Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
Teikanmi
Dec 16, 2006

by R. Guyovich

drkeiscool posted:

Shamus posted part 2.

lol This loving guy

"I'm not going to pick apart the science of fallout"

"BUT WHERE DO THEY GET FOOD FROM??? MY HANDY HAS CONDENSERS"

Apparently this guy forgot he was playing a shoot a mans video game and not a thesis on living in a post nuclear society

Adbot
ADBOT LOVES YOU

Vincent Van Goatse
Nov 8, 2006

Enjoy every sandwich.

Smellrose

RBA Starblade posted:

I thought Fallout 2 was the only bad Fallout.

Shame on you.

Zzulu
May 15, 2009

(▰˘v˘▰)
Fallout 2 has such a lovely start to it. The rest of it is super good though

sout
Apr 24, 2014

MisterBibs posted:

If you're wondering how people in a 50s-inspired nuclear wastelander eats and breaths, and other :science: SCIENCE! :science: facts, repeat to yourself "It's just a game, I should really just relax."

EYEBOT ROLLCALL

Vincent Van Goatse
Nov 8, 2006

Enjoy every sandwich.

Smellrose
I must be the only person in the world not to mind the Temple of Trials.

frajaq
Jan 30, 2009

#acolyte GM of 2014


I always assumed that the random junk food still being edible 200 years later was because of stupidly powerful preservatives, since this is in the 'future' and all that.

Riot Bimbo
Dec 28, 2006


The temple of trials is basically the worst way to learn how to play isometric Fallout.

Also if you go in blind with a premade character or your own custom abortion instead of using God's chosen agi heavy gifted+small frame character, getting to the end is a huge chore even if you have a good idea of what to do.

Vapor Moon
Feb 24, 2010

Neato!
The Human Font
If you don't like the Temple of Trials just turn around and tell the guy you don't wanna do it.

Mordaedil
Oct 25, 2007

Oh wow, cool. Good job.
So?
Grimey Drawer

Flaky posted:

I just see 'critics' making the same dumbass observations about things they don't like again and again and proposing totally moronic solutions. I mean, criticise the games all you want, that's fine, we should all try to hold games to a high standard, and people clearly like the games and want to see them improve over time. But ultimately, if the criticism of the game is poorly reasoned, then that is going to be reflected by the mods put out by modders and by the developers in the next game who are going to presumably try to improve certain aspects of the game based on those criticisms. You want those criticisms to be well founded. I was merely being hyperbolic because it really is just a terribly thought through critique and really misses what the whole game and even series is about at a fundamental theoretical level. Like why are you even playing this game if all you want to do is farm or whatever?

Those things are being critiqued because they are questions every other Fallout game has done something to explain or show signs of improvement in, while Fallout 3 just doesn't bother to.

If you think it's a literal complaint like "if we don't see farms, the game is ruined forever", you really miss the point. It's about poking the gaming world with a stick, a thing Bethesda is being praised for creating every time, and seeing what holds up. And generally, Fallout 3 does fall short in these areas, where a narrative outside of the one stated directly at the player falls short in this one game.

To contrast, Oblivion and Skyrim both had farms, while Morrowind did not. The reason why it isn't a problem for Morrowind to lack farms (unless there's a mushroom farming facility I missed) is because the story of the game isn't about food shortage.

MisterBibs
Jul 17, 2010

dolla dolla
bill y'all
Fun Shoe

Mordaedil posted:

It's about poking the gaming world with a stick, a thing Bethesda is being praised for creating every time, and seeing what holds up.

That's just it, that sort of world-poking is completely immaterial, and shows someone looking for a problem where none exists.

Amount it matters that there's no farms or food-producing stuff in Fallout 3: zero point zero. The bombs dropped, everything is a wasteland, but humanity managed to survive. That's what matters, not where they get their food.

MisterBibs fucked around with this message at 10:13 on Jun 14, 2015

Crabtree
Oct 17, 2012

ARRRGH! Get that wallet out!
Everybody: Lowtax in a Pickle!
Pickle! Pickle! Pickle! Pickle!

Dinosaur Gum
It does, however, paint the wastelanders as surprisingly lazy and incompetent for being such resilient survivors without a few more ranches, hunting huts and farms spewed about that you'd see even in the New Vegas Wasteland. Thankfully, you can see some some functional bramin pins around Arefu when you fix Blood Ties, so they weren't completely Bethesda about showing some signs of life in the towns before they were wiped out by a random Albino Radscorpion. Whether or not they matter in Fallout 3's lack of a story isn't as important as all these little bits spewed across the map are what certain people look at in between the VAT pirouette ragdolls and loot in Fallout 3's big nothing of a narrative. It isn't the best argument to make, but that doesn't mean it can't be made if it was better articulated just because you don't give a poo poo about it.

frajaq posted:

I always assumed that the random junk food still being edible 200 years later was because of stupidly powerful preservatives, since this is in the 'future' and all that.

And I always assumed how fusion batteries and other electronics still worked was because of the Wasteland's miraculously long lasting radiation ironically gave us all the energy sources we could ever need without having to actually find and refine uranium. poo poo could easily be given even the simplest answers if Bethesda actually got someone to sit down and put it in somewhere besides loading screen text, but they're the same people that stick to the same godawful gamebryo engines year after year.

Mordaedil
Oct 25, 2007

Oh wow, cool. Good job.
So?
Grimey Drawer

MisterBibs posted:

That's just it, that sort of world-poking is completely immaterial, and shows someone looking for a problem where none exists.

Amount it matters that there's no farms or food-producing stuff in Fallout 3: zero point zero. The bombs dropped, everything is a wasteland, but humanity managed to survive. That's what matters, not where they get their food.

If that is how you feel, that's fine, but then you are not cut out for creating open world games, because for a lot of people, poking the scenery is what is important.

Selenephos
Jul 9, 2010

It's not like Fallout 1 had much in the way of answering what people ate or drank either. Well, besides human meat shipped to Bob in the Hub which was then shipped all over, seemingly but that begs the question of how did the meat get so well preserved during those journeys?

The answer of course, being that it's a goddamn video game you spergs.

Fallout 3 has problems where settlements stretch your disbelief, like intentionally building a town around an unexploded nuclear bomb and Little Lamplight in general, but the food argument is completely overblown. What do wastelanders eat? The eat meat, cave fungus and whatever they can scavenge out in the wastes from the various mutated wildlife.

Sankis
Mar 8, 2004

But I remember the fella who told me. Big lad. Arms as thick as oak trees, a stunning collection of scars, nice eye patch. A REAL therapist he was. Er wait. Maybe it was rapist?


Temple of Trials should have been an old church or something. The tribal motif in fallout 2 is my last favorite thing about it.

Other than that fallout 2 owns though.

I guess New Reno is a bit too over the top too.

drkeiscool
Aug 1, 2014
Soiled Meat

MisterBibs posted:

Amount it matters that there's no farms or food-producing stuff in Fallout 3: zero point zero. The bombs dropped, everything is a wasteland, but humanity managed to survive. That's what matters, not where they get their food.

But humanity needs food to survive? :confused:

edit: unless... unless you're not human.

... are you an alien, MisterBibs?

drkeiscool fucked around with this message at 11:50 on Jun 14, 2015

drkeiscool
Aug 1, 2014
Soiled Meat

Mr. Fortitude posted:

It's not like Fallout 1 had much in the way of answering what people ate or drank either.

Other than the multiple farms in multiple cities, and Water Merchants at the Hub, and the water pump in Necropolis...

Farm Frenzy
Jan 3, 2007

Cameron posted:

lol This loving guy

"I'm not going to pick apart the science of fallout"

"BUT WHERE DO THEY GET FOOD FROM??? MY HANDY HAS CONDENSERS"

Apparently this guy forgot he was playing a shoot a mans video game and not a thesis on living in a post nuclear society

There are three games in the fallout series where the primary focus and often only method of conflict resolution is 'shoot a mans' and only one of those is in the main series.

Selenephos
Jul 9, 2010

drkeiscool posted:

Other than the multiple farms in multiple cities, and Water Merchants at the Hub, and the water pump in Necropolis...

What farms were there in Junktown? The only possible explanation is that all food goods get imported and then sold at Killian's store.
Though my mind did slip when it came to water, somehow.

closeted republican
Sep 9, 2005
Is it really hard to believe that there were farms and the like offscreen?

Selenephos
Jul 9, 2010

closeted republican posted:

Is it really hard to believe that there were farms and the like offscreen?

So why does Fallout 1 get a pass for that yet Fallout 3 doesn't, despite Fallout 3 obviously being abstracted as far as size and distance between places in the wasteland go and the same goes for New Vegas where Primm is much further away from Vegas itself than is depicted in game?

That's why the whole argument about food and water is spergy as hell. It's a video game.

Farm Frenzy
Jan 3, 2007

Junktown doesn't have crops because its pretty much just a small fortified trading post/casino. You can tell that the developers devoted a tiny amount of effort to explaining the role it has in the early-postwar economy which is much more than you can really say for anywhere in FO3.

closeted republican
Sep 9, 2005

Mr. Fortitude posted:

So why does Fallout 1 get a pass for that yet Fallout 3 doesn't, despite Fallout 3 obviously being abstracted as far as size and distance between places in the wasteland go and the same goes for New Vegas where Primm is much further away from Vegas itself than is depicted in game?

That's why the whole argument about food and water is spergy as hell. It's a video game.

Yeah. Spergin' out about how a society would work in-game is stupid because there's going to be a very heavy amount of abstraction on the game world for the sake of an enjoyable game. Some games may choose to add things like farms for variety's sake, while others won't.

Raygereio
Nov 12, 2012

closeted republican posted:

Is it really hard to believe that there were farms and the like offscreen?
No. It's not. You can apply handwavium to all of FO3's story related problems if you want or even ignore them completely. But the point is that those problems are there.
It is just poo poo writing and setting design. The main plot's premise is that the wasteland needs clean water. But the actual settings seems to want to convince you that it doesn't. After all the wasteland seems to do be doing fine what with everyone having access to food & water.

Also everyone's level of suspension of disbelief they're willing to go to is different. If this stuff isn't a problem for you and you simply don't care. Then good for you. Honestly. I'm not going to look down on you for that. Just like I'm not going to look down on anyone who likes a movie I find to be brainless.
But sitting back and smugly calling anyone who wants think about a game's writing a sperg for wanting to think about a game's writing, is just you being an rear end in a top hat. Just saying.

Raygereio fucked around with this message at 12:18 on Jun 14, 2015

cargohills
Apr 18, 2014

The existence of farms isn't really part of the game's writing.

Also lol you're a sperg

Andrast
Apr 21, 2010


cargohills posted:

The existence of farms isn't really part of the game's writing.

Also lol you're a sperg

Yeah, the non-existence of farms is a much smaller problem than the writing being absolute poo poo.

cthulhoo
Jun 18, 2012

Andrast posted:

Yeah, the non-existence of farms is a much smaller problem than the writing being absolute poo poo.

it's a pinata of micro shitperiences

Shugojin
Sep 6, 2007

THE TAIL THAT BURNS TWICE AS BRIGHT...


ALL-PRO SEXMAN posted:

I must be the only person in the world not to mind the Temple of Trials.

It's pretty easy and short but it does scorn your feeble attempts to be a gun man.

It's laughable if you wanna do punchmans though.

Phlegmish
Jul 2, 2011



cthulhoo posted:

it's a pinata of micro shitperiences

A few years from now, people are going to talk about that Cream-of-Plenty post as a legitimate Todd Howard quote.

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!
The whole "what do they eat" thing is largely because of that Shandification Of Fallout video and it's pretty overblown imo; people in Fallout 3 eat by hunting animals (the natural food chain presumably beginning with stuff like cave fungus and those tufts of grass you see out in the wild) and scavenging pre-war food. It's correct that this wouldn't be enough to sustain a population, but then the population in Fallout 3 isn't being sustained, most people are drifters or cannibals, the few settlements are barely hanging on because they have access to clean water and shelter (there are raiders trying to tunnel into Megaton because that town has clean water and only lets a certain amount of people come in as a result, which is why the Big Town people can't just move there). This gives the Project Purity thing a significance I don't think is ever actually brought up in the game, because with pure water you could irrigate the wasteland.

Other Fallout games have farms and stuff because they're set in places which are livable to begin with.

Groovelord Neato
Dec 6, 2014


The town being built around an atom bomb is a reference to a film.

pmchem
Jan 22, 2010


Cream-of-Plenty posted:

In the initial stages of Oblivion, Todd Howard wanted to "bounce some ideas" off of somebody for a few storylines he was working on, but nobody was available (who wasn't already under NDA) except for Pete Hines, who is borderline illiterate--and Kirkbride had already left by this point in development. "I never trusted him [Michael Kirkbride, chief writer of Morrowind]," Hines remarked. "He always wanted to work by himself, and focus on parts of characters and settings that players shouldn't care about."

Howard and Hines proceeded to stay up all night writing what would become a staggering three-fifths of Oblivion's main quest and "pillar" quests (i.e. the Thieves, Mages, and Fighters guilds, and Daedric quests). "For the Daedric quests, a lot of the basic stuff was already there," Howard explained. "We ended up taking a lot of what happened in the equivalent Morrowind quests and...basically sort of 'mad libbing' it: Replacing this item with a different item, changing the name of an NPC...but fundamentally, they were the same things.

haha, source? Those guys were fired, right?

Delaio
Jul 14, 2012

Mr. Fortitude posted:

The answer of course, being that it's a goddamn video game you spergs.

sout
Apr 24, 2014

Woah, apparently Burke was removed from Japanese Fallout 3, therefore removing the quest that allows you to blow up Megaton.

CommissarMega
Nov 18, 2008

THUNDERDOME LOSER

Mordaedil posted:

If that is how you feel, that's fine, but then you are not cut out for creating open world games, because for a lot of people, poking the scenery is what is important.

:agreed: For me, the verisimilitude of a game's setting is as much a part of gameplay as the pew-pew is. Don't get me wrong, I'm replaying F3 right now and it's fun, but compared to the realized world of NV, it just doesn't compare. Odds are, once I'm done with my refresher run through F3 I'll probably restart New Vegas.

SRM
Jul 10, 2009

~*FeElIn' AweS0mE*~

sout posted:

Woah, apparently Burke was removed from Japanese Fallout 3, therefore removing the quest that allows you to blow up Megaton.
The Fat Man is also called the Nuka-Launcher or something like that. The reasons should be fairly obvious.

Bholder
Feb 26, 2013

Are you guys just looking for excuses to say "the writing is wrong"?

I mean if we are about to sperg how things make no sense, why not complain what Geckos eat? How can huge Scorpions and insects exist at all, because their bodies would not be able to hold together increased mass? How the gently caress are Securitrons considered good design, yes give the robot that's standing on a single tire a rocket launcher, it will NEVER topple over! Where the gently caress do people get electricity? Why are psychic powers considered canon?

ShadowMar
Mar 2, 2010

HERE IS A
GRAVEYARD
OF YOU!


Mordaedil posted:

If that is how you feel, that's fine, but then you are not cut out for creating open world games, because for a lot of people, poking the scenery is what is important.

no but if you care about anything at all that means you're a sperg because as a goon i can't understand basic concepts

Volkerball
Oct 15, 2009

by FactsAreUseless
fallout 3 came out 7 years ago fyi.

Minorkos
Feb 20, 2010

Flaky posted:

Bullet time, [...], etc are more bloat than improvements I find.

Are you serious? The bullet time actually makes the combat fun. Like, I would actively seek combat for the first time in Fallout: New Vegas after I started using it.

Watching This Machine cycle in slow motion owns

Adbot
ADBOT LOVES YOU

Anime Schoolgirl
Nov 28, 2002

MisterBibs posted:

If you're wondering how people in a 50s-inspired nuclear wastelander eats and breaths, and other :science: SCIENCE! :science: facts, repeat to yourself "It's just a game, I should really just relax."
Except the source series makes fun of that sentiment frequently, just showing that always went over your head.

ShadowMar posted:

no but if you care about anything at all that means you're a sperg because as a goon i can't understand basic concepts
like cognitive functions and "not blindly charging at enemy"

  • Locked thread