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DoubleCakes
Jan 14, 2015

HMS Boromir posted:

While Drakkhen is still fresh in everyone's minds, I'd like to make sure you all see whatever the hell this is. The SNES version is apparently slightly different sounding.

That was amazing. Video games will never beat that.

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Funkmaster General
Sep 13, 2008

Hey, man, I distinctly remember this being an episode of Spongebob. :colbert:

Uhh someone must have mixed up suggestion boxes, because Maximum Carnage is legit good and probably one of my favorite genesis games when I was a kid. It even had branching story paths and stuff.

Also the cartridge was red. How badass is that.

Woffle
Jul 23, 2007

Funkmaster General posted:

Uhh someone must have mixed up suggestion boxes, because Maximum Carnage is legit good and probably one of my favorite genesis games when I was a kid. It even had branching story paths and stuff.

Also the cartridge was red. How badass is that.

I'm pretty kind to it, actually. I also though it was pretty fun and love the Spidermen and all their web having adventures.

Akuma
Sep 11, 2001


Maximum Carnage has a lot going for it but the core gameplay pales in comparison to its contemporaries like Streets of Rage or the Final Fights. I always wish it just played better/more fairly because it's kind of bullshit but the atmosphere is amazing (pun intended.)

sophomorehoffman
Jun 3, 2012

PCB Spring Break 1987!
I have a copy of Maximum Carnage on SNES that's been sitting on a bookshelf for a few years. I need to try to play past the first few minutes sometime. Worth it?

Hakkesshu
Nov 4, 2009


sophomorehoffman posted:

I have a copy of Maximum Carnage on SNES that's been sitting on a bookshelf for a few years. I need to try to play past the first few minutes sometime. Worth it?

I mean it's kinda fun for 5 minutes, and it looks and sounds pretty good, but it's a crappy game that gets annoyingly difficult and there are no continues.

NickPancakes
Oct 27, 2004

Damnit, somebody get me a tissue.

Captain Invictus posted:

I can't remember which person is Gary here, but thanks for giving Axiom Verge a try, even if you didn't stick with it.

Woffle is Gary, Song For The Deaf is Kole, I'm Nick.

Your writeup definitely made me want to check out some of the later stuff eventually. Have to pump a lot of time into Eternity and there are always more Comrade games to play, but I don't doubt I'll give it another shot someday soon when I'm feeling a stronger metroid itch.

Captain Invictus
Apr 5, 2005

Try reading some manga!


Clever Betty
Oh I didn't realize all of you were goons, just Gary and Kole. :v:

sophomorehoffman
Jun 3, 2012

PCB Spring Break 1987!

NickPancakes posted:

Woffle is Gary, Song For The Deaf is Kole, I'm Nick.

Your writeup definitely made me want to check out some of the later stuff eventually. Have to pump a lot of time into Eternity and there are always more Comrade games to play, but I don't doubt I'll give it another shot someday soon when I'm feeling a stronger metroid itch.

Nick! Always really cool to be able to interact with you guys. I love Comrade and when you guest on Bonfireside. Thanks, dude.

EC
Jul 10, 2001

The Legend
I've been listening to The Short Game since Gary was on the A Link Between Worlds episode, and enjoying it immensely. I didn't see it in the OP so I figured I'd mention it.

http://www.theshortgame.net

NickPancakes
Oct 27, 2004

Damnit, somebody get me a tissue.

sophomorehoffman posted:

Nick! Always really cool to be able to interact with you guys. I love Comrade and when you guest on Bonfireside. Thanks, dude.

That's very kind of you to say, thank you!

Captain Invictus posted:

Oh I didn't realize all of you were goons, just Gary and Kole. :v:

Spoiler: I've bought a handful of games for Comrade (and not for comrade) through you. Hahaha.

NickPancakes fucked around with this message at 20:13 on Jun 10, 2015

sophomorehoffman
Jun 3, 2012

PCB Spring Break 1987!

Hakkesshu posted:

I mean it's kinda fun for 5 minutes, and it looks and sounds pretty good, but it's a crappy game that gets annoyingly difficult and there are no continues.

That's too bad... I used to be a super Spidey fan but have ran out of steam besides Superior Spideman as of late. I'll have to dust it off and give it a shot just to have a better frame of reference for Abject Suffering next Monday though. Thanks for the heads-up, Hakkesshu!

DLC Inc
Jun 1, 2011

Maximum Carnage is hard as poo poo, it really hits you this is going to rain hell on you when you get to The Deep and have to fight like 4 bosses at once. I can understand people hating the difficulty because while the production of it and controls were great, it was probably one of the toughest beatemups ever at the time.

Captain Invictus
Apr 5, 2005

Try reading some manga!


Clever Betty

NickPancakes posted:

Spoiler: I've bought a handful of games for Comrade (and not for comrade) through you. Hahaha.
Yeah, I just didn't realize you were part of Duckfeed! That's cool to find out.

Have you ever tried 10,000,000 or its newly-released sequel, You Must Build A Boat? They're pretty much the only Match 3 games I enjoy. They're about 3 bucks a pop on steam if you're looking for more Comrade stuff, they're like 3-5 hour games each but so god damned satisfying.

Except for that loving MAGE TOWER in YMBAB, gently caress witches forever :argh:

Baku
Aug 20, 2005

by Fluffdaddy

HMS Boromir posted:

While Drakkhen is still fresh in everyone's minds, I'd like to make sure you all see whatever the hell this is. The SNES version is apparently slightly different sounding.

A great deal of the game is a surreal nightmare and I'm amazed how neutral and flat Gary and Kole's reactions were.

Your characters seem so small and vulnerable compared to the dangers of the world, many of which are gargantuan and inexplicable. It would be a perfect game for that creepypasta poo poo.

Baku fucked around with this message at 20:37 on Jun 10, 2015

NickPancakes
Oct 27, 2004

Damnit, somebody get me a tissue.

Captain Invictus posted:

Yeah, I just didn't realize you were part of Duckfeed! That's cool to find out.

Have you ever tried 10,000,000 or its newly-released sequel, You Must Build A Boat? They're pretty much the only Match 3 games I enjoy. They're about 3 bucks a pop on steam if you're looking for more Comrade stuff, they're like 3-5 hour games each but so god damned satisfying.

Except for that loving MAGE TOWER in YMBAB, gently caress witches forever :argh:

I played 10,000,000 but didn't know it had a sequel. I'll take a look after Eternity. Thanks!

sophomorehoffman
Jun 3, 2012

PCB Spring Break 1987!

MinibarMatchman posted:

Maximum Carnage is hard as poo poo, it really hits you this is going to rain hell on you when you get to The Deep and have to fight like 4 bosses at once. I can understand people hating the difficulty because while the production of it and controls were great, it was probably one of the toughest beatemups ever at the time.

The difficulty definitely stands out in my memory, though I've only ever played the first few minutes. I love Streets of Rage, River City Ransom, and the like so I was surprised that I never sank more time into Maximum Carnage. It kinda reminded me of my time with Incredible Hulk on Genesis, though I don't remember if Hulk was hard as gently caress like Carnage was. Gonna strap in and see how far I can get without save states sometime soon.

claw game handjob
Mar 27, 2007

pinch pinch scrape pinch
ow ow fuck it's caught
i'm bleeding
JESUS TURN IT OFF
WHY ARE YOU STILL SMILING
I've run through most of my usual podcasts this week due to graveyards aplenty, so I've started trying new stuff in the meantime. Giant Beastcast is the first thing I've really dug from that crew in years now, and I was instantly won over by Crate & Crowbar when someone used the phrase "Bethesda in the streets, Bioware in the sheets".

Also From US To You just rejiggered its format this week, and I suppose I'll try that when it dies down around here in a few hours.

Song For The Deaf
Aug 10, 2006

I HAVE TO USE MY SOUND SWORD NOW.
The new Watch Out for Fireballs! about Harvest Moon and SimCity just dropped.

http://duckfeed.tv/woff/102

Up next is Demon's Crest, followed by L.A. Noire, then Spider-Man 2 (the PS2/GameCube/Xbox one).

And after that, we're doing something different: Summer Reading! We opened up a poll to Patreon backers to help us determine which visual novel we're going to play: 999: Nine Hours Nine Persons Nine Doors, Ghost Trick: Phantom Detective, Hotel Dusk: Room 215, or Phoenix Wright: Ace Attorney. (It's been brought to our attention that these aren't visual novels in the purest sense, but it's a functional definition that we're using... and it's how these games are described in the west, so...)

Funkmaster General
Sep 13, 2008

Hey, man, I distinctly remember this being an episode of Spongebob. :colbert:

Yeah, I wouldn't really call Ghost Trick or Ace Attorney visual novels, but fair enough. Interestingly, if this was strictly actual VNs, 999 would be the only logical choice IMO but including those others makes it a much harder choice.

Woffle
Jul 23, 2007

Funkmaster General posted:

Yeah, I wouldn't really call Ghost Trick or Ace Attorney visual novels, but fair enough. Interestingly, if this was strictly actual VNs, 999 would be the only logical choice IMO but including those others makes it a much harder choice.

Extremely text heavy adventure games? I was talking with a buddy about defining visual novels and it's harder than it might initially seem. The genre distinctions between text heavy traditional adventure games (Ace Attorney), text heavy puzzle games (Ghost Trick), CYOAs or gamebooks are difficult to suss out.

Opposing Farce
Apr 1, 2010

Ever since our drop-off service, I never read a book.
There's always something else around, plus I owe the library nineteen bucks.
I only experienced Ghost Trick through an LP but it's a really charming game and I love the hell out of both Phoenix Wright and Hotel Dusk so I'm pretty happy to see this poll.

Tae
Oct 24, 2010

Hello? Can you hear me? ...Perhaps if I shout? AAAAAAAAAH!
I guess it's hard from an outside perspective, but visual novels have a distinct style that's way more book-y and less gamey than Ace Attorney and Ghost Trick. Like a non-sports person seeing the major differences between the NBA and College basketball.

The Vosgian Beast
Aug 13, 2011

Business is slow

Song For The Deaf posted:

Spider-Man 2 (the PS2/GameCube/Xbox one).

Yaaaaaaay!

You guys better be prepared for the ridiculously epic final fight against Mysterio .

Hakkesshu
Nov 4, 2009


I'd say there is definitely a heavy visual novel influence on Ace Attorney, but of course in practice it's more similar to a point and click game. Stylistically there are a lot of similarities, though, like the way every scene opens, or just having big character portraits in the center of the screen.

Jippa
Feb 13, 2009
The last two episodes of idle thumbs have been excellent. I'm strangely looking forward to next weeks nick and chris special. :)

Szmitten
Apr 26, 2008
Significant aspects of visual novels appear in Phoenix Wright, Ghost Trick, Persona 4 and most Telltale games even (text heavy, choices, character portraits), it's just that actual visual novels lack the added interactivity of those other games (no point and click, no 2D/3D environment investigation, no real navigation or RPG elements).

That and a lot of the actual visual novel genre is Japanese High School Dude Dates and Fucks Chicks Genki Genki SS Edition Apostrophe 3. Except for when the Japanese High School is a Futuristic Mech Pilot School.

Woffle
Jul 23, 2007

Szmitten posted:

Significant aspects of visual novels appear in Phoenix Wright, Ghost Trick, Persona 4 and most Telltale games even (text heavy, choices, character portraits), it's just that actual visual novels lack the added interactivity of those other games (no point and click, no 2D/3D environment investigation, no real navigation or RPG elements).

That and a lot of the actual visual novel genre is Japanese High School Dude Dates and Fucks Chicks Genki Genki SS Edition Apostrophe 3. Except for when the Japanese High School is a Futuristic Mech Pilot School.

When I was trying to puzzle out the genre with my buddy, one unifying element we landed on was the inherent Japaneseness. A lot of times this expresses itself as anime bullshit but other times it expresses itself as different kinds of anime bullshit.








(I'm mostly kidding. I love Hatoful Boyfriend.)

Lone Goat
Apr 16, 2003

When life gives you lemons, suplex those lemons.




Jippa posted:

The last two episodes of idle thumbs have been excellent. I'm strangely looking forward to next weeks nick and chris special. :)

I'm setting the over/under on games played between them at 1.5.

I'm looking forward to it too!

doctorfrog
Mar 14, 2007

Great.

Jippa posted:

The last two episodes of idle thumbs have been excellent. I'm strangely looking forward to next weeks nick and chris special. :)

Yeah, I liked the last one also. Little more of the magic this time. Bring on the Breckon-Remo.

thark
Mar 3, 2008

bork

Woffle posted:

When I was trying to puzzle out the genre with my buddy, one unifying element we landed on was the inherent Japaneseness. A lot of times this expresses itself as anime bullshit but other times it expresses itself as different kinds of anime bullshit.

Well. It's really an evolution from text adventures by way of command-list-adventures in between (probably in between because getting full text input with japanese characters was a real bitch on older home computers). (Pretty similar to Shadowgate & co in terms of interface.) AFAIK the modern style was pioneered by Chunsoft's Otogirisō which is a pretty standard closed circle mystery.

Anecdotally, outside of porn and near-porn (which granted is the majority, but that's probably more a case of "we want to make a porn game--ok, a visual novel is the cheapest and simplest way to go about it" than the other way around), mystery and horror are the biggest genres.

orenronen
Nov 7, 2008

thark posted:

Well. It's really an evolution from text adventures by way of command-list-adventures in between (probably in between because getting full text input with japanese characters was a real bitch on older home computers). (Pretty similar to Shadowgate & co in terms of interface.) AFAIK the modern style was pioneered by Chunsoft's Otogirisō which is a pretty standard closed circle mystery.

The move to menu-based systems was less about difficulty in entering Japanese text and more about transitioning the games to the Famicom. Early Japanese parser games took either unconverted katakana or even stayed with English two word commands, both of which were easy enough to input. I believe the pioneer of the menu system approach was Yuji Hori's The Portopia Serial Murder Case (recently Let's Played on these forums), which was a parser game when it first appeared on personal computers and converted into a menu system when it got the Famicom port that made it (and the genre) mainstream-popular.

Otogiriso, by the way, is more of a haunted house horror game than a closed circle mystery. You must be thinking of the Chunsoft's next sound novel, Kamaitachi no Yoru. The smartphone version of that game was recently localized into English as Banshee's Last Cry (a Phoenix Wright-style localization that changes the setting away from Japan), and although the mobile version lacks some of the charm of original game's graphics it's still a very good take on the close circle mystery genre with a few more twists once you finish the main story.

icantfindaname
Jul 1, 2008


fate/stay night please kole and gary. make sure to point out saber's baps

Song For The Deaf
Aug 10, 2006

I HAVE TO USE MY SOUND SWORD NOW.
My problem with well-known / regarded visual novels is that I don't know how to easily get ahold of legal, translated copies of them that will run conveniently on modern hardware (much less portable hardware).

Looking at Fate/Stay, it feels like there are so many alternate/derivative titles that I wouldn't know which to go for.

I really want to play Ever17, but the sole English PC version costs a hojillion dollars and I'm not sure it would run on any computer I own.

I also want to play Steins;Gate, but the North American Vita version doesn't even have a release date.

I like the four poll games (and their sequels, where applicable) because you can just buy solid versions of them at retail and play them on portable systems. Same goes for the Danganronpa games.

Ever Disappointing
May 4, 2004

Out of the options given, Ghost Trick is the only one I'd say is a huge stretch to call a VN. It has way more game-y gameplay than something like a Phoenix Wright.

Though it's also my favorite out of the list. Hrm...

icantfindaname
Jul 1, 2008


Song For The Deaf posted:

My problem with well-known / regarded visual novels is that I don't know how to easily get ahold of legal, translated copies of them that will run conveniently on modern hardware (much less portable hardware).

Looking at Fate/Stay, it feels like there are so many alternate/derivative titles that I wouldn't know which to go for.

I really want to play Ever17, but the sole English PC version costs a hojillion dollars and I'm not sure it would run on any computer I own.

I also want to play Steins;Gate, but the North American Vita version doesn't even have a release date.

I like the four poll games (and their sequels, where applicable) because you can just buy solid versions of them at retail and play them on portable systems. Same goes for the Danganronpa games.

Don't play any of those games, they're all terrible. Fate/Stay is about King Arthur but King Arthur is a tsundere 16 year old waifu, Steins;Gate is a harem melodrama, and I'm not familiar with Ever17 but from wikipedia it doesn't look any better

Unfortunately the only good VNs are the ones on actual consoles. PC ones are 100% porn. Those 3 you named are basically the best of the best, and while they're not child porn or bad to the point where nobody would enjoy them, they're still not 'good' in any sense of that word at all. VNs are the genre of Japanese nerd media with the absolute worst signal/noise ratio, and that's saying something. There are even good light novels, and nearly all of those are child porn-y harem stuff, but literally not a single good PC visual novel exists afaik.

icantfindaname fucked around with this message at 05:14 on Jun 12, 2015

sub supau
Aug 28, 2007

Does Hatoful Boyfriend not count as a VN?

Regardless, visual novels are for the most part a Japanese equivalent of reading Playboy for the articles.

Haruharuharuko
Mar 24, 2008

Yeah I lied; so what is the truth?

Gary, Kole I have something to get off my chest. I've been listening for around a year and a half, hell you two are the reason I went back and finished Dark Souls, But I cannot for the life of me not see you two as the real life versions of these two.

If it's been said before I'll shut up but goddamnit it makes all the goofy stuff you two do all the funnier.

Fake Edit: Rap intro every episode goddamn.

Adeline Weishaupt
Oct 16, 2013

by Lowtax
Now I have to ask, who's 21 and who's 24?

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Haruharuharuko
Mar 24, 2008

Yeah I lied; so what is the truth?

umalt posted:

Now I have to ask, who's 21 and who's 24?

Gary is 21 in my mind.

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