What's with the T-60B anyway? Looks like a rustier version of the T-45D.
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# ? Jun 16, 2015 21:25 |
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# ? May 11, 2024 09:23 |
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Looking forward to what looks like an awesome open world. Not looking forward to the shoehorning a name into dialog. Hello, -John-, you're looking good! (Excited Male) Save my family! Help us (monotone male, different voice actor entirely) John. (Excited Male) Please! My family is in there!
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# ? Jun 16, 2015 21:25 |
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SunAndSpring posted:What's with the T-60B anyway? Looks like a rustier version of the T-45D.
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# ? Jun 16, 2015 21:25 |
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Epic High Five posted:Orks confirmed? If painting the armor red doesn't increase movement speed I dunno what to say to bethesda
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# ? Jun 16, 2015 21:27 |
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It's going to be great because it already looks like a more polished version of new vegas. New vegas was good, why would they change the winning formula of a really successful video game? You nma types are hilarious to me. But it's ok because you don't have to buy it. haha wait a second of course you will
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# ? Jun 16, 2015 21:29 |
It looks like the paint requires "nuclear material" to make. I don't think it's just a plain paint job in-universe.
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# ? Jun 16, 2015 21:29 |
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I realize that walking around in a hulking piece of armour like that will already make you stand out and trying to move stealthily will be virtually impossible. But painting your armour bright red or yellow or pink makes me think youd become an even bigger target.
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# ? Jun 16, 2015 21:31 |
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It's kind of cool that an engine which is frequently described as being held together with duct tape and chicken wire now allows you to build weapons, houses, armor and technology out of bits of scrap you find. Like when the settlement that I build out of metal bits and toasters starts vibrating and then explodes and tosses pieces of itself everywhere, I'm going to be like "I knew I should have used the microwave!"
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# ? Jun 16, 2015 21:32 |
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I have one wish for Fallout 4: that when you get your weapons or inventory cleared by a scripted sequence it remembers hotkeys and equipment when the gear is returned.
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# ? Jun 16, 2015 21:33 |
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O Hanraha-hanrahan posted:I have one wish for Fallout 4: that when you get your weapons or inventory cleared by a scripted sequence it remembers hotkeys and equipment when the gear is returned.
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# ? Jun 16, 2015 21:34 |
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O Hanraha-hanrahan posted:I have one wish for Fallout 4: that when you get your weapons or inventory cleared by a scripted sequence it remembers hotkeys and equipment when the gear is returned. Yeah, that'd be good. I have a fighter in Skyrim who gets disarmed once in awhile and having to reactivate the drat hotkey every time
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# ? Jun 16, 2015 21:35 |
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Anime Schoolgirl posted:From other thread: I am amused that you can send your newly pregnant ladies right back to work. "Yeah get back to work on that nuclear power generator. That won't affect your baby at all."
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# ? Jun 16, 2015 21:35 |
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Bicyclops posted:It's kind of cool that an engine which is frequently described as being held together with duct tape and chicken wire now allows you to build weapons, houses, armor and technology out of bits of scrap you find. Like when the settlement that I build out of metal bits and toasters starts vibrating and then explodes and tosses pieces of itself everywhere, I'm going to be like "I knew I should have used the microwave!" Scavenge enough scrap and you can upgrade Gamebryo.
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# ? Jun 16, 2015 21:40 |
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SunAndSpring posted:Read the NMA review of Fallout 3, and it's surprisingly reasonable. Not sure what the reviewer is doing mingling with a bunch of retards who can't stop bragging about how superior they are to all the plebs who liked any of the games past the first, but I liked it. Yeah, this is a fair review. When I first played Fallout 3, having had no prior experience with Fallout before, I thought it was pretty neato - I knew jack poo poo about the lore, didn't think too deeply about things and in general found it enjoyable. In retrospect, I can see how the world sort of falls apart and having finally gotten around to playing Fallout 1 I can totally see how some nuance is lost, and how the themes and ideas from the original games were kind of poorly adopted (see Brotherhood of Steel). It is not a brilliant Fallout game. But it's fun if you have the right mindset. It sort of sucks that the community is so polarized though, the first 2 and most recent ones are fundamentally very different games I suppose. I should play Fallout 2 soon.
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# ? Jun 16, 2015 21:42 |
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O Hanraha-hanrahan posted:I have one wish for Fallout 4: that when you get your weapons or inventory cleared by a scripted sequence it remembers hotkeys and equipment when the gear is returned. bethesda please do this
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# ? Jun 16, 2015 21:44 |
Rodney-CK posted:Looking forward to what looks like an awesome open world. In Far Cry 4 you can choose to sit and enjoy crab Rangoon and not actually play the game, prompting the game to literally end within 15 minutes of the opening credits. In Fallout 4 you will be able to tell the Vault-Tec gangster to pound sand--you don't want peace of mind or a place for your family in his vault--prompting your family to get annihilated by nuclear Armageddon within ten minutes of building your clay-faced monster of a spouse. As the nuclear dust settles, you hear your character gurgle from beneath a pile of flaming debris; s/he holds their arms up to the camera and you discover that they have become a ghoul. Then you die.
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# ? Jun 16, 2015 21:44 |
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Also if the past tells us anything it only means that: Fallout 4 is gonna be an Excellent Game, then Bethesda lets Obsidian do something with it and we get an even better Fallout game! win-win for everyone!
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# ? Jun 16, 2015 21:46 |
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Bicyclops posted:It's kind of cool that an engine which is frequently described as being held together with duct tape and chicken wire now allows you to build weapons, houses, armor and technology out of bits of scrap you find. Like when the settlement that I build out of metal bits and toasters starts vibrating and then explodes and tosses pieces of itself everywhere, I'm going to be like "I knew I should have used the microwave!" If you load up your save game and your entire settlement doesn't explode, it's not a Bethesda game.
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# ? Jun 16, 2015 21:48 |
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Cojawfee posted:If you load up your save game and your entire settlement doesn't explode, it's not a Bethesda game. My dream of a bed of gems I can sleep on
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# ? Jun 16, 2015 21:50 |
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Epic High Five posted:Orks confirmed? Oh, the idea of roaming the wasteland in a killer can.....
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# ? Jun 16, 2015 21:50 |
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sout posted:It sort of sucks that the community is so polarized though, the first 2 and most recent ones are fundamentally very different games I suppose. I've always sort of felt like Fallout 3 was closer to a sequel to 2, and New Vegas a closer sequel to 1. 1 is a whole lot more serious and dark, 2 is looser and more fun. Before 3 was even a thing people used to be super-upset about how Fallout 2 was perverting the serious tone and lore of 1. But I think they're all pretty great so 4's gonna be fun as hell.
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# ? Jun 16, 2015 21:51 |
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Rodney-CK posted:Looking forward to what looks like an awesome open world. Yeah that totally happened when they demoed the feature. You are not very bright, are you?
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# ? Jun 16, 2015 22:09 |
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I'm gonna boycott this game if it doesn't let me gently caress those supermutants
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# ? Jun 16, 2015 22:12 |
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Is there a Fallout Shelter thread?
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# ? Jun 16, 2015 22:13 |
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You're just jealous because you guys don't have a first name that is (afaik) literally the most common name in The United States of America.
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# ? Jun 16, 2015 22:13 |
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Zzulu posted:I'm gonna boycott this game if it doesn't let me gently caress those supermutants Plot twist: your wife has survived but she's the prostitute ghoul from New Vegas.
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# ? Jun 16, 2015 22:15 |
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Wait, it's just the first name that the NPCs say? Not surname?
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# ? Jun 16, 2015 22:15 |
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sout posted:You're just jealous because you guys don't have a first name that is (afaik) literally the most common name in The United States of America. Hey! I have the most common name in the world and it's probably not going to be included
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# ? Jun 16, 2015 22:15 |
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frajaq posted:Wait, it's just the first name that the NPCs say? Not surname? That's a good point, because Todd Howard named himself just "Howard."
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# ? Jun 16, 2015 22:16 |
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I'm fairly certain that the only NPC that bothers with your name is your robot. edit: only basing this on the fact that making multiple voice actors/npcs say a thousand different names is a lot of loving work for very little benefit Minorkos fucked around with this message at 22:27 on Jun 16, 2015 |
# ? Jun 16, 2015 22:21 |
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Minorkos posted:I'm fairly certain that it the only NPC that bothers with your name is your robot. It'll probably be all over the place in the vault, and then after that intro sequence yeah I bet you're right.
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# ? Jun 16, 2015 22:23 |
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I used to work with a guy who's surname was Shepherd and it's sad that none of the rest of us would ever enjoy mass effect as much as him.
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# ? Jun 16, 2015 22:24 |
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CarlCX posted:I've always sort of felt like Fallout 3 was closer to a sequel to 2, and New Vegas a closer sequel to 1. 1 is a whole lot more serious and dark, 2 is looser and more fun. Before 3 was even a thing people used to be super-upset about how Fallout 2 was perverting the serious tone and lore of 1. I always saw it the other way around, wackiness aside. Fallout 1 and 3 have a lot of the same problems; the few settlements are almost totally disconnected and nothing you do at one really impacts the others. The combat is basic and the weapons are limited. The companions were an afterthought and have no bearing on anything that happens. And then, Fallout 2 and New Vegas have a lot of similar improvements; towns that actually interact in some way. The combat is still lovely, but adds things like ammo types and new weapons to keep it fresh. Companions actually matter and can do things in the plot. Judging by that metric, we can expect Fallout 4 to have the most in common with Fallout Tactics. Wolfsheim fucked around with this message at 22:32 on Jun 16, 2015 |
# ? Jun 16, 2015 22:28 |
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Wolfsheim posted:
My pacifist run will be letting my five super mutant companions with M2s mow everything down while I sardonically whine "No, stop, please. "
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# ? Jun 16, 2015 22:31 |
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More like it will have the most in common with Brotherhood of Steel.
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# ? Jun 16, 2015 22:35 |
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Wolfsheim posted:Judging by that metric, we can expect Fallout 4 to have the most in common with Fallout Tactics.
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# ? Jun 16, 2015 22:35 |
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Mesadoram posted:Fallout 4: aduhhhhhhh uhhhhh guhhhhh bllllbbbluhhh So are we taking bets on having the power armor early on, and having to slowly refurbish and upgrade it over the game, or having it available for limited periods through out the game gaining longer time in the seat, and more access as the game goes on?
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# ? Jun 16, 2015 22:42 |
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TheTrend posted:So are we taking bets on having the power armor early on, and having to slowly refurbish and upgrade it over the game, or having it available for limited periods through out the game gaining longer time in the seat, and more access as the game goes on? My guess is the first time you get it, it's like a mini-tutorial. during the course of the introduction, it breaks somehow, and you'll have to go find a way to repair it. I really hope it doesn't end up being some kind of dumb cooldown you use every 5 minutes or whatever. That doesn't really jive with the way these open-world style RPGs play.
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# ? Jun 16, 2015 22:46 |
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The name thing is cool to me because I distinctly remember discovering in Black & White that if you named your character with a normal name, it'd occasionally whisper that name in the night.
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# ? Jun 16, 2015 22:48 |
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# ? May 11, 2024 09:23 |
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Raygereio posted:Does that mean we'll be getting Fallout: Brotherhood of Steel for Fallout 5? I'm fairly certain that we, as a society, have decided that Brotherhood of Steel never actually happened.
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# ? Jun 16, 2015 22:49 |