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Every time someone refers to you as commander the prefix it with a very soft "Cobra" you can hear it if you listen. Bradford's last name is Bludd... just waiting for the eyepatch. Monolith Base, Helicarrier, it all adds up.
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# ? Jun 17, 2015 04:30 |
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# ? Jun 2, 2024 09:22 |
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...that would make Vahlen the Baroness.
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# ? Jun 17, 2015 04:50 |
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hooman posted:Every time someone refers to you as commander the prefix it with a very soft "Cobra" you can hear it if you listen. If X-COM 2's intro can be modded someone needs to do this https://www.youtube.com/watch?v=4Ah2I166f_U
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# ? Jun 17, 2015 04:52 |
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Vib Rib posted:Not really the game for that. This isn't some soul-searching "who are the REAL invaders" situation because it's them. They are the real invaders. They are the ones with giant 10 foot monsters and turrets to shoot civilians if they have protests and black vans that abduct people in the night and literal snake monsters that will eat you. Basically have the bad guys be cartoon villains and have XCOM be shady as gently caress themselves. Plenty of precedence. You'd happily outfit council members with high tech weapons, and didn't give a drat if shoot-downs occurred over occupied areas. You were simply the least bad of all possible options.
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# ? Jun 17, 2015 04:56 |
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Happy Noodle Boy posted:If X-COM 2's intro can be modded someone needs to do this Oh my god it fits so well.
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# ? Jun 17, 2015 05:02 |
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Beat the XCOM base assault with one loss, aside from those garbage rookies they give you. So many goddamn mechtoids and cyberdisks, gently caress me.
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# ? Jun 17, 2015 05:04 |
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Elderbean posted:Beat the XCOM base assault with one loss, aside from those garbage rookies they give you. So many goddamn mechtoids and cyberdisks, gently caress me. Hey, those security rookies are totally not garbage. One of mine killed a Mectoid and sectoid in a single turn. So, how sure are we that Beardman is Bradford? He lacks the wooly-pully and his voice is different, but most of the facial features are only dissimilar enough to potentially be updated-engine differences.
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# ? Jun 17, 2015 05:29 |
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20 years are a long and hard time. A man can change in that time. He can even learn to hate sweaters.
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# ? Jun 17, 2015 05:38 |
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Also, we don't need sweaters in a world where the aliens have initiated run away global warming, according to Jakey.
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# ? Jun 17, 2015 05:40 |
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Speedball posted:20 years are a long and hard time. A man can change in that time. He can even learn to hate sweaters. If Bradford has learned to hate sweaters, what the hell are we fighting for?
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# ? Jun 17, 2015 05:40 |
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Elderbean posted:Beat the XCOM base assault with one loss, aside from those garbage rookies they give you. So many goddamn mechtoids and cyberdisks, gently caress me. God drat, a full squad of colonels, that's a really late base assault.
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# ? Jun 17, 2015 05:42 |
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Bradford doesn't hate his sweater. He still has it. He's just sworn not to wear it again until Earth is free once more. The closing cinematic is him pulling it on and giving a victory speech.
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# ? Jun 17, 2015 05:45 |
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Talky posted:Bradford doesn't hate his sweater. He still has it. He's just sworn not to wear it again until Earth is free once more. fixed
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# ? Jun 17, 2015 05:51 |
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Night10194 posted:If Bradford has learned to hate sweaters, what the hell are we fighting for? The troops needed bandages and combat keffiyehs. What is one man's comfort weighed against a world's future?
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# ? Jun 17, 2015 06:11 |
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Broguts posted:fixed XCOM is the disorganized idealistic revolutionaries / freedom fighters / terrorists now. totally belongs.
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# ? Jun 17, 2015 06:14 |
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Phobophilia posted:God drat, a full squad of colonels, that's a really late base assault. Yeah, this is my first game. I had no idea. The mechtoids pissed me off the most because they would get boosted through psi after spawning in the fog of war. If I tried pressing forward to kill the sectoid commander I'd just get annihilated.
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# ? Jun 17, 2015 06:18 |
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Lmao at the e3 stand.
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# ? Jun 17, 2015 06:25 |
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So, I'm pretty sure I can tackle the first landed UFO in long war, the only pod remaining is the outsider pod, and I still have two rockets. Should I do it, or is there any bullshit that Long war will throw at me If I actually go trought with it?
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# ? Jun 17, 2015 06:39 |
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No extra bullshit, just make sure you can actually take out 5-6 Outsiders.
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# ? Jun 17, 2015 07:27 |
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If you can deploy both of those rockets in one turn, the Outsiders scatter mildly conveniently, and you don't in particular care about collateral damage you should be okay. Basically lol if you leave more than one (even potentially one) up, though. Hopefully the recovered resources are enough of a shot in the arm that one lost or month-plus tanked per Outsider who survives!
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# ? Jun 17, 2015 09:39 |
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What are outsiders supposed to be anyway? A projected form for psy aliens to lead through, so they don't need to put their fleshforms in harm's way?
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# ? Jun 17, 2015 10:22 |
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Outsiders are the security system on the communication system that is their shards.
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# ? Jun 17, 2015 10:40 |
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Phobophilia posted:What are outsiders supposed to be anyway? A projected form for psy aliens to lead through, so they don't need to put their fleshforms in harm's way? Mobile antennas with plasma rifles.
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# ? Jun 17, 2015 11:14 |
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that explains why long war gives them regenerate they're self-healing routers
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# ? Jun 17, 2015 12:29 |
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Elderbean posted:Beat the XCOM base assault with one loss, aside from those garbage rookies they give you. So many goddamn mechtoids and cyberdisks, gently caress me. I completed mine last night as well. At least 7 Mechtoids and 8 Disks. It was loving brutal. Lost plenty of redshirts and I was one turn from losing my top assault (critically wounded) but I managed to mop up the last few aliens when he was 1 turn from dying so I didn't lose anything from my A-team. I'm almost done with EXALT and have 3 Firestorms in the oven so after this month/early next month my air game will be set, EXALT will be loving dead, and I can focus on research/training up more troops so I can start collecting achievements / not get hosed by a code black.
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# ? Jun 17, 2015 12:41 |
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I can finally do the base assault. I have two Major MECs and a bunch of CPTs and LTs, but I'm waiting until one of my Squaddies is MECanized before I go in. Thinking three MECs, Heavy, Assault, and Medic Support. Just had my first MEC vs Mechtoid melee combat. Love the cinematic fight animation when my MEC smashed the evil little fucker.
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# ? Jun 17, 2015 12:54 |
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Elderbean posted:Beat the XCOM base assault with one loss, aside from those garbage rookies they give you. So many goddamn mechtoids and cyberdisks, gently caress me. I am not surprised the black guy proves to be the casualty. Way to keep with scifi tradition!
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# ? Jun 17, 2015 14:10 |
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Dunno I think it would be cool if you ended up working with EXALT as they basically realized they were idiots but are humanists first and foremost. Or something.
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# ? Jun 17, 2015 15:15 |
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EXALT stole 3 credits from me once and I murdered every single one of their members and benefactors so
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# ? Jun 17, 2015 15:18 |
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dyzzy posted:...what? How? The phrase "snake tits" has been coming up a lot for the last three weeks.
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# ? Jun 17, 2015 16:05 |
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The legacy of EXALT lives on thru the Advent Commander's scarf/cape/thing.
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# ? Jun 17, 2015 16:25 |
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EXALT did nothing wrong.
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# ? Jun 17, 2015 16:35 |
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This might be a bit random but one of the first mods I'm going to download is the one that allows your characters to pose mid battle as a free action.
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# ? Jun 17, 2015 16:37 |
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I just did my first EXALT mission and got my operative out safe and sound. Then in the debriefing screen it says she was KIA somehow. On the memorial her death is listed as being from "major trauma (unknown)." What?
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# ? Jun 17, 2015 16:41 |
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Talky posted:XCOM is the disorganized idealistic revolutionaries / freedom fighters / terrorists now. totally belongs. I thought MGS was the only game this year to have child soldiers.
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# ? Jun 17, 2015 16:45 |
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Drunk in Space posted:I just did my first EXALT mission and got my operative out safe and sound. Then in the debriefing screen it says she was KIA somehow. On the memorial her death is listed as being from "major trauma (unknown)." It's a bug once in a blue moon, unless you actually hosed up your evac. But I doubt you did, since it automatically pulls your operative out. Sorry man
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# ? Jun 17, 2015 16:55 |
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Drunk in Space posted:I just did my first EXALT mission and got my operative out safe and sound. Then in the debriefing screen it says she was KIA somehow. On the memorial her death is listed as being from "major trauma (unknown)." That's a bug that randomly occurs. Try reloading if you can and re-doing the last turn. That fixed it for me.
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# ? Jun 17, 2015 16:55 |
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The XCOM Twitter account just tweeted an exclusive screenshot. The last one wasjust a shot of the Viper enemy ensnaring a soldier, so I didn't expect much, but... ADVENT HAS MECS, GUYS, WE'RE hosed
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# ? Jun 17, 2015 17:10 |
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Viper-MECs are the final boss.
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# ? Jun 17, 2015 17:14 |
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# ? Jun 2, 2024 09:22 |
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Cleretic posted:The XCOM Twitter account just tweeted an exclusive screenshot. The last one wasjust a shot of the Viper enemy ensnaring a soldier, so I didn't expect much, but... You should see the E3 video, unless you're just not remembering that part.
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# ? Jun 17, 2015 17:14 |