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Heroic Yoshimitsu posted:Maybe I should just go through all the tablet dungeons then? The problem is, to get to them you'd have to do Fork Tower which I wouldn't wish on my worst enemy with that team. I'd almost say to murder the mobs in the Ruins part of the Rift - you're looking at roughly 350 XP a person per mob except for the Grenades, plus you have the healing pot in Mirage Stuck In Time to keep going with.
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# ? Jul 7, 2015 23:59 |
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# ? May 24, 2024 04:06 |
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What's a good way to blind party members in world three without magic access? I want to be able to buff up my zerkers with !Sing before going to Neo Exdeath, but without Blind they'll probably just weedwhacker him before they reach MAXIMUM POWER. Also does Omniscient cast reset in response to non magic used on the party or is it just himself? I'm playing the NA GBA version, if that affects anything.
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# ? Jul 8, 2015 00:01 |
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Kyrosiris posted:The problem is, to get to them you'd have to do Fork Tower which I wouldn't wish on my worst enemy with that team. That's a good point, the ruins might be better than the castle. Less exp, but safer and with a healing pot nearby. Edit: Like Clockwork posted:What's a good way to blind party members in world three without magic access? I want to be able to buff up my zerkers with !Sing before going to Neo Exdeath, but without Blind they'll probably just weedwhacker him before they reach MAXIMUM POWER. Necrophobe, the last boss before Exdeath, casts Flash. Orukats (the freaky eye monsters in the cave section of the rift) can do that as well. And Omniscient only counters abilities that are actually used on him, in every version. Samuel Clemens fucked around with this message at 00:05 on Jul 8, 2015 |
# ? Jul 8, 2015 00:01 |
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That might be my best bet, then.
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# ? Jul 8, 2015 00:01 |
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Best thing to do with a Samurai is to experiment a little and find a place where you can reliably one-shot whole random battles with !Iainuki. Getting a little less EXP per battle would be worthwhile if you're finishing them in a single action. (note to self: experiment with this next time I have a samurai available.)
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# ? Jul 8, 2015 00:02 |
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Kyrosiris posted:And loving vivisect anyone that uses the Fight command - probably not the best for three zerks and their ronin buddy. Yeah, but Berserkers can't be confused. I'd figure that between shields and abilities/mantles they probably wouldn't have much of an issue with them. The only one I wouldn't be sure about is Takedown, since I don't know if you can evade/block that. Then again, I've never tried to grind them for EXP either. And yeah, I'd say that grinding near the Mirage Pot is probably better. Nothing should be a huge issue and you can replenish everything between battles.
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# ? Jul 8, 2015 00:02 |
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Samuel Clemens posted:I wouldn't recommend it, Fork Tower would be an absolute nightmare with this team. I really think the castle is the best place to grind, as long as you run away from the Iron Giants. Every other place either gives mediocre rewards, has enemies with lots of evasion, or enemies that counter normal attacks. Grind there!
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# ? Jul 8, 2015 00:04 |
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I think Iron Giants are vulnerable to instant death so you might have some luck with Death Sickles and/or Iainuki.
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# ? Jul 8, 2015 00:05 |
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Stratavarius posted:The only one I wouldn't be sure about is Takedown, since I don't know if you can evade/block that. Negatory. quote:SPECIALTY: Swing Down poo poo even goes through Blink/Mirage Vest and does a cool 1300 damage. Nihilarian posted:I think Iron Giants are vulnerable to instant death so you might have some luck with Death Sickles and/or Iainuki. True, but then you have to contend with their 90% Magical Evasion (weapon procs are still subject to this).
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# ? Jul 8, 2015 00:05 |
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Stratavarius posted:Yeah, but Berserkers can't be confused. I'd figure that between shields and abilities/mantles they probably wouldn't have much of an issue with them. The only one I wouldn't be sure about is Takedown, since I don't know if you can evade/block that. Not only is Takedown unblockable, but I'm pretty sure it ignores defense as well. Fighting Iron Giants with Berserkers is a good way to get killed.
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# ? Jul 8, 2015 00:07 |
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The only convenient way to grind on Iron Giants is with Odin. Ignore those things if you don't have a summoner.
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# ? Jul 8, 2015 00:08 |
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Mystic Knights can do it as well with Break Blade. Of course, most teams with either a Mystic Knight or a Summoner don't need to grind in the first place.
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# ? Jul 8, 2015 00:09 |
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Man, I had hoped level 50 would be high enough for my team to beat Neo Exdeath, but it's not even close. I'll have to do A LOT of grinding to beat it, and it sounds like there's no quick and easy way to do so.
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# ? Jul 8, 2015 00:17 |
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Mikl posted:Already got it, thanks for the advice though! Make sure you get the rare steal from the snake ladies (lamina?) in the earth crystal dungeon. If you roll dancer you really want that helmet.
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# ? Jul 8, 2015 01:21 |
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Beat FF5 for the first time with this run! Bartz got Ranger, Reina a Dancer, Krile the Summoner, and Faris was my Blue Mage. Overall this party was really fun, and also pretty easy. I ended up beating Neo Exdeath at level 40. I did not attempt Omega or Shinryu. A couple random thoughts from my run: Ranger was a lifesaver! I had no direct healing spells (that I knew of) until I could Tempting Tango and get White Wind at the end of World 2. I relied on Nightingale for healing a lot. Sshot was a pretty drat great source of damage, especially after I got Yoichi's bow. Also, a surprising number of bosses are susceptible to that insta-kill bow. It always seemed to work at the best times. Dancer was simultaneously amazing, and infuriating. My plan was to max a Chicken Knife, grab a rainbow dress, and Sword Dance my way to victory. Which worked well, but I swear Reina loved to Mystery Waltz more than anything. Tempting Tango was of course a great combo to have with the Blue Mage. Summoner is flat out my new favorite class. Boosted Syldra is probably my favorite spell ever. I almost didn't get Phoenix, but decided to just for completionist sake. Little did I know that Phoenix was going to save my rear end. Carbunkle, and Golem are both amazing. Blue Mage is great. White Wind is cheap, and very effective. Faris became my de facto healer in world 3 since she almost always had the highest HP, and enemies seemed to miss her. I'm not sure why I always skipped over Blue Mage in normal runs. Neo-Exdeath wasn't too bad. I had 15 or 16 elixers going in, but only 3 phoenix downs. Algamest only killed Krile once, and she saved my rear end multiple times with a combination of elixers, the gold hairpin, and Phoenix afterwards. I'm very anxious to try jump into a new run, maybe something a little more challenging this time.
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# ? Jul 8, 2015 01:24 |
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Heroic Yoshimitsu posted:Man, I had hoped level 50 would be high enough for my team to beat Neo Exdeath, but it's not even close. I'll have to do A LOT of grinding to beat it, and it sounds like there's no quick and easy way to do so. My 3 berserkers and a dancer did it at level 50, but it involved the use of ribbons to completely negate grand cross and abuse some save states, but really the non-berserker just acted as an elixirbot and the did magic lamp at the right time.
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# ? Jul 8, 2015 01:51 |
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Asiina posted:My 3 berserkers and a dancer did it at level 50, but it involved the use of ribbons to completely negate grand cross and abuse some save states, but really the non-berserker just acted as an elixirbot and the did magic lamp at the right time. Samurai can't wear a ribbon though, which is a big problem.
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# ? Jul 8, 2015 02:12 |
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Heroic Yoshimitsu posted:Samurai can't wear a ribbon though, which is a big problem. how much is zeninage doing? and are you on the snes version? if you are, there's a way to underflow anyone other than lenna's magic with a thornlet so they do 2-3k damage with the gaia hammer
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# ? Jul 8, 2015 02:26 |
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It is doing 4500 to each piece per toss, and I'm playing the gba version.
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# ? Jul 8, 2015 02:27 |
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Heroic Yoshimitsu posted:It is doing 4500 to each piece per toss, and I'm playing the gba version. Maybe steal aegis shields for everyone?
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# ? Jul 8, 2015 02:28 |
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Shwqa posted:Maybe steal aegis shields for everyone? With the thief's knife? Wouldn't that take a really long time to do?
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# ? Jul 8, 2015 02:33 |
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Heroic Yoshimitsu posted:With the thief's knife? Wouldn't that take a really long time to do? It's fairly outside odds (about 0.6% per swipe), but it can't hurt to try. Might get lucky.
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# ? Jul 8, 2015 02:40 |
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And another #fartz rolls past the finish line, with a triple crown in hand. Glad this run is done. Most battles were just a matter of autoattacking through, not running so I could get more EXP. I actually used the Berserk passive for the first time in this run because it boosted attack power and meant I didn't need to hold down A in randoms. I didn't even bother to remove it for half of the bosses in world 3. Gargoyles, Wendigo? Azulmagia, Catastrophe? Feh, I figured it out. We just need to him them really hard. Beastmaster cheeses both superbosses so might as get them too. Beastmaster and Monk mostly served as healbots versus Neo-Exdeath. HP+30% made it fairly straightforward and I won on the first try. (Not counting the emulator crashing on the first-first run. "zeroth" run if you will.) Second run as another #regchaos will be starting once this gets verified.
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# ? Jul 8, 2015 02:40 |
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Heroic Yoshimitsu posted:With the thief's knife? Wouldn't that take a really long time to do? yeah, that'd be dismal. imo you should be looking at this as a samurai solo challenge. thanks to some real unfriendly bugs with the gba version the berserkers just aren't going to be able to contribute against neo unless you get lucky (there's two dummy targets in there that the zerkers can hit instead of neo, so their damage is spotty at best), so your samurai's the most important dude you've got. sulla was able to clear his samurai solo challenge at level 57, so worst case scenario you could kill the berserkers to increase the sam's exp gains and find somewhere you can one-shot most of the monsters with iainuki and grind up a few more levels. that sounds pretty tedious, though. the way i'd do the fight is to load up your sam with the masamune to get the first action, give him the best non bone mail armor you've got (unless you've got enough hp to survive a bone mail almagest with a healthy buffer, which you might), the aegis shield, and a set of hermes sandals. give the berserkers whatever, although give whoever has the highest innate magic (i forget if it's krile or lenna) the gaia hammer and any gear you've got that boosts magic. as far as the battle goes, use your masamune turn to swap to the main gauche (you won't be physically attacking with the sam and you need to mitigate damage as much as possible) and use magic lamp odin to immediately kill the magic part. once that's done you're going to need ~11 zeninage to kill the other parts, minus whatever damage the zerkers do. the gaia hammer zerker should go off at least once or twice so that'll help a little (guessing 1000-1500 on everything per earthquake) and it's possible the lunkheads might do a bit of damage on their own before they die. priority 1 is keeping the samurai alive, priority two is throwing money. you might have to gain a couple levels but that's imo the best shot you've got e: i'm a big dummy and forgot about tree death. same strategy but you're not going to get a guaranteed first turn on neo from the masamune, switch to the main gauche and kill the magic piece with your first real action on neo Fungah! fucked around with this message at 02:53 on Jul 8, 2015 |
# ? Jul 8, 2015 02:45 |
My 4th job is Samurai. My first run was Black Mage / Red Mage / Ranger / Samurai. This one is Monk / Red Mage / Bard / Samurai. So similar, yet so very different. (Run is slowing down a bit though because I ended up joining in the challenge run thread.)
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# ? Jul 8, 2015 03:09 |
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I started another random run. So far I got Monk and White Mage. Barehanded White Mage any good? EDIT: yes. Yes they are. D_W fucked around with this message at 04:17 on Jul 8, 2015 |
# ? Jul 8, 2015 04:11 |
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Another win, this time with blue/black/samurai/thief. I didn't do much in the way of grinding so I beat neo at lvl 27 which made him a little difficult even with such a strong crew as my level wasn't high enough for throwing money away to do much damage and I had to have mighty guard up to survive Algamest.
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# ? Jul 8, 2015 04:33 |
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Run #2 Started a Chaos run. Wind crystal unlocked Geomancer, Water unlocked Samurai. Neither of those jobs are available to me right now, so I'm stuck with four Freelancers for a little while longer. But, hey! They can equip anything!! .. except for Abilities, because I don't have any.
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# ? Jul 8, 2015 04:35 |
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Re:Chaos run started, and the wind crystal gives me... Blue Mage. I am so okay with this.
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# ? Jul 8, 2015 04:42 |
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So between Brave Blade, Mk, and now Beastmaster. I figured I could plan for a triple crown first playthrough, double minimum. But then i realized I don't have any lightning magic. As in, I bought thunder and thundara, but they aren't in my magic menu under black or magic sword. Is this a feature of Mobile, or a bug? I'd like to know before I continue.
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# ? Jul 8, 2015 04:42 |
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Is the Fartz pledge still going? Because Fahtz clutched it with the Rune Axe, but I wasn't sure if the pledge was maxed or only applied to first time players.
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# ? Jul 8, 2015 04:46 |
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Ha! My 3rd job is Black Mage. So I got Monk/White/Black this run. Lemme guess my 4th will be Red Mage or Knight. At least I can break all the rods now.
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# ? Jul 8, 2015 04:54 |
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D_W posted:I started another random run. So far I got Monk and White Mage. Barehanded White Mage any good? Barehanded passes on Monk strength and the Monk fist damage formula, so it tears apart the first world and then becomes basically a stat stick to staple sharp pointy weapons onto after that.
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# ? Jul 8, 2015 05:07 |
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Jueg01 posted:Is the Fartz pledge still going? Because Fahtz clutched it with the Rune Axe, but I wasn't sure if the pledge was maxed or only applied to first time players. It was only the first 50 , and that quota filled up fast. (Mine was too late for it even.)
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# ? Jul 8, 2015 05:08 |
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KataraniSword posted:Barehanded passes on Monk strength and the Monk fist damage formula, so it tears apart the first world and then becomes basically a stat stick to staple sharp pointy weapons onto after that. Man, if I had any artistic ability, I would totally draw monk Fartz with some knives literally stapled to his hands. Possibly with angry white mage Faris smacking him with the healing staff.
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# ? Jul 8, 2015 05:13 |
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First run done! Easy jobs but it's been years since I played FFV so I'm happy about it.
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# ? Jul 8, 2015 07:05 |
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Kyrosiris posted:
I am a fan of your methods but feel they may be improved upon under certain conditions.
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# ? Jul 8, 2015 08:21 |
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IronicDongz posted:
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# ? Jul 8, 2015 08:32 |
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Whelp. Looks like thunder and thundara went missing. There goes my strategy for crawack or w/e its name is. We'll see if tech support does anything. Oh well, I guess I'm powerful enough regardless of my next class and lack of lightning magic.
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# ? Jul 8, 2015 08:34 |
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# ? May 24, 2024 04:06 |
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Mustard Iceman posted:I am a fan of your methods but feel they may be improved upon under certain conditions. I still have fond memories of my first run last year, where that exact same Lenna setup blocked an Almagest in the final battle that killed the other three characters, saving me from an instant party wipe and immediately setting to work on reviving everyone. I would eventually win that battle (and she'd go on to block the second and last Almagest for kicks, too).
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# ? Jul 8, 2015 08:37 |