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It'd make sense from, like, skill level 1 to 10/100 to just be completely incompetent but not poo poo accuracy at point blank range. More like lots of sway down the sights or not even being able to ADS, and it taking longer to reload. The sort of things you have no idea how to handle going into it, but after an hour or two of practice you should get it. If they get really fiesty and introduce weapon jams, I could see skill playing a big factor in how quickly you get those removed.
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# ? Jun 8, 2015 15:59 |
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# ? May 13, 2024 08:54 |
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It would be ok if the gun swayed more etc. creating additional manual difficulties for you - the player during aiming. However despite all the swaying, recoil, realoading times and so on, the gun should still shoot exactly where you aim so when you're patient or just skilled enough as a person holding the mouse or being simply lucky - you can still hit the target. Further level ups would only make the difficulties less annoying.
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# ? Jun 8, 2015 16:06 |
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this game will win an award for how badly you can render metal poles, crate, dogs with 2015's technology
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# ? Jun 8, 2015 16:06 |
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QuarkJets posted:my brother works at bethesda and he says that they originally started working on fallout as a grand worldwide experiment to see how many lovely games they could make with the "Fallout" title and still make money Not saying you're a liar; but - there's something off about this story...
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# ? Jun 8, 2015 16:07 |
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lol
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# ? Jun 8, 2015 16:26 |
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I'm okay with the engine "jankiness" and the weird animation cicles we all love to hate in Bethesda games, but the thing i reeeeally would like to see out of FO4 is the V.A.T.S. system. Not that will ever happen since people really like to watch poo poo blow in slowmotion.
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# ? Jun 8, 2015 17:02 |
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OK I've contiinued watching that vid because I have nothing better to do and holy poo poo there are bits of code in the hacking minigame you can select that remove dud options and restore your tries? What the gently caress? I don't think I've heard this mentioned once ingame or in discussion - this would've gone so much further to making sure I didn't avoid the hacking minigame whenever I could because of the sheer amount of time it took up.
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# ? Jun 8, 2015 17:07 |
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Palpek posted:This was done in another Obsidian game: Alpha Protocol and people absolutely loving hated that. It's actually a really bad idea. Alpha Protocol was hilarious. The pistol super skill fired like 7 bullets at once, and he became so competent that I could blindfire with 100% accuracy. Alpha Protocol owns. Leveling up Martial Arts until you could mash a 20 hit combo that was all super fast spinny kicks and karate chops was great, too. E: Also the color palette and blown out bloom reminds me of Ninja Theory games. DmC and that Enslaved game or whatever where the tagline was "the apocalypse is GREEN " (in a time where brown was still the best and most serious color) and nature had reclaimed all the cities. Firstborn fucked around with this message at 17:15 on Jun 8, 2015 |
# ? Jun 8, 2015 17:10 |
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Personal_Nirvana posted:I'm okay with the engine "jankiness" and the weird animation cicles we all love to hate in Bethesda games, but the thing i reeeeally would like to see out of FO4 is the V.A.T.S. system. I'd just like a semblance of strategy to the combat. Open world enemy AI is probably hard, but they can do much better. The fact that the game's reusing the crappy running animations - meaning no big overhaul, making new more complicated animations like jumping to cover less likely - doesn't fill me with hope.
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# ? Jun 8, 2015 17:20 |
Generic Monk posted:OK I've contiinued watching that vid because I have nothing better to do and holy poo poo there are bits of code in the hacking minigame you can select that remove dud options and restore your tries? What the gently caress? I don't think I've heard this mentioned once ingame or in discussion - this would've gone so much further to making sure I didn't avoid the hacking minigame whenever I could because of the sheer amount of time it took up. Yeah if you can find, for example, a closed set of brackets or parentheses in the terminal, you can click on it and it will do something like give you an additional guess or eliminate incorrect options. It took me a long while to figure that out too.
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# ? Jun 8, 2015 17:21 |
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RickDaedalus posted:I like Fallout 3 and Fallout New Vegas. This guy knows what's up.
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# ? Jun 8, 2015 17:23 |
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Generic Monk posted:OK I've contiinued watching that vid because I have nothing better to do and holy poo poo there are bits of code in the hacking minigame you can select that remove dud options and restore your tries? What the gently caress? I don't think I've heard this mentioned once ingame or in discussion
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# ? Jun 8, 2015 17:25 |
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I just went to those webpages that would solve it for you.
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# ? Jun 8, 2015 17:31 |
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Personal_Nirvana posted:I'm okay with the engine "jankiness" and the weird animation cicles we all love to hate in Bethesda games, but the thing i reeeeally would like to see out of FO4 is the V.A.T.S. system.
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# ? Jun 8, 2015 17:31 |
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Personal_Nirvana posted:I'm okay with the engine "jankiness" and the weird animation cicles we all love to hate in Bethesda games, but the thing i reeeeally would like to see out of FO4 is the V.A.T.S. system. vats is one of the less janky feeling parts of the game and is infinitely more satisfying than the lovely real time combat where people just keel over, heads randomly explode and weapons refuse to fire due to animation bugs
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# ? Jun 8, 2015 17:41 |
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Killin_Like_Bronson posted:This guy knows what's up. lol look at that stubborn positive attitude he must be fat and lonely
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# ? Jun 8, 2015 17:41 |
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Personal_Nirvana posted:I'm okay with the engine "jankiness" and the weird animation cicles we all love to hate in Bethesda games, but the thing i reeeeally would like to see out of FO4 is the V.A.T.S. system. Seems a dumb thing to remove seeing as if you don't like it you can just not use it.
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# ? Jun 8, 2015 17:42 |
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boneration posted:Seems a dumb thing to remove seeing as if you don't like it you can just not use it. Hey guys if don't like a fundamental mechanic of a game you can just not use it. It's not like the entire balance of the game is designed around it or anything! I'm an idiot. -boneration
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# ? Jun 8, 2015 17:44 |
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Generic Monk posted:vats is one of the less janky feeling parts of the game and is infinitely more satisfying than the lovely real time combat where people just keel over, heads randomly explode and weapons refuse to fire due to animation bugs VATS is awesome and the only way to improve it is to add the button that lets you spend your VATS meter as bullet time.
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# ? Jun 8, 2015 17:44 |
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Chomp8645 posted:Hey guys if don't like a fundamental mechanic of a game you can just not use it. It's not like the entire balance of the game is designed around it or anything! I'm an idiot. lmao it's hardly unplayable if you don't use it. it is worse though since vats is pretty cool. in conclusion, eat a dick
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# ? Jun 8, 2015 17:47 |
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Kawabata posted:lol look at that stubborn positive attitude he must be fat and lonely I missed the original FO3 vs NV talk because I was bangin bitches. Probably.
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# ? Jun 8, 2015 17:49 |
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OwlFancier posted:VATS is awesome and the only way to improve it is to add the button that lets you spend your VATS meter as bullet time. poo poo, that's actually a really good idea for an option. Is there a mod that can do something like this for F3 or NV I wonder. Time to Google. For mods, it's most likely a done deal that Bethesda will allow paid mods, but hopefully it's going to be done in a more intelligent fashion vs Skyrim attempt. If they do it right and then allow curated stuff to make it over to the consoles, that would be a very smart thing for Bethesda... However I am not sure how likely such a thing would be.
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# ? Jun 8, 2015 17:49 |
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Freakazoid_ posted:It's Sheogorath in disguise. He needs you to come to Tamriel and freak out the Aldmeri Dominion for a few laughs. Just show up with a bear's head hat and a gatling laser and vaporize every foofy elf in the building
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# ? Jun 8, 2015 17:51 |
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oblomov posted:poo poo, that's actually a really good idea for an option. Is there a mod that can do something like this for F3 or NV I wonder. Time to Google. i think project nevada does this in NV and there's defo an equivalent for 3. same with sprinting (which is more janky than the bullet time but works how you'd expect w/r/t using action points) actually it'd be kind of cool if more poo poo used action points so you could get caught off guard or need to retreat/rest or something. something to disincentivise just running headlong into an enemy camp maybe. Generic Monk fucked around with this message at 17:54 on Jun 8, 2015 |
# ? Jun 8, 2015 17:51 |
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Chomp8645 posted:It's not like the entire balance of the game is designed around it or anything! I felt VATS' implementation really didn't elevate beyond it being a gimmick. A sort of nod to the combat from the original games. oblomov posted:poo poo, that's actually a really good idea for an option. Is there a mod that can do something like this for F3 or NV I wonder. Time to Google.
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# ? Jun 8, 2015 17:57 |
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OwlFancier posted:VATS is awesome and the only way to improve it is to add the button that lets you spend your VATS meter as bullet time. And for sprinting. FWE was so sweet. I'm trying to get an FO3 game going again, but holy poo poo is the modding system ever annoying. But necessary, because I don't know how this game shipped without default iron sights. The fact that it didn't sure makes a good case that it was actually balanced around VATS.
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# ? Jun 8, 2015 18:04 |
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Shimrra Jamaane posted:That'll be in the Fallout 5 teaser trailer which will consist solely of the camera slowly zooming out from a billboard full of classic Americana until the wasteland is shown for a brief second. Bullshit, the Fallout 5 teaser will be out before Fallout 4 is released.
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# ? Jun 8, 2015 18:06 |
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Raygereio posted:No, it's not. VATS is entirely optional to use. I am going to have to redo my mod order now... The one thing I really hope is improved conflict detection, less jaunky modding for F4.
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# ? Jun 8, 2015 18:07 |
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are there really people who exist that want VATS out of Fallout?? Because lol the game would be loving unplayable without it. This isn't an FPS, every gun is a piece of poo poo cobbled together from garbage and the sights/aiming is godawful. Maybe it's just because FO3 and NV were programmed terribly but trying to play them as FPS games meant you got hosed. Especially because so many loving enemies were retarded kamikazes.
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# ? Jun 8, 2015 18:12 |
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oblomov posted:I am going to have to redo my mod order now... The one thing I really hope is improved conflict detection, less jaunky modding for F4. Such an overhaul is not likely to happen though. Honestly, I'd be happy if Bethesda's new toolset incorporated the features from the xEdit series of tools. It's kinda ridiculous that they haven't already since that could have prevented bugs caused by their own friggin DLC. Just like it's ridiculous that it took Bethesda until Skyrim to create a loadorder sorting tool (for those who don't know, that's something that's critical to modding Bethesda games) on their own. Raygereio fucked around with this message at 18:18 on Jun 8, 2015 |
# ? Jun 8, 2015 18:15 |
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MinibarMatchman posted:are there really people who exist that want VATS out of Fallout?? Because lol the game would be loving unplayable without it. This isn't an FPS, every gun is a piece of poo poo cobbled together from garbage and the sights/aiming is godawful. Maybe it's just because FO3 and NV were programmed terribly but trying to play them as FPS games meant you got hosed. Especially because so many loving enemies were retarded kamikazes. VATS is especially important within buildings, IMO, as you don't have as much space to kite. Now, in the outside areas, a good sniper rifle plus stealth means that you rarely have to use VATS as everything dies before even coming close.
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# ? Jun 8, 2015 18:16 |
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MinibarMatchman posted:are there really people who exist that want VATS out of Fallout?? Because lol the game would be loving unplayable without it. This isn't an FPS, every gun is a piece of poo poo cobbled together from garbage and the sights/aiming is godawful. Maybe it's just because FO3 and NV were programmed terribly but trying to play them as FPS games meant you got hosed. Especially because so many loving enemies were retarded kamikazes. it's actually really easy to play without VATS because the games are easy
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# ? Jun 8, 2015 18:17 |
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Sloppy Milkshake posted:it's actually really easy to play without VATS because the games are easy
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# ? Jun 8, 2015 18:17 |
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Generic Monk posted:lmao it's hardly unplayable if you don't use it. MinibarMatchman posted:are there really people who exist that want VATS out of Fallout?? Because lol the game would be loving unplayable without it. oblomov posted:VATS is especially important within buildings Sloppy Milkshake posted:it's actually really easy to play without VATS because the games are easy I guess the jury is still out on VATS.
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# ? Jun 8, 2015 18:19 |
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VATS was much more useful in 3 than NV I felt. 3 just had the whack loving "Ya cant hit poo poo haha" issue with guns being aimed manually.
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# ? Jun 8, 2015 18:20 |
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VATS: Centerpiece mechanic or minor feature? Goons report, you decide.
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# ? Jun 8, 2015 18:22 |
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Chomp8645 posted:VATS: Centerpiece mechanic or minor feature? It's alright
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# ? Jun 8, 2015 18:24 |
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oblomov posted:poo poo, that's actually a really good idea for an option. Is there a mod that can do something like this for F3 or NV I wonder. Time to Google. Yes, that's where I got the suggestion from, project nevada does it for FNV and the equivalent project for FO3 does it there I think.
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# ? Jun 8, 2015 18:26 |
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Sloppy Milkshake posted:it's actually really easy to play without VATS because the games are easy the character jank was so bad and the glitches alone make me laugh to think how annoying it would be to exclusively use manual aiming. it's fine for sniping and poo poo or even close range but for the most part I got really tired of trying to aim with non-sight guns from a long range. if the games had a semblance of FPS gameplay it's be fine to toss out VATS but the previous 2 were just messy. I say this as someone who played the first one multiple times and liked it.
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# ? Jun 8, 2015 18:33 |
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# ? May 13, 2024 08:54 |
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Chomp8645 posted:VATS: Centerpiece mechanic or minor feature?
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# ? Jun 8, 2015 18:34 |