Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
LITERALLY MY FETISH
Nov 11, 2010


Raise Chris Coons' taxes so that we can have Medicare for All.

cthulhoo posted:

well at least its not a pixel zombie game so it has this going for it

I think it's a pixel dinosaur game

so basically they made jurassic park and then destroyed all of the cool stuff about it by making it a dinosaur survival game to have a twist on zombie survival

Adbot
ADBOT LOVES YOU

Holyshoot
May 6, 2010

LITERALLY MY FETISH posted:

I think it's a pixel dinosaur game

so basically they made jurassic park and then destroyed all of the cool stuff about it by making it a dinosaur survival game to have a twist on zombie survival

Are you murdered in one hit by the dinosaur? It's not a real survival game unless that's a thing. :colbert:

Xavier434
Dec 4, 2002

Holyshoot posted:

Are you murdered in one hit by the dinosaur? It's not a real survival game unless that's a thing. :colbert:

But what if it's a tiny dinosaur?

LITERALLY MY FETISH
Nov 11, 2010


Raise Chris Coons' taxes so that we can have Medicare for All.

If there aren't roaming packs of raptors and you have to hide in a kitchen then it's not real dinosaur survival

Holyshoot
May 6, 2010

LITERALLY MY FETISH posted:

If there aren't roaming packs of raptors and you have to hide in a kitchen then it's not real dinosaur survival

Verranicus
Aug 18, 2009

by VideoGames
ARK is a bad game.

Mormon Star Wars
Aug 13, 2005
It's a minotaur race...

Don't read my post if you're an F2P fanatic, it'll just tick you off.



Reasons why I'm excited:

... Do I even have any? I mean, sure, the population will grow, but it will only be filled with entitled little brats who can't pay for a game to play it, and will expect everything to be handed to them on a golden platter (not just silver!).

Reasons why I'm seriously considering just finding a new game to play:

First and foremost, the biggest thing that's pushing me away is the entire concept of F2P. It used to be that video games were made like a book, and were just so good you bought them in order to play them, and would happily throw more money at the developers to keep making good games like that. Lately, developers are turning into sleazy little wallet-humping asshats, rather than actual game developers, and came up with the whole scam of "F2P" and "DLC."

Wildstar is going to have DLC in the form of paid content (it's on the FAQ) and expansions. Way back when, game developers would release a game that was fully-fleshed out and completed, and people would play them for years on end (can you say hello to any games from the 80s-early 00s?) just because they were that great a game. Nowadays, before the game is even half done, the developers start scheming and planning on how to cut things out of the game in order to milk you, and end up releasing a game that obviously has some issues and missing content. Then, some variable amount of time later, they'll "reveal" this shiny new feature they'll add to the game, but you have to pay them for all their hard work imagining and creating this "new" feature. After they cut out parts of a game and sell it to you separately, they act like they're doing you this huge favor, and it's just disgusting that people actually buy into it.

Then, on the other side of the coin, we have "F2P." 10 years ago, F2P was not even a concept, let along the standard business model. Most games were B2P with no cash shop (Diablo and such), or P2P (WoW and the like). Sure, there were games out there with cash shops in them, but they were generally frowned upon as the scam they are, and people played the games that didn't exist just to inhale your money (I mean, they wanted your money, but they cared about making a quality game as well). Eventually, as games became more popular, more people started to play them. At first, this wasn't a bad thing, but after a while, we had an invasion of sorts; the "gamers" we know as casuals started playing. These are the people who, honestly, shouldn't really be playing games. In most of the P2P games that existed at the time, these were the people who wouldn't put in the effort to get that shiny piece of armor, or that pretty mount, or even learn the class they were playing! Those few games with cash shops in them promised them all kinds of gear with no effort, costumes that didn't have to be farmed, super cool mounts and boosts to make them more powerful -- all for money, which meant no effort or time commitment! Now we have a new wave of "F2P" games that are widely accepted as standard, but have several major flaws in a gamer's eye (of course, the casuals love them because they can play dress-up without having to play the game); the biggest issue is that, since the developers make money off of the casuals who don't really want to play any content, the majority of development time goes into the cash shop, making pretty costumes and sparkly ponies to ride around on. Sure, the devs know that they make a bit of money off of gamers too, so they throw a bone every now and then, but it's an old, dirty bone that really isn't what you would expect from a large, experienced company. They also know that gamers would rather work for things they don't have, and won't necessarily throw money at things, so they make it "possible" to earn cash shop currency, but it takes such a ridiculously long amount of time that it breaks most gamers and makes them just throw money at the company, even if they don't really want to.

So, why do I not like F2P? It entirely shifts the focus of the company from making a good, quality game that keeps people coming back, to devising ways to make people want to throw money at the crap shop. The majority of dev focus is on the cash shop (where their money comes from), and while the casual invaders are happy, gamers are spurned and lose the quality of content they love.

Why do I not like DLC? In the same spirit as F2P, it makes the development team into a money-hungry parasite who tries to find every viable bit of content they can cut in order to make you pay more for what should arguably have been in the game from the start, and then they act like they're doing you a favor in the end.

Other reasons I'm not excited about "F2P"

Influx of trolls, spammers and every kind of filth that lives on the internet.
Walled-off content.
The game made so miserable that you just HAVE to pay in order to enjoy yourself.
Dev focus being on cash shop rather than quality content.
More infrequent content updates (someone who worked on GW2 said that they had quotas for the crapshop, and would literally just drop content in order to meet it)
People acting like F2P is such a *cupcake*ing Godsend and savior, toting their "Holier-than-thou" attitude about it everywhere.
Nerfing of content for casual invaders.
The spurning of gamers in favor of milking whales.
The fact that, once Wildstar goes F2P, it's just another game to cross off the list.

Musings of a "troll" who misses the way games used to be:

I started playing Wildstar because it had potential; all the F2P games out these days are just garbage, and even console games are dropping quality like it's going out of style, but some games stood out. Wildstar had a dev team that I felt actually cared about the game, and wanted it to succeed... then NCsoft came in and started firing people left and right, rushing the game out the door, and all kinds of chaos ensued. The game was too hard for most people to play, so they ended up quitting. So NCsoft got rid of the people who wanted a hard game, and then mandated that the game be made more invader-friendly. When that failed, as the game was still way too hard and actually required people to go out and play the game, NCsoft decided to just go full on milking mode, and converted the game to F2P. Now, the game will be nothing more than another dress-up simulator that kinda sorta has something else to do. Content will never be the focus of the game anymore, and the overall quality will plummet for anything that isn't infested with "casuals."

Games just aren't made for gamers anymore. I don't pretend like they are, because they really aren't. You don't have deep, engaging content anymore - that was removed in favor of quantity over quality. The infestation doesn't care about the lore, or how immersed you become, they just want instant gratification and the feeling that they accomplished something. But hey, that's where the money is, so all the new companies are founded on that ideal, and the old companies are dying off, being replaced by newer CEO's and employees who are fine with twisting the legacies they were never a part of. It's like watching something you love so much just slowly dying a painful death -- it's heart-breaking, really. : /

So, congratulations "casuals," you infested another game/company and drove them to break the game for you. A month or so after F2P, you'll move on to the next field and eat all the crops, and then the next, and then the next... always hungry, always eating.

I dream of the day a pesticide is invented (AKA, a good, quality game and company that doesn't focus 100% on milking people and sets a precedent for others to follow)... though I don't have much, if any, hope left.

Belzac
Mar 20, 2008

The third fracture I would do away with...I can't, sorry.

F R A C T U R E
Nope.

Anoia
Dec 31, 2003

"Sooner or later, every curse is a prayer."
That's me, an MMO locust.

Roflan
Nov 25, 2007

Mormon Star Wars posted:

Don't read my post if you're an F2P fanatic, it'll just tick you off.

That's an awful lot of words for someone to say they have poor judgement.

frajaq
Jan 30, 2009

#acolyte GM of 2014


Good god please give me the source on that

Byolante
Mar 23, 2008

by Cyrano4747
There hasn't been a good dinosaur themed game since dinocrisis and there hasn't been a good sandbox multiplayer survival game. Being excited for these two things being mashed together like a retarded baby combining two colours of poo poo and then painting the walls with it shows a level of intelligence up there with that guy who is actually enjoying playing wildstar.

Asimo
Sep 23, 2007


But this sandbox survival MMO has to be the good one!

Sea Lily
Aug 5, 2007

Everything changes, Pit.
Even gods.

he used cupcake as a replacement for an expletive

Thunderbro
Sep 1, 2008
my mind cannot handle such eldritch insanity

Cuntellectual
Aug 6, 2010

WarLocke posted:

I don't know the first thing how to find the right post on reddit, but whoever does, here's the gif:



:allears:

Duck Hunt with a minigun and lots of ducks would be hard actually I think

Minera
Sep 26, 2007

All your friends and foes,
they thought they knew ya,
but look who's in your heart now.


i wonder how many wildstar comics exist like this one

Holyshoot
May 6, 2010
DLC's do seem like a scam.

TheCosmicMuffet
Jun 21, 2009

by Shine

Byolante posted:

There hasn't been a good dinosaur themed game since dinocrisis and there hasn't been a good sandbox multiplayer survival game. Being excited for these two things being mashed together like a retarded baby combining two colours of poo poo and then painting the walls with it shows a level of intelligence up there with that guy who is actually enjoying playing wildstar.

I think cadillacs and dinosaurs needs to move into a format akin to Dino D-Day. Take a Destiny-style approach, where you upgrade your cadillac, tommy gun, and Tyrannosaurus-with-mind-control-helmet by punching velociraptors in a variety of colorful pre-industrial locales. Choose between an Indiana Jones, Marlene Dietrich, Rocket Ranger, and Flash Gordon class. Level up through the story missions, or just jump into the multiplayer "Brass Ring", where the winners smoke cigars on a victory screen, and the losers cry over spilt milk. Everybody gets their own fancy townhome in manhattan, but you won't be there much, as you take the fastest ship to darkest Africa! Revel in the exotic locales, native girls, and sauropods.

SWTOR had a rail shooter in it. That was kind of fun. A 40s themed adventure serial with dinosaurs could have a chase-sequence like Road Rash, only you're on a motorbike with a side car, in that car is a dame, your mission? Get the dame clear of the raptors!

This game designs itself, I tells ya.

Forsythia
Jan 28, 2007

You want bad advice?

Anything is okay if you don't get caught!

... I hope this helps!

Mormon Star Wars posted:

The game was too hard for most people to play, so they ended up quitting. So NCsoft got rid of the people who wanted a hard game, and then mandated that the game be made more invader-friendly.

You heard it here, folks; casual players are INVADERS.

LordSaturn
Aug 12, 2007

sadly unfunny

My hardcore PvP experience is being a member of a broad and lucrative demographic that crushes the hopes and dreams of Wildstar diehards.

WarLocke
Jun 6, 2004

You are being watched. :allears:

Mormon Star Wars posted:

Don't read my post if you're an F2P fanatic, it'll just tick you off.

Wow that is some dedication to being a lovely troll

Verranicus
Aug 18, 2009

by VideoGames

Minrad posted:



i wonder how many wildstar comics exist like this one

This is pretty loving funny even though I still play both of these games off and on. I can totally picture TOR fanboys making these back when it was still hyped up.

Mormon Star Wars
Aug 13, 2005
It's a minotaur race...

frajaq posted:

Good god please give me the source on that

You know, all those articles are written for a reason. Modern society is just, in a word, awful. Many people like I've described play video games, but the VAST majority is the second definition of a casual - just a swarm of locusts, eating and killing the crops that are video games wherever they go - forcing developers to go F2P or go out of business. The indie thing has been booming because a lot of gamers are getting fed up with the wallet-humping parasites that inhabit most of the big-name companies, and they set out to make a game true to their vision, though they usually have to go and become just like the people they never wanted to be, because "gamers" won't play anything that takes effort to be good at anymore.

Yes, Wildstar will likely make a lot more money than they do now, but will it be the same Wildstar we have now? When the focus shifts to milking people for every cent they have, then it's a totally new game at that point. Retention and quality of content just aren't as important as making more stuff for people to throw money at.

Pride has nothing to do with it. Imagine you had a hobby you loved, and it was wonderful for many years, and then all of a sudden a swarm of people who never so much as touched your hobby suddenly want in -- but only if they change this, remove that, and change all this. So now, your hobby that you loved is some abomination of a thing that's hardly a shell of its former self. That thing you loved so much was forcefully ripped away from you by the power of *cupcake*ing money. That's why so many people get upset about F2P, DLC and all the horrible side effects that had on gaming.

Eimi
Nov 23, 2013

I will never log offshut up.


I want to sincerely believe he's just quoting Wildstar forum posts. I want to believe this, but I don't know if we live in a world where that's true. Because the possibility that we live in a world where people take their lovely hardcore game as seriously as the battle of Verdun is all too real. :psyduck:

Velthice
Dec 12, 2010

Lipstick Apathy
jesus just posts the links like a loving normal person

https://forums.wildstar-online.com/forums/index.php?/topic/127097-top-reasons-youre-excited-for-f2p-and-top-reasons-why-you-arent/?p=1330134
https://forums.wildstar-online.com/forums/index.php?/topic/127097-top-reasons-youre-excited-for-f2p-and-top-reasons-why-you-arent/?p=1330217

Mormon Star Wars
Aug 13, 2005
It's a minotaur race...


But then I don't get to inspire dread in people like this guy:


Eimi posted:

I want to sincerely believe he's just quoting Wildstar forum posts. I want to believe this, but I don't know if we live in a world where that's true. Because the possibility that we live in a world where people take their lovely hardcore game as seriously as the battle of Verdun is all too real. :psyduck:

:smaug:

Verranicus
Aug 18, 2009

by VideoGames

Thanks Velthice. ;)

cthulhoo
Jun 18, 2012

Mormon Star Wars posted:

every kind of filth that lives on the internet.

:ironicat:

A. Beaverhausen
Nov 11, 2008

by R. Guyovich
As a filthy casual, I'm looking forward to the changes they're making. Hopefully Wilds tar gets a second chance to be good, instead of the grognard train wreck the previous devs tried so hard to make it.

Chyea
Aug 15, 2011
If Wildstar was an anime it'd be Kill la Kill

Lucy Heartfilia
May 31, 2012


Chyea posted:

If Wildstar was an anime it'd be Kill la Kill

Kill la Kill was good in the beginning and got worse over time though.

Flesh Forge
Jan 31, 2011

LET ME TELL YOU ABOUT MY DOG

Mormon Star Wars posted:

Don't read my post if you're an F2P fanatic, it'll just tick you off.



Reasons why I'm excited:

... Do I even have any? I mean, sure, the population will grow, but it will only be filled with entitled little brats who can't pay for a game to play it, and will expect everything to be handed to them on a golden platter (not just silver!).

Reasons why I'm seriously considering just finding a new game to play:

First and foremost, the biggest thing that's pushing me away is the entire concept of F2P. It used to be that video games were made like a book, and were just so good you bought them in order to play them, and would happily throw more money at the developers to keep making good games like that. Lately, developers are turning into sleazy little wallet-humping asshats, rather than actual game developers, and came up with the whole scam of "F2P" and "DLC."

Wildstar is going to have DLC in the form of paid content (it's on the FAQ) and expansions. Way back when, game developers would release a game that was fully-fleshed out and completed, and people would play them for years on end (can you say hello to any games from the 80s-early 00s?) just because they were that great a game. Nowadays, before the game is even half done, the developers start scheming and planning on how to cut things out of the game in order to milk you, and end up releasing a game that obviously has some issues and missing content. Then, some variable amount of time later, they'll "reveal" this shiny new feature they'll add to the game, but you have to pay them for all their hard work imagining and creating this "new" feature. After they cut out parts of a game and sell it to you separately, they act like they're doing you this huge favor, and it's just disgusting that people actually buy into it.

Then, on the other side of the coin, we have "F2P." 10 years ago, F2P was not even a concept, let along the standard business model. Most games were B2P with no cash shop (Diablo and such), or P2P (WoW and the like). Sure, there were games out there with cash shops in them, but they were generally frowned upon as the scam they are, and people played the games that didn't exist just to inhale your money (I mean, they wanted your money, but they cared about making a quality game as well). Eventually, as games became more popular, more people started to play them. At first, this wasn't a bad thing, but after a while, we had an invasion of sorts; the "gamers" we know as casuals started playing. These are the people who, honestly, shouldn't really be playing games. In most of the P2P games that existed at the time, these were the people who wouldn't put in the effort to get that shiny piece of armor, or that pretty mount, or even learn the class they were playing! Those few games with cash shops in them promised them all kinds of gear with no effort, costumes that didn't have to be farmed, super cool mounts and boosts to make them more powerful -- all for money, which meant no effort or time commitment! Now we have a new wave of "F2P" games that are widely accepted as standard, but have several major flaws in a gamer's eye (of course, the casuals love them because they can play dress-up without having to play the game); the biggest issue is that, since the developers make money off of the casuals who don't really want to play any content, the majority of development time goes into the cash shop, making pretty costumes and sparkly ponies to ride around on. Sure, the devs know that they make a bit of money off of gamers too, so they throw a bone every now and then, but it's an old, dirty bone that really isn't what you would expect from a large, experienced company. They also know that gamers would rather work for things they don't have, and won't necessarily throw money at things, so they make it "possible" to earn cash shop currency, but it takes such a ridiculously long amount of time that it breaks most gamers and makes them just throw money at the company, even if they don't really want to.

So, why do I not like F2P? It entirely shifts the focus of the company from making a good, quality game that keeps people coming back, to devising ways to make people want to throw money at the crap shop. The majority of dev focus is on the cash shop (where their money comes from), and while the casual invaders are happy, gamers are spurned and lose the quality of content they love.

Why do I not like DLC? In the same spirit as F2P, it makes the development team into a money-hungry parasite who tries to find every viable bit of content they can cut in order to make you pay more for what should arguably have been in the game from the start, and then they act like they're doing you a favor in the end.

Other reasons I'm not excited about "F2P"

Influx of trolls, spammers and every kind of filth that lives on the internet.
Walled-off content.
The game made so miserable that you just HAVE to pay in order to enjoy yourself.
Dev focus being on cash shop rather than quality content.
More infrequent content updates (someone who worked on GW2 said that they had quotas for the crapshop, and would literally just drop content in order to meet it)
People acting like F2P is such a *cupcake*ing Godsend and savior, toting their "Holier-than-thou" attitude about it everywhere.
Nerfing of content for casual invaders.
The spurning of gamers in favor of milking whales.
The fact that, once Wildstar goes F2P, it's just another game to cross off the list.

Musings of a "troll" who misses the way games used to be:

I started playing Wildstar because it had potential; all the F2P games out these days are just garbage, and even console games are dropping quality like it's going out of style, but some games stood out. Wildstar had a dev team that I felt actually cared about the game, and wanted it to succeed... then NCsoft came in and started firing people left and right, rushing the game out the door, and all kinds of chaos ensued. The game was too hard for most people to play, so they ended up quitting. So NCsoft got rid of the people who wanted a hard game, and then mandated that the game be made more invader-friendly. When that failed, as the game was still way too hard and actually required people to go out and play the game, NCsoft decided to just go full on milking mode, and converted the game to F2P. Now, the game will be nothing more than another dress-up simulator that kinda sorta has something else to do. Content will never be the focus of the game anymore, and the overall quality will plummet for anything that isn't infested with "casuals."

Games just aren't made for gamers anymore. I don't pretend like they are, because they really aren't. You don't have deep, engaging content anymore - that was removed in favor of quantity over quality. The infestation doesn't care about the lore, or how immersed you become, they just want instant gratification and the feeling that they accomplished something. But hey, that's where the money is, so all the new companies are founded on that ideal, and the old companies are dying off, being replaced by newer CEO's and employees who are fine with twisting the legacies they were never a part of. It's like watching something you love so much just slowly dying a painful death -- it's heart-breaking, really. : /

So, congratulations "casuals," you infested another game/company and drove them to break the game for you. A month or so after F2P, you'll move on to the next field and eat all the crops, and then the next, and then the next... always hungry, always eating.

I dream of the day a pesticide is invented (AKA, a good, quality game and company that doesn't focus 100% on milking people and sets a precedent for others to follow)... though I don't have much, if any, hope left.

same

Orthodox Rabbit
Jun 2, 2006

This game is perfect for empty-headed dunces that don't like to think much!! Of course, I'm a genius... I wonder why I'm so good at it?!

A. Beaverhausen posted:

As a filthy casual, I'm looking forward to the changes they're making. Hopefully Wilds tar gets a second chance to be good, instead of the grognard train wreck the previous devs tried so hard to make it.

I'm not sure it ever had a chance

cthulhoo
Jun 18, 2012



every piece of media i ever see of this game only reinforces my opinion of it looking like poo poo

wtf is this

frajaq
Jan 30, 2009

#acolyte GM of 2014


Lucy Heartfilia posted:

Kill la Kill was good in the beginning and got worse over time though.

Isn't that all MMOs?

Minera
Sep 26, 2007

All your friends and foes,
they thought they knew ya,
but look who's in your heart now.

cthulhoo posted:



every piece of media i ever see of this game only reinforces my opinion of it looking like poo poo

wtf is this

a wildly successful mmorpg. the wow killer that finally buried blizzard entertainment. the mmo to end all mmos. the last successful subscription based video game. a revolutionary title that did everything right and corrected all the mistakes of past games. a good looking game with great art direction and a fantastic world with fanciful assets.

these are all things wildstar is not

Anoia
Dec 31, 2003

"Sooner or later, every curse is a prayer."

cthulhoo posted:



every piece of media i ever see of this game only reinforces my opinion of it looking like poo poo

wtf is this

They fired the person who used to make their preview media look remotely appealing.

Minera
Sep 26, 2007

All your friends and foes,
they thought they knew ya,
but look who's in your heart now.
trust me guys... wildstar is poo poo, but the housing is awesome. and it looks really good.

Adbot
ADBOT LOVES YOU

Smart Car
Mar 31, 2011

still looks better than that official preview picture imo

  • Locked thread