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calusari posted:Ok, I am happy with my landscapes. NPCs, creatures and indoors are another matter. What grass mod is that?
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# ? May 2, 2015 06:01 |
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# ? Jun 4, 2024 17:27 |
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Quick question. I'm getting back around to modding Skyrim again, but I've forgotten a few things since my last go around. Could someone tell me what I'm doing wrong? I'm using Mod Organizer and I'm trying to install SkyUI 4.1, but when I try to download using the manager, I get an error saying the file already exists. From what I remember, I think the fomod file in the download is whats tripping MO up. Could I just download SkyUI manually, delete the fomod folder, and install from the 7zip archive?
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# ? May 2, 2015 17:14 |
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Canemacar posted:Quick question. I'm getting back around to modding Skyrim again, but I've forgotten a few things since my last go around. Could someone tell me what I'm doing wrong? I'm using Mod Organizer and I'm trying to install SkyUI 4.1, but when I try to download using the manager, I get an error saying the file already exists. From what I remember, I think the fomod file in the download is whats tripping MO up. Could I just download SkyUI manually, delete the fomod folder, and install from the 7zip archive? Check in "Mod Organizer/downloads" to see if the SkyUI 4.1 installer is already there; if so, select it using manual install.
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# ? May 2, 2015 17:18 |
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MikeC posted:How up to date is the OP with respect to visual mods? Project ENB, ELFX, the 4k Texture mod and realistic waters 2 is quite the eyesight.
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# ? May 2, 2015 17:23 |
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Metalocalypse posted:If you like mods made by kryptopyr, I'd highly suggest you download and back up everything now. Seems she's having some issues with nexus mod creators and wishes to leave the . Is weapons and armor fixes still something that players can/should use, or was that rolled into the uskp patch at some point?
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# ? May 2, 2015 17:44 |
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GunnerJ posted:Check in "Mod Organizer/downloads" to see if the SkyUI 4.1 installer is already there; if so, select it using manual install. Tried that, but no luck. Ended up just deleting the fomod file since it caused MO to run it's external installer, giving me the "file already exists" error. Once I did that and installed manually, it took with no fuss and now my .bsa and .esp are showing up in MO's data tab. So
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# ? May 2, 2015 17:46 |
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Mr.Grit posted:Is weapons and armor fixes still something that players can/should use, or was that rolled into the uskp patch at some point? To my knowledge, you will want it. Also, good news. Chesko is back along with ramccoid. Mods by ramccoid include: SOUL DROPS SPRAY MIST OIL RIPPLES AND OTHER VARIOUS CAPS-LOCKED ONE WORD MODS. http://www.nexusmods.com/skyrim/users/1047732/?tb=mods&pUp=1 Goods news for a couple pages back.
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# ? May 2, 2015 18:25 |
Man, doubling the amount of skills you need to level up feels good. It makes the game feel more like it's keeping pace instead of me zooming past it. With base settings, I can barely get out of bed before I'm level 15 and triggering thresholds for the "later" content.
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# ? May 2, 2015 19:50 |
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scamtank posted:Man, doubling the amount of skills you need to level up feels good. It makes the game feel more like it's keeping pace instead of me zooming past it. With base settings, I can barely get out of bed before I'm level 15 and triggering thresholds for the "later" content. Ugh this is something I want to do, but I can't seem to google the right words to find such a mod. What are you using to do this? Is it buried in Skytweak somewhere?
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# ? May 2, 2015 22:14 |
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boneration posted:Ugh this is something I want to do, but I can't seem to google the right words to find such a mod. What are you using to do this? Is it buried in Skytweak somewhere? Community Uncapper config! http://wiki.step-project.com/Guide:Skyrim_-Community-_Uncapper
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# ? May 2, 2015 22:22 |
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GunnerJ posted:Community Uncapper config! Oh drat that looks perfect, and I'm already using that mod for SPERG. Looks like i can set it up so crafting doesn't contribute to leveling as much, which is exactly what I want.
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# ? May 2, 2015 22:36 |
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boneration posted:Oh drat that looks perfect, and I'm already using that mod for SPERG. Looks like i can set it up so crafting doesn't contribute to leveling as much, which is exactly what I want. If you're using SPERG, note that it has its own Uncapper config. You can make your own but you have to make sure it either replaces SPERG's or is otherwise loaded after it (maybe by putting it in its own "mod" in Mod Organizer and putting it lower on the left-panel list). You could also use SPERG's as a starting point to modify so you maintain its tweaks.
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# ? May 2, 2015 22:41 |
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Holidays is a really cool mod. I just randomly came upon a bunch of witches burning an effigy and dancing for Witches Festival while hunting outside Whiterun.
Alasyre fucked around with this message at 23:07 on May 2, 2015 |
# ? May 2, 2015 23:04 |
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MikeC posted:How up to date is the OP with respect to visual mods? Sounds like you'd want some improved LODs more than anything else. I'd suggest The Skyrim Distance Overhaul LOD Improvement, and SkyFalls and SkyMills - Animated Distant Waterfalls and WindMills. Sorry for the late reply, but I hope this helps!
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# ? May 3, 2015 01:27 |
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Speaking of visual mods, what's a nice lightweight way to improve the contrast and color of the game? Something like Fellout was for Fallout 3/NV.
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# ? May 3, 2015 01:31 |
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Elliotw2 posted:Speaking of visual mods, what's a nice lightweight way to improve the contrast and color of the game? Something like Fellout was for Fallout 3/NV. I use SweetFX alongside that enhanced lighting mod and the game looks lovely.
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# ? May 3, 2015 01:35 |
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Reslistic Lighting Overhaul? http://www.nexusmods.com/skyrim/mods/30450
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# ? May 3, 2015 01:36 |
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Imagenator. E: thought this was the FNV thread. dbzfandiego fucked around with this message at 05:59 on May 3, 2015 |
# ? May 3, 2015 02:39 |
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I know I'm going to offend some folks here, but there comes a time in every modders life when they have to take a stand, and for me that time is now. gently caress LOD generation. gently caress it hard, forever. There, I said it, and I'm not taking it back.
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# ? May 3, 2015 04:06 |
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Shots fired.
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# ? May 3, 2015 04:11 |
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Agents are GO! posted:I know I'm going to offend some folks here, but there comes a time in every modders life when they have to take a stand, and for me that time is now. It's not for changing load orders, but if you want to take a stable mod load order base and generate it, it's a one time thing. Totally worth it.
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# ? May 3, 2015 04:43 |
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DyndoLOD takes a lifetime to do its thing but the results are awesome. Also, Mator Smash takes like an hour and a half on my load order. Throw in ASIS and PerMa and I can watch a movie while patching my game.
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# ? May 3, 2015 14:29 |
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Gyshall posted:It's not for changing load orders, but if you want to take a stable mod load order base and generate it, it's a one time thing. Totally worth it. I mean more along the lines of generating LOD for a brand new worldspace in a mod I'm making.
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# ? May 3, 2015 14:51 |
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Alasyre posted:DyndoLOD takes a lifetime to do its thing but the results are awesome. Is MatorSmash ready to be used like this? Last time I tried it for a whole load order it didn't work quite well.
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# ? May 3, 2015 15:05 |
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Gyshall posted:Does anyone have a copy of Morrowind Skooma Circa 3rd Era 427-429? This is literally my favorite mod and it has been killed thanks to Paid Mod Gate Did you ever end up finding this or was it posted? I too would like this if anyone has it.
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# ? May 3, 2015 15:44 |
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GunnerJ posted:Is MatorSmash ready to be used like this? Last time I tried it for a whole load order it didn't work quite well. It works fine for me; I'm using the latest version. I'm running 157 active plugins including patches, and my game is pretty stable. I actually stopped using a Bashed Patch. What could cause Visual C++ errors? I'm getting CTDs from this regularly and some of them are repeatable. I read that Jiub's quest might be the culprit, but I haven't even started the Dawnguard questline. Alasyre fucked around with this message at 15:56 on May 3, 2015 |
# ? May 3, 2015 15:52 |
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For what it's worth i have 199 mods working in perfect stability without crashes for hundreds of hours and i have never done any merging, ck tinkering (unless it's to fix a design flaw or bug) LOD generation or anything beyond using Mod Organizer. It's fine if you can be arsed to do all that, but you don't need to if you are diligent about compatibility, spotting bad modders, bad mods and not removing mods mid playthrough in my opinion.
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# ? May 3, 2015 16:43 |
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As I said, I'm doing LOD generation as part of making a mod. I did figure it out this morning though.
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# ? May 3, 2015 17:27 |
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Agents are GO! posted:As I said, I'm doing LOD generation as part of making a mod. I did figure it out this morning though. Oooooohh i missed that, yeah, i've done that also many times. Really loving finicky process the way i learnt it, involving some programs i've forgotten the names of and extracting BSA's and etc, but it's been more than half a year now i think since i modded. How do you do it? No need to go into extreme detail of the process, i'm just curious if it's gotten easier, i might return to my projects then.
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# ? May 3, 2015 17:39 |
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ThaumPenguin posted:Sounds like you'd want some improved LODs more than anything else. Everyone always recommends distance overhaul, but my problem with long-distance views is that the ground looks doughy and blurry with lots of obvious repeating textures and no foliage. None of the distance mods I find fix that play-dough and obvious repeating texture past 20 feet problem.
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# ? May 3, 2015 21:27 |
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MaliciousOnion posted:Reslistic Lighting Overhaul? http://www.nexusmods.com/skyrim/mods/30450 I had to actually start up Mod Organiser and look, I hope you realise. Using this one, Relighting Skyrim: http://www.nexusmods.com/skyrim/mods/17609/ Hasn't caused me any trouble but my mod list is relatively short. edit: Actually I have Enhanced Lights and FX installed as well and apparently they're incompatible. Goddamn I have failed at the modding minigame. HopperUK fucked around with this message at 00:05 on May 4, 2015 |
# ? May 4, 2015 00:02 |
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HopperUK posted:Actually I have Enhanced Lights and FX installed as well and apparently they're incompatible. Goddamn I have failed at the modding minigame. The real joke in your post is that you think modding is the minigame.
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# ? May 4, 2015 00:37 |
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I had a weird glitch once where my mod organizer suddenly turned into this thing where a dragon was fighting a town with a bunch of romans. It only happened once but it was still wierd
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# ? May 4, 2015 00:45 |
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So I decided to wipe my install because it was at the point where all the fiddling I'd done with it over the years would have proved difficult to manage, going to do a fresh install, install this new Perkus Maximums thing which seems to be a successor project to SkyRe (which I like a lot) and some small misc mods. Does anyone have recommendations for visual improvements? I'm after something that changes lighting and colours a bit to make the world a bit more vibrant and varied, as well as a bit more high contrast in terms of lighting, darker dungeons and nights, bright days, that sort of thing. I've never really been able to find the sort of thing I'm looking for, and I can't do much with ENB shaders because they chug my computer. Anyone know of a good mod or set of mods that does that? Especially now I don't know if there's anything good come out in the last year or two. Ideally I'm after something like the first three images in the visual mods section of the OP but I have no idea how to produce that effect. OwlFancier fucked around with this message at 01:42 on May 4, 2015 |
# ? May 4, 2015 01:40 |
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Climates of Tamriel and Imaginator is what I use. Purity is now free, but I've been busy with the CK so I haven't had much time to play with it. Dongattack: I used oscape, I just figured out what I was doing wrong.
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# ? May 4, 2015 01:49 |
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For those of you who use the aMidianBorn texture pack, There's landscapes now.
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# ? May 4, 2015 06:42 |
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Is there a reason to choose a ENB preset that supports a higher version of ENB? Better performance? I see it's currently at 0.269 but there's no presets for it.
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# ? May 4, 2015 06:43 |
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I'd be interested to see what Purity does (or doesn't) also I'm looking for a visual/mesh mod for arrows. Is there one out there that makes arrows longer (so they don't clip into the bow, because that is dumb) and/or lets me pick one quiver type for all arrows? Hopefully something simple like steel - I don't want a quiver that can double as a surfboard.
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# ? May 4, 2015 06:47 |
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Psion posted:I'd be interested to see what Purity does (or doesn't) I ditched Climates of Tamriel for Pure Weather basically as soon as I had that option, and never looked back. It's more of a lightweight approach to weather, and doesn't run into all the compatibility problems that CoT always did. It makes the sky look spectacular pretty much all the time. Purity is essentially the newest version of Pure Weather. It also includes his water mod Pure Waters, which I was using anyway, so that's a bonus. Again, it's a fairly minimal water mod but it looks great. Now that Purity is free, I definitely recommend it. I am of the opinion that Laast does great work, but it's kind of a matter of preference. You can always look up old videos of Pure Weather / Pure Waters to see what those looked like to begin with. quote:also I'm looking for a visual/mesh mod for arrows. Is there one out there that makes arrows longer (so they don't clip into the bow, because that is dumb) and/or lets me pick one quiver type for all arrows? Hopefully something simple like steel - I don't want a quiver that can double as a surfboard. There are a few good arrow mesh mods but this is probably what you're looking for. I don't know about the quiver thing, but you could always just pick out a mesh you like and copy it over all the ones you don't like. edit: D'OH! sorry I messed up the link. Nerd Of Prey fucked around with this message at 09:55 on May 4, 2015 |
# ? May 4, 2015 08:09 |
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# ? Jun 4, 2024 17:27 |
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Psion posted:I'd be interested to see what Purity does (or doesn't) There is a mod called Nock to Tip which remodels all the arrows, but it also does other things to bows, I'm not sure if you can just use the models?
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# ? May 4, 2015 09:42 |