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The Warblade or Swordsage can cover for the Ranger (Tiger Claw!), depending on how mystical you want to play it. A White Raven Warblade is also the non-lovely version of the Marshal, 3.5's precursor to the Warlord.
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# ? Jul 8, 2015 17:55 |
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# ? May 25, 2024 19:30 |
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gradenko_2000 posted:Tome of Battle question: I know that the Warblade was intended to be a direct replacement for the Core Fighter, but was the Crusader supposed to replace the Paladin? And was the Swordsage supposed to replace anyone in particular?
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# ? Jul 8, 2015 18:19 |
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Tulul posted:The Warblade or Swordsage can cover for the Ranger (Tiger Claw!), depending on how mystical you want to play it. A White Raven Warblade is also the non-lovely version of the Marshal, 3.5's precursor to the Warlord. White Raven Tactics is one of the best buffs melee classes ever got. Iron Heart Surge, too, but for entirely different reasons.
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# ? Jul 8, 2015 18:30 |
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Besides Menzoberranzan, which I have, what were those system/edition neutral books that WotC put out near the end of 4e and between editions?
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# ? Jul 9, 2015 09:15 |
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Unknown Quantity posted:White Raven Tactics is one of the best buffs melee classes ever got. Iron Heart Surge, too, but for entirely different reasons. Well, IHS is only really good if you (A) do what it wasn't intended to do (fully shut down cloudkills, etc, which is loving badass) or (B) bend the rules so it CAN do what it was meant to do--as written you can't shake off a stun or dominate with it, when by all rights you really SHOULD be doing that.
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# ? Jul 9, 2015 12:00 |
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I remember that /tg/ thread too.
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# ? Jul 9, 2015 12:19 |
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Shutting down Cloudkill was something I did in a game, not something I read on the internet.
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# ? Jul 9, 2015 12:38 |
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Sion posted:Just to go back to this for a moment:
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# ? Jul 9, 2015 13:02 |
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Yeah, but Tenpenny came from England, or at least claimed to.
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# ? Jul 9, 2015 13:06 |
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Esser-Z posted:Shutting down Cloudkill was something I did in a game, not something I read on the internet. The way I'm picturing this is the Warblade taking a firm stance, inhaling deeply until the cloud of poison gas is all inside his lungs and then letting out a mighty belch to disperse the cloud. I'm perfectly okay with this.
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# ? Jul 9, 2015 15:38 |
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A bunch of developers on Google+ (including one who's a friend of mine) are posting pics of the old Torg d20 and saying "The Storm Is Coming". I want a new edition of Torg so badly I'm willing to kill up to four of you guys to get it, but I also know it's probably not going to have a better system.
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# ? Jul 9, 2015 20:49 |
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Good news: They've licensed the Palladium® Megaversal™ System©.
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# ? Jul 9, 2015 20:53 |
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inklesspen posted:Good news: They've licensed the Palladium® Megaversal™ System©. I will loving cut you.
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# ? Jul 9, 2015 20:54 |
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Evil Mastermind posted:A bunch of developers on Google+ (including one who's a friend of mine) are posting pics of the old Torg d20 and saying "The Storm Is Coming". I heard its going to be back using Savage Worlds rules.
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# ? Jul 9, 2015 21:27 |
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DocBubonic posted:I heard its going to be back using Savage Worlds rules. So what you're saying is that from a certain point of view it -will- be using the Rifts system.
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# ? Jul 9, 2015 21:28 |
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unseenlibrarian posted:So what you're saying is that from a certain point of view it -will- be using the Rifts system. Yeah, basically. I think TORG fans would just love the chance to do Megadamage to things.
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# ? Jul 9, 2015 21:40 |
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DocBubonic posted:I heard its going to be back using Savage Worlds rules. Which sucks, because if I can't get a Fate-powered Torg (which I know I'll never get because God loving forbid we don't use the old system because), Savage Worlds would have been my second choice.
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# ? Jul 9, 2015 21:41 |
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inklesspen posted:Good news: They've licensed the Palladium® Megaversal™ System©.
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# ? Jul 10, 2015 10:29 |
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unseenlibrarian posted:So what you're saying is that from a certain point of view it -will- be using the Rifts system. It blew my mind when I read that RIFTs was being re-made with Savage Worlds. I had been more or less on an internet hiatus the month when that was announced and so when I just ran across someone casually mentioning it I thought it was a joke. It may be the first Rifts book in like 15 years that I might actually consider buying...although I imagine they'll have to pare down some things pretty heavily to make it fit into Savage Worlds (not that that's a bad thing...Rifts is much more interesting at the CyberKnight/Juicer/Ley Line Walker/Crazy level than it is at the Dragon/Demi-Vampire/God-Phallus level).
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# ? Jul 10, 2015 10:48 |
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I hate that I live in a world where Rifts gets a fuckin' Savage Worlds version but Torg doesn't.
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# ? Jul 10, 2015 14:48 |
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What's cool about Savage Worlds? I remember it seeming ultra-generic from the look I took at it a while ago. Nothing really bad, but nothing exciting either.
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# ? Jul 10, 2015 15:06 |
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It's Fate for people who think Fate is too story gamey.
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# ? Jul 10, 2015 15:24 |
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Angry nerds are the angriest people. And I love it. https://youtu.be/plUPJ0inN4c?t=490 Len fucked around with this message at 16:12 on Jul 10, 2015 |
# ? Jul 10, 2015 15:59 |
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Don't link the escapist.
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# ? Jul 10, 2015 16:04 |
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inklesspen posted:Don't link the escapist. It popped up in my Google now for Warham Fantasy. Why is it bad?
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# ? Jul 10, 2015 16:04 |
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Their general manager, Alexander Macris, (and possibly other writers) is a Gamergater, and they've engaged in disreputable practices such as plugging Macris' D&D retroclone on The Escapist without disclosing the relationship.
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# ? Jul 10, 2015 16:07 |
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Len posted:Angry nerds are the angriest people. And I love it. Why is he burning his WarHams and electronics?
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# ? Jul 10, 2015 16:37 |
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Evil Mastermind posted:Why is he burning his WarHams and electronics? Games Workshop betrayed him with Age of Sigmar. Granted AoS is indeed poo poo, but maybe sell/give your minis to someone who would like to use them for more than burning their lungs? This Sigmar poo poo really is amazing.
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# ? Jul 10, 2015 16:55 |
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gradenko_2000 posted:Their general manager, Alexander Macris, (and possibly other writers) is a Gamergater, and they've engaged in disreputable practices such as plugging Macris' D&D retroclone on The Escapist without disclosing the relationship. Gaaaaaamerrrrrrrrrrgaaaaaaaate!
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# ? Jul 10, 2015 16:57 |
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The thing about stuff like this that always gets me is how he thinks he's making some statement about how upset he is and how he was stabbed in the back by GW, but what he's really saying is "I am a jackass who takes this poo poo waaaaaaaay too seriously."
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# ? Jul 10, 2015 16:58 |
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Evil Mastermind posted:The thing about stuff like this that always gets me is how he thinks he's making some statement about how upset he is and how he was stabbed in the back by GW, but what he's really saying is "I am a jackass who takes this poo poo waaaaaaaay too seriously." I'm sure someone at GW felt a brief pang of sympathy, right before realizing this goober is exactly the kind of guy who is going to turn around and buy $3k worth of new models in a year or so.
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# ? Jul 10, 2015 17:03 |
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TheLovablePlutonis posted:Gaaaaaamerrrrrrrrrrgaaaaaaaate!
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# ? Jul 10, 2015 17:30 |
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Terbus Busker' army of Glomby Garbuses
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# ? Jul 10, 2015 18:08 |
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Tulul posted:What's cool about Savage Worlds? I remember it seeming ultra-generic from the look I took at it a while ago. Nothing really bad, but nothing exciting either. It hits a few sweet spots really well. It generally takes playing it for the claws to really sink in. It's got the style of a traditional game (list of stats, list of skills, etc) but without a lot of the "bulk". It is just on the lowest end of "medium crunch", which is just the right spot for a lot of people. It also uses the full range of dice, which may seem like an odd plus but I enjoy it. It leans very hard on the "fun" button. Almost all dice explode which just immediately triggers the same sort of "Whoooo!" response as a critical hit in standard D&D but it happens more often and the results are often more significant. Resolution systems are designed to be very quick and straightforward and fights will usually end quickly. Characters are badasses from the start but never invulnerable. They're very much on the "action hero" level so you don't have to worry about starting off at "dirt farmer" and going to "guy who picks arrows out of his teeth". The rules ensure that there's at least some sense of risk or the possibility of failure with any given encounter while still ensuring that the PCs will almost always come out on top. Character growth is extremely fast but relatively simple and doesn't involve huge spikes in power level. That said, don't try it if you get hung up on things like consistent math and smooth probability curves. Also, despite repeated attempts it just does not work as a system for super-heroes. EDIT: I've also found it absolutely perfect for "I want to play a D&D setting but I don't want to bother with any of the D&D systems". I've had very good luck with both Eberron and Dark Sun conversions.
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# ? Jul 10, 2015 18:55 |
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It's important to bear in mind, too, that when SW first came out, the concept of a complete, single-book generic digest-sized RPG was unheard of. Especially at a $10 price point. I remember when it came out, a lot of people were saying "instead of buying a $50 D&D book, I bought five copies of Savage Worlds and gifted them to my group."oriongates posted:Also, despite repeated attempts it just does not work as a system for super-heroes.
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# ? Jul 10, 2015 19:10 |
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Never played Torg. Skimming the wikipedia page it seems to be a multigenere mashup where anything goes. Sell me on it. Was the attraction the system or the setting?
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# ? Jul 11, 2015 00:08 |
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oriongates posted:EDIT: I've also found it absolutely perfect for "I want to play a D&D setting but I don't want to bother with any of the D&D systems". I've had very good luck with both Eberron and Dark Sun conversions. Is it just me or are other people finding playing/listening to D&D/d20 combat ... boring and tedious? Every encounter take at least an hour.
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# ? Jul 11, 2015 00:12 |
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inklesspen posted:It's Fate for people who think Fate is too story gamey. I think it's more GURPS for people who don't like differential equations.
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# ? Jul 11, 2015 00:54 |
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Helical Nightmares posted:Never played Torg. Skimming the wikipedia page it seems to be a multigenere mashup where anything goes. its sole noteworthy quality was the game name sounding like a pokemon and you would be surprised how effective 'naming your game after a pokemon you just kind of made up who is also an anime cyberpope' is as a marketing strategy holy poo poo Helical Nightmares posted:Is it just me or are other people finding playing/listening to D&D/d20 combat ... boring and tedious? Every encounter take at least an hour. Like, I understand that some people like that stuff, and that's great! But I just kinda feel like it's the painfully boring poo poo in between the actual roleplaying, a lot of the time.
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# ? Jul 11, 2015 01:01 |
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# ? May 25, 2024 19:30 |
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Helical Nightmares posted:Is it just me or are other people finding playing/listening to D&D/d20 combat ... boring and tedious? Every encounter take at least an hour. its literally only you
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# ? Jul 11, 2015 01:23 |