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Jedit posted:Then your mistake was not trashing your Estates. There are literally quadrillions of kingdoms where this isn't possible.
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# ? Jun 11, 2015 13:30 |
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# ? May 30, 2024 22:58 |
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There is a quiet satisfaction one gets from perfectly organizing a game's components neatly in various plano. Sleeved up every card for Relic and the two expansions (600 mini-cards) and have them all organized in their own plastic container. All the counters are in their own seperate mini-container that can be put off to the side for easy player access. Perfect. .... unless they release an expansion that adds a new deck or something, because that would gently caress everything. Inevitable I'm sure.
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# ? Jun 11, 2015 13:57 |
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Dre2Dee2 posted:There is a quiet satisfaction one gets from perfectly organizing a game's components neatly in various plano. Sleeved up every card for Relic and the two expansions (600 mini-cards) and have them all organized in their own plastic container. All the counters are in their own seperate mini-container that can be put off to the side for easy player access. Perfect. I'm planning on sleeving the small cards for both Pictomania and Dungeon Lords, and I'm super paranoid that they're not going to fit in their boxes afterwards
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# ? Jun 11, 2015 14:24 |
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Zveroboy posted:Just to steer the conversation in a new direction suddenly: I've had a fair amount of luck on BGG. You just have to ignore the constant trade offers from people who are trying to rip you off (either deliberately or accidentally because they don't know a game is out of print or something).
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# ? Jun 11, 2015 14:29 |
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My experience with BBG trade is that someone contacted me out of the blue about buying one of my copies of an 18XX game. Since I hadn't listed it, I asked him what he was willing to pay, and he named a figure that was twice what I payed originally for the game. I got the game packaged up, contacted him again and he said that he had already found a cheaper copy, in better condition, near to where he lived. The guy named his own price and then claimed it was too high
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# ? Jun 11, 2015 14:41 |
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I think I had a similar experience the last time I played Settlers of Catan.
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# ? Jun 11, 2015 15:16 |
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So I played Pictomania the other night, which I'd describe as a cross between Galaxy Trucker and Pictionary. It was fun, but has the same 'problem' (or design philosophy I guess) as Galaxy Trucker, where the fastest players are much more highly rewarded than the slower players. Some clues can be much more abstract and difficult to illustrate than other clues, and if you are spending 30 seconds drawing your clue while others spend 5 or 10 seconds, you're probably not going to be taking away many points even if you guess 100% accurately, which led some players to feel like they were dealt out of the round by having difficult clues. The game itself is completely frantic of course and even if you enjoy it, you probably won't be up for another game right away, but it was unique and enjoyable. Unfortunately, I don't think it's a Vlaadagame I'll be buying because it's too intense for new gamers, and more experienced gamers probably want something more strategy-focused than a Pictionary retheme.
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# ? Jun 11, 2015 15:48 |
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Yeah, the point of the game is to be fast but still draw well enough for others to guess your picture. That's not a problem with it, that's the whole defining aspect of it. Like, that mechanic IS THE GAME. Also, you can look around while drawing, which adds to the fun of it. It definitely leads to multiple plays in one session because it's so quick. It's super easy for beginners too.
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# ? Jun 11, 2015 15:56 |
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Bottom Liner posted:Yeah, the point of the game is to be fast but still draw well enough for others to guess your picture. That's not a problem with it, that's the whole defining aspect of it. Like, that mechanic IS THE GAME. Also, you can look around while drawing, which adds to the fun of it. It definitely leads to multiple plays in one session because it's so quick. It's super easy for beginners too. The difference between the fastest and slowest players, even if you drew and guessed accurately, really left the slower players at the table feeling sour though. It's like when you play Galaxy Trucker with newbies, who walk away with a handful of credits while you're rolling in huge piles of credits and they feel like their own efforts aren't being rewarded. True, that's the game, but I don't think I know enough people that really enjoy that kind of thing to get it to the table regularly.
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# ? Jun 11, 2015 16:08 |
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EDIT: Nevermind, I can't read.
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# ? Jun 11, 2015 16:12 |
bobvonunheil posted:The difference between the fastest and slowest players, even if you drew and guessed accurately, really left the slower players at the table feeling sour though. It's like when you play Galaxy Trucker with newbies, who walk away with a handful of credits while you're rolling in huge piles of credits and they feel like their own efforts aren't being rewarded. It's pretty easy to take the sting out of that in Galaxy Trucker. Just use the line from the book. "If you have at least one credit, you win! The goal was to make money, and you did! So what if some other jokers made more?"
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# ? Jun 11, 2015 16:14 |
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I wonder if Codenames will have a realtime element to it
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# ? Jun 11, 2015 16:16 |
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Eagerly awaiting for Vlaada's forthcoming real-time worker placement game, modeled after jungle speed.
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# ? Jun 11, 2015 16:19 |
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bobvonunheil posted:Unfortunately, I don't think it's a Vlaadagame I'll be buying because it's too intense for new gamers, and more experienced gamers probably want something more strategy-focused than a Pictionary retheme. As a counterpoint, it's been a huge hit with a lot of my long-time gaming friends.
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# ? Jun 11, 2015 16:20 |
Tekopo posted:Eagerly awaiting for Vlaada's forthcoming real-time worker placement game, modeled after jungle speed. Vlaada's real time worker placement will be modeled after Crossfire, where you can physically knock other players' workers from their spaces.
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# ? Jun 11, 2015 16:21 |
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GrandpaPants posted:Vlaada's real time worker placement will be modeled after Crossfire, where you can physically knock other players' workers from their spaces. Still the best commercial for a boardgame ever...........even if the game wasn't good. https://www.youtube.com/watch?v=rCwn1NTK-50
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# ? Jun 11, 2015 16:23 |
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I think Vlaada is an incredibly talented game designer, I just really don't like many of his games. They just don't click with me at all, except for Tash Kalar which is one of my favorite games. I haven't tried Mage Knight either, mostly because I've already invested the time in learning Magic Realm.
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# ? Jun 11, 2015 16:31 |
Tekopo posted:Eagerly awaiting for Vlaada's forthcoming real-time worker placement game, modeled after jungle speed. I'm waiting for him to finally make the First Good Zombie Game.
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# ? Jun 11, 2015 16:38 |
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silvergoose posted:I'm waiting for him to finally make the First Good Zombie Game. I think the new mage knight expansion has undead or zombie like enemies. Don't have confirmation on that.
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# ? Jun 11, 2015 16:39 |
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taser rates posted:As a counterpoint, it's been a huge hit with a lot of my long-time gaming friends. In my experience, even hardcore board gamers like social drawing games.
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# ? Jun 11, 2015 16:41 |
sonatinas posted:I think the new mage knight expansion has undead or zombie like enemies. Don't have confirmation on that. Doesn't count, I mean a real zombie game with lots of zombie minis, tons of dice, but he somehow makes it a real game.
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# ? Jun 11, 2015 16:42 |
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silvergoose posted:Doesn't count, I mean a real zombie game with lots of zombie minis, tons of dice, but he somehow makes it a real game. Maybe take mage knight mechanics and port it the old zman walking dead game? Use the dice for outbreak calculations?
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# ? Jun 11, 2015 16:46 |
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Tekopo posted:Eagerly awaiting for Vlaada's forthcoming real-time worker placement game, modeled after jungle speed. Jungle Speed is a fun game so I would dig this unironically
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# ? Jun 11, 2015 16:49 |
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Dre2Dee2 posted:Jungle Speed is a fun game so I would dig this unironically
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# ? Jun 11, 2015 16:52 |
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silvergoose posted:Doesn't count, I mean a real zombie game with lots of zombie minis, tons of dice, but he somehow makes it a real game. Haven't played it, but isn't Run, Fight or Die! supposed to be pretty good?
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# ? Jun 11, 2015 16:55 |
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bobvonunheil posted:The difference between the fastest and slowest players, even if you drew and guessed accurately, really left the slower players at the table feeling sour though. It's like when you play Galaxy Trucker with newbies, who walk away with a handful of credits while you're rolling in huge piles of credits and they feel like their own efforts aren't being rewarded. Slow players deserve to be punished
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# ? Jun 11, 2015 17:00 |
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Harvey Mantaco posted:My fiance and I have loved every game you folks have recommended. Mage Knight (less so, a bit too mathy/planny for her), Mice & Mystics, all the D&D adventure games, even arkham horror if we got the evening free... we've been having lot's of fun. Only problem is sometimes we're loving ragged tired from the kids and the thought of setting up taking a lot of time, reading a bunch of text (M&M....) and a game of whatever lasting a long time means we don't bother. Is there something that captures the general rpg-lite experience of games like that with a light setup and "quick" play-time? I understand there are limitations of how quick a game like that can be, and I'm sure there would be a loss of depth, but sometimes you just want to drink a beer and crawl a dungeon and stab a dude. The game that is literally perfect for you is Claustrophobia which for some goddamn reason dwells in this thread's blind spot. It's a perfect, 45 minute adversarial dungeon-crawl and it rules.
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# ? Jun 11, 2015 17:01 |
bobvonunheil posted:The difference between the fastest and slowest players, even if you drew and guessed accurately, really left the slower players at the table feeling sour though. It's like when you play Galaxy Trucker with newbies, who walk away with a handful of credits while you're rolling in huge piles of credits and they feel like their own efforts aren't being rewarded. Stop playing with people who have AP. It'll make your boardgaming experience much richer.
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# ? Jun 11, 2015 17:02 |
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Megaman's Jockstrap posted:The game that is literally perfect for you is Claustrophobia which for some goddamn reason dwells in this thread's blind spot. Considering how often Claustrophobia has been recommended in this thread, I don't really understand how that's a blindspot. Also, unless I'm mistaken, an adversarial game doesn't really match what they had been playing.
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# ? Jun 11, 2015 17:12 |
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bobvonunheil posted:So I played Pictomania the other night, which I'd describe as a cross between Galaxy Trucker and Pictionary. I have two Minority Reports from recent-ish gaming. First, haven't had anyone be interested in playing Pictomania. Don't own it but was sorta looking for an excuse to pick it up maybe, but want to line up 3+ players first. "Everyone draws and guesses at the same time" seems to sum it up for me but so far anyone who hears that goes "eh..." The other is that I don't see how a 7 Wonders turn should take more than 5-15 seconds Oh and I got to learn and play Viticulture, I can independently verify it is a super chill game.
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# ? Jun 11, 2015 17:26 |
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FTC goes after failed Kickstarter For those of you outside the US, the FTC (Federal Trade Commission) is the government authority who regulates trade. In doing that, they go after a lot of fraud cases. Interesting that the board game hobby is the first to be targeted by them. I personally am happy its happening, there is too much bullshit out there on Kickstarter and some of these people need to understand that fraud can get them into a lot of trouble. It's also interesting to note that only 32% of game Kickstarters fund. Maybe getting back to traditional publishing might be better for the hobby as a whole.
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# ? Jun 11, 2015 17:34 |
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quote:When "The Doom That Came to Atlantic City" hit Kickstarter in May 2012, it looked like a solid investment. Players would take the role of the Great Old Ones, the otherworldly villains of popular horror writer H.P. Lovecraft's mythos, as they wreaked havoc on Atlantic City on a board that closely resembled Monopoly. lmao
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# ? Jun 11, 2015 17:45 |
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Houses have become investments, now boardgames have become investments. Pouring my life savings into buying mint copies of Napoleon's Triumph as we speak.
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# ? Jun 11, 2015 17:47 |
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Tekopo posted:Houses have become investments, now boardgames have become investments. Pouring my life savings into buying mint copies of Napoleon's Triumph as we speak. I've got some copies of that for sale but i'm going to need the money in advance and I may not actually deliver the items.
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# ? Jun 11, 2015 17:54 |
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Sloober posted:I've got some copies of that for sale but i'm going to need the money in advance and I may not actually deliver the items.
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# ? Jun 11, 2015 17:55 |
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Mister Sinewave posted:I have two Minority Reports from recent-ish gaming. First, haven't had anyone be interested in playing Pictomania. Don't own it but was sorta looking for an excuse to pick it up maybe, but want to line up 3+ players first. Pictomania is really good. It's just that people remember Pictionary dragging the gently caress out and having long downtimes, and because of that remember that the game sucks (which it does). You need to soften people up with "remember that time you drew that horse with five legs and everyone knew it was Ron Jeremy" or something, and convince them that drawing really badly is really fun, and only then do you bring out how it's mechanically brilliant. You want the party game feel to sell the game, not the tight mechanics basically. And yes, people are way too slow in 7 Wonders. I usually pick the fastest in any group, and I still win more than my fair share (because I can read my neighbours) A game with Chtulhu and well-known elements sounds like nerdbait, and thus a good investment (but a bad game).
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# ? Jun 11, 2015 17:56 |
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Tekopo posted:Do you have sharp fingernails? knuckles of steel GrandpaPants posted:Stop playing with people who have AP. It'll make your boardgaming experience much richer. You can also enact a turn clock. If someone gets locked up in AP, set a clock for a minute for a "final answer" for turn action. If time still expires, make an action for them quickly, and then either let them finish out the rest of their remaining turn if there are still things can do or force a pass. I find it helps in certain games and will get people to move faster. Just be cool about it.
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# ? Jun 11, 2015 18:00 |
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GrandpaPants posted:Stop playing with people who have AP. It'll make your boardgaming experience much richer. But what if I'm the one with AP? I mean, I just squint at the board until the stress drives me to tears, but I wonder what other people do.
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# ? Jun 11, 2015 18:08 |
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I haven't played pictomania with anyone who didn't enjoy it, from non-gamers to hardcore gamers to strangers.
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# ? Jun 11, 2015 18:26 |
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# ? May 30, 2024 22:58 |
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Tekopo posted:Houses have become investments, now boardgames have become investments. Pouring my life savings into buying mint copies of Napoleon's Triumph as we speak. You should check out the magic thread, there is full on market manipulation of the highest caliber libertarian wet dream there. A card I got for 20 bux when it was printed in 2011 sold for over 300 for 4 of them. One card sold, released in a current mtg set, for 14,000 dollars at an ebay auction. There are literal groups that buy out cards that have a good showing in a tournament and the price can more than quintuple overnight. I know magic is its own special little thing in the trad game world, but if this is a trend at all, I highly welcome increased regulation and governmental oversight.
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# ? Jun 11, 2015 18:30 |