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It's being compared to WMH, but I think it looks more like a bad version of Wrath of Kings.
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# ? Jun 30, 2015 15:50 |
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# ? Jun 7, 2024 11:04 |
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Yeah that's what I think as well, the simple unit based selection, the focus on synergy between units of the same faction e: but then wrath of kings is obviously targeted as a simpler version of warmahordes
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# ? Jun 30, 2015 15:52 |
Seriously though measuring from the model is the laziest solution to the issue of clumsily turning their game of ranked infantry into a skirmish system.
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# ? Jun 30, 2015 16:13 |
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Yeah well with these rules I need to see their units before I say anything. The writing is attrocious. I do not mean dusty... pregnant with story and mysteries lengthy, but composed of nothing but buzzword salad. Thats... worrisome. Half the appeal of fantasy to me was it's creepy setting full of mystery and people struggling in dark shadows. It's the dirt in the cracks that brings life to the generic Setting. I need to see more effort in the setting before I get on board here. The rules are simple and seem janky. Since all we have is skeleton rules my impression is not super enthusiastic. I guess when a company is trying to reboot a failing game it's important to only release the boring bad parts first? It's not like the rules could be put up for free online. Having an advertisement to buy more models at the start of the rules, when giant model bloat helped kill the last edition is like making drinking jokes at the funeral of *insert tragic celebrity death*. It just comes off as awful in a 4 page rules packet. I feel confident saying magic rules killed fantasy for a LOT of people. They look to still be there. That's worrisome. The prospect of a new avalanche of magic lores on individual cards doesn't sound like a good system.
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# ? Jun 30, 2015 16:18 |
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Radish posted:Seriously though measuring from the model is the laziest solution to the issue of clumsily turning their game of ranked infantry into a skirmish system. Just had a thought, I wonder if you measure to the same point for deployment too?..
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# ? Jun 30, 2015 16:19 |
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enri posted:Just had a thought, I wonder if you measure to the same point for deployment too?.. I turn my dwarf with his 12" codpiece spear 90° on the deployment line and looks like I charge you first turn! Here comes the Scruntlust!
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# ? Jun 30, 2015 16:22 |
enri posted:Just had a thought, I wonder if you measure to the same point for deployment too?.. I look forward to the creative ways people will break this system.
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# ? Jun 30, 2015 16:25 |
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This is all extremely confusing.
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# ? Jun 30, 2015 16:30 |
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Phoon posted:e: but then wrath of kings is obviously targeted as a simpler version of warmahordes Oh, definitely, and I don't think that's a mark against WoK. There's definitely a niche for it, since lots of people dislike the kind of Rube-Goldberg machinations you get there or in Malifaux. But WoK's rules are definitely written to facilitate fast play. I'm seeing a lot of needless time-sinks in AoS; Places where you stop doing a thing, roll and resolve some dice, then continue doing the thing. Spell casting involves rolling two dice, then waiting for your opponent to roll two dice, and then resolving the spell (which almost certainly will involve more dice.) That's really weird design if your goal is a quick, light skirmish game.
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# ? Jun 30, 2015 16:51 |
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Otiose posted:How about other games like Pokémon or role-playing games? (Who can remember them, now?). Who can remember them, now? Who can remember them, now?
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# ? Jun 30, 2015 16:56 |
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God can we quit posting scrunts for like ten seconds?
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# ? Jun 30, 2015 16:58 |
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new mantic slogan: our elves are still called elves
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# ? Jun 30, 2015 17:37 |
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GW Death Pool 2014-2015: As long as you've got your elf, that's the main... oh
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# ? Jun 30, 2015 17:44 |
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Phoon posted:
I usually don't mind mantic models (there orcs are pretty sick for example) but they make probably the ugliest elves I've ever seen.
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# ? Jun 30, 2015 18:32 |
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there's nothing more marmite than the mantic elves
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# ? Jun 30, 2015 18:40 |
Fsmhunk posted:I usually don't mind mantic models (there orcs are pretty sick for example) but they make probably the ugliest elves I've ever seen. Privateer Press (used to at least) gave them a run for their money.
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# ? Jun 30, 2015 18:45 |
Oruuks.
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# ? Jun 30, 2015 19:37 |
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I still love the fact that GWs response to getting burned by having other producers provide their players models they themselves refused to produce in a timely manner is to go back and spell everything like they just fell down a flight of stairs. Everyone goes on and on about their customer service, but this seems like a response that would be used to explain to a class how NOT to do customer service. Also not great for PR/sales. Congratulations on making it impossible for some random kid doing a web search for Orcs or Elves to find your product! counterspin fucked around with this message at 19:52 on Jun 30, 2015 |
# ? Jun 30, 2015 19:48 |
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Gw is trying awfully hard to burn their fantasy line to the ground. There were like 60 new posts in Fantasy between now and lunch. At this rate this thread feels barren and empty with the minor blips of negativity.
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# ? Jun 30, 2015 20:13 |
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It looks worse than we ever could have imagined. It's almost beautiful, in how purely it distills GW.
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# ? Jun 30, 2015 20:35 |
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Somehow I feel like they'll have their trademarked obfuscation of all mechanics and rules in there somehow. Like, it can't be a GW game unless there's a dozen varieties of first strike
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# ? Jun 30, 2015 20:39 |
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Chill la Chill posted:Somehow I feel like they'll have their trademarked obfuscation of all mechanics and rules in there somehow. Like, it can't be a GW game unless there's a dozen varieties of first strike don't worry because instead of having a constant 12-20 rules regarding psychology, etc. spread across all units, it now looks like each unit is going to have its own individualized rules that are minorly different from one another. in typical GW fashion, they've somehow decided to almost do the right thing by slimming down the rules to 4 pages, but then massively poo poo themselves by adding hundreds of individualized rules. i mean they've leaked like 4 of the warscrolls and there's an average of 2 unique rules on each.
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# ? Jun 30, 2015 20:43 |
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You know how we joked that the End Times were GW's warning shot that 'no, seriously, you don't want us advancing plot lines'? I think the Age of Sigmar rules are the same, but for 'No, seriously, you don't want us to write any new systems.'
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# ? Jun 30, 2015 20:45 |
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Night10194 posted:You know how we joked that the End Times were GW's warning shot that 'no, seriously, you don't want us advancing plot lines'? I think the Age of Sigmar rules are the same, but for 'No, seriously, you don't want us to write any new systems.' In the past I've half-jokingly compared it to economic conservatives trying to destroy public services' ability to function so they can have an excuse to privatize everything, but more and more it feels as though that is literally, unironically it
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# ? Jun 30, 2015 20:50 |
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I would have thought that GW would know that if they want to set one of their IPs on fire in a dumpster and urinate on the ashes then they can do that without having to prove anything to anyone first, but that would presume a semblance of rationality that I'm no longer sure is the case.
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# ? Jun 30, 2015 20:55 |
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JerryLee posted:I would have thought that GW would know that if they want to set one of their IPs on fire in a dumpster and urinate on the ashes then they can do that without having to prove anything to anyone first, but that would presume a semblance of rationality that I'm no longer sure is the case. I think Business Gorilla is right and this is the new CEO's baby that no-one can tell him should never have been.
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# ? Jun 30, 2015 20:56 |
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It feels like they considered Dreadfleet to be an excellent starting point for their rules moving forward.
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# ? Jun 30, 2015 20:57 |
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Night10194 posted:I think Business Gorilla is right and this is the new CEO's baby that no-one can tell him should never have been. I remember a statement from him that was something along the lines of him wanting to get the hobby accessible to 13-year-old kids like he was when he became attracted to it, and I could honestly see a really stripped-down, size-flexible army building scheme as being an attempt to do that. The thing is though that even with that as your design document, what we're seeing of these rules is such an incredible, incredible clusterfuck. I'm certain there are ways to design a reasonably balanced and fun skirmish game without points as such, for example. GW just will not, absolutely will not lift a finger to do that.
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# ? Jun 30, 2015 21:03 |
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The odd thing is conceptually, you can see Games Workshop trying to create a new system that is similar to other, more modern systems both in rules and models. That's not *terrible* by itself. On the other hand, they completely tore down an established game system with a completely different scale to do it, and are still pricing their models well above the rest of the market.
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# ? Jun 30, 2015 21:11 |
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JerryLee posted:I'm certain there are ways to design a reasonably balanced and fun skirmish game without points as such, for example. GW just will not, absolutely will not lift a finger to do that. Also serious question do they actually call things "psychology rules" or are they all BATTLESHOCK rules now? I mean I did read that, right. It feels like a fever dream. Battleshock I mean. Well it stands out as the naked clown miming midway through the fever dream, but you know what I mean.
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# ? Jun 30, 2015 21:13 |
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JerryLee posted:I would have thought that GW would know that if they want to set one of their IPs on fire in a dumpster and urinate on the ashes then they can do that without having to prove anything to anyone first, but that would presume a semblance of rationality that I'm no longer sure is the case. GW is the WWE of miniature wargaming. We just need Tom Kirby to show up at
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# ? Jun 30, 2015 21:27 |
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Spiderdrake posted:isn't it really loving easy? Like, you have set unit categories (hq, elite, mass, warmachine, donkeys, etc) and then have pre-set game tiers with options for each tier? It doesn't seem hard to make a streamlined set up at all. In fact I thought people introduced this run of rumors with something like that? you could do this but gw's philosophy isnt "if we get good rules people will want to buy multiple lists", its "we need to sell as much poo poo as humanly possible so make the rules around that"
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# ? Jun 30, 2015 21:29 |
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Gaze on these rule-like objects of wonder
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# ? Jun 30, 2015 21:35 |
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Ogors
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# ? Jun 30, 2015 21:42 |
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Ogors, jerry
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# ? Jun 30, 2015 21:42 |
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OGORS!!!!
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# ? Jun 30, 2015 21:42 |
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'Purest Sigmarite'.
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# ? Jun 30, 2015 21:43 |
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blood warriors are the loving best poo poo
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# ? Jun 30, 2015 21:44 |
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Night10194 posted:'Purest Sigmarite'.
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# ? Jun 30, 2015 21:48 |
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# ? Jun 7, 2024 11:04 |
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The Chaos dudes are basically just Khorne Bezerkers, so it's going to be cool for 40k guys to buy those up and use them I guess?
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# ? Jun 30, 2015 21:50 |