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Small ACs are really bad.
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# ? May 22, 2015 03:33 |
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# ? Jun 4, 2024 05:54 |
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I'm not too keen on mediums either; I have a vagabond with 220mms and it definitely seems underpowered when you consider the combination of projection and DPS.
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# ? May 22, 2015 03:40 |
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The best part of damage selectability is selecting not to use autocannons.
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# ? May 22, 2015 03:44 |
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Is an arty Vagabond a good idea?
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# ? May 22, 2015 03:49 |
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Autocannons are hot garbage in everything ever (except Naglfars which own and Machs). I don't have EFT handy but you can do a damage graph between all the short range weapon systems and ACs are better than pulses/rapids/hams/blasters at literally never. I believe they slightly outdamage blasters at range but their peak is much lower and the downward slope is just a bit slower.
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# ? May 22, 2015 03:49 |
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Kiryen posted:Is an arty Vagabond a good idea? No because you need the grid to fit your gimmick ASB build which is basically the only way a Vaga is better than a Cynabal, which at this point is just a worse version of an Orthrus
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# ? May 22, 2015 03:50 |
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So, Groon guys formed a fleet and I formed a fleet with holesquad since we saw we had a good exit near syndicate. We hooked up and with a crazy Groon flying a vargur, who baited the hell out of these guys and they got dunked by us and Groons. https://eve-kill.net/?a=kill_related&kll_id=28992324
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# ? May 22, 2015 03:53 |
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Kiryen posted:Is an arty Vagabond a good idea? No. There's basically one niche that a Vagabond fills right now, and that's the shield equivalent of a Deimos -- a point-blank brawler with a massive local active tank. If you want to do any sort of ranged fighting -- whether that's scram kiting with arty, or long-range kiting with arty or ACs, use a Cynabal instead. Foehammer007 posted:So, Groon guys formed a fleet and I formed a fleet with holesquad since we saw we had a good exit near syndicate. We hooked up and with a crazy Groon flying a vargur, who baited the hell out of these guys and they got dunked by us and Groons. Man, who was FCing that? Such a kitchen sink of ships from Rote. ullerrm fucked around with this message at 04:01 on May 22, 2015 |
# ? May 22, 2015 03:57 |
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ullerrm posted:use a
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# ? May 22, 2015 04:01 |
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Two years I've been out. And now I have an itch. drat it goons. drat it. I want to relive the glory days of the Siege of VFK. That poo poo was so much fun.
Darkside543 fucked around with this message at 04:29 on May 22, 2015 |
# ? May 22, 2015 04:03 |
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Enemu posted:No because you need the grid to fit your gimmick ASB build which is basically the only way a Vaga is better than a Cynabal, which at this point is just a worse version of an Orthrus Disregarding the availability of other ships, How's this?: Edit: just saw above, NM
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# ? May 22, 2015 04:06 |
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no
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# ? May 22, 2015 04:08 |
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Kiryen posted:Disregarding the availability of other ships, If you're fitting Arty why are you fitting an ASB? If for whatever reason I would do an arty vaga I'd fit it straight buffer, just like the old vagas. you get tackled with it you're hosed, your arties won't track those frigs getting you like 220s will. You edited it but point still stands Also, there is like, very very very little reason to fly a vaga right now. If you want a brawler hac fly a Deimos, if you want a brawler shield ship fly a Gila, if you want a kitey AC ship fly a Cynabal (but really an Orthrus).
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# ? May 22, 2015 04:09 |
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ullerrm posted:The best part of damage selectability is selecting not to use autocannons. Is there any situation where T2 small autos is better than rockets in any way?
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# ? May 22, 2015 04:10 |
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causticBeet posted:Is there any situation where T2 small autos is better than rockets in any way? On a Sabre or Thrasher or Svipul
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# ? May 22, 2015 04:11 |
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Kiryen posted:Is an arty Vagabond a good idea? https://www.youtube.com/watch?v=ePjqsRhFkY8
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# ? May 22, 2015 04:12 |
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Foehammer007 posted:So, Groon guys formed a fleet and I formed a fleet with holesquad since we saw we had a good exit near syndicate. We hooked up and with a crazy Groon flying a vargur, who baited the hell out of these guys and they got dunked by us and Groons.
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# ? May 22, 2015 04:17 |
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ullerrm posted:No. I think morwen was. They had some ships on the reb gate camping/baiting with blops backup. As soon as they saw us staying on grid and fighting, they tried to reship from bombers and stuff into real ships, but just wound up drip feeding battleships into a meat grinder. The gila died really easy early on and we didn't have any logi in the ships that dropped, so I can't blame them for taking the fight. Usurper came into AAS and poo poo up our undock while hurfing about us being Goon pets about 20-25 minutes after the fight which still remains the best part about dunking them.
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# ? May 22, 2015 04:21 |
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abigserve posted:Agreed the interceptor meta is dumb. Nullification should be dropped imo at least for the combat focused ceptors (taranis, crow, etc) 'ceptor meta is dumb not just because of what the Interceptors themselves are capable of, but because you end up with a fleet that's perfect for its purposes but almost completely incapable of taking a fight such that roamers and defense gangs are basically obligated to never interact with each other. Thus you will never have any action beyond Ishtars dying and the occasional smartbomb trap. I miss the old days of fending off the daily kitchen sink roams into Deklein.
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# ? May 22, 2015 04:34 |
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Wouldn't a combo of Minmatar and Gallente recons be rather effective at pinning down interceptors? They'd also be plenty viable targets themselves if unsupported, so there's your fleet interactivity right there.
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# ? May 22, 2015 05:52 |
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surebet posted:Wouldn't a combo of Minmatar and Gallente recons be rather effective at pinning down interceptors? They'd also be plenty viable targets themselves if unsupported, so there's your fleet interactivity right there. Double LASB/RLML Rapier + Lachesis backup
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# ? May 22, 2015 06:02 |
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surebet posted:Wouldn't a combo of Minmatar and Gallente recons be rather effective at pinning down interceptors? They'd also be plenty viable targets themselves if unsupported, so there's your fleet interactivity right there. Though together they cost about half a billion isk and they would perish to any interceptors who counter tackle and can bring 2 cruisers or more for support
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# ? May 22, 2015 06:02 |
Foehammer007 posted:So, Groon guys formed a fleet and I formed a fleet with holesquad since we saw we had a good exit near syndicate. We hooked up and with a crazy Groon flying a vargur, who baited the hell out of these guys and they got dunked by us and Groons. One more alliance crushed by the DROOG pvp juggernaut
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# ? May 22, 2015 06:02 |
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My MSpaint skills still fall short of Hole Squad vid quality. But I do what I can.
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# ? May 22, 2015 06:15 |
Hexel posted:One more alliance crushed by the DROOG pvp juggernaut This is like the 4th time they have been dunked in recent months though. I regret missing this one but my god do I love T3 kms
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# ? May 22, 2015 06:35 |
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Klyith posted:Sorry I didn't catch your sarcastic frogsiren in a conversation thread with a guy who started playing a week ago. I'm sure that guy knew all about it. It was more directed at cannon_fodder, but I don't want to slap fight with you cause I usually like your posting in here
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# ? May 22, 2015 06:50 |
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Enemu posted:Autocannons are hot garbage in everything ever (except Naglfars which own and Machs). It used to be that projecting 350dps to 24km made the Vagabond and Cynabal scary, but now pretty much any other faction and weapon system can do better. The Ishtar can do literally twice that much damage out to 50km, blaster ships will always win in scram/web range, and except for a narrow band between 10-15km, medium pulses do more damage because you can instantly switch between MF and Scorch. RLMLs are just absurd. Voyager I posted:'ceptor meta is dumb not just because of what the Interceptors themselves are capable of, but because you end up with a fleet that's perfect for its purposes but almost completely incapable of taking a fight such that roamers and defense gangs are basically obligated to never interact with each other. Thus you will never have any action beyond Ishtars dying and the occasional smartbomb trap. I miss the old days of fending off the daily kitchen sink roams into Deklein. Killing ratters can be tons of fun when it's a challenge and there's a threat of being countered, but the kind of AFK ratter hunting that Sa Matra does is just rote killboard padding. It literally can't be stopped, there's little or no chance of tackling him even when he's engaging a ratter (he has 3+ seconds to warp out AFTER backup appears on grid, assuming it's something that can even tackle him), and he can only kill the most terribly-fit ships. The first page of his killboard alone contains more neut-less DLA Dominixes than I thought existed. Zephyrine posted:Though together they cost about half a billion isk and they would perish to any interceptors who counter tackle and can bring 2 cruisers or more for support
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# ? May 22, 2015 07:53 |
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a lot of balances changes are because CCP thinks the true purpose of eve is roaming around with five other people trying to make lovely pvp videos.
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# ? May 22, 2015 08:05 |
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Reverand maynard posted:a lot of balances changes are because CCP thinks the true purpose of eve is roaming around with five other people trying to make lovely pvp videos. I wouldn't actually mind if this was more feasible than it is right now. There seems to be a bit of a gap between solo/duo and a fleet of 50.
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# ? May 22, 2015 08:09 |
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darth cookie posted:I wouldn't actually mind if this was more feasible than it is right now. There seems to be a bit of a gap between solo/duo and a fleet of 50.
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# ? May 22, 2015 12:23 |
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mikey posted:Yeah, in the long run it's bad for everyone except the people who just like killing ratters, because it discourages defense. Between interceptors, nullified/covert T3s, blackops drops, and wormholes, defending your space is a hell of a lot harder than it used to be, and a lot less rewarding. Nullsec would be a much healthier place with most of those things eliminated or at least significantly altered. AFK ratting needs to go as well. I'm not sure what you mean by "It discourages defense" since the ships you just mentioned have 0 impact on sov. Do you just mean defense of ratters? AFK ratting is a necessary evil because good god making money in MMO's is a loving grindy as poo poo experience and most 0.0 guys have little tolerance for grinding otherwise they'd be doing L4's or some poo poo. If I hadn't lucked out on market bets a few times, I certainly would have quit long ago due to being poor as gently caress.
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# ? May 22, 2015 14:58 |
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mpaarating posted:I'm not sure what you mean by "It discourages defense" since the ships you just mentioned have 0 impact on sov. Do you just mean defense of ratters? It discourages defense in the sense that the un-catchable design of the interceptors makes attempting to stop them on gates an exercise in futility. That extremely low success percentage in killing the belligerents "discourages" the people who live in the area from forming any kind of gang as "defense" against the attackers who are there shooting at the ratters.
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# ? May 22, 2015 15:06 |
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Or in other words,quote:Skirmish FC broadcast: quote:Skirmish FC broadcast:
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# ? May 22, 2015 15:09 |
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Enemu posted:Autocannons are hot garbage in everything ever (except Naglfars which own and Machs). The Panther would like to have a word with you
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# ? May 22, 2015 15:40 |
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grumplestiltzkin posted:The Panther would like to have a word with you Panthers rule but they represent a pretty special case when it comes to range determination.
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# ? May 22, 2015 15:42 |
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CommonShore posted:It discourages defense in the sense that the un-catchable design of the interceptors makes attempting to stop them on gates an exercise in futility. That extremely low success percentage in killing the belligerents "discourages" the people who live in the area from forming any kind of gang as "defense" against the attackers who are there shooting at the ratters. It's more than that. The Interceptors basically can't fight, so when we come out with some lovely kitchen sink shitpile defense gang that an oldschool nano gang would try to farm killmails from they just have to leave. They couldn't engage if they wanted to.
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# ? May 22, 2015 15:56 |
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grumplestiltzkin posted:The Panther would like to have a word with you Panthers are for repping not shooting.
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# ? May 22, 2015 16:08 |
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Make interdiction immunity not work for Hictors. At least that rewards active defence.
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# ? May 22, 2015 16:08 |
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CommonShore posted:Or in other words, I don't think you really understand what Theta does in Deklein.
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# ? May 22, 2015 16:19 |
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# ? Jun 4, 2024 05:54 |
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when theta moves its fat astrosemite asses to afk camp something, alliances die
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# ? May 22, 2015 16:25 |