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Doctor Borris posted:The Bad thread is currently entirely too positive. I felt my cynical post has only resulted in Moolah throwing down some truely rad art moves. Jesus christ its like middle school in here
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# ? May 7, 2015 03:25 |
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# ? Jun 7, 2024 12:33 |
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I really don't get the love for Marine art. It all seems to be a bunch of shapeless dudes in really ugly, stupid looking armor standing on a hill and firing off frame randomly.
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# ? May 7, 2015 03:32 |
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Night10194 posted:I really don't get the love for Marine art. It all seems to be a bunch of shapeless dudes in really ugly, stupid looking armor standing on a hill and firing off frame randomly.
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# ? May 7, 2015 03:50 |
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Omar al-Bishie posted:Deff Skwadron is crazy expensive now too. like, hundreds of dollars on amazon. Amazon doesn't count though. However it is a good fun comic. Also Moola come hang out with us in #tinypewtermen . I've been accused of running out all the 40k people by telling newbies not to play 40k current so you will fit in and I will even give you half ops n poo poo. My fave GW book is probably the Index Astartes I got for like 5 bucks in 05 or so that's got the World Eaters background in it before they decided to Peter Jackson up the Heresy. Sadly the other 3 volumes tend to go for too much now. As is I basically lucked out on how little I paid for my Rogue Trader collection of books.
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# ? May 7, 2015 03:53 |
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Night10194 posted:I really don't get the love for Marine art. It all seems to be a bunch of shapeless dudes in really ugly, stupid looking armor standing on a hill and firing off frame randomly. That's all 40K combat art. It's kind of hard to show off armor and shooting action AND the perfidious xeno enemy if any sort of realistic range is involved. That's why all action happens at Napoleonic ranges... and why most Space Marine art is about a surrounded last stand of sorts. Random firing doesn't matter when enemy is everywhere! On a highly groggier note, I'm kind of pissed how most battles in 40K is Imperium defending their planets instead of being expansionist - even by the virtue of all terrain being ruined Imperium buildings. Then again, there aren't that many Eldar or Tau worlds to invade, and even then they probably don't have stupid defensive instalations named by 16yo metalheads. Daemon worlds are not worth invading. They have Necron terrain - horribly expensive Necron terrain - but really, how often does Imperium invade previously lifeless worlds? They COULD sell ork buildings, but seeing how orks are the red headed stepchildren of release schedules, despite being mentioned EVERYWHERE... And you can't really sell L'Huraxi buildings and what not... By the way, the 40K chess game is on early access and the reviews are "overwhelmingly positive". What the hell?
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# ? May 7, 2015 05:30 |
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One reason the Macharian Crusade is cool is because it's the Imperium actually changing up the momentum of things and going off to explore new and fascinating horrors, and shoot them in the face. Also, I make an exception for the Black Templars because I dig the whole techno-feudal look. The tabards and things add a lot to how their armor makes an impact. Night10194 fucked around with this message at 05:35 on May 7, 2015 |
# ? May 7, 2015 05:31 |
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The Imperial Armor books focusing on Tau and Orks have the Imperium going on the offensive and their stories are pretty cool. Imperial offensives get mentioned pretty regularly in the fluff, but they're rarely described in the same detail as defensive actions.
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# ? May 7, 2015 05:39 |
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Night10194 posted:One reason the Macharian Crusade is cool is because it's the Imperium actually changing up the momentum of things and going off to explore new and fascinating horrors, and shoot them in the face. Your custom title owns fyi
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# ? May 7, 2015 05:42 |
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PeterWeller posted:The Imperial Armor books focusing on Tau and Orks have the Imperium going on the offensive and their stories are pretty cool. How often do Imperial Armor books turn out well for the Imperium? Night10194 posted:One reason the Macharian Crusade is cool is because it's the Imperium actually changing up the momentum of things and going off to explore new and fascinating horrors, and shoot them in the face. Marines are all about the techno-feudal look (hell, didn't Imperium evolve from united technobarbarians?), but Dark Angels are overdoing it a little.
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# ? May 7, 2015 06:03 |
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JcDent posted:How often do Imperial Armor books turn out well for the Imperium? Never really. When they win, it is a hollow victory. Like in the Eldar one, they drive the Eldar forces away from their planet, but the whole invasion was really just a cover to recover a lost phoenix lord, and the Eldar succeed at that.
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# ? May 7, 2015 06:13 |
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JcDent posted:Marines are all about the techno-feudal look (hell, didn't Imperium evolve from united technobarbarians?), but Dark Angels are overdoing it a little. Pre-Imperial Holy Terra had a bit of a Mad Max phase, it's why one of the Emperor's titles is "Ayatollah of Rock 'n' Rolla."
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# ? May 7, 2015 08:04 |
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JcDent posted:How often do Imperial Armor books turn out well for the Imperium? The only thing they're overdoing in the 40k setting is the amount of taking it seriously. Well, that and D weapons. And prices. Actually, never mind.
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# ? May 7, 2015 08:32 |
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i have the combined primer and munitorum manual. is that worth anything? can't find it on ebay edit: whoops, forgot to read an entire page Fish and Chimps fucked around with this message at 09:22 on May 7, 2015 |
# ? May 7, 2015 09:17 |
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GW is going to di e because the Guard range doesn't have a mini of this lady:
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# ? May 7, 2015 11:45 |
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That lady is cool I've been reading the infinity core book and its good but gently caress me the rulebook seems insanely complicated
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# ? May 7, 2015 11:51 |
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You're probably better off starting with the 'Quick Start' rules and playing a couple of into games with just those before getting into the full book; run through Icestorms 6 scenarios (which I don't think you get get separately, sadly) and you'll have the basics down pat in an afternoon. They also look to be a lot clearer in the online version, rather than the quickstart section of the book ! Renfield fucked around with this message at 12:24 on May 7, 2015 |
# ? May 7, 2015 12:20 |
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There are a lot of special rules. Start by learning only the common skills and the rules for the models in your starter box.
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# ? May 7, 2015 12:53 |
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That BFG game finally got a teaser trailer. If they stick to their guns about some of the stuff like having to manage your captains ego's it could be pretty cool. https://www.youtube.com/watch?v=Ysu6hAT50z8
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# ? May 7, 2015 13:11 |
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In the grim darkness of the far future there is only orange and cyan. But mostly orange.
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# ? May 7, 2015 13:30 |
Esser-Z posted:GW is going to di e because the Guard range doesn't have a mini of this lady: That's cool where is it from?
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# ? May 7, 2015 13:38 |
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So there is a new BFG, done by the studio that made... Styxx Etherium Cities XXL Mordheim Farming Simulator 15 Act of Aggression Blood Bowl None of these rate high on metacritic, will be worth a watch to see how they do. They also released this weirdly sad and intense 40k trailer for Space Hulk Deathwing, worth a watch if you haven't. http://spacehulk-deathwing.com/?_ga=1.255402369.842857439.1431003767
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# ? May 7, 2015 14:12 |
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Radish posted:That's cool where is it from? Was posted in the Bad Thread (which is being pretty ok right now since it's mostly posting rad art!). Drawn by one Karl Kopinsky. I'm not sure if it's from a 40k book or what, but it's great.
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# ? May 7, 2015 14:33 |
The best thing I ever won at a tournament was a book of Blanche's old weird rear end Imperium art. The idea that there's more to that setting than SPAYCE MUHREENZ and the occational guardsman is cool and lots of that stuff was neat in a combination of body horror and Judge Dredd styles.
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# ? May 7, 2015 14:45 |
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adamantium|wang posted:In the grim darkness of the far future there is only orange and cyan. But mostly orange. Looks neat, but that isn't how inertia works in space. Yes, I demand realistic physics from my games with gigantic space war cathedrals!
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# ? May 7, 2015 15:24 |
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Let's be honest, Battlefleet Gothic has pretty much always been about reskinning naval engagements as space war.
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# ? May 7, 2015 15:28 |
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Indolent Bastard posted:Looks neat, but that isn't how inertia works in space. Ashcans posted:Let's be honest, Battlefleet Gothic has pretty much always been about reskinning naval engagements as space war. Yeah, pretty much, and BFG is the only part of GW/40k I actually care about. Would be cool if they could model the 3d aspect of space warfare, but I suppose having to understand orbital mechanics around celestial bodies while trying to maneuver for shots would kind bog things down.
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# ? May 7, 2015 15:39 |
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YF19pilot posted:Yeah, pretty much, and BFG is the only part of GW/40k I actually care about. Would be cool if they could model the 3d aspect of space warfare, but I suppose having to understand orbital mechanics around celestial bodies while trying to maneuver for shots would kind bog things down. Stuff like this is easy to wave away in 40k by saying that they have no idea about orbital mechanics. Gravity Well? That sounds like heresy son, now leave me alone I have to plot a course around the solar tidal flow.
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# ? May 7, 2015 15:56 |
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Ashcans posted:Let's be honest, Battlefleet Gothic has pretty much always been about reskinning naval engagements as space war. There's now another game that does it well and fully supports it too
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# ? May 7, 2015 16:01 |
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Ashcans posted:Let's be honest, Battlefleet Gothic has pretty much always been about reskinning Chill la Chill posted:There's now another game that does it well and fully supports it too Which one? There's so many space fleet games now: Firestorm Armada, Dropfleet Commander, Halo Fleet Battles, Star Trek: Armada
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# ? May 7, 2015 16:19 |
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Star Wars armada. Dunno about the others but FFG's great organized play support really adds to the appeal.
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# ? May 7, 2015 16:20 |
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Chill la Chill posted:Star Wars armada. Dunno about the others but FFG's great organized play support really adds to the appeal. Halo is out in a month or so, Dropfleet Commander by end of year I think. FWIW Andy Chambers is doing Dropfleet Commander, it's supposed to have some wild new ideas for rules.
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# ? May 7, 2015 16:28 |
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Its more of an orbital space game though, with focus on getting troops to the surface, not a traditional "deep space" battle. The minis look amazing and I might even start DZC because of it.
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# ? May 7, 2015 16:45 |
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Doctor Borris posted:So there is a new BFG, done by the studio that made... People are STILL losing their poo poo over the music choice in this trailer, which tells me that the fanbase doesn't even know a good thing when they see it. Also, Cyanide has nothing whatsoever to do with the development of BFG or Deathwing, as far as I know. BFG is some small podunk one I've never heard of and Deathwing is made by Streumon, makers of the infamously insane E.Y.E Divine Cybermancy. Focus is just publishing all of these little games. In a move that's unusually neat, GW has - in selling their license to absolutely anyone making a half-hearted pitch at them - opened up a lot of unheard of studios and minor publishers to a ready market, something that's unheard of in AAA development. It technically makes GW incompetent because it will result in a glut of lovely games that devalue the Warhammer license to the consumer, but it opens the door to some indie making a hitter, doing it really well and succeeding off it based on whatever feeling of strength is left in the license after those lovely Space Wolf/Dark Angel mobile games have tainted it.
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# ? May 7, 2015 17:07 |
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The music choice in that trailer was literally perfect. It fit both the tone and the visuals so amazingly. If ALL 40k media was made with that level of craft, well, we wouldn't have this thread.
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# ? May 7, 2015 17:22 |
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I seriously hope that game is the origin story of the Deathwing armor where a bunch of them realize the planet they are on is infested with Genestealers and decorate their armor in white paint and tokens based on their cultures death rites because they believe they're going to die, then go all and end up killing the Genestealer magus and patriarch.
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# ? May 7, 2015 17:44 |
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# ? May 7, 2015 17:47 |
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E.Y.E. is a good (but janky, the jank gives it a unique charm) game and Space Hulk looks good and I like the mariachi tune from the trailer a few months back. But on the subject of 40k games, here's a 40k-themed Clash of Clans clone. I haven't played it myself but I'm wary of city-building games with timers and things like that.
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# ? May 7, 2015 17:52 |
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The sad thing is that it's not even a very expensive army in comparison to something like the Eldar web bundles.
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# ? May 7, 2015 18:03 |
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Ashcans posted:I seriously hope that game is the origin story of the Deathwing armor where a bunch of them realize the planet they are on is infested with Genestealers and decorate their armor in white paint and tokens based on their cultures death rites because they believe they're going to die, then go all and end up killing the Genestealer magus and patriarch. It's there main recruiting world, and they win when the captured librarian (Two-Heads-Talking) kills the patriach with a psykic attack and sacrificing himself- the rest of the 'stealer cult then loose organization and are cut down, leaving the 1st company survivors (Cloud-Runner, Lame Bear, Bloody Moon and Weasel-Fierce) to take the uninfected and start to rebuild the tribal society for 100 years, before the rest of the chapter show up. The Deathwing supplement to Space Hulk was really good, and I still have the 1st ed one
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# ? May 7, 2015 18:06 |
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# ? Jun 7, 2024 12:33 |
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That book was ace. I met Ian Watson in 2013. All round cool dude.
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# ? May 7, 2015 18:09 |