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Skunkrocker
Jan 14, 2012

Your favorite furry wrestler.

DOWN JACKET FETISH posted:

i just want more of the music

You're welcome.

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Dangerous Person
Apr 4, 2011

Not dead yet
I haven't touched Hotline Miami in a long time but I plan on messing around with the editor a lot. I don't usually touch level editors cause I'm lazy but I'm really interested in this one.

Feenix
Mar 14, 2003
Sorry, guy.

Dangerous Person posted:

I haven't touched Hotline Miami in a long time but I plan on messing around with the editor a lot. I don't usually touch level editors cause I'm lazy but I'm really interested in this one.

Everyone wants what they can't have.

Cuntellectual
Aug 6, 2010

Mulatto Butts posted:

only thing I want is ... hell, I don't even know. I think I'm all hotline miami'd out after this one

The story kinda burned me out. I had a lot to say about what I didn't like about it but if the creators torched the franchise and dropped it, why should I care any more then they did. :shrug:

Geight
Aug 7, 2010

Oh, All-Knowing One, behold me!
The story was a bummer but that made it really cool. They did a great job of making the sequel be its own thing instead of a mindless neon rehash of the first game.

I do wish that the level editor could come out so that people who just wanted more hotline miami 1 can get that, because that's not a bad thing to want.

Cuntellectual
Aug 6, 2010

Geight posted:

The story was a bummer but that made it really cool. They did a great job of making the sequel be its own thing instead of a mindless neon rehash of the first game.

I do wish that the level editor could come out so that people who just wanted more hotline miami 1 can get that, because that's not a bad thing to want.

I don't mind it ending on a down note, that was pretty much the only way it COULD end. But I felt that everything leading up to the ending was a complete mess and the ending provided much more closure than the game had earned.

Geight
Aug 7, 2010

Oh, All-Knowing One, behold me!
Honestly I just had a hard time caring about The Son's plotline. I mean, it has a memorable finale but I just didn't really like the guy or care about what he was doing.

Originally I felt similar about Richter but by the time the jailbreak rolled around I had developed more sympathy for him as a character and I wanted to see things work out for him.

Geight fucked around with this message at 06:36 on Jul 20, 2015

ninjewtsu
Oct 9, 2012

evan was my favorite character

pardo is the character that makes me giggle the most thinking back, mostly just because of that one movie poster fan art of him

the fans were the most fun to play and had the best music

Sleeveless
Dec 25, 2014

by Pragmatica

Geight posted:

Honestly I just had a hard time caring about The Son's plotline. I mean, it has a memorable finale but I just didn't really like the guy or care about what he was doing.

A guy getting thrust into the spotlight by the events of Hotline Miami 1, having no idea how to deal with it, and winding up killing everyone and himself in a neon nightmare instead of just enjoying his success is a pretty good metaphor for the developers of Hotline Miami 2.

Cuntellectual
Aug 6, 2010

Geight posted:

Honestly I just had a hard time caring about The Son's plotline. I mean, it has a memorable finale but I just didn't really like the guy or care about what he was doing.

Originally I felt similar about Richter but by the time the jailbreak rolled around I had developed more sympathy for him as a character and I wanted to see things work out for him.

I was let down by The Fans not really interacting with each other at all but my biggest disappointment was that the plotlines intersected but they might as well not have. The end of Death Wish is a good example. It's only really there to say "Gosh I think Pardo might be a bit of a nutjob" but assuming you don't know that from the fact he's named after a serial killer, it's kinda evident considering by that point he has:
Killed over 100 dudes


Been a dick to his best friend in one of like 2 scenes that they talk to each other

Also a jerk to his co-workers for that matter

Tied a guy up and put him in his trunk

Attempted to frame Alex for his crimes (why her? anyways)



They could have had half as many plotlines as they did and lost nothing of value. They already were so desperate for interesting gimmicks that they re-used Tony's three times. Richter/The Pig Butcher don't even get one.

Sleeveless posted:

A guy getting thrust into the spotlight by the events of Hotline Miami 1, having no idea how to deal with it, and winding up killing everyone and himself in a neon nightmare instead of just enjoying his success is a pretty good metaphor for the developers of Hotline Miami 2.

Now that you point it out, that's hilarious.

turboraton
Aug 28, 2011
The story was really good and so was this beautiful game.

Cuntellectual
Aug 6, 2010
I only hit Hotline Miami because I love it.

Pirate Jet
May 2, 2010

Anatharon posted:

I don't mind it ending on a down note, that was pretty much the only way it COULD end. But I felt that everything leading up to the ending was a complete mess and the ending provided much more closure than the game had earned.

HM2 has a happy ending if anything. In a series like this there's no reason to end it with anything other than literally everyone dying.

Richard's last words undermine every single murder in the series.

Studio
Jan 15, 2008





Pardo is my favorite face for some reason

Skunkrocker
Jan 14, 2012

Your favorite furry wrestler.

Studio posted:



Pardo is my favorite face for some reason

Ya know, he kinda reminds me of this guy.

The Saddest Rhino
Apr 29, 2009

Put it all together.
Solve the world.
One conversation at a time.



why should you not appreciate the magnificent visage of the handsome detective pardo

MariusLecter
Sep 5, 2009

NI MUERTE NI MIEDO
Apropos of nothing, a Hotline Miami movie would never work today.
The protagonist is a veteran radicalized by right wing media to commit acts of horrific mass violence and does it with a chicken mask symbolic of unquestioningly carrying out morally reprehensible orders and the dissociation that occurs where someone can know the difference from right and wrong but no longer see themselves as a moral agent.

Though if it did, it'd be all neon and masks with no substance with the damsel in distress that gets fridged to keep things moving.

https://www.youtube.com/watch?v=rogCrEqybu8

Butt Ghost
Nov 23, 2013

There was a Hotline Miami movie.

It was called Drive.

Vince MechMahon
Jan 1, 2008



Normie Slayer posted:

There was a Hotline Miami movie.

It was called Drive.

Stylistically sure, but the stories they're telling are radically different. The Guest is actually way closer in that respect, but still not 100% there.

Skyscraper
Oct 1, 2004

Hurry Up, We're Dreaming



TheJoker138 posted:

Stylistically sure, but the stories they're telling are radically different. The Guest is actually way closer in that respect, but still not 100% there.

Before the plot was made, uh, more apparent in the second game, I'd actually say that the first game was closer to Kill List, with the main character driven to kill, seemingly randomly, by what appears to be a shadowy cult for sinister purposes.

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

Normie Slayer posted:

There was a Hotline Miami movie.

It was called Drive.

Make it a double-feature where first its Drive and then he somehow survives and turns into John Wick and you'd be pretty drat close.

Splice in some footage from Apocalypse Now in the middle and you've got Hotline Miami 2.

Inexplicable Humblebrag
Sep 20, 2003


i know and like newretrowave but it's a far far wider net than the hotline miami soundtrack casts. like, you're not going to find much similar stuff to carpenter brut, perturbator, and mega drive on there; there's a lot more of the slower, less adrenaline-fueled stuff

MariusLecter
Sep 5, 2009

NI MUERTE NI MIEDO

DOWN JACKET FETISH posted:

i know and like newretrowave but it's a far far wider net than the hotline miami soundtrack casts. like, you're not going to find much similar stuff to carpenter brut, perturbator, and mega drive on there; there's a lot more of the slower, less adrenaline-fueled stuff

Even the slower Hotline Miami songs have something about them that a lot of newwaveretro seems to be missing.

https://www.youtube.com/watch?v=DsT_fcjDT48

:rip: Beardy

Studio
Jan 15, 2008




You make it sound like Hotline Miami 3 isn't Beard murdering through a Nuclear Post Apocalyptic NorCal.

Geight
Aug 7, 2010

Oh, All-Knowing One, behold me!

Sleeveless posted:

A guy getting thrust into the spotlight by the events of Hotline Miami 1, having no idea how to deal with it, and winding up killing everyone and himself in a neon nightmare instead of just enjoying his success is a pretty good metaphor for the developers of Hotline Miami 2.

This is a great way to read it and I'm gonna replace my own of "meh" with this.

I also kinda want the level editor to come out so Dennaton can move on to a new, not-Hotline Miami project. I think that would be nice.

Cuntellectual
Aug 6, 2010

Pirate Jet posted:

HM2 has a happy ending if anything. In a series like this there's no reason to end it with anything other than literally everyone dying.

Richard's last words undermine every single murder in the series.

Eh I dunno, Richter and Evan were relatively decent people.

Regardless, I didn't like it.

Pirate Jet
May 2, 2010

Geight posted:

I also kinda want the level editor to come out so Dennaton can move on to a new, not-Hotline Miami project. I think that would be nice.

Wedin (I think? I get the two of them mixed up a lot) did an AMA on Reddit recently where he said that Dennaton have already started work on their third game.

Anatharon posted:

Eh I dunno, Richter and Evan were relatively decent people.

That's not really what I mean with regards to the "no other way to end it" though. Hotline Miami is intrinsically "about" the cycle of violence. Having it get too big to continue spinning is the logical endpoint.

Honestly going into HM2 I was fully expecting every story to end with the character dying, so the nuke was just like "oh, yeah, okay."

Pirate Jet fucked around with this message at 04:02 on Jul 21, 2015

Sleeveless
Dec 25, 2014

by Pragmatica

MariusLecter posted:

Apropos of nothing, a Hotline Miami movie would never work today.
The protagonist is a veteran radicalized by right wing media to commit acts of horrific mass violence and does it with a chicken mask symbolic of unquestioningly carrying out morally reprehensible orders and the dissociation that occurs where someone can know the difference from right and wrong but no longer see themselves as a moral agent.

Though if it did, it'd be all neon and masks with no substance with the damsel in distress that gets fridged to keep things moving.

https://www.youtube.com/watch?v=rogCrEqybu8

Ignoring how intrinsically the story is tied in to the gameplay, the problem with adapting Hotline Miami is that Jacket and the rest of the masked 50 Blessings killers are characters that don't have any agency or, well, character; they answer the phone, kill who they're told to, and then they die. It might work for a siege movie like Assault on Precinct 13 where they're an otherworldly force trying to kill the actual characters of the movie but You're Next already did that complete with animal masks.

Or you could just watch The Warriors and pretend they're all wearing animal masks, because if you want a movie about gangsters in matching outfits killing each other to synthesizer music under neon lights that's still the gold standard :v:

Pharmaskittle
Dec 17, 2007

arf arf put the money in the fuckin bag

I liked that nothing really mattered in the end. There aren't enough games or movies or books or whatever that stay true to that ultimate fact and do it well.

Like, call of duty never ends with a nuclear apocalypse because no matter what you do it's mostly out of your hands.

Pharmaskittle fucked around with this message at 05:06 on Jul 21, 2015

chiasaur11
Oct 22, 2012



Pharmaskittle posted:

I liked that nothing really mattered in the end. There aren't enough games or movies or books or whatever that stay true to that ultimate fact and do it well.

Like, call of duty never ends with a nuclear apocalypse because no matter what you do it's mostly out of your hands.

Nihilists! gently caress me. I mean, say what you want about the tenets of National Socialism, Dude, at least it's an ethos.

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

MariusLecter posted:

Even the slower Hotline Miami songs have something about them that a lot of newwaveretro seems to be missing.

https://www.youtube.com/watch?v=DsT_fcjDT48

:rip: Beardy

newretrowave is like straight 80s dance combined with modern house.

Hotline Miami soundtracks though tend to have an extra element of grunge which really changes the color of the whole thing.

Some of the newretrowave stuff fits pretty good though.

Geight
Aug 7, 2010

Oh, All-Knowing One, behold me!
I don't think I "get" music genres.

fishception
Feb 20, 2011

~carrier has arrived~
Oven Wrangler
If we're talking about music that fits the bill, Lazerhawk is also up there, with some of Mitch Murder's work. Mitch Murder was the guy that did the soundtrack to Kung Fury, so you know he's good.

https://www.youtube.com/watch?v=x1NAhlVRaZ4

You cannot tell me this would be a perfect HM2 song. Alternately, any high-intensity racing game ever.

Worst case scenario, you can go with Bloodbath Kavkaz's soundtrack, for that effective mix of grunge and "what the gently caress is this seriously"

https://www.youtube.com/watch?v=iOVXxVZw0gU

https://www.youtube.com/watch?v=sAERw1XA0YE

fishception fucked around with this message at 17:45 on Jul 23, 2015

Cuntellectual
Aug 6, 2010

Sperglord Firecock posted:

If we're talking about music that fits the bill, Lazerhawk is also up there, with some of Mitch Murder's work. Mitch Murder was the guy that did the soundtrack to Kung Fury, so you know he's good.


Mitch Muder had music in HLM2, in fact.

fishception
Feb 20, 2011

~carrier has arrived~
Oven Wrangler

Anatharon posted:

Mitch Muder had music in HLM2, in fact.

Oh wow, whoops, my bad.

Ledgy
Aug 1, 2013

Up against the wall
I've been replaying the series, and I now I really feel that a Fans' Jacket Breakout level to the tune of "She is Young, She is Beautiful, She is Next" by Pert would've really been a cool addition.

Sadly, I dont think a fanmade one will be as cool as it would've been with setpieces.

Ledgy fucked around with this message at 16:25 on Jul 24, 2015

spit on my clit
Jul 19, 2015

by Cyrano4747
What the hell was up with Manny, anyway? An innocent, upstanding beholder of the law kills a bunch of thugs, and that's it? No interesting twist like he was the Miami Mutilator, or he wanted Evan to die, so he sent him to the russian mansion to get killed? Same can be said for the Butcher, feels like the only reason he was in the game was because he was pretty much the first storyline we knew of before the game's release, and because it'd be cheap to take out a controversial storyline, even if it went absolutely nowhere.

Also, i feel like Martin Brown was alive at the end of the game, until the nuke. Like, he sees Richard in his dream, and then it immediately transitions to his final level where he supposedly dies, which makes me think that he only died in his nightmare. But, the alternate ending of the game, If you pick up the phone instead of getting more paper for Richter, has an interview with Martin that lists the same movies that Not Ellen Degeneres listed in her interview with him.

tap my mountain
Jan 1, 2009

I'm the quick and the deadly

BillmasterCozb posted:

What the hell was up with Manny, anyway? An innocent, upstanding beholder of the law kills a bunch of thugs, and that's it? No interesting twist like he was the Miami Mutilator, or he wanted Evan to die, so he sent him to the russian mansion to get killed? Same can be said for the Butcher, feels like the only reason he was in the game was because he was pretty much the first storyline we knew of before the game's release, and because it'd be cheap to take out a controversial storyline, even if it went absolutely nowhere.

Also, i feel like Martin Brown was alive at the end of the game, until the nuke. Like, he sees Richard in his dream, and then it immediately transitions to his final level where he supposedly dies, which makes me think that he only died in his nightmare. But, the alternate ending of the game, If you pick up the phone instead of getting more paper for Richter, has an interview with Martin that lists the same movies that Not Ellen Degeneres listed in her interview with him.

Nah, Manny definitely is the Miami Mutilator. He made up the Miami Mutilator so that he could be famous for cracking the case or for the infamy of being a serial killer. On one of his levels you can open his trunk and find one of his future victims gagged and tied up.

Whether or not he sent Evan to die is up to your own imagination. He's clearly lovely friend and he was getting mad that Evan was covering the Jacket stuff instead of his fake killer, but there's no real indication if he wanted him dead or not.

As for Manny and Brown's place in the narrative, I'm just gonna quote an older post I made about them.

quote:

Pardo and Brown are just foils of each other's character. Pardo, who murders criminals as a daily job doesn't even enjoy the bloodshed, he only wants attention and fame by any means necessary. Brown has all the fame Pardo wants, but Brown has an growing bloodlust that he never gets to act on.

Midnight Animal screws with your expectations as a player and makes you predict that he's going to start murdering people off the set like its implying. Unfortunately, his story comes to an abrupt end before you reach the conclusion that you wanted, which sets the tone for the rest of the story where the other important characters are unceremoniously killed with very little closure.

tap my mountain fucked around with this message at 23:52 on Jul 25, 2015

Stairmaster
Jun 8, 2012

BillmasterCozb posted:


Also, i feel like Martin Brown was alive at the end of the game, until the nuke. Like, he sees Richard in his dream, and then it immediately transitions to his final level where he supposedly dies, which makes me think that he only died in his nightmare. But, the alternate ending of the game, If you pick up the phone instead of getting more paper for Richter, has an interview with Martin that lists the same movies that Not Ellen Degeneres listed in her interview with him.

Martin Brown's last level and Pardo's nightmare take place at the same time. That's why pardo talks to the swat commander who should be a fictitious character after death-wish and gets called in to deal with "A situation" when he wakes up at the end of caught as martin brown has gunned down most of the police department.

The alternate ending is not whether you pick up the phone or not but whether Jake survives his last mission causing the biker-route from HM1 to happen instead.


Also please lock this thread until the editor comes out. It's becoming a little recursive.

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Geight
Aug 7, 2010

Oh, All-Knowing One, behold me!

Stairmaster posted:

The alternate ending is not whether you pick up the phone or not but whether Jake survives his last mission causing the biker-route from HM1 to happen instead.

I don't think this is accurate, Jake surviving is only necessary to set up unlocking The Abyss. The "alternate ending" isn't alternate at all, but the choice Evan makes determines what he's doing when the end happens.

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