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After HW launches and you hit 50, knowing that there's this really cool poo poo that your friends are already doing but you're stuck pray returning to the Rising Stones for the 50th time is probably gonna be a bummer Like, I get why they want you to do the story before you get into HW, and I'm fine with that, but especially in the post 2.0 story you can seriously cut out of half of that bullshit and lose absolutely nothing, there's really no need to defend it
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# ? May 13, 2015 19:28 |
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# ? Jun 8, 2024 04:45 |
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I really hope they let us skip all the HW main story quests. I mean Yoshi-P said they were gonna make it as long as ARR and that took a long time and I just want to get to the fun part where all my friends are.
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# ? May 13, 2015 19:30 |
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That's not even close to the same thing, but pat yourself on the back for the sick burn I guess?
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# ? May 13, 2015 19:32 |
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Do you think, that next week we will get some information about what the long term plans with the class/job systems are? This extra job talk is weird.
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# ? May 13, 2015 19:32 |
Red Red Blue posted:After HW launches and you hit 50, knowing that there's this really cool poo poo that your friends are already doing but you're stuck pray returning to the Rising Stones for the 50th time is probably gonna be a bummer No, but you see,
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# ? May 13, 2015 19:32 |
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I was a newbie once. I played very briefly during the 2.0 beta and thought "wow, this game is loving bad" because the quests in this game are really dull and that's all you're doing for the first 15 levels. It wasn't someone whining who ruined it for me, because I had no exposure to the game beyond a friend saying I should give it a shot. It took arm twisting by a second friend to try it again and stick it out to 15, where it got a lot better because instances in this game are infinitely more entertaining than running laps around the game world, and things sort of went on from there. I get that exact same feeling every patch now that I'm 50. It's not a huge deal because it's in small chunks, but I'm not exactly thrilled to spend an evening doing laps around the world alternating between delivering poo poo and fighting a few undertuned fights before finally getting a new dungeon or trial. It's not game-ruining - more like a dull level in an otherwise good game - but it's still a flaw. Saying "wow this has got to suck to run all at once, maybe remove some of the duller quests" isn't the same as "newbies are going to quit in droves from this garbage game". I still play the game and I'm excited for Heavensward, and like I said before I don't have any huge objections to locking the new classes behind level 50 or whatever, but I can't blame someone for thinking quests are dull. Even people who love the game say "pray return to the waking sands"
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# ? May 13, 2015 19:36 |
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Unlucky7 posted:I highly doubt that they will lock levels past 50 for the 2.x storyline, other than behind an expansion purpose. Where are you getting this from? They confirmed the opposite in fact. Level 60 wont be locked to story in any way and is available from the word go.
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# ? May 13, 2015 19:36 |
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Yeah I'd be interedted in seeing where it's been said that you'll be level-locked at 50 while completing the 2.1-2.55 stories. That would be legitimately lovely, but also incredibly unlikely. And the actual argument here is getting muddled. Is this about the new Jobs being locked behind Ishgard or about perfuming chocobos to reach Ishgard? I would personally support the removal of some of the more monotonous fetch quests in 2.x to get people to expansion content more quickly - just like I'd support some amount of new job access before reaching the HW story.
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# ? May 13, 2015 19:37 |
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So I'm just playing this again after my first month and I got through world of darkness thanks to a friends help of telling me how to get a good ilvl quick and basically taking me through these through the buddy system. What I absolutely love though is the game keeps trying to do these dramatic things with intracate plot details completely ignoring the fact that I just went through 'circus tower' and got a sad clown mask. "We did the thing but we need to do the other thing!" "blah blah blah!" *cue shot to lalafell taking a nap in a sad clown mask* I might glamour this instead of the skull eye patch I had planned because this poo poo is too funny.
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# ? May 13, 2015 19:40 |
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I spoke with a couple friends who unsubbed between 2.1 and 2.2 recently. Out of four of them, the first thing that three asked about was how much story content they'd have to get through before the expansion, and I think two of them are going to be hard to convince to come back because of it. Maybe my friends are weird, but it's funny coming here and seeing people posting so aggressively about "pretending to care about newbies" and acting like anyone saying this stuff is coming up with it out of nowhere when its a concern that I've heard, unprompted, from a majority of the people I know who are considering coming back.
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# ? May 13, 2015 19:40 |
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I love this thread.
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# ? May 13, 2015 19:41 |
KoB posted:They confirmed the opposite in fact. Level 60 wont be locked to story in any way and is available from the word go. Have fun grinding N than fates to go from 50-60 then or something. Also I heard dungeons aren't locked behind story quests in HW like they have been in every single case up to this point. Oh, wait. Vahalla posted:I would personally support the removal of some of the more monotonous fetch quests in 2.x to get people to expansion content more quickly - just like I'd support some amount of new job access before reaching the HW story. Then you actually agree with me. Also, even though the classes are ishgardian, did they actually say you need to go to ishgard to get them? If so, lol.
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# ? May 13, 2015 19:41 |
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rock2much posted:When do I know it's time to change all my bonus points from VIT to STR as a WAR? When you start leveling MRD. DizzyBum posted:Finally have FFXIV installed on my new rig, and it's so great to be able to walk around Mor Dhona at a constant 40+ FPS with maxed-out settings. You should be fine because the game's only going to show a finite number of characters and effects even if there's 500 people present. If you really want to stress test it you need to just make sure you're at the steps when 3.0 hits since there's going to be a solid mass of people there. Truga posted:No, but really, someone will have to get to level 50 to access new content any way you spin this, because the new areas will be level 50+. I don't see how any of this makes a difference? Only because the content doesn't exist in Baldur's Gate. In BG2 I went straight to watcher's keeper after I did a quick detour to pick up Carsomyr and started clearing the place out at level 8-10. I cheesed the everloving gently caress out of the one seal fight right before Demogorgon too since my gnome illusionist could insta-cast cloudkill so I could open doors, cast it, and close the door before the enemies could react to move in to the room. Once the ones not 100% magic immune were dead I buffed up and went out and cleaned up the rest. Then I realized the true power of skull trap and the thief trap skill. Demogorgon never stood a chance. sword_man.gif posted:also because a lot of the story content at 50 just isn't very good, a bunch of back and forth and listening to alphinaud, master of "i'm going to use six paragraphs when two sentences would have worked just fine" The worst part was the lead up to Leviathan. That poo poo was titan-grade tedious bullshit. rock2much posted:I've been 50 forever but I really like having over 10K HP If you get full ironworks/demon gear so you're only using i120 or better you'll still be over 10k hp in defiance, even when using some slaying accessories. The upgraded ironworks axe is also your best weapon unless you do the full relic chain.
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# ? May 13, 2015 19:41 |
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Lucy Heartfilia posted:Do you think, that next week we will get some information about what the long term plans with the class/job systems are? This extra job talk is weird. I really hope so. It's amazing how tight-lipped they've been about the expansion. If this was WOW we'd already know literally everything about it, and we'd already have world first clears of the raid content on the PTR. It's kind of nice (June 19th is going to feel like Christmas), but also kind of frustrating.
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# ? May 13, 2015 19:44 |
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Wouldn't the only real hard-gating be the ilvl requirements of the trials? Have they said whether they're going to make another way to get 100 gear, keep soldiery/poetics around or make people grind the last six dungeons?
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# ? May 13, 2015 19:44 |
AnEndcat posted:Wouldn't the only real hard-gating be the ilvl requirements of the trials? Have they said whether they're going to make another way to get 100 gear, keep soldiery/poetics around or make people grind the last six dungeons? Hopefully they'd just buff the poo poo out of AF and the initial relic so that you can do all of it without having to grind anything and it would just be a matter of clearing content. But who knows,
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# ? May 13, 2015 19:46 |
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I don't think anyone is actually against cutting out the crap parts. I am, in fact, all for it. If it were up to me, I'd also cut out the whole wine bullshit part before going at titan, and shorten the strolling around coearthas to find the loving airship to 2-3 quests, instead of spending aeons tracking down that lovely inquisitor, both of which are achieved by going from one end of the map to the other 47 times. I didn't like those parts at all. But, I also think complaining about it in here, of all places, is silly. Vahalla posted:Yeah I'd be interedted in seeing where it's been said that you'll be level-locked at 50 while completing the 2.1-2.55 stories. That would be legitimately lovely, but also incredibly unlikely. Considering currently you get synced to 49 in AV and level 45 solo instances, I'd say max 52 dungeons and 54 in solo instances is certainly a possibility. Don't see how they'd sync you in overworld content though, unless it's all fate quests? Maus posted:I spoke with a couple friends who unsubbed between 2.1 and 2.2 recently. Out of four of them, the first thing that three asked about was how much story content they'd have to get through before the expansion, and I think two of them are going to be hard to convince to come back because of it. Then again, maybe I just don't get the mentality. Having tons of new content available to me *before* I even have to spend $40 on a new expansion? Why yes, thank you, I'll take it. Evil Fluffy posted:Only because the content doesn't exist in Baldur's Gate. Yeah, BG2, as every d&d ruleset game that goes into the teen levels can be broken about as well as disgaea games with the correct skills And even before that, you can make do if the right things are present. Truga fucked around with this message at 19:52 on May 13, 2015 |
# ? May 13, 2015 19:47 |
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Sup Exodus goons.
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# ? May 13, 2015 19:47 |
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LITERALLY MY FETISH posted:Have fun grinding N than fates to go from 50-60 then or something. Okay, look, I agree with editing down the 2.x storyline and everything, but you are being Balzac levels of annoying here.
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# ? May 13, 2015 19:48 |
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LITERALLY MY FETISH posted:Then you actually agree with me. Yep. The increasingly hyperbolic posts from people on both sides of the argument are deeply amusing. I just naturally lean towards "less trimming down and job access" than "remove all the poo poo quests and full access to new jobs" because I have always had an overly cautious view on appeasing new players over old. At what point does fast tracking newbies alienate your reliable playerbase?
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# ? May 13, 2015 19:50 |
Truga posted:
Maybe I can help with this at least. Replace "content" with "dungeons, bosses, and things to do with friends" and you're closer to how the rest of us think of the game. We've known for a long time that most MMO players only vaguely give a poo poo about the story at best in most MMOs. FFXIV may be a black sheep with more users caring more about the story than average, but when the baseline for people who give a poo poo about wow's story is like 2% of the population it's not a hard bar to beat. Also even among those of you who care about the story, who actually gives a poo poo whether minfilia is alive or dead? Or any of the scions? Or anyone who isn't hildibrand? Here's a happy middle ground: the story about HW actually revolves around Hildibrand, the scions and ascians and all that stuff is gone. In order to go to HW you need to finish the Hildy quests. E: Unlucky7 posted:Okay, look, I agree with editing down the 2.x storyline and everything, but you are being Balzac levels of annoying here. Maybe senpai will notice me now.
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# ? May 13, 2015 19:52 |
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Since 2.1 there have been 12 new dungeons, 6? new trials and 4 new raids though? And level sync was in this game last time I looked, so it's not like you can't do them with friends who have the expansion?
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# ? May 13, 2015 19:54 |
Truga posted:Since 2.1 there have been 12 new dungeons, 6? new trials and 4 new raids though? And level sync was in this game last time I looked, so it's not like you can't do them with friends who have the expansion? Yeah, and that's the cool stuff. There will also be a nice pile of things to do in HW that you can't do until you do your chores. Do we know how many dungeons they're adding in yet?
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# ? May 13, 2015 19:58 |
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Less than what they've added between 2.0 and 2.55. They said the amount of content 3.0 adds is about the same as the amount of content that was in 2.0 when that released, and there's more instances in the patches than the total available in the 2.0 release so
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# ? May 13, 2015 20:00 |
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I'm against cutting out the filler because I didn't know you could jump on that large-rear end pipe at the North Thanalan Ceruleum Plant until I did it for a quest.
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# ? May 13, 2015 20:09 |
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Stop replying to these people. Play ARR and get ready for HW. Deal with it.
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# ? May 13, 2015 20:09 |
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LITERALLY MY FETISH posted:Maybe try to actually understand the argument you're making fun of? It would at the very least be more entertaining than the people making GBS threads on anything that impunes their pristine perfect I quoted someone who literally wrote "hundreds of hours of cutscenes", you dumb git. If they weren't referring to the whole story and related quests, what the hell adds up to hundreds of hours?
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# ? May 13, 2015 20:11 |
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I think people worried about newbies not wanting to do content are probably incorrect. Newbies are new, they just want to do things! They aren't really going to care what it is, everything will be magical anyhow. Returning players on the other hand, will probably not be too thrilled. The jobs being locked to post 50 content is pretty not cool. If I bought an expansion with the specific desire to play a class and then couldn't until I had done over 100 hours of the game as some other class, I would not buy the game. If it was level 30, sure ok fine. That's maybe 20 hours of gameplay and I would getting useful cross class skills. None of this really matters to me personally, I don't think any of my rl friends who are lapsed have any interest in returning regardless.
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# ? May 13, 2015 20:17 |
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I'll tell you what man, I'm doing the main story right now and it has a lot of boring rear end quests like "deliver coffee to some guys." I think I might almost prefer standing in one spot and killing monsters over and over to that. I hope once I get to 50 the main scenario quests get better, because so far most of them suck.
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# ? May 13, 2015 20:21 |
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Evil Fluffy posted:When you start leveling MRD.
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# ? May 13, 2015 20:22 |
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Gammatron 64 posted:I'll tell you what man, I'm doing the main story right now and it has a lot of boring rear end quests like "deliver coffee to some guys." I think I might almost prefer standing in one spot and killing monsters over and over to that. I hope once I get to 50 the main scenario quests get better, because so far most of them suck. A lot of the dungeons and trials you do at 50 are really cool, the filler in between them somehow feels worse than it does pre-50
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# ? May 13, 2015 20:25 |
Failboattootoot posted:I think people worried about newbies not wanting to do content are probably incorrect. Newbies are new, they just want to do things! They aren't really going to care what it is, everything will be magical anyhow. Returning players on the other hand, will probably not be too thrilled. We've got anecdotal evidence that both new players love and hate the story quests, so they pretty much cancel out. All that's left is whether you think rubbing perfume on a chocobo's butt is compelling gameplay that players will love or whether you think new players aren't too dumb to notice that what they're doing is a lot of fetch and chore quests between the stuff that they like to do, i.e. primals and trials and dungeons. I don't think we have anything solid about whether the new classes are unlocked in ishgard or at level 30, so all we can really say about that is what we think it should be. I don't think anyone would really care if they unlocked at 30, the same as when you would unlock every other job, but unlocking at 50 after the story quest would turn off a lot of potential players who might want to jump in for the expansion.
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# ? May 13, 2015 20:31 |
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Gammatron 64 posted:I'll tell you what man, I'm doing the main story right now and it has a lot of boring rear end quests like "deliver coffee to some guys." I think I might almost prefer standing in one spot and killing monsters over and over to that. I hope once I get to 50 the main scenario quests get better, because so far most of them suck. Teaming up with random people and killing monsters over and over in one spot was actually something I enjoyed a lot more over the dumb and repeated errands they have you do in every MMO made. So I managed to get into Excalibur but I'm kinda on the fence about buying this game, one reason being above. I enjoy PvP so what's it like in this game? It's probably going to be the selling point for me now. Also after creating a character can you customize them any after that? Because that will probably be another factor.
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# ? May 13, 2015 20:34 |
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Red Red Blue posted:After HW launches and you hit 50, knowing that there's this really cool poo poo that your friends are already doing but you're stuck pray returning to the Rising Stones for the 50th time is probably gonna be a bummer Maybe but they also haven't been playing the game so Like the two basic situations when onboarding a friend is everyone plays and they're new, in which case everyone is generally happy to help them out or run them through story instances and dungeons and give them advice. They're probably a bit anxious to catch up with everyone, but on some level they know they started later so they have to catch up, and their friends are there for them to help them do so. I'm sure some people get really impatient and whine about it a lot anyway but they'll either eventually catch up or the game isn't grabbing them and they're looking for an excuse to quit anyway. The other is what I'm experiencing where a bunch of people started playing at once together and they're moseying around, having a great time, levelling other classes while waiting for everyone else to catch up, running dungeons together. I talk about what I'm doing and how I rocketed ahead so quickly (beyond skipping cutscenes, lol) but they haven't seen endgame and it doesn't make a lot of sense to them and there's no sense of urgency to catch up to me. Anita Dickinme posted:Teaming up with random people and killing monsters over and over in one spot was actually something I enjoyed a lot more over the dumb and repeated errands they have you do in every MMO made. PVP is fun and pretty good but the playerbase of the game isn't really into it so you'll need to go out of your way to find other PVP people to do stuff with probably. You get a Fantasia that lets you remake your character as a 30 day reward (basically for buying a sub) and more can be bought on the cash shop, however you can change your hairstyle for a pittance of gil and if you want it to be dressup is a huge part of the game beyond that. Overall you will probably not like doing the main story and 1-50 quest much but will probably enjoy the game past that. That said, I hate questing too but most of the story is pretty well written, funny, and it has self-awareness about making you do stupid poo poo. After 50 and the patch story quests you can pretty much never Go Questing again and be fine. Boten Anna fucked around with this message at 20:40 on May 13, 2015 |
# ? May 13, 2015 20:34 |
Anita Dickinme posted:Teaming up with random people and killing monsters over and over in one spot was actually something I enjoyed a lot more over the dumb and repeated errands they have you do in every MMO made. Play GW2 for the pvp, play FFXIV for everything else. It's the best combination of MMOs I've gotten to yet. FFXIV is not balanced for pvp and it will never be a priority because the devs learned from wow's mistakes. Boten Anna posted:Maybe but they also haven't been playing the game so The answer is simple. Your friends aren't fundamentally broken people like the rest of us.
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# ? May 13, 2015 20:37 |
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Ahh yes, level 50, the end game. What I really want to do now is hang with my man Alphinaud and talk to people in the 3 main cities and definitely not doing dungeons or killing monsters. or anything mildly interesting.
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# ? May 13, 2015 20:45 |
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LITERALLY MY FETISH posted:Maybe try to actually understand the argument you're making fun of? It would at the very least be more entertaining than the people making GBS threads on anything that impunes their pristine perfect LITERALLY MY FETISH posted:Maybe try to actually understand the argument LITERALLY MY FETISH posted:Maybe try to actually understand the argument They've said multiple times that leveling to 60 is NOT going to be locked. People who are new to the game, once they hit level 50, will just continue getting experience. Basically, after they finish the 2.1-2.55 content, they might be level 53 or something. So even though they're making the "pitstop" to do these storyquests, they're still gaining experience and making progress to 50. LITERALLY MY FETISH posted:Maybe try to actually understand the argument
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# ? May 13, 2015 20:53 |
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Mordiceius posted:They've said multiple times that leveling to 60 is NOT going to be locked. People who are new to the game, once they hit level 50, will just continue getting experience. Basically, after they finish the 2.1-2.55 content, they might be level 53 or something. So even though they're making the "pitstop" to do these storyquests, they're still gaining experience and making progress to 50. Which means they will have a lot of side quests to do on thier other jobs for exp. Win win for the newbees.
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# ? May 13, 2015 20:55 |
LITERALLY MY FETISH posted:We've got anecdotal evidence that both new players love and hate the story quests, so they pretty much cancel out. All that's left is whether you think rubbing perfume on a chocobo's butt is compelling gameplay that players will love or whether you think new players aren't too dumb to notice that what they're doing is a lot of fetch and chore quests between the stuff that they like to do, i.e. primals and trials and dungeons. MMO players like getting EXP so they can use New Shiny Thing and if (when) SE assigns EXP rewards to the post-castrum 2.x stuff people are going to immediately stop bitching because suddenly there's a tangible reward for helping Minfilia's hot cat mom fix her earring or running interference for Alphinaud while he runs around like a moron screwing everything up. Basically I'm going to laugh so hard if it turns out that the only streamlining SE does is release Story Coil with EXP to boost people up to 53 or so if they already did all the 2.x stuff before heavensward.
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# ? May 13, 2015 20:59 |
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# ? Jun 8, 2024 04:45 |
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So I just unlocked my Monk. I don't understand the order of how I use these skills, because I am dumb like Demolish and Rockbreaker seem the same to me.
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# ? May 13, 2015 21:00 |