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Otherworld would probably look decent if they just dropped the pixelization altogether.
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# ? Mar 12, 2015 06:04 |
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# ? Jun 5, 2024 08:55 |
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Vib Rib posted:Just looked this up and found out it was a Punch Out! clone. Still, the animation's not too shabby. Yeah, that was pretty much the point. But it was a fun one. And considering at the time there wasn't a Punch Out in sight it pleased me.
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# ? Mar 12, 2015 07:02 |
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Vib Rib posted:I think at one point Redigit said ideally Terraria 2 would be 2.5D -- that is, 3D graphics but still played on a 2D plane. Dear god, no.
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# ? Mar 12, 2015 18:29 |
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https://www.youtube.com/watch?v=7-ltoW4LsGk Yes, I know it's April Fool's Day, but there's a new feed featuring some cool new weapons, a little bit of UI tweaking, and Steam integration.
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# ? Apr 1, 2015 23:36 |
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Funkmaster General posted:Dear god, no. I'm for it
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# ? Apr 2, 2015 00:07 |
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What's wrong with 2.5D? The latest Kirby games have been 2.5D and I haven't heard anyone bitching about that.
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# ? Apr 2, 2015 00:12 |
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I can count the number of 2.5d games that don't look like garbage on one hand. And even then, I always feel like they'd look better as 2D games anyway. Granted, I'm one of those pixel art nerds, but I still have pretty big qualms about 2.5d games in general. I'll give you that Oddworld did this look really well, but that's like, the ONE game I couldn't confidently say I'd rather just have sprite art.
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# ? Apr 2, 2015 00:17 |
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I think it could be good. I like 2.5D. There is also a lot of lovely pixel art but I don't think it's a good idea to completely disregard the art style because of it.
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# ? Apr 2, 2015 00:20 |
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Funkmaster General posted:I can count the number of 2.5d games that don't look like garbage on one hand. And even then, I always feel like they'd look better as 2D games anyway. Granted, I'm one of those pixel art nerds, but I still have pretty big qualms about 2.5d games in general. I will always rep the Klonoa series as a great example of 2.5d done right to people who are on the fence about the style. Those games were gorgeous, and the way the paths curved around the levels was really innovative at the time. but not the GBA games we don't talk about those
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# ? Apr 2, 2015 00:24 |
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Technically, 2.5D can mean a lot of things. Limbo was 2.5D, and the Donkey Kong Country games cheated 2.5D back before it was actually feasible on a console.
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# ? Apr 2, 2015 00:25 |
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Kirby 64 and Goemon's Great Adventure looked great on relatively weak technology as well. Plus, like, every modern sidescrolling Mario is really good looking.
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# ? Apr 2, 2015 00:48 |
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Tomba was 2.5d and also the poo poo.
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# ? Apr 2, 2015 06:23 |
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Baron von Eevl posted:Tomba was 2.5d and also the poo poo. I had completely forgotten about the Tomba games
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# ? Apr 2, 2015 06:50 |
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Could you call Crash Bandicoot, like, 2.75D? It's a 3D game, for sure, but about half the levels play like a 2.5D one. Edit Holy poo poo, I can't believe I forgot Mischief Makers
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# ? Apr 2, 2015 20:33 |
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Poison Mushroom posted:Could you call Crash Bandicoot, like, 2.75D? It's a 3D game, for sure, but about half the levels play like a 2.5D one. I still have my copy of MM sitting my N64 and boot it up every now and then for the Summer Festival levels or whichever it was that had all the minigames.
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# ? Apr 3, 2015 23:55 |
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Tamayachi posted:I still have my copy of MM sitting my N64 and boot it up every now and then for the Summer Festival levels or whichever it was that had all the minigames. Mischief Makers was so weird. I know which stages you're talking about, though, specifically because one of the things that comes up in that section's story is that some extremely minor character you may or may not have met passed away. As a kid, I was half and half
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# ? Apr 4, 2015 00:10 |
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I am so disappointed that not one person even tried to post "shake shake".
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# ? Apr 4, 2015 15:31 |
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Poison Mushroom posted:I am so disappointed that not one person even tried to post "shake shake". https://www.youtube.com/watch?v=l1sKtz-MnVE I remember spending weeks trying for every single gold gem to get the full ending, believing in some sort of crazy secret ending or more levels. EDIT: Watching these videos, I'm depressed that Squeenix hasn't brought this series back. Tamayachi fucked around with this message at 07:09 on Apr 6, 2015 |
# ? Apr 6, 2015 07:02 |
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After a lengthy break (and a change to a different computer) I've come back to Terraria, but after a long time faffing about achieving nothing, I wanted to give myself a little help, so I could beat Wall of Flesh and actually proceed somewhat. But for some reason the inventory editor doesn't work. Is this a result of missing updates, or have I just done something wrong? I just want a set of molten armor and some other stuff, so I can start Hardmode :I
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# ? May 10, 2015 19:10 |
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Almost certainly your copy of whichever editor you're using is out of date. Just get one off the Terraria forums. Alternatively you can make a Molten Whosit Gun or get Demon Scythe from the flying dudes in Hell and spamming one of those against the Wall of Flesh will kill it pretty quickly.
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# ? May 10, 2015 22:45 |
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Molten bow works okay with Jester's/Unholy arrows.
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# ? May 10, 2015 23:08 |
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I recently started a new world and beat the WoF with Bee Armor, Imp Minions and soem ranged weapon. I also seeded my bridge with a ton of spiky balls, which I think helps.
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# ? May 11, 2015 02:44 |
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I'm waiting until next month for the big 1.3 patch to pick this up again, but their site seems to be down so I have no idea if that's still on track
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# ? May 11, 2015 19:56 |
Tamayachi posted:I'm waiting until next month for the big 1.3 patch to pick this up again, but their site seems to be down so I have no idea if that's still on track Last I saw it was expected to be sometime in June.
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# ? May 11, 2015 20:22 |
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Tamayachi posted:I'm waiting until next month for the big 1.3 patch to pick this up again, but their site seems to be down so I have no idea if that's still on track Official Terraria Site posted:The Terraria 1.3 update is fast approaching - June will be here before we all know it! Emphasis mine.
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# ? May 11, 2015 22:31 |
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Can't wait to pick this up again. I had a blast when 1.2 came out and a few goons put up server-side character servers up.
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# ? May 11, 2015 23:39 |
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RE: The pre-hardmode chat. Just get meteor armor and a space gun! Pre-hardmode doesn't ever really require anything else. Admittedly, you're a bit squishier than you'd be in Molten armor, but the trade-off is that you can blast away from a distance without worrying about mana or ammo.
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# ? May 13, 2015 06:35 |
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Yeah I used Meteorite Armor/Spacegun to take down the WoF, it's plenty for pre-hardmode.
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# ? May 13, 2015 14:45 |
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Been playing a bit on and off lately. I have come to love sticky bombs in the early game, especially if you have Crimson. Getting a good gun early, not to mention the blood cloud wand, really changed the way I played.
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# ? May 13, 2015 15:02 |
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Does anyone have some good ideas for making a hellevator more interesting? This time I'm just kind of taking my time and over-engineering everything I do, so my tube is lined with mud that I've planted mushroom grass on, and each side also has a 2-block layer of stone slab.
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# ? May 14, 2015 19:08 |
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Crimson Harvest posted:Does anyone have some good ideas for making a hellevator more interesting? This time I'm just kind of taking my time and over-engineering everything I do, so my tube is lined with mud that I've planted mushroom grass on, and each side also has a 2-block layer of stone slab. I like to backlight them with lavafall walls.
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# ? May 14, 2015 20:26 |
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Crimson Harvest posted:Does anyone have some good ideas for making a hellevator more interesting? This time I'm just kind of taking my time and over-engineering everything I do, so my tube is lined with mud that I've planted mushroom grass on, and each side also has a 2-block layer of stone slab. It would be an absolutely massive and expensive undertaking, but construct the walls and backwalls out of metallic bricks. Silver in particular would look fairly nice.
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# ? May 14, 2015 20:32 |
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Metallic brick and colored torches for as psychedelic experience as possible.
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# ? May 14, 2015 23:34 |
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Nighthand posted:Metallic brick and colored torches for as psychedelic experience as possible. I am no stranger to dumb poo poo involving collecting an unreasonable number of gems.
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# ? May 14, 2015 23:39 |
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rainbow bricks. you know it must be done.
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# ? May 15, 2015 00:45 |
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Crimson Harvest posted:Does anyone have some good ideas for making a hellevator more interesting?
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# ? May 15, 2015 00:57 |
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Crimson Harvest posted:Does anyone have some good ideas for making a hellevator more interesting? This time I'm just kind of taking my time and over-engineering everything I do, so my tube is lined with mud that I've planted mushroom grass on, and each side also has a 2-block layer of stone slab. A minecart elevator zigging left and right constantly looks pretty hilarious - add some flashing lights and you should be able to induce epilepsy each time you head down.
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# ? May 15, 2015 02:47 |
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Crimson Harvest posted:Does anyone have some good ideas for making a hellevator more interesting? I always start mine off as a well, complete with rope/chain leading downwards into hell.
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# ? May 18, 2015 17:49 |
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Crimson Harvest posted:Does anyone have some good ideas for making a hellevator more interesting? This time I'm just kind of taking my time and over-engineering everything I do, so my tube is lined with mud that I've planted mushroom grass on, and each side also has a 2-block layer of stone slab. I dig straight down from my town and end it off with a small pool just above the hell zone. I make sure I have walls on both sides of the shaft to preserve any decently large sources of water on the way down for convenient obsidian farming. Also torches frequently placed so I can see crap as I'm falling, it helps when you hit hard mode to see easy to get metal deposits.
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# ? May 18, 2015 18:39 |
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# ? Jun 5, 2024 08:55 |
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https://www.youtube.com/watch?v=MXam7gSObek Can't believe how much I am looking forward to this update considering I've played the poo poo out of it. The new hell background looks amazing.
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# ? May 27, 2015 21:29 |