|
Notorious QIG posted:yeah gently caress this grimdark milsperg bullshit Hopefully there will be alternative outfit options that are less military-like. I'd accept either nice suits or going full-on Mad MaX-COM.
|
# ? Jun 5, 2015 17:57 |
|
|
# ? Jun 8, 2024 03:21 |
|
Tactical speedos.
|
# ? Jun 5, 2015 18:04 |
|
Happy Noodle Boy posted:Next week they're going to talk about modding. Looking forward to that. Anime Hair and Realistic DDD Breasts for everyone!
|
# ? Jun 5, 2015 18:09 |
|
Iron Twinkie posted:Anime Hair and Realistic DDD Breasts for everyone! I believe if you read up on XCOM 2 you'll find that the latter has already been addressed.
|
# ? Jun 5, 2015 18:17 |
|
Fluffy Tail posted:So XCOM2 is gonna be a bit like having playable EXALT. Causing terror, stealing funds, generally being assholes... He who fights monsters, etc.
|
# ? Jun 5, 2015 18:20 |
|
Those who play with the devil's toys will be brought by degrees to love the snake tits. - Buckminster Fuller
|
# ? Jun 5, 2015 18:25 |
|
Snake tits are the devil's toys and you may call me Satan.
|
# ? Jun 5, 2015 18:29 |
|
Betting the fifth class will be a playable sectoid, which if they give them an ability tree would be neat (also they have a vanilla sectoid in one of the screen shots for outdoor environments). Officer would be too lame, Mec wouldn't merit a big reveal, robots are sort of already in there in the support replacement.
|
# ? Jun 5, 2015 18:35 |
|
I got sick of waiting for Beagle to upload to YouTube so I finally tried out Twitch. Bye bye, work productivity!
|
# ? Jun 5, 2015 18:35 |
|
Happy Noodle Boy posted:Next week they're going to talk about modding. Looking forward to that. Yeah. The recent talk has me all aflutter about trying to put together a GI Joe mod. The Cobras are already in there. Plus the bad guys kind of already look like http://www.yojoe.com/action/86/bat.shtml Can you imagine! Just the thought of replacing the effects with blue and red laser bullets...
|
# ? Jun 5, 2015 18:41 |
|
TheCosmicMuffet posted:Yeah. The recent talk has me all aflutter about trying to put together a GI Joe mod. You're going to have to tune accuracy numbers WAYYYY down.
|
# ? Jun 5, 2015 19:09 |
|
A.o.D. posted:You're going to have to tune accuracy numbers WAYYYY down. Yeah, but crank up the number of shots so it roughly evens out. Bring back auto-fire.
|
# ? Jun 5, 2015 19:19 |
|
I just heard about this yesterday. The story seems pretty rad. One of my favorite game modes ever is in Plants vs Zombies when you get to play as the Zombies. This seems similar in that the player will now be the one on the offensive trying to gently caress poo poo up.
|
# ? Jun 5, 2015 19:30 |
|
I got my first site recon. It is dumb. RUN LITTLE BUDDY
|
# ? Jun 5, 2015 19:36 |
|
Boogalo posted:I got my first site recon. It is dumb. Tip: Camp the whale before hitting the button - chryssalids will stop spawning eventually. As long as you can reliably kill one bug a turn and have options to deal with a second, you're good.
|
# ? Jun 5, 2015 19:41 |
|
Site Recon is amazing even though if the first time I had played it was on Classic would have been a complete disaster. Me playing it on normal seemed to go exactly the way it should have. Which is to say I barely got everyone out alive and Chrysalids were nipping at the heels of my soldiers the entire way back to the Skyranger.
|
# ? Jun 5, 2015 19:41 |
|
Nobody else immediately thought the fifth class was just going to be a psionicist? Psionics have been a staple in every X-Com title that can be politely discussed. edit: and it was pretty clearly stated at the end of the last game that the reason the Ethereals were so interested in humans war because they could also use psionics but weren't as weak and vulnerable as Ethereals. It makes sense that, after twenty years of occupying Earth and experimenting on humans, a few would have escaped. Coldbird fucked around with this message at 19:47 on Jun 5, 2015 |
# ? Jun 5, 2015 19:44 |
|
I'm slowly getting better at impossible. This time I made it 4 missions before everyone died horribly. That's one more than my last run! See if you can spot the event that caused the last mission to go horribly wrong.
|
# ? Jun 5, 2015 19:46 |
|
Coldbird posted:Nobody else immediately thought the fifth class was just going to be a psionicist? Psionics have been a staple in every X-Com title that can be politely discussed.
|
# ? Jun 5, 2015 19:46 |
|
Coldbird posted:Nobody else immediately thought the fifth class was just going to be a psionicist? Psionics have been a staple in every X-Com title that can be politely discussed. ...Several people have opined a psionic for the fifth class, yes, or a sectoid/sectoid hybrid with psionic powers, yes.
|
# ? Jun 5, 2015 19:46 |
|
Psyker is my guess, but I just hold out hope we'll get disillusioned alien mercenaries cast aside by their masters for the new human flavor of the month. I want my dudes to realize they and a Muton are not, perhaps, so different. I also want a Muton so I can still have a unit that will liquify people with its fist even if they don't give me MECs.
|
# ? Jun 5, 2015 19:47 |
|
Cythereal posted:Tip: Camp the whale before hitting the button - chryssalids will stop spawning eventually. As long as you can reliably kill one bug a turn and have options to deal with a second, you're good. Buddy actually made it to the evac zone, but one turn too early I can see it being fun the 2nd time since you know how to prepare. I used my rockets way too early, otherwise I could have saved everyone and not been overrun. My squad sight sniper was in hospital. Boogalo fucked around with this message at 19:51 on Jun 5, 2015 |
# ? Jun 5, 2015 19:48 |
|
|
# ? Jun 5, 2015 19:50 |
|
Internet Kraken posted:I'm slowly getting better at impossible. This time I made it 4 missions before everyone died horribly. That's one more than my last run! "Major Trauma: Unknown" ? Did you lose a covert operative to friendly fire or something?
|
# ? Jun 5, 2015 19:52 |
|
I think that's what happens when someone bleeds out, but I haven't looked at the memorial in a dog's age so I don't remember.
|
# ? Jun 5, 2015 19:53 |
|
Assumed that was from like a car explosion or such.
|
# ? Jun 5, 2015 19:54 |
|
What are the Rules of Snake-Tits, anyway? 1) You do not talk about snake tits 2) You do not talk about snake tits 3) ?
|
# ? Jun 5, 2015 19:55 |
|
Coolguye posted:I think that's what happens when someone bleeds out, but I haven't looked at the memorial in a dog's age so I don't remember. Died from a burning car exploding, maybe?
|
# ? Jun 5, 2015 19:56 |
|
The Lone Badger posted:What are the Rules of Snake-Tits, anyway? Always talk about Snake Tits
|
# ? Jun 5, 2015 19:56 |
|
Major Trauma is a dick who needs to learn to control his panic.
|
# ? Jun 5, 2015 19:56 |
|
Boogalo posted:Buddy actually made it to the evac zone, but one turn too early Yeah. The site recon is a Good Mission that way -- great the first time when you don't know what's coming, and then still a lot of fun thereafter because you know exactly what's coming and can prepare for it. (MECs are of course the best, if you have them in time. Collateral Damage kills them before they pop out of the sharks, the big guns usually one-shot them, you're strong enough to get gnawed on and take it, and either you can neutralize whole packs of them with your flamethrower or you can spend the entire mission just rocket-punching the hell out of everyone for kicks.)
|
# ? Jun 5, 2015 20:01 |
|
Boogalo posted:I got my first site recon. It is dumb. This mission is actually pretty drat easy, as long as you bring along one rookie to stay at the ship and act as The Sacrifice.
|
# ? Jun 5, 2015 20:03 |
|
The poo poo that I've been seeing around the internet about PC exclusivity is mind-boggling. People really do not realize how much effort it actually takes to port a game. It's like they think you just copy/paste the source code onto a PS4 disc, use the find/replace command to swap some terminology, and ship it.
|
# ? Jun 5, 2015 20:04 |
I don't really want a psi/alien/genejack class because those things should be soldier enhancements. I'd love to command sectoids or mutons, but I'd like to have them pick from the human classes. Muton Ranger with a giant fuckoff claymore
|
|
# ? Jun 5, 2015 20:07 |
|
Cythereal posted:Hopefully there will be alternative outfit options that are less military-like. I'd accept either nice suits or going full-on Mad MaX-COM. marshmallow creep fucked around with this message at 20:13 on Jun 5, 2015 |
# ? Jun 5, 2015 20:07 |
|
Yep. Rookie is bleeding out, better shoot my friend in the head and kill her too. Coolguye posted:I think that's what happens when someone bleeds out, but I haven't looked at the memorial in a dog's age so I don't remember. Yeah, just a standard sectoid pistol headshot that killed her 5 turns later.
|
# ? Jun 5, 2015 20:09 |
|
Segmentation Fault posted:I don't really want a psi/alien/genejack class because those things should be soldier enhancements. I'd love to command sectoids or mutons, but I'd like to have them pick from the human classes. This would also be extremely acceptable, yes. Imagine the size of shotgun a Muton would use.
|
# ? Jun 5, 2015 20:10 |
|
Coldbird posted:Nobody else immediately thought the fifth class was just going to be a psionicist? Psionics have been a staple in every X-Com title that can be politely discussed. I thought this was pretty obvious. With the lore stuff about citizens showing psionic potential being 'disappeared' it seems like an obvious hook to have the mechanic be in the game from the beginning. 5th class as psionic/Gifted seemed like a no-brainer to me.
|
# ? Jun 5, 2015 20:15 |
|
Blarghalt posted:This mission is actually pretty drat easy, as long as you bring along one rookie to stay at the ship and act as The Sacrifice. That's what SHIVS are for. rip goliath 2 *tapes picture of shiv to memorial wall way off to side*
|
# ? Jun 5, 2015 20:16 |
|
|
# ? Jun 8, 2024 03:21 |
|
I'm gonna bet there's missions where you get to assassinate Ethereals and they're gonna be awesome.
|
# ? Jun 5, 2015 20:17 |