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My Black Mage/Berserker/Geomancer/Samurai run (Run #2) is prepared for the Rift. I ended up a much higher level than I did last time around, probably just because it was so much easier to murder the whole screen compared to my first run. I think I'm just going to go for NED and be done with it, and get ready for Run #3.
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# ? Jul 19, 2015 05:40 |
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# ? May 25, 2024 19:54 |
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Kyrosiris posted:No, it's the best source of damage Chemist has. Does Dragon Kiss (i.e. being Heavy) make Rocket Punch miss completely or just not confuse you? Because if Mustard Bomb is the only thing that can hit me on a counterattack, this might not be totally impossible without ridiculous amounts of grinding. I'd just need another couple handfuls of dragon fangs and some luck on the first couple rounds to get the buff train going, then I could break his defense and throw money at him.
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# ? Jul 19, 2015 05:53 |
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OzFactor posted:Does Dragon Kiss (i.e. being Heavy) make Rocket Punch miss completely or just not confuse you? Because if Mustard Bomb is the only thing that can hit me on a counterattack, this might not be totally impossible without ridiculous amounts of grinding. I'd just need another couple handfuls of dragon fangs and some luck on the first couple rounds to get the buff train going, then I could break his defense and throw money at him. Yes, Heavy makes you immune to gravity attacks (among which Rocket Punch is included). I'd rather not bother to try and keep four people alive, but .
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# ? Jul 19, 2015 05:58 |
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Okay, last question before I go to bed and work on this in the morning: can I use my Beastmaster to slow him? Blessed Kiss still works but I'd need him slower to have a chance. Slugs are a long way away so it'd be nice to know beforehand.
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# ? Jul 19, 2015 06:15 |
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Today I learned that Wendigo does not counter Wind Slash with multiple Ice Storms like he does with other multi-target attacks. Also that despite them looking like the dragon zombies in Drakenvale and the Pyramid, Shield Dragons are NOT undead.
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# ? Jul 19, 2015 06:26 |
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So, I started this recently and it's my first time playing FFV - I just finished the fire crystal with my punchy/healy White Mage/Monk combo and I got Ranger! But....I don't see any Ranger job and I didnt get it after the castle blew? Am I missing something?
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# ? Jul 19, 2015 08:29 |
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PlaceholderPigeon posted:So, I started this recently and it's my first time playing FFV - I just finished the fire crystal with my punchy/healy White Mage/Monk combo and I got Ranger! But....I don't see any Ranger job and I didnt get it after the castle blew? Am I missing something? yeah, you'll get it later.
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# ? Jul 19, 2015 08:32 |
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Huzzah! posted:yeah, you'll get it later. Do I need to do anything sidequesty or does it just give it to me in the course of the main storyline?
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# ? Jul 19, 2015 08:44 |
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PlaceholderPigeon posted:Do I need to do anything sidequesty or does it just give it to me in the course of the main storyline? Main storyline. You literally cannot miss it.
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# ? Jul 19, 2015 08:47 |
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ShadowedFlames posted:Main storyline. You literally cannot miss it. Okay, thanks! Just wanted to be sure I wasn't going to miss it or anything e: Got it! Loving the animals ability. BEEES! PlaceholderPigeon fucked around with this message at 11:18 on Jul 19, 2015 |
# ? Jul 19, 2015 08:58 |
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So does the Hero Cocktail increase level by 10 every time I use it or only once no matter how many times I use it?
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# ? Jul 19, 2015 11:47 |
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Sephiroth_IRA posted:So does the Hero Cocktail increase level by 10 every time I use it or only once no matter how many times I use it? Every time, to a maximum of 255.
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# ? Jul 19, 2015 12:28 |
Got my next random run. White Mage, MK, Geo, Black Mage. I had WhM and MK last run too. So not really hard at all. But goddamn White Mage is a slog start
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# ? Jul 19, 2015 15:09 |
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wow... animals is really good. Is there any way to increase how much nightingale heals for? I kinda want to do a scc right now with just rangers/animal power. Sephiroth_IRA fucked around with this message at 15:14 on Jul 19, 2015 |
# ? Jul 19, 2015 15:10 |
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So I uhh, ran into the mimic dude. I gave up after finally getting him low health and he started spamming meteor.
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# ? Jul 19, 2015 15:49 |
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Nasgate posted:So I uhh, ran into the mimic dude. Maybe you should try mimicking what he does to start with, see if that helps.
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# ? Jul 19, 2015 15:52 |
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Huh, never thought of that.
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# ? Jul 19, 2015 16:01 |
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He even tells you as much! quote:Display Text: Gogo: My name is Gogo! SNES version, but you get the gist.
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# ? Jul 19, 2015 16:02 |
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I beat World 2 Exdeath! I have Zerk/WM/Ninja/Ranger. I had no way to reliably Old him, so I ended up throwing the Kotetsu, Ancient Sword, and Wind Slash at him for damage.
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# ? Jul 19, 2015 16:32 |
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Is there any trick to Soul Cannon? I've been using Thunder bows and I took out the launchers but he seems to have way too much HP! Is this one of those fights where they expect you to have an offensive caster? e: Party is 2 Rangers/Monk/White Mage PlaceholderPigeon fucked around with this message at 17:21 on Jul 19, 2015 |
# ? Jul 19, 2015 17:17 |
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PlaceholderPigeon posted:Is there any trick to Soul Cannon? I've been using Thunder bows and I took out the launchers but he seems to have way too much HP! Thunder Bows should be doing at least a thousand damage, and you have White Mage. This should be trivially easy. FWIW, you need to do 12.5k damage for Sol Cannon to blow up.
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# ? Jul 19, 2015 17:26 |
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PlaceholderPigeon posted:Is there any trick to Soul Cannon? I've been using Thunder bows and I took out the launchers but he seems to have way too much HP! If the launchers hit you, you'll get impacted with Old, which will hurt you a lot as the battle goes on, so taking them out first (as you're doing) is your first priority. If you got Esuna from the burning castle, use that to heal anybody affected by Old (you can't get rid of it otherwise unless you kill/revive that party member. Death Panels, what have you). I'd give !White to pretty much everybody on your team so you can eventually outlast the whole thing with Cura, because once the launchers are dead, the only thing Soul Cannon will do is the occasional Surge Beam.
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# ? Jul 19, 2015 17:27 |
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Oh, Esuna cures old? Good to know! I guess I'm just behind the level curve then because I was only putting out 100-200 damage or so. The game just sticking me down with a 'do what you want' section with the airship meant I probably missed some side content to gain levels on
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# ? Jul 19, 2015 17:34 |
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Blue Mage/Mystic Knight/Summoner/Ranger. Third run. On the second world. Pretty cool classes on their lonesome, but very little synergy between them. I thought Dancing Dagger or a Spellbladed sword would play well with Rapid Fire. Of course not Right now, everyone is mostly equipped with Blue all the time while they also all do their respective jobs. I picked up Vampire from one of the bats early, early on. It's been instrumental. Healing yourself and hurting the enemy, all for only 2 MP? There are no words. But in doing some ABP farming in the Ship Graveyard so I could naively pick up Rapid Fire, I scored like 25 Elixirs. White Wind would have been cool to grab from the Fans in the floating ruins, but I don't think there's a way to pick up a way Confuse them with my class setup. I'll get it later. Like, much later. Holy hell.
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# ? Jul 19, 2015 17:36 |
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Sephiroth_IRA posted:wow... animals is really good. Is there any way to increase how much nightingale heals for? It's based on your magic stat I believe so equipping abilities/equipment that raises magic will increase its healing. e: quote:Oh, Esuna cures old? Good to know! It's important to note that while Esuna does indeed cure Old, any stat drops you suffered under the Old status are NOT restored.
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# ? Jul 19, 2015 17:37 |
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Kyrosiris posted:He even tells you as much! Yeah, I didn't read that dialogue the first time.... man, free 50 abp though. My problem with brave blade now is that all my classes except samurai are quick to master. Lenna has 3 masteries now... The good news is soon everyone will have catch in case I want to pull weird shenanigans.
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# ? Jul 19, 2015 17:44 |
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blinking beacon nose posted:Pretty cool classes on their lonesome, but very little synergy between them. I thought Dancing Dagger or a Spellbladed sword would play well with Rapid Fire. Of course not Rapid fire works great with spellblade. It just doesn't do the spellblade animation.
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# ? Jul 19, 2015 17:58 |
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mismatch tea posted:Rapid fire works great with spellblade. It just doesn't do the spellblade animation. Oh poo poo. Thanks! Time to go kick even more rear end than I thought I would
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# ? Jul 19, 2015 18:29 |
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Any good place for dark matter in world 2?
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# ? Jul 19, 2015 19:02 |
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Got geomancer again and worthless !Duelcast
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# ? Jul 19, 2015 19:12 |
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What's the usual procedure for getting a new job with the job fair? I've tweeted and donated, but I wasn't certain if I should send some sort of link with it or a picture of my email receipt.
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# ? Jul 19, 2015 21:05 |
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What I learned today: despite the name, "blaze" is not fire-based damage. As a result, the chimera from the ruins meteor was a royal pain in the rear end since I didn't have any way to block the damage, no real healer, and only rod breaking to damage race it with.. Currently just past the Big Bridge section. It owned.
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# ? Jul 19, 2015 22:03 |
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The SNES translation is a bit weird in that regard. In the GBA version, "Blaze" is called "Frost", and "Flame" is "Blaze".
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# ? Jul 19, 2015 22:10 |
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Mikl posted:Currently just past the Big Bridge section. It owned.
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# ? Jul 19, 2015 22:34 |
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It's amazing how many of you have completed multiple runs. I've been playing the game a bit here and there and I've just got the airship! To be fair, it's my very first playthrough of FFV so I'm probably doing a lot of areas I don't necessarily have to. On that note, Skull Eaters are scary! Since I got the airship and apparently I am close to the end of World 1, I decided to tweet ahead for my final job. My final line up is Monk/Time Mage/Ranger/Chemist! This seems like a fairly strong combination against bosses but I'm a little worried about dealing with normal fights. Are there any recommended strategies for dealing with normal enemies with this team? Other than running away, I mean - I'd like to kill everything in the game at least once if possible for a nice complete bestiary.
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# ? Jul 19, 2015 22:50 |
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Ghost-Slug posted:Since I got the airship and apparently I am close to the end of World 1, I decided to tweet ahead for my final job. My final line up is Monk/Time Mage/Ranger/Chemist! This seems like a fairly strong combination against bosses but I'm a little worried about dealing with normal fights. Are there any recommended strategies for dealing with normal enemies with this team? Other than running away, I mean - I'd like to kill everything in the game at least once if possible for a nice complete bestiary. You can take out most random encounters with a Monk and Ranger, but you should spend time running from fights. Most of them won't be worth it for you, and having Ranger means that you really want a fully-powered Chicken Knife. Getting a full bestiary requires you to go through the GBA bonus dungeon, which isn't possible for your team, so you're going to be limited anyway. You're also going to struggle a lot with some of the more powerful random encounters later on (particulary in the end of World 2). For now, you should grind for Turtle Shells before you leave the first world. Having a full supply of those will make the second world much easier.
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# ? Jul 19, 2015 22:59 |
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ultrafilter posted:You can take out most random encounters with a Monk and Ranger, but you should spend time running from fights. Most of them won't be worth it for you, and having Ranger means that you really want a fully-powered Chicken Knife. I think I'm still going to aim to get the bestiary entry for as many enemies as I can. It was really satisfying going back to Walse Castle and punching the teeth out of those basement-dwelling Jacknapes and similarly I want to take out a Skull Eater even though there's very little gameplay benefit in doing so. I'm definitely planning on farming for Turtle Shells and was thinking of abusing the prices in Lix to grab huge piles of items as well. Is it worth trying to gather Dark Matter from Prototypes?
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# ? Jul 19, 2015 23:58 |
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Ghost-Slug posted:I think I'm still going to aim to get the bestiary entry for as many enemies as I can. It was really satisfying going back to Walse Castle and punching the teeth out of those basement-dwelling Jacknapes and similarly I want to take out a Skull Eater even though there's very little gameplay benefit in doing so. Dark Matter from the Prototypes is probably the best place, if you can actually kill them reliably.
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# ? Jul 20, 2015 00:08 |
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Ghost-Slug posted:I think I'm still going to aim to get the bestiary entry for as many enemies as I can. It was really satisfying going back to Walse Castle and punching the teeth out of those basement-dwelling Jacknapes and similarly I want to take out a Skull Eater even though there's very little gameplay benefit in doing so. If you can kill them, 8 should be all you need. Add in another one from Soul Cannon and you should have enough to get you through world 2.
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# ? Jul 20, 2015 00:13 |
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# ? May 25, 2024 19:54 |
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djw175 posted:If you can kill them This is a pretty big if for most teams in World 1.
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# ? Jul 20, 2015 00:27 |