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That really blows about the FFB.
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# ? May 8, 2015 20:40 |
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# ? May 29, 2024 19:43 |
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GutBomb posted:If you're spinning while braking push the brake bias forward in your setup. What's the logic behind that?
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# ? May 8, 2015 20:41 |
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Combat Pretzel posted:P1 on Nordschleife, eh? the only point being a familiar testing ground
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# ? May 8, 2015 20:45 |
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Where's this livery pack? Can't find it on steam.
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# ? May 8, 2015 20:45 |
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holocaust bloopers posted:What's the logic behind that? If the brake bias is too far rearward and the rear tires lock you'll basically insta-spin, whereas if the front tires lock you'll lose braking force but you can lift off the brake to correct. You want the bias rearward enough to get full use of both front and rear brakes, but just short of producing rear wheel lockup.
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# ? May 8, 2015 20:52 |
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ethanol posted:the only point being a familiar testing ground The default pit strategy was apparently to put on wet tires. I suppose this is default street tires? Did you change yours? vvv Yeah, probably "street tires" or some poo poo. Combat Pretzel fucked around with this message at 21:14 on May 8, 2015 |
# ? May 8, 2015 20:56 |
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Combat Pretzel posted:Eh, 7:13 with some driving mistakes that always invalidated the drat time. Then I ran out of gas Also, time is with depleted battery. I didn't check the tires but I will now edit: it was set to automatic wet ethanol fucked around with this message at 21:06 on May 8, 2015 |
# ? May 8, 2015 20:57 |
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Part of a quick GT3 class race I ran earlier this morning. FRAPS kills the replay framerates. In-game is a locked 60 fps. https://www.youtube.com/watch?v=0Lmz6Idz314
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# ? May 8, 2015 21:46 |
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The in-helmet view is really cool, I like how it slightly moves to see upcoming corners and whatnot. Does anyone know exactly what the AI skill setting does? I had mine cranked up initially because I thought it meant they would take good lines and be aggressive and whatnot but it seems to affect the actual physics of the AI cars. With it cranked up in karts the AI would keep grip in corners at a speed that I could never handle. If I turn it down I feel like I am almost always quicker down straights. I was hoping it would be more of a skill thing than just like changing the CCs in Mario Kart.
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# ? May 8, 2015 21:57 |
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holocaust bloopers posted:I, too, wish the had adjustments stuck between races. I actually really like driving the RUF GT3. It has tons of grip when you're on the throttle and it's easy to use the lift off oversteer to get it to turn in more. The CTR3, on the other hand, is just crazy. Goetta posted:Does anyone know exactly what the AI skill setting does? I had mine cranked up initially because I thought it meant they would take good lines and be aggressive and whatnot but it seems to affect the actual physics of the AI cars. With it cranked up in karts the AI would keep grip in corners at a speed that I could never handle. If I turn it down I feel like I am almost always quicker down straights. I was hoping it would be more of a skill thing than just like changing the CCs in Mario Kart. It's not supposed to change the car power or physics or anything. Although I think the AI uses a simplified driving model and kart physics in general had been kind of screwy throughout the game's development.
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# ? May 8, 2015 22:10 |
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holocaust bloopers posted:Part of a quick GT3 class race I ran earlier this morning. FRAPS kills the replay framerates. In-game is a locked 60 fps. 60fps is so sexy looking. I really wish I could afford a new graphics card.
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# ? May 8, 2015 22:12 |
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I've gotten better with the RUF. Namely, loosening up the sway bar and bumping up brake bias did a lot to help.
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# ? May 8, 2015 22:13 |
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I can't get used to this with ps4. Can't hold a slide in a 1m but I can do it irl. hosed up as hell.
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# ? May 8, 2015 22:48 |
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we are waiting for you mumble.goonrathi.com 64738 password: mellon
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# ? May 8, 2015 23:12 |
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I said come in! posted:60fps is so sexy looking. I really wish I could afford a new graphics card. Mine runs real nice on PC.. up until I turn and the world has to scroll by. Then I get some jitters. Enough that I turned everything to low/off and ran it to see and it ran so butter-smooth. (but it's not pretty...) I have the PS4 version on Gamefly for next week so we'll see which one has the better combo of looks and performance for me...
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# ? May 8, 2015 23:17 |
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I was going to get a second copy on PS4, but I think I want to play it with the impuse triggers on my couch. So Xbone.
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# ? May 8, 2015 23:19 |
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Your couch has impulse triggers?
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# ? May 8, 2015 23:19 |
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peter gabriel posted:Your couch has impulse triggers? I KNEW this would happen. So I was editing my post as you posted this.
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# ? May 8, 2015 23:21 |
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holocaust bloopers posted:Speaking of, how detailed is pcars fuel consumption? Is it actually viable to spend a few laps conserving gas? You should be able to conserve fuel by driving carefully, I think people were doing it in multiplayer during testing. I found a list on the old forums of some of the more obscure/confusing things modeled in the game, I thought it might help to pull out the relevant ones:
Also, whatever this means: quote:The Mustang (among others) utilizes a live rear axle with a panhard bar. Due to this suspension configuration, the car will actually pull slightly to one side under hard acceleration. To eliminate this pull, 'wedge' can be dialled in, but this is a compromise in that dialling in enough wedge to offset the pull under acceleration will typically make the car pull in the opposite direction when coasting or braking. The exact amount of the effect depends on your throttle %, gear ratio used, setup, and other stuff so it is hardly a constant effect. pCARS not only has some wedge modelled to counter this (doesn't completely remove it in lowest gears), but also dynamically determines the Roll Centre from the resulting angles. Fortuitous Bumble fucked around with this message at 00:29 on May 9, 2015 |
# ? May 8, 2015 23:27 |
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Would it be fair to say that it seems like (I've actually kept up very little with SMS during production...) Slightly Mad Studios intends to "Expand" upon this game. (More cars, possibly tracks, more events, etc?) If so, I would assume the PS4 version would also get attention here? (posting/asking in case anyone had heard them say as much?)
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# ? May 8, 2015 23:31 |
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Fortuitous Bumble posted:Awesome info Thanks for putting that togeather. Lots of useful stuff I had no idea about. And yeah I've heard rumblings about at least an indycar pack coming that will have new tracks.
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# ? May 8, 2015 23:44 |
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Feenix posted:Would it be fair to say that it seems like (I've actually kept up very little with SMS during production...) Slightly Mad Studios intends to "Expand" upon this game. (More cars, possibly tracks, more events, etc?) I don't know about the latter, but I remember something from their website about upcoming cars/tracks. I mean, we already got one free car with the patch.
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# ? May 8, 2015 23:50 |
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Norns posted:I KNEW this would happen. So I was editing my post as you posted this. I just wanted to know where you bought it if so
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# ? May 8, 2015 23:52 |
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Feenix posted:Would it be fair to say that it seems like (I've actually kept up very little with SMS during production...) Slightly Mad Studios intends to "Expand" upon this game. (More cars, possibly tracks, more events, etc?) Yea, the beta had tracks that are currently not in the game.
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# ? May 8, 2015 23:56 |
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Fortuitous Bumble posted:You should be able to conserve fuel by driving carefully, I think people were doing it in multiplayer during testing. Pretty good for a simcade game. Heh.
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# ? May 9, 2015 00:00 |
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The Sonoma track was pretty terrible. So was the Lykan Whatsitsname. Then again, if the tires got warm, it was pretty driftu. I almost made it in Bathurst.
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# ? May 9, 2015 01:29 |
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Combat Pretzel posted:The Sonoma track was pretty terrible. So was the Lykan Whatsitsname. Please elaborate on what you're saying here because Sonoma rules.
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# ? May 9, 2015 01:30 |
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But the 300SEL vs Escort Mk1 races were great. Also Sonoma is a great track, but yes the Lykan is terrible.
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# ? May 9, 2015 01:30 |
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Drove it the first time ever earlier. Felt like a drat kart track.
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# ? May 9, 2015 01:31 |
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lykan is a pure death trap designed by sadists also IT'S REAL http://www.wmotors.ae/company_history.html
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# ? May 9, 2015 01:31 |
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I look forward to perhaps some clips from the Monaco coast races.
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# ? May 9, 2015 01:33 |
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ethanol posted:lykan is a pure death trap designed by sadists jesus christ. e: also ^ yeah same that was some good poo poo.
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# ? May 9, 2015 01:33 |
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Kaddion posted:But the 300SEL vs Escort Mk1 races were great.
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# ? May 9, 2015 01:34 |
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If someone dosent already by then tomorrow I will make videos of my hilarity on Azure Coast.
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# ? May 9, 2015 01:35 |
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Goddamnit, both this game and Asseto Corsa hate me. Why can't I just race cars?
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# ? May 9, 2015 01:43 |
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Taking the Audi R8 road car out for a practice session at Bathurst has the AI gonk the wall on your way out down the pit lane heh It's also not too fond of the jumps on that Californian highway run:
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# ? May 9, 2015 02:09 |
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GT40s are also not fond of the jumps on Azure Coast Westbound.
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# ? May 9, 2015 02:10 |
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track day bro! posted:I'm sure I beat prettypanda once or twice in FM4, but yeah he was drat good. L_Harrison was insane, although I didnt get to race much with the us guys. Panda is perfectly beatable if you practice enough. I've beaten him quite a few times, although he's always been a lot more consistent than me. Now Harrison on the other hand is the real deal, motherfucker is insane. He made it to the final round of GT Academy, I don't even need to say anything else.
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# ? May 9, 2015 02:52 |
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Cubey posted:Panda is perfectly beatable if you practice enough. I've beaten him quite a few times, although he's always been a lot more consistent than me. Reminder that Fender beat Panda in that PA vs SA thingamabober and that crazy fucker was using a controller. unrelated: https://www.youtube.com/watch?v=1-7MQVZQ4_E
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# ? May 9, 2015 03:13 |
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# ? May 29, 2024 19:43 |
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I think with a controller you can still do drat well, and be really precise, just a bit less than with a wheel. I think wheel just feels more natural to people, so they end up doing better faster with it. But like any control scheme, once you master it you can do pretty drat well. I used to win a lot of online races back in the day with arrow keys back in the early 2000s.
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# ? May 9, 2015 03:56 |