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Colonization and exploration works again.
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# ? Jul 1, 2015 17:28 |
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# ? May 10, 2024 02:02 |
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This patch (barring bugs) and common sense in general seem really good. Ive started playing again after a 1 year breakand its amazing how much more fleshed out eu4 is right now. I can still remember the complaints when eu4 just launched that it had less features then eu3
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# ? Jul 1, 2015 17:38 |
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Last Emperor posted:Any thoughts on the beta patch at the moment now the colonisation/reformed bug has been fixed? I'd probably hop on it, there don't seem to be any other major bugs that have cropped up relative to the live version, and the beta includes a ton of bug fixes. Probably the biggest changes are buffs in AT from sieges, up to 1.0/year AT from maintaining forts, and the change to development cost calculation. You get +1 Diplomat at King rank gov't and +1 leader at Emperor which is a nice quality of life improvement and once again makes Aristocratic ideas pretty terrible. Bunch of new NI sets. A few map changes, Tuscany is now Florence (Tuscany is a formable monarchy) and a couple of the other Italian minors now have more varied colors. Sudtirol/Trent is now Venetian culture. Ternate and Tidore (the Moluccan islands) each get +3 goods produced to help them start out.
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# ? Jul 1, 2015 17:39 |
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Biggest change for me is the fact that the size of combat morale on the map got doubled and is much more useable now
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# ? Jul 1, 2015 17:43 |
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Pellisworth posted:I'd probably hop on it, there don't seem to be any other major bugs that have cropped up relative to the live version, and the beta includes a ton of bug fixes. Is it less awful to play a non-European than at release?
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# ? Jul 1, 2015 17:52 |
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Isn't Trent linguistically German, even today? Was it Italian back then?
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# ? Jul 1, 2015 17:54 |
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What's the trick to retaining the Imperial throne (as Austria)? I find it's an uphill battle to get even a single elector to back me.
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# ? Jul 1, 2015 17:54 |
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Jackson Taus posted:How are you doing this, are you vassalizing electors or are you bribing them somehow? Which electors did you vassalize? I restarted until I got my dynasty onto the Bohemian throne, then I vassalized Mainz and the Palatinate (who lost territory in a war).
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# ? Jul 1, 2015 17:56 |
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Deutsch Nozzle posted:What's the trick to retaining the Imperial throne (as Austria)? I find it's an uphill battle to get even a single elector to back me.
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# ? Jul 1, 2015 18:04 |
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Can the Holy Roman Emperor declare war on member states?
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# ? Jul 1, 2015 18:09 |
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Back To 99 posted:Can the Holy Roman Emperor declare war on member states? Yes.
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# ? Jul 1, 2015 18:10 |
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Alliances and royal marriage help a lot. Always be improving relations you have a spare diplomat for a reason. Legitimacy helps so dont tank it. Watch your diplo rep annexing vassals early hurts before you get your bonuses to it. Be careful when you pass reforms as it tanks authority, doing it with a 70 year old ruler and tight election is not a good plan. Also watch your ae and oe. First few are hardest then you should basically be perma emporer.
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# ? Jul 1, 2015 18:23 |
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What the gently caress. Playing a Najd game. Declared war on Hejaz, we are at war. In the middle of the war they ally with the ottomans who join the war. I guess they joined because it's a defensive war, but how did they ally with the ottomans when they were already at war? Ottomans are my friends as well, they don't hate me or anything.
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# ? Jul 1, 2015 18:35 |
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I played another Kongo game all the way to 1530 before realizing it was weird that the Europeans still hadn't reached western Africa You'd think I would have noticed when I started colonizing. Time to start over I suppose. Elman fucked around with this message at 19:11 on Jul 1, 2015 |
# ? Jul 1, 2015 18:45 |
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Just ruined my Revolutionary France game due to hubris. I had it all planned out on how I was going to dominate Europe and spread the revolution, then the time came to take Italy by declaring war on Milan, which would bring in Spain without her normal allies, those wars had usually gone okay in the past and now I was more confident then ever having well over 200,000 soldiers and super high morale, however due to my confidence I did not look to closely on the armed forces of all of Milan's allies and then it turns out that they can grab something like 400,000+ soldiers out of their rear end and that the king of Bohemia is a god on the battlefield and everything turns into a loving disaster as they all pile into the opening battle in the Alps like its a loving clown car. gently caress me so hard. Trigger bankruptcy, due to my complete unwillingness to give into their demands and hope that I can still force it to a standstill by sending my armies to knock some of the secondary participants out of the war, then the war ends and the revolution is over and it's all for nothing. Guess I'll just have to take another go at it, because I really want to do this thing with making revolutionary client states everywhere and dismantle the HRE and get the better than Napoleon achievement ((( https://youtu.be/hKOQno7OYuI?t=11s Randarkman fucked around with this message at 19:11 on Jul 1, 2015 |
# ? Jul 1, 2015 19:08 |
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I've been playing as the Aztecs for the first time and I wanted to say that the Doom mechanic and Mesoamerica in general are really fun. It's a whole different paradigm and it promotes a fun style of gameplay. Good job Pdox.
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# ? Jul 1, 2015 19:13 |
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Trying to afford three colonists as Ternate is a bit tricky. I just noticed that if you zoom in as far as you can on Australia you can spot a few kangaroos. Incidentally my one colony on the island/continent has a slight penalty to its trade good price because "protestants don't eat fish". Poil fucked around with this message at 19:29 on Jul 1, 2015 |
# ? Jul 1, 2015 19:21 |
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Looks like you need one up-to-date, fully maintained fort for every 50 development to max out your 1 AT/year
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# ? Jul 1, 2015 19:44 |
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Pellisworth posted:Looks like you need one up-to-date, fully maintained fort for every 50 development to max out your 1 AT/year Poil posted:Trying to afford three colonists as Ternate is a bit tricky. Poil posted:I just noticed that if you zoom in as far as you can on Australia you can spot a few kangaroos. Incidentally my one colony on the island/continent has a slight penalty to its trade good price because "protestants don't eat fish".
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# ? Jul 1, 2015 19:52 |
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Tsyni posted:What the gently caress. Playing a Najd game. Declared war on Hejaz, we are at war. In the middle of the war they ally with the ottomans who join the war. I guess they joined because it's a defensive war, but how did they ally with the ottomans when they were already at war? Ottomans are my friends as well, they don't hate me or anything. You can still ally when you didn't declare the war. The penalty is -1000 for offensive wars
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# ? Jul 1, 2015 20:09 |
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I just auto discovered some land. Western Africa and almost the whole South America out of nowhere. Weird. Bort Bortles posted:There are also some crocodiles I thought.
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# ? Jul 1, 2015 20:19 |
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GreyjoyBastard posted:Is it less awful to play a non-European than at release? Yeah. They still have the increased tech costs but they no longer get penalties to monarch points and the units have been rebalanced to be competitive at tech parity.
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# ? Jul 1, 2015 20:28 |
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Do we know when 1.13 is going live (out of beta)?
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# ? Jul 1, 2015 20:32 |
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alcaras posted:Do we know when 1.13 is going live (out of beta)? Should be at least several weeks, because that's when Wiz said he'd add localizations for other languages.
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# ? Jul 1, 2015 20:33 |
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Back To 99 posted:Should be at least several weeks, because that's when Wiz said he'd add localizations for other languages.
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# ? Jul 1, 2015 20:44 |
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Bort Bortles posted:He said that the beta patch is a beta patch because the whole office will be on vacation like...the whole month of July. Socialism
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# ? Jul 1, 2015 20:48 |
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Back To 99 posted:Socialism
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# ? Jul 1, 2015 20:53 |
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Thoughts on idea choices for a Dutch minor --> Netherlands campaign? Trying to figure out how early to take exploration.
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# ? Jul 1, 2015 20:59 |
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Pellisworth posted:Looks like you need one up-to-date, fully maintained fort for every 50 development to max out your 1 AT/year Hah was literally about to ask if anyone's figured the formula out. Sounds about right, and will make it so that you have to actively build forts if you're not playing in Europe to keep that AT bonus rather than just passively getting it for essentially free. 20 forts for a 1,000 dev empire seems perfectly acceptable, although it might end up being a bit of a mess if you're playing as a European power.
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# ? Jul 1, 2015 21:01 |
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Bort Bortles posted:He said that the beta patch is a beta patch because the whole office will be on vacation like...the whole month of July. o.O So I guess I should just play on 1.13 beta? Is that better/more stable/less buggy than 1.12 live?
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# ? Jul 1, 2015 21:14 |
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Donald Duck posted:You can still ally when you didn't declare the war. The penalty is -1000 for offensive wars Except for when you're attacked by a coalition. Then you still get a -1000 penalty to allying. Speaking of coalitions, how much AE on average does it take for someone to join a coalition against you? As Florence I got too ambitious and took out Siena when I still had a little bit of AE and got jumped by everyone. It was still a decent trade off for me because even though the coalition made me release Sardinia I still kept Siena which is way better but I'd still rather avoid big coalitions.
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# ? Jul 1, 2015 21:19 |
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Trujillo posted:Except for when you're attacked by a coalition. Then you still get a -1000 penalty to allying. 30 AE before the AI will start to consider joining coalitions. If you hover over AE in the peace deal whether or not someone will consider joining a coalition.
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# ? Jul 1, 2015 21:26 |
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So apparently France can rival the Papal State at the start of the game
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# ? Jul 1, 2015 21:28 |
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Just vassalized Dagbon and Benin in 5 years, looks like I'm doing oka--
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# ? Jul 1, 2015 21:29 |
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The AI really needs to be better at knowing when it's beat (or when it's won). I've been dragged into far too many wars that just drag on forever for no real reason because the AI for some reason has no interest in just taking it's wargoal and going home. The AI fights every war like it's all or nothing, which can be super frustrating. My Flanders game was hosed up pretty bad because I was called into a defensive/coalition war with my ally AI France, who then not only lost but insisted on losing badly. Instead of ending the war when it was obviously lost and making sane concessions, France just kept going until it was collapsing in on itself, handing the enemy a 100% warscore victory and releasing a bunch of my hard earned territory. If you're not a co-belligerent in a war, it shouldn't be that hard/costly to peace out. The AI should be a bit more keen on getting you out of the war so it can focus on it's objectives than extracting as many punishing concessions as possible at every turn. I mean those kind of grinding, gently caress everyone over total wars can and should happen -- but not every war, especially not in the early game.
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# ? Jul 1, 2015 21:41 |
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Yeah the AI is a little retarded. It's loving infuriating that it's easier to peace out of most wars on day 1 than it is after fighting (and winning!) a few battles because then all those WE STILL GOT EM BOSS modifiers kick in.
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# ? Jul 1, 2015 22:03 |
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alcaras posted:o.O
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# ? Jul 1, 2015 22:05 |
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Elman posted:Just vassalized Dagbon and Benin in 5 years, looks like I'm doing oka-- Thanks for reminding me I haven't played Songhai for a while, they're next after Hamburg!
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# ? Jul 1, 2015 22:17 |
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Persia has good trade goods and now I have too much money. Is trade supposed to go from Aden to Zanzibar and not the other way?
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# ? Jul 1, 2015 22:22 |
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# ? May 10, 2024 02:02 |
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Frontspac posted:The AI really needs to be better at knowing when it's beat (or when it's won). I've been dragged into far too many wars that just drag on forever for no real reason because the AI for some reason has no interest in just taking it's wargoal and going home. The AI fights every war like it's all or nothing, which can be super frustrating. My Flanders game was hosed up pretty bad because I was called into a defensive/coalition war with my ally AI France, who then not only lost but insisted on losing badly. Instead of ending the war when it was obviously lost and making sane concessions, France just kept going until it was collapsing in on itself, handing the enemy a 100% warscore victory and releasing a bunch of my hard earned territory. If you're not a co-belligerent in a war, it shouldn't be that hard/costly to peace out. The AI should be a bit more keen on getting you out of the war so it can focus on it's objectives than extracting as many punishing concessions as possible at every turn. This, honestly, is my biggest long standing complaint with the game.
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# ? Jul 1, 2015 22:27 |