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My Lovely Horse posted:Fighters all graduated from fight college. Some wizard sat down and worked out the power levels of certain spells and wrote them down. You joke, but that's literally how it works in the Forgotten realms. In fact Mystra turned off all magic above 10th level because it challenges the power of the gods. Not So Fast posted:WotC have released Errata for the PHB, and are boasting about it fitting on one page. I don't have my PHB here right now, but it looks like they nerfed Twinned Spell pretty damned hard. And is that a (very small) buff to BM rangers I see?
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# ? Jun 10, 2015 22:51 |
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# ? May 31, 2024 04:13 |
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I like "The spells copied into a spellbook must be of a spell level the wizard can prepare." So a wizard RAW can't have you know a cool spell he is researching/ wanting to learn later.
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# ? Jun 10, 2015 22:57 |
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I like how they specified you can only choose Simple or Martial weapons for Weapon Master. Are there even any Exotic weapons? And if there are, how are you supposed to gain proficiency in them?
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# ? Jun 10, 2015 22:58 |
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At least now we know for certain that Hiding is, in fact, up to the dm.
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# ? Jun 10, 2015 22:59 |
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The Ammunition change is soaking up all the grog tears that Judge Dredd Fighters spilled.
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# ? Jun 10, 2015 23:01 |
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I've always played with the assumption that spellcasters understood levels, at least loosely. They absolutely should know that the breakdown in spell levels can be translated to character level even if there wouldn't be knowledge of saving throws and whatnot (although researchers should know about this and natural 20/1s as well)
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# ? Jun 10, 2015 23:11 |
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Now I'm just really confused about how features like Empowered Evocation and Elemental Affinity work. The errata says "The damage bonus applies to one damage roll of a spell, not multiple rolls.", but Jeremy Crawford said that it applies to each bolt of a Magic Missile, so what the hell does the errata mean? EDIT: Oh, they cleared up that the Smite feature for Paladins can use any spell slot (because there's no such thing as a Paladin spell slot with how multiclass spell slots work), but not the Primeval Awareness feature for Rangers, because who plays Ranger? Vanguard Warden fucked around with this message at 00:39 on Jun 11, 2015 |
# ? Jun 10, 2015 23:39 |
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gently caress me, they made a call on how reach works. Who would have guessed. Also, if your strength is below 10 you literally cannot hurt someone with a punch.
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# ? Jun 10, 2015 23:41 |
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quote:Vision and Light (p. 183). I think I see the intention (can't use blindsight to get around things being obscured, mechanics that capitalize on blindness won't work), but holy hell there has to be a better way to word that.
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# ? Jun 11, 2015 00:38 |
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"Errata posted:Paladin Paladin/Sorcerer cheese: Confirmed
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# ? Jun 11, 2015 01:00 |
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P.d0t posted:Paladin/Sorcerer cheese: Confirmed Or pally/warlock! The equipment errata are the most useful ones. Good to know about 2h weapons. Along with the unarmed clarification, it means a monk can and should use a staff in 2 hands and do an offhand kick or bite or whatever.
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# ? Jun 11, 2015 01:33 |
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ritorix posted:Or pally/warlock! Everyone keeps saying this on account of Warlock spell slots scaling up, or w/e. But don't discount Sorcery Point fuckery for smites all day. Points become smite slots and non-smite level slots become Points become smite slots. ritorix posted:The equipment errata are the most useful ones. Good to know about 2h weapons. Feats seem overall nerfed, but gently caress feats anyway; I have to wonder who was the fuckwit who wanted to use DEX for their Polearm Master bonus action attack
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# ? Jun 11, 2015 01:51 |
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mastershakeman posted:The best way to let a paladin fall is just let him be a paladin of a different faith he's converting to. gradenko_2000 posted:horror stories of DMs washing away the Wizard's spellbook
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# ? Jun 11, 2015 01:52 |
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They just broke the monk's Stunning Strike. It requires a melee weapon (which unarmed attacks were), but now unarmed attacks aren't weapons.
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# ? Jun 11, 2015 02:03 |
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ritorix posted:They just broke the monk's Stunning Strike. It requires a melee weapon (which unarmed attacks were), but now unarmed attacks aren't weapons. Grogs probably complained that it was too anime.
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# ? Jun 11, 2015 02:12 |
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Red Metal posted:I like how they specified you can only choose Simple or Martial weapons for Weapon Master. Are there even any Exotic weapons? And if there are, how are you supposed to gain proficiency in them? I'm assuming it's due to the nebulous wording for bite and claw attacks potentially being considered weapons. Without this errata someone could take proficiency Ancient Red Dragon Bite "weapon" and wield its decapitated head. Not that I see anything wrong with this idea.
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# ? Jun 11, 2015 02:17 |
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quote:Hiding (p. 177). The DM decides when What does this even mean? Like, I get it means "It's up to the DM." But, like... what the gently caress does this even mean?
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# ? Jun 11, 2015 02:24 |
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Gharbad the Weak posted:What does this even mean? Like, I get it means "It's up to the DM." It means natural language loving sucks.
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# ? Jun 11, 2015 02:25 |
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Gharbad the Weak posted:What does this even mean? Like, I get it means "It's up to the DM." I guess a creature can see someone hidden to them because gently caress you martials? Like it's basically saying "You can't be completely hidden."
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# ? Jun 11, 2015 02:25 |
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It could be saying "you can't really be hidden", but it also could be "They can't see you clearly, so you CAN hide."
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# ? Jun 11, 2015 02:33 |
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djw175 posted:I guess a creature can see someone hidden to them because gently caress you martials? Like it's basically saying "You can't be completely hidden." Other way around. If it can see you, but can't see you clearly, you still count as hiding. Presumably so camouflage can actually work, but who the hell knows.
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# ? Jun 11, 2015 02:48 |
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I think it just means that you can't see things you can't see. But just because you can't see in the darkness doesn't men you are blind or blinded.
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# ? Jun 11, 2015 02:58 |
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Tunicate posted:Other way around. If it can see you, but can't see you clearly, you still count as hiding. That's how I'm reading it,, and for the same reason. You're the second (or third) sniper in that picture with the one sniper who's supposed to be hiding but is kinda obvious. e: I thought I'd saved that picture but I can't find it. Elector_Nerdlingen fucked around with this message at 03:07 on Jun 11, 2015 |
# ? Jun 11, 2015 03:01 |
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ritorix posted:They just broke the monk's Stunning Strike. It requires a melee weapon (which unarmed attacks were), but now unarmed attacks aren't weapons. According to a dev tweet, despite an unarmed strike not being considered a weapon, it is a melee weapon attack. Jesus, guys, just call it a weapon if it uses 95% of the same rules. People are arguing that unarmed strike gets around "non-magical weapon" damage resistance now. Why does the errata need errata?
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# ? Jun 11, 2015 03:08 |
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ritorix posted:They just broke the monk's Stunning Strike. It requires a melee weapon (which unarmed attacks were), but now unarmed attacks aren't weapons. On the other hand, monks are now immune to just about all damage resistance, as they almost all state they only apply to either magical attacks or weapon attacks. Even in the errata they can't help but gently caress up their own rules. EDIT: Vanguard Warden posted:Now I'm just really confused about how features like Empowered Evocation and Elemental Affinity work. The errata says "The damage bonus applies to one damage roll of a spell, not multiple rolls.", but Jeremy Crawford said that it applies to each bolt of a Magic Missile, so what the hell does the errata mean? Don't forget that Twinned no longer works on Magic Missile despite literally Mike Mearls saying otherwise previously! I cannot wait for the errata to the errata!
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# ? Jun 11, 2015 03:09 |
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Red Metal posted:I like how they specified you can only choose Simple or Martial weapons for Weapon Master. Are there even any Exotic weapons? And if there are, how are you supposed to gain proficiency in them? Gharbad the Weak posted:What does this even mean? Like, I get it means "It's up to the DM."
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# ? Jun 11, 2015 06:02 |
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Gharbad the Weak posted:What does this even mean? Like, I get it means "It's up to the DM." It means they are bad at writing rules.
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# ? Jun 11, 2015 06:10 |
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Gharbad the Weak posted:What does this even mean? Like, I get it means "It's up to the DM."
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# ? Jun 11, 2015 06:43 |
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Kurieg posted:You joke, but that's literally how it works in the Forgotten realms. In fact Mystra turned off all magic above 10th level because it challenges the power of the gods.
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# ? Jun 11, 2015 07:04 |
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My Lovely Horse posted:Would you be surprised to learn that the Forgotten Realms are not only my least favorite D&D setting but my least favorite thing to exist in the sphere of RPGs? I would not. They are, in fact, very bad! Mystara is one of the worst Gods in the setting. And I believe has been killed and brought back more than any of the others. Night10194 fucked around with this message at 07:19 on Jun 11, 2015 |
# ? Jun 11, 2015 07:15 |
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My Lovely Horse posted:Would you be surprised to learn that the Forgotten Realms are not only my least favorite D&D setting but my least favorite thing to exist in the sphere of RPGs? 5e is basically my first experience with FR and it is both, a) utter boring poo poo, and; b) obvious that some nerds have HUGE raging hard-ons for that poo poo.
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# ? Jun 11, 2015 07:32 |
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quote:Hiding (p. 177). The DM decides when So they try to fix it so that you can actually hide with one sentence, then immediately make sure to say that you can never actually hide?
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# ? Jun 11, 2015 07:52 |
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Clarification from Jeremy Crawford: https://twitter.com/JeremyECrawford/status/608808064716701696 Q: Does this mean unarmed strikes bypass resistance to bludgeoning damage from nonmagical weapons? A: The intent is resistance to nonmagical bludgeoning damage, regardless of source (MM errata preview). It seems that resistance to bludgeoning damage now also protect against falling. Golems are immune to falling damage.
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# ? Jun 11, 2015 11:02 |
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5e is wild
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# ? Jun 11, 2015 11:42 |
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The number of people who looked at the Grappler nerf and said "well of course it's not realistic for someone to be able to wrestle a Storm Giant" makes me sad.
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# ? Jun 11, 2015 12:24 |
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"I want to play a 'realistic' fantasy simulator." "I want PC wizards to be super powerful." "I want Dude with Sword to be a class." A system that includes any two of those statements is fine.
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# ? Jun 11, 2015 12:29 |
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So, out of curiosity: is there anything particularly good about 5e? Because my friend wants to run a 5e game and I'm curious what I have to look forward to as a player. I'd intended to play a Bard, but the more I look into just how, well, special the Bard class is this time around, I might reconsider just out of consideration for the other players.
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# ? Jun 11, 2015 13:10 |
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Harrow posted:is there anything particularly good about 5e? Thats up to your GM.
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# ? Jun 11, 2015 13:11 |
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When does Book of Nine Swords 5E come out?
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# ? Jun 11, 2015 13:15 |
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# ? May 31, 2024 04:13 |
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Harrow posted:So, out of curiosity: is there anything particularly good about 5e? It's good at being a simpler 3.5? Idk, any 5e game I've enjoyed has had to heavily houserule poo poo. There's plenty to look forward to as far as spells/features though, if you don't play Fighter, Rogue, or Ranger. Just play the Bard and be amazing.
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# ? Jun 11, 2015 13:22 |