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please for the love of Talos, get a video of this
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# ? Jun 25, 2015 08:27 |
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# ? Jun 1, 2024 05:27 |
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iirc that means Alduin has won and is pulling in new dragons from every point in time including their own past. ALMSIVI protect us
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# ? Jun 25, 2015 09:01 |
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ANIME IS BLOOD posted:please for the love of Talos, get a video of this Logistically impossible. It is too processor intensive, crashes my recording software when the game soft locks. Just imagine Drakengard Ending C and you'll have the right idea. t+0:00:01 e. Fun fact, the prtscr button becomes unresponsive at t+0:00:03. BattleCattle fucked around with this message at 09:29 on Jun 25, 2015 |
# ? Jun 25, 2015 09:26 |
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BattleCattle posted:I have deadly dragons installed. I autosaved while riding an elder dragon with the dragonborn DLC's bend will shout. I loaded the save and was being attacked by no less than twelve enemy dragons. While amazing and awesome beyond words, my computer unfortunately cannot handle it. Soft locks after about 20 seconds. Not sure what to do: on one hand, I could load a slightly earlier save. On the other, I kinda wanna fight a dozen dragons at the same time without my computer dying. This reads like a note you'd find on a skeleton at the dead-end of some cave
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# ? Jun 25, 2015 12:54 |
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CHIM!!
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# ? Jun 25, 2015 13:05 |
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If they were skeleton dragons this would make for a
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# ? Jun 25, 2015 14:20 |
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So I have to say, although this pack put 30 gigs of textures in my MO folder and my FPS can dip as low as 25 in places, some parts of this game now look way better. Which is bad, because now I'm thinking about a 980ti over my 970.
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# ? Jun 25, 2015 14:36 |
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BattleCattle posted:I have deadly dragons installed. I autosaved while riding an elder dragon with the dragonborn DLC's bend will shout. I loaded the save and was being attacked by no less than twelve enemy dragons. While amazing and awesome beyond words, my computer unfortunately cannot handle it. Soft locks after about 20 seconds. Not sure what to do: on one hand, I could load a slightly earlier save. On the other, I kinda wanna fight a dozen dragons at the same time without my computer dying. Post your load order so I can do the same thing
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# ? Jun 25, 2015 14:57 |
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Amazing. How do you install Boris' particle patch with Mod Organizer? It says it can't because there's no game files on the top level. I was able to get it to work by moving the "flame atronach" esp to the top level... But that's kind of a juryrigged solution by someone who doesn't know what they're doing so I thought I'd check to make sure it's not screwing anything up... Especially since I don't even know how to tell it's working. It looks easy enough to install manually, you just copy a bunch of textures and meshes over, but I figured doing it through MO would make it easier to remove if anything went wrong.
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# ? Jun 25, 2015 15:18 |
Mazz posted:So I have to say, although this pack put 30 gigs of textures in my MO folder and my FPS can dip as low as 25 in places, some parts of this game now look way better. ...how many pixels do you need, really? I make due with about 10% of that amount.
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# ? Jun 25, 2015 15:59 |
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Tender Bender posted:Amazing. MO just always assumes data. In the mo box that says no gamedata on top level you expand the folder and drag the textures, meshes, or whatever folders would typically install under the data folder to the top(data) folder of mo. Then it should say "looks good."
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# ? Jun 25, 2015 16:04 |
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scamtank posted:...how many pixels do you need, really? I make due with about 10% of that amount. I agree it's way too many in reality, but it's just the entirety of Skyrim Revisited. I'm not tight on HD space or anything and I wanted to see how it compares since the guy actually put it together well with compatibility patches and such. I have to say though, it looks good as hell. Like everything together gives the game noticeably more feeling. And to be honest, I'm looking for a reason to get a 980ti Mazz fucked around with this message at 16:26 on Jun 25, 2015 |
# ? Jun 25, 2015 16:22 |
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WMazz posted:I agree it's way too many in reality, but it's just the entirety of Skyrim Revisited. I'm not tight on HD space or anything and I wanted to see how it compares since the guy actually put it together well with compatibility patches and such. Wait for Pascal and HBM2.
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# ? Jun 25, 2015 18:51 |
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GunnerJ posted:Post your load order so I can do the same thing I think I figured out why this is happening. First, keep in mind that my computer's processor may very well be a potato. I cannot use widescreen resolutions at all, and the only way I can get a decent framerate in vanilla is to run at 800x600 and turn off grass entirely. It is terrible. Combine that with my multitude of script-heavy mods like CoT, Frostfall, iNeed, Deadly Dragons, and some spells from Apocalypse, and the game script can seem overburdened at times. Sometimes, things will simply stop functioning without warning or noticeable symptoms, and will sort of "catch up" upon loading a save: Placing camping supplies, activating switches, summoning weapons (particularly ethereal arrows and a modified ward spell that gives you a bound shield), trapping souls, etc all happen at the same time upon loading a save. What I think happened is, the game script became overburdened with all the things SKSE was doing. Upon loading, SKSE told the game "He needs a dragon", since it had been a really long time since the last assault: I'd configured it to happen every three days with 12 hour variable. It'd been six days, iirc. Anyway, from frame to frame, the game consulted SKSE, which told the game "He needs a dragon". Naturally, the base game would happily spawn a new dragon every time it checked the "dragons?" variable, and skse replied with "yes". The problem in this situation would arise when SKSE didn't remember why a dragon was meant to be there, and didn't have a reason to change its mind on the matter. Result? Dragons. To replicate this, I'd imagine you'd have to start with a lower end computer, burden it with script, and get insanely goddamn lucky with regards to the game forgetting to change exactly the right variable. To fix it, simply start the game without SKSE, save, quit, and load the save with SKSE. I have finished farting dragons. Ivarstead is still lousy with dragons, but that's now a different, and slightly more manageable problem. Danaru posted:If they were skeleton dragons this would make for a Because the RNG of the deadly dragons mod was called every time a new dragon spawned, the concentration of dragon types in the mob was effectively random. I don't remember if there were any spooky dragons, but there were certainly nether dragons, elder dragons, blood dragons, serpentine dragons, the works. BattleCattle fucked around with this message at 19:41 on Jun 25, 2015 |
# ? Jun 25, 2015 19:34 |
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I've had some similar issues but in a very very mild way (semi-low-end computer running way too many script-heavy mods here, too) where I'll load a save, almost immediately crash, then repeat that several times until finally 2 or 3 dragons will appear. Once they're gone/dead everything stabilizes until the next time I get a dragon attack backed up. Same thing sometimes happens with vampires but less often, but it has resulted in a pretty big swarm of vampires where 2 or 3 attack parties spawned on top of each other a few times, and once where the vampires never showed up at all and my game was super unstable until I left the area completely. I ended up removing Deadly Dragons because it got to the point where a dragon appearing would almost invariably result in a CTD and I could barely get through any fights with them without crashing multiple times. Pulling it out probably didn't help the stability of this house of cards my current game has become but I can deal with what I have now easier than what it was doing with it running. I've also had the same issues sometimes with things getting backed up like you mention, mostly with Hunterborn where I'll reload a save and suddenly skin 3 wolves that aren't there anymore but nowhere near to that extent and one reload usually fixes it. I cleaned a bunch of dust out of my computer and haven't had quite as many of those issues lately though
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# ? Jun 25, 2015 20:03 |
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BattleCattle posted:What I think happened is, the game script became overburdened with all the things SKSE was doing. If running the game without SKSE solved the problem, it's because said script relied on SKSE's functionality and couldn't run properly. Sorry to jump at you like this. But there was a lot of "OMG SKSE is scary and will blow up my computer"-nonsense back in the early days of Skyrim modding.
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# ? Jun 25, 2015 20:49 |
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BattleCattle posted:I have deadly dragons installed. I autosaved while riding an elder dragon with the dragonborn DLC's bend will shout. I loaded the save and was being attacked by no less than twelve enemy dragons. While amazing and awesome beyond words, my computer unfortunately cannot handle it. Soft locks after about 20 seconds. Not sure what to do: on one hand, I could load a slightly earlier save. On the other, I kinda wanna fight a dozen dragons at the same time without my computer dying. Saint Sputnik posted:This reads like a note you'd find on a skeleton at the dead-end of some cave This absolutely needs to be a mod in which a book is introduced into the game that has this exact post scribbled into it. When you read said book, the dragon farting begins.
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# ? Jun 25, 2015 21:30 |
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Raygereio posted:No. SKSE did not cause this. Your problem was a script from Deadly Dragons - or whatever other mod you have that affects spawning of dragons - going all wonky (if not due to incompetent scripting from a modder, then possibly because you overburdened your game with too many script-heavy mods). Yep, didn't word that correctly. Sorry, bub. Siets posted:
It should be at the end of a cave, with like 20 static dragon skeletons clipping through the walls, like the mine level in Demon's Souls. BattleCattle fucked around with this message at 01:18 on Jun 26, 2015 |
# ? Jun 26, 2015 01:15 |
Mazz posted:Skyrim Revisited You mentioned this name and it got me to Google it and now I've got an extra 40 mods in my order. gently caress you, you're personally responsible.
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# ? Jun 26, 2015 01:29 |
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scamtank posted:You mentioned this name and it got me to Google it and now I've got an extra 40 mods in my order. gently caress you, you're personally responsible. You'll love to know that while I was loving around with settings BitDefender flagged all my MO .ini files due to "code injection" (I guess a MO related cli.exe opened? I don't know how) and basically deleted them, by the time I figured out what the gently caress just happened the load order was trashed. This by itself wasn't a big deal (can recover the order from saves/WB), but all the textures were in the wrong folder order now and there was basically no way to fix them properly other then redoing every single install because modders name their folders DROPS and such instead of the loving mod names. I'm not really even mad though because I feel like I can improve upon a lot of stuff in that pack, like for instance how he left out the real good weather style mods that work with Vividian just fine. I can probably also get by with less then 30 gigs of textures. Mazz fucked around with this message at 01:54 on Jun 26, 2015 |
# ? Jun 26, 2015 01:49 |
I didn't even mean that there's stuff that doesn't need replacing, it's that 4096x4096 is just plain overkill for almost anything you can think of. You can get by with a quarter of that, maybe 2K if you're really sticking your eyeballs into super detailed things.
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# ? Jun 26, 2015 01:57 |
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Really Simple Blackjack is pretty solid and fun! http://www.nexusmods.com/skyrim/mods/67050/ It's a nice touch that it uses the names of NPCs actually in the tavern as the other players at the table. I might like to design some new cards for the guy though, not really digging the Magic: The Gathering style Skyrim critters Also just added Loot and Degradation to my load order and it seems OK so far. Any known issues I'm gonna have? I had to set the breakage chance down after I lost two armor pieces in the same fight with some goblins, and hadn't turned on notifications so I was confused why some scrap metal appeared in my inventory till I zoomed out to third person and noticed my hat was gone.
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# ? Jun 26, 2015 02:39 |
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scamtank posted:I didn't even mean that there's stuff that doesn't need replacing, it's that 4096x4096 is just plain overkill for almost anything you can think of. You can get by with a quarter of that, maybe 2K if you're really sticking your eyeballs into super detailed things. Man, I got a new video card and can't even load aMidianBorn textures at 2k without unacceptable framerate loss in this 4 year old game, what the heck are people running.
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# ? Jun 26, 2015 03:20 |
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GunnerJ posted:Man, I got a new video card and can't even load aMidianBorn textures at 2k without unacceptable framerate loss in this 4 year old game, what the heck are people running. what kind of crap card do you have and what do you consider unacceptable?
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# ? Jun 26, 2015 04:11 |
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Got bored and tried creating a Satyr. Sad part? I had to go to Lover's Lab to get the hooves and then try to remove all the naughty bits. This means whenever I take off armor I see goat cock and it makes me sad. I wish I knew how to model poo poo so I could remove it but for now I just downloaded an underwear mod and that seems to work. Fucks up the texture a bit but that's fine because let's be honest you'll hardly ever see your character without armor really. Eyes were pretty easy. Apparently goat eyes work just fine when replacing player eye textures so that was neat. I also downloaded a "be a bard" mod and go around playing the flute so I can sleep at inns for free while I play and people tip me, it's fun.
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# ? Jun 26, 2015 05:14 |
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Gyshall posted:what kind of crap card do you have and what do you consider unacceptable? http://www.newegg.com/Product/Product.aspx?Item=N82E16814161466 I don't have any hard numbers about unacceptability, though. Like, I actually kept notes (lol Skyrim modding) on FPS with different mods but then I went and reformatted and lost them all. I think regularly stuttering and dipping below 40 FPS outside Whiterun was something I wanted to avoid, maybe that is too optimistic.
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# ? Jun 26, 2015 05:58 |
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Red Mundus posted:I see goat cock and it makes me sad Man, mod threads have the best permutations of words
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# ? Jun 26, 2015 07:17 |
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Skyrim Modding/Troubleshooting: I see goat cock and it makes me sad.
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# ? Jun 26, 2015 12:17 |
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I gotta see that goat cock.
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# ? Jun 26, 2015 14:40 |
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Does the goat cock mod work with SPERG?
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# ? Jun 26, 2015 15:36 |
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Is there a CBBE version of the goat cock?
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# ? Jun 26, 2015 15:48 |
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I thought I did everything right with regards to liming my perk points with Skyrim Community Uncapper. Yet, Upon resetting my perks in SPERG I still have 6 points at level 7. Did I do this wrong?code:
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# ? Jun 26, 2015 16:47 |
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If you're installing with MO SPERG sometimes has issues with installing the Dawnguard/Dragonborn support and the Uncapper INI, I'd check to make sure you don't have a SPERG folder in your SPERG mod folder (if that makes sense.)
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# ? Jun 26, 2015 17:30 |
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Mr.Grit posted:MO just always assumes data. In the mo box that says no gamedata on top level you expand the folder and drag the textures, meshes, or whatever folders would typically install under the data folder to the top(data) folder of mo. Then it should say "looks good." That did it, thanks! Now I could use some help with DynDOLOD... I followed this guide pretty precisely, but when I generate the trees at Step 1, it only generates meshes, not textures, and when I go to test it in-game I get a message saying DynDOLOD was unable to access the data. Any reason this particular problem might be happening? Tender Bender fucked around with this message at 17:49 on Jun 26, 2015 |
# ? Jun 26, 2015 17:44 |
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You're probably missing the tree LOD billboards for whatever mod you're using. You need to download them on the DynDOLOD page
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# ? Jun 26, 2015 18:03 |
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Gyshall posted:If you're installing with MO SPERG sometimes has issues with installing the Dawnguard/Dragonborn support and the Uncapper INI, I'd check to make sure you don't have a SPERG folder in your SPERG mod folder (if that makes sense.) Um, no. It doesn't, I'm afraid. The SPERG folder only contains the Interface, Override, readme, SKSE, and source folders. I made sure the SPERG-DG and SPERG-DB folders were in the plugins list, but that didn't fix the problem.
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# ? Jun 27, 2015 00:31 |
Man, I'm pleased with these new mods. So pleased that I'm going to post about them. Skyrim Coin Replacer Redux turns draugr and dwemer dosh from gold Septims into Haralds (neat silver doubloons, $3 apiece) and Dumacs (ebony slugs with that centurion face on it, $5). They're so pure that 75-coin piles can be melted down into their basic metals, in comparison to the 600 septim VioLens unfucks the kill cams. Unlike Dance of Death, the occasional camera hiccups are rare. It works great, the tweak menu is just a bonus. EASIER LOCKPICKING - Without Cheating - Nordic Retexture is really stupidly labeled like some cheat, but it's a nice retexture of the lovely smudgy lock with neat nordic flourishes. The good bit is that unlike Lockpicking Interface Redone, it doesn't make you wait 4 seconds for the lock model to load every time you activate a chest or gently caress up the texture on the Hearthfire house locks. The name comes from how it adds distinct scratches and dings along the edge so you can eyeball where exactly on the 180° the lockpick is sitting without actually putting in an actual dial. Real Shelter is one of those mods that you'd imagine would collapse farting under the weight of its own Papyrus, but it somehow doesn't. It's much more rewarding to find cover in Frostfall when the blinding rain or blown snow actually stays outside the ruined tower.
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# ? Jun 27, 2015 01:09 |
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scamtank posted:Man, I'm pleased with these new mods. So pleased that I'm going to post about them. This sounds cool but I'd imagine it runs up against the limited money supply of vendors in a hurry.
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# ? Jun 27, 2015 01:53 |
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GunnerJ posted:This sounds cool but I'd imagine it runs up against the limited money supply of vendors in a hurry. Mod needs a banker vendor who only buys or sells those coins with huge reserves.
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# ? Jun 27, 2015 01:59 |
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# ? Jun 1, 2024 05:27 |
I don't have the leveled lists handy right now, but it seems that they spawn far less often in pockets and urns than the standard money does. After a tour of the Reach that included some straggler draugr and maybe one Nordic ruin among the Forsworn camps, I only had something like 15 haralds to pawn off at Arnleif & Sons.
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# ? Jun 27, 2015 02:00 |