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Join the Discord server New to FFXIV? Use a Recruit-A-Friend code and get fantastic prizes FINAL FANTASY XIV: HEAVENSWARD Available for PC, Mac and PS4 Official site: http://na.finalfantasyxiv.com/lodestone/ Account management: http://sqex.to/Msp Discord: Catgirl Bargains Offsite: Catgirl Bargains The Armoury System is FFXIV's character progression system. In this game, your class is determined by your equipped weapon, and you can change your weapon anywhere in the overworld; this includes crafting and gathering, which are their own classes, have their own abilities and gear, and even have special class-defining equipment at maximum level. You can level up every class to maximum level, and a selection of the skills you earn as you level up a class can be used on other classes ("cross-class skills"). See the ARMOURY SYSTEM section on the official website for more information on how this works. When a combat class reaches level 30, it has access to soul crystals, which turn your class into a job; they remove access to most cross-class skills, but in return grant ten job-exclusive skills that are well-suited to group content. Your job level is tied to the associated class's level; for example, Paladin is the job associated with Gladiator, so if your Gladiator level is 37, your Paladin level is also 37. The newly-added additional classes become available at a certain point in the main story and start at level 30 once unlocked. The Armoury Bonus grants a bonus to many sources of EXP for classes lower in level than your highest-level class. This makes up for the relative lack of quests for classes after your first. For more information on the specifics of each class and job, see the Skill Tree on XIVDB. Gladiators (GLA) use powerful sword and shield techniques to keep the attention of their enemies and survive blows that would devastate lesser beings. Gladiators act as tanks and disruptors, blinding, stunning, and disabling enemies while holding their attention with sword combos. Gladiators start in Ul'dah. Marauders (MRD) use axes to cleave a path through the enemy's front line and protect the more fragile members of the party. Marauders tank primarily by smashing their foes' faces in and bathing in their blood. By doing so, they restore their own HP. Instead of preventing a large amount of damage like gladiators, marauders react to incoming damage by refilling their large HP pools via weapon skills and abilities. Marauders start in Limsa Lominsa. Lancers (LNC) use all manner of two-handed pole arms to deal critical blows to their enemies. Lancers is a straightforward damage class, sacrificing defense for attack power to deal heavy damage, and fighting while moving around the target in order to gain access to combo bonuses. Lancers start in Gridania. Rather than traditional combos, Pugilists (PGL) utilize stance changes that give them flexibility in their combo chains. Pugilists abilities grant them increasing amounts of Greased Lightning, a buff that is the result of some of their weapon skills. Greased Lightning increases attack speed and damage while lowering the global cooldown, allowing Pugilists to unleash attacks faster than most classes. Pugilists start in Ul'dah. Archers (ARC) fire off arrows from afar, hindering their enemies and dealing damage from a safe distance. Archers have access to debuffing Weapon Skills and utility skills, like a group movement speed increase and a backstepping attack. Archers do not use melee-class combos, and instead rely on procs that enhance their shots. Archers start in Gridania. Rogues (ROG) use acrobatics, misdirection and potent poisons on their dual blades to efficiently take down enemies, as well as force them to cough up extra loot. Rogue can be unlocked in Limsa Lominsa. (Players must first complete the level 10 class quest for one of the initial battle classes to unlock Rogue.) Conjurers (CNJ) invoke elemental spirits of wind, stone and water to damage their enemies and protect their allies. Wind and earth are used mainly for offense, while the water element is used for defensive maneuvers and healing. As a primary healer they are obviously a welcome addition to any party, but a great Conjurer knows how to find the perfect balance of damage and healing. Conjurers begin in Gridania. Arcanists (ACN) summon their pet Carbuncle to aid them in combat. They boast a versatile toolkit, with DoTs, debuffs, and supporting spells. Arcanist is an extremely versatile class, and depending on your party makeup they can fulfill a number of roles. Arcanist is currently also the only class with two jobs. Arcanists start in Limsa Lominsa. Thaumaturges (THM) deal in the deadly elements of fire, ice and lightning to destroy their enemies from afar. To maximize their output, they need to balance their Astral Fire (increased damage and MP cost of spells) with Umbral Ice (increased MP regen, decreased damage). Thaumaturges also have great crowd control with the ability to inflict AoE sleep. Thaumaturges begin in Ul'dah. Jobs give classes new abilities that enhance their specialization at the cost of losing some cross-class abilities. Paladin (PLD) requires Gladiator 30 and Conjurer 15. Paladin gets abilities that enhance its damage mitigation and party support abilities. Warrior (WAR) requires Marauder 30 and Gladiator 15. Warriors get new ways to mitigate incoming damage, heal themselves and counter incoming attacks. Dragoon (DRG) requires Lancer 30 and Marauder 15. Dragoon receives additional jumps with various effects. Monk (MNK) requires Pugilist 30 and Lancer 15. Monk receives new combo opportunities and ways to manage their Greased Lightning. Bard (BRD) requires Archer 30 and Pugilist 15. Bard receives songs that can be played to support the party's effectiveness. Ninja (NIN) requires Rogue 30 and Pugilist 15. Ninja can now use mudra, combinations of which produce a variety of magical effects. Black Mage (BLM) requires Thaumaturge 30 and Archer 15. Black Mage recieves potent spells and abilities that increase its damage output. Summoner (SMN) requires Arcanist 30 and Thaumaturge 15. Summoner can now summon aspects of the primals, as well as channel the power of the dragon Bahamut. White Mage (WHM) requires Conjurer 30 and Arcanist 15. White Mages get more powerful heals, including heals over time. Scholar (SCH) requires Arcanist 30 and Conjurer 15. Scholar gets heals that apply an additional barrier effect. All of the additional jobs are only accessible once reaching Ishgard in the main story. Dark Knight (DRK) wields a greatsword and harnesses black magic to strike down foes and protect their allies. They must balance their MP consumption in order to maximize their effectiveness. Machinist (MCH) uses rifles and turrets to deal damage. They can load special ammunition and affix enhancing attachments to change the effects of their attacks, and their turrets can either be set to attack enemies or support allies within their range. Astrologian (AST) uses a "star globe" and a deck of tarot cards to heal allies. Cards drawn from the deck are used to enhance the party. Depending on their stance, they can either add healing over time or barriers to their basic heals. The Disciplines of the Land are the gathering classes:
The Disciplines of the Hand are the crafters of Eorzea:
In no particular order:
The Chairman fucked around with this message at 00:14 on May 30, 2017 |
# ? Jun 19, 2015 01:12 |
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# ? May 15, 2024 03:32 |
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PURCHASING AND SUBSCRIBING
BEFORE YOU BEGIN
STARTING OUT
FURTHER GAMEPLAY
The Chairman fucked around with this message at 13:10 on Mar 28, 2017 |
# ? Jun 19, 2015 01:12 |
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THE MAIN GOON GUILD DATA CENTER PRIMAL Excalibur Please Be Careful / Dragongod Knightkings / Third Party Tools (New instructions for February 2017) If you wish to be invited to PBC/DGKK/TPT, join the Discord and follow the instructions in the #welcome channel:
If you want to sponsor a friend, have them join the Discord server so that they can be manually assigned the correct role. They can then proceed from step 2. SQUARE-ENIX posted:During periods of high congestion, we may institute a temporary restriction on the creation of new characters. OTHER GROUPS DATA CENTER AETHER Balmung Don't ERP Here (linkshell): contact a member Cactuar Can't Hug Every Cat (linkshell): contact a member Midgardsormr Konaku: apply at The Goblet 1st Ward #7 (outside Ul'dah) Midgardsormr Stranded Goons (linkshell): contact a member DATA CENTER PRIMAL Exodus Principality of Zeon: apply at The Goblet 1st Ward #13 (outside Ul'dah) Hyperion Hyperigoon (linkshell): contact a member Leviathan Aggression: contact a Recruiter or apply at Mist 2nd Ward #15 (outside Limsa Lominsa) If you're in a group on another server that's looking for members, PM The Chairman The Chairman fucked around with this message at 01:44 on Mar 7, 2017 |
# ? Jun 19, 2015 01:12 |
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Hello friends, do you guys know if Fracture is a good skill to use?
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# ? Jun 19, 2015 01:19 |
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I am ready for video game.
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# ? Jun 19, 2015 01:21 |
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Belzac posted:Hello friends, do you guys know if Fracture is a good skill to use? Only if this is a good thread to troll.
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# ? Jun 19, 2015 01:21 |
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Please consult my handy checklist: Are you on a job that can you Fracture? If yes, continue: Do you like to deal damage? If yes, continue: Are you currently out of TP? If no, continue: gently caress it what am I a sperglord? Don't use Fracture anyway.
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# ? Jun 19, 2015 01:22 |
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Tried to login but can't, anything happening today? Kind of troubling, that there'd be downtime this close to Heavensward launch...
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# ? Jun 19, 2015 01:23 |
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Were you still planning on having a list of RAF codes, Chair?
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# ? Jun 19, 2015 01:23 |
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Post your catgirl
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# ? Jun 19, 2015 01:23 |
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Can't wait to level all my classes to 50 faster.
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# ? Jun 19, 2015 01:24 |
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Minrad posted:Tried to login but can't, anything happening today? Kind of troubling, that there'd be downtime this close to Heavensward launch... Scheduled maintenance.
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# ? Jun 19, 2015 01:25 |
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This is my male Hyur catgirl!
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# ? Jun 19, 2015 01:27 |
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Are there any sites with the new skill info that weren't taken down by turbohitler yoshiP?
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# ? Jun 19, 2015 01:27 |
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what the hell is a "sward" anyway
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# ? Jun 19, 2015 01:27 |
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Bertram Weatherby posted:Were you still planning on having a list of RAF codes, Chair? I'll have it up in a minute, I'm getting my own RAF code right now to start it out
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# ? Jun 19, 2015 01:27 |
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Cant wait to log in tomorrow and become a beautiful dragon/demon man. e: Leal posted:Post your catgirl Punchmans Evil Fluffy fucked around with this message at 01:33 on Jun 19, 2015 |
# ? Jun 19, 2015 01:28 |
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bhsman posted:Can't wait to level all my classes to 50 faster. is it sad that this is the thing i'm looking forward the most
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# ? Jun 19, 2015 01:30 |
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Been playing this game like crack. I started in 1.0 beta, lost my character file in the switch-over (no legacy chocobo or gobue mount for me), lapsed for a few years, just started playing a few months ago again. Summoner and Weaver at 50, MSQ finished, and no money to buy Heavensward. Kill me please.
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# ? Jun 19, 2015 01:31 |
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So how many instanced versions of the first Heavensward zone do you think we're gonna need to keep Excalibur from exploding? My money's on 5
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# ? Jun 19, 2015 01:32 |
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Leal posted:Post your catgirl Okay
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# ? Jun 19, 2015 01:32 |
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Nice it lets you install the expansion now. So what did I download this morning?
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# ? Jun 19, 2015 01:32 |
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Leal posted:Post your catgirl
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# ? Jun 19, 2015 01:34 |
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I am ready 2 party
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# ? Jun 19, 2015 01:34 |
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If you've got an RAF code, put it here. The link's also at the top of the OP.
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# ? Jun 19, 2015 01:37 |
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SiliconX posted:Nice it lets you install the expansion now. So what did I download this morning? The thing that lets people without the expansion see all the dragon ladies running around
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# ? Jun 19, 2015 01:38 |
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Here's my potato. So much hype!
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# ? Jun 19, 2015 01:38 |
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Am I doing this right
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# ? Jun 19, 2015 01:38 |
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When the servers come back up, I'll be ready.
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# ? Jun 19, 2015 01:41 |
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catteman
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# ? Jun 19, 2015 01:45 |
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Oh good heavens, my face has been blown away.
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# ? Jun 19, 2015 01:46 |
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I can't wait to come back and learn all of the stuff, this is gonna be great.
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# ? Jun 19, 2015 01:46 |
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i'mr eady to game
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# ? Jun 19, 2015 01:51 |
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I am going to immediately jump into dungeons on a DRK after getting a new haircut and spend exactly zero time learning the new abilities. Whatever happens, happens.
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# ? Jun 19, 2015 01:52 |
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Gonna spam leves and level warrior til my eyes bleed~ EDIT: Oh yeah, catgirls are bad have a hyur Bulk Slabhead fucked around with this message at 01:57 on Jun 19, 2015 |
# ? Jun 19, 2015 01:53 |
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BLM is kill. Time to play SMN.
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# ? Jun 19, 2015 01:55 |
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Fantasia is all ready for me to log in. Now for the wait to actually log in.
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# ? Jun 19, 2015 01:55 |
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Boogaleeboo posted:I am going to immediately jump into dungeons on a DRK after getting a new haircut and spend exactly zero time learning the new abilities. Whatever happens, happens. This has probably been answered a thousand times, but will the new jobs be given all of their abilities like BAM! FIGURE IT OUT! Or will they find a way to teach you how to use a couple at a time before they send you out into the world?
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# ? Jun 19, 2015 01:57 |
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Jay Rust posted:This has probably been answered a thousand times, but will the new jobs be given all of their abilities like BAM! FIGURE IT OUT! Or will they find a way to teach you how to use a couple at a time before they send you out into the world? It's looking like you'll get all the 1-30 ones at once. They haven't said anything about any kind of tutorial quests as far as I know.
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# ? Jun 19, 2015 01:59 |
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# ? May 15, 2024 03:32 |
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Tarranon posted:i'mr eady to game
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# ? Jun 19, 2015 01:59 |