Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
Enjoy
Apr 18, 2009
I can imagine Johan tentatively opening Dom4 for the first time and then breaking down crying, "is this really what my games are like?!"

Adbot
ADBOT LOVES YOU

Shayu
Feb 9, 2014
Five dollars for five words.
I don't like high fantasy or sci-fi games... but if paradox studios made it I'd give it a shot.

Pikestaff
Feb 17, 2013

Came here to bark at you




Funky Valentine posted:

A Dwarf Fortress wargame.

Toady makes a grand strategy game :dogbutton:

zedprime
Jun 9, 2007

yospos

Fintilgin posted:

I guess I mean 'Fall of Rome' maybe? There's a big chunk of time between when EU: Rome ended and CKII - Charlie starts.

Personally though, I'd like to see a classical game that starts when EU: Rome started, and rans through the rise of Christianity (and potentially other also ran religions) up to the early 400s (?) or so. You build a big empire in the early game and the mechanics conspire to make it so you gradually become 'top heavy' and the late game is trying to hold things together as new religions and migratory peoples and such smash what you built up earlier.
I would like this if it was good because it means we hit the holy grail and someone made devolution fun and we could start importing that aspect to the rest of the games. Which is why I think nobody has put forth their Rome 2 design document yet, because when someone says they like Roman history, its often specifically the part where an imperial fetid corpse collapses across continental Europe and the outsiders cautiously poke it and it explodes Roman culture everywhere like that time you found a raccoon in the crawlspace.

A Buttery Pastry
Sep 4, 2011

Delicious and Informative!
:3:

Autonomous Monster posted:

So I feel like CK's window was pretty fuzzily drawn right from the beginning. Bleed was inevitable.
Solution: Draw a smaller initial window, featuring only the first three crusades and characters from the Catholic monarchies of Western Europe as playable. With a tighter focus, DLC's can be kept tighter too, allowing for plenty of room to expand even within just Europe itself.

Gamerofthegame
Oct 28, 2010

Could at least flip one or two, maybe.

Pikestaff posted:

Toady makes a grand strategy game :dogbutton:

To be fair, he's trying to. It's just kind of tertiary to everything else.

Baronjutter
Dec 31, 2007

"Tiny Trains"

Gamerofthegame posted:

To be fair, he's trying to. It's just kind of tertiary to everything else.

Toady would absolutely create a grand strategy game then spend 10 years developing how straights effect movement and combat by simulating global fluid dynamics and tides but in the end not actually effect the gameplay in any meaningful way. Then he'd add vampires.

Alchenar
Apr 9, 2008

It's a little bit annoying to discover that the redesigned building system in EU4 is balanced around assuming you have the latest expansion. If not, welp, you are stuck with the levels of development you start with forever.

Munin
Nov 14, 2004


Baronjutter posted:

Toady would absolutely create a grand strategy game then spend 10 years developing how straights effect movement and combat by simulating global fluid dynamics and tides but in the end not actually effect the gameplay in any meaningful way. Then he'd add vampires.

Sorry, you mean it would have no effect on gameplay until someone figured out how to create a giant tidal engine to recreate the biblical flood.

Panzeh
Nov 27, 2006

"..The high ground"
It takes a really special mind to think the most important things in a cold war game are customizing weapons on ships and straits.

DrSunshine
Mar 23, 2009

Did I just say that out loud~~?!!!
It's gonna be their take on The Sims, guys, obvs. :rolleyes:

A Buttery Pastry
Sep 4, 2011

Delicious and Informative!
:3:

DrSunshine posted:

It's gonna be their take on The Sims, guys, obvs. :rolleyes:
CK3?

ArchangeI
Jul 15, 2010

Panzeh posted:

It takes a really special mind to think the most important things in a cold war game are customizing weapons on ships and straits.

In a war game it'd make sense, but they tried to be a grand strategy game. There was never any real discussion about politics or international diplomacy, which are way, way more important than straits.

I kinda like the ship builder but then again I am currently in love with Rule the Waves.

Larry Parrish
Jul 9, 2012

by Jeffrey of YOSPOS

Alchenar posted:

It's a little bit annoying to discover that the redesigned building system in EU4 is balanced around assuming you have the latest expansion. If not, welp, you are stuck with the levels of development you start with forever.

So is the AI though I'm pretty sure.

Panzeh
Nov 27, 2006

"..The high ground"

ArchangeI posted:

In a war game it'd make sense, but they tried to be a grand strategy game. There was never any real discussion about politics or international diplomacy, which are way, way more important than straits.

I kinda like the ship builder but then again I am currently in love with Rule the Waves.

Rule the Waves is a nice little game because it's primarily about being a Navy Minister, not trying to be a grand strategy game where you can also precisely choose the turrets on your ships and their layout. I don't really think it, or a detailed take on WW3, in particular, makes sense in a grand strategic game about the Cold War, though obviously the possibility mattered, and putting military forces in Europe was an important consideration for the two superpowers, but WW3 is distinctly not the Cold War.

Koramei
Nov 11, 2011

I have three regrets
The first is to be born in Joseon.
Well the arms race between the US and USSR is pretty inseparable from a Cold War game, isn't it? But yes fundamentally all I really want is a game where I play as the US and go around being a dick to banana republics. I think it would be pretty funny if any attempt at WW3 resulted in instant nuclear war that just game over'd you.

gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy
The arms race is important insofar as its effect on spending and policy, not so much on precisely how many missile racks you're going to mount on the Kirov.

Freudian
Mar 23, 2011

Koramei posted:

Well the arms race between the US and USSR is pretty inseparable from a Cold War game, isn't it? But yes fundamentally all I really want is a game where I play as the US and go around being a dick to banana republics. I think it would be pretty funny if any attempt at WW3 resulted in instant nuclear war that just game over'd you.

Or closes the game and opens the steam page for Defcon.

Tomn
Aug 23, 2007

And the angel said unto him
"Stop hitting yourself. Stop hitting yourself."
But lo he could not. For the angel was hitting him with his own hands

Panzeh posted:

Rule the Waves is a nice little game because it's primarily about being a Navy Minister, not trying to be a grand strategy game where you can also precisely choose the turrets on your ships and their layout. I don't really think it, or a detailed take on WW3, in particular, makes sense in a grand strategic game about the Cold War, though obviously the possibility mattered, and putting military forces in Europe was an important consideration for the two superpowers, but WW3 is distinctly not the Cold War.

Mind you, it could be an interesting twist to play an engineer at a defense contractor. Will you choose to make the designs that bring your company the most money, the design that gets the brass all hot and bothered, or the design that actually works well in combat at an affordable rate? Decide, but know that the pink slip hangs over your head if you don't please the right people enough!

That's about the only way I can think of to turn spergy Cold War weapons system design into a functioning game, anyways.

gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy
I would totally play Pentagon Wars: The Game

Also relevant to Rule the Waves

ArchangeI
Jul 15, 2010

Tomn posted:

Mind you, it could be an interesting twist to play an engineer at a defense contractor. Will you choose to make the designs that bring your company the most money, the design that gets the brass all hot and bothered, or the design that actually works well in combat at an affordable rate? Decide, but know that the pink slip hangs over your head if you don't please the right people enough!

That's about the only way I can think of to turn spergy Cold War weapons system design into a functioning game, anyways.

Eh, I think an RtW clone would work. Trying to keep the nuclear deterrent strong enough (expensive), developing and building new equipment to keep pace with the other guy (even more expensive) while also trying to run and win the stupid, stupid intervention your government has decided on without weakening the forces opposite the other guy could be fun.

Oh and the government has just cut the military budget to fly to the moon.

Zeron
Oct 23, 2010

Larry Parrish posted:

So is the AI though I'm pretty sure.

Yeah but that just means that buildings are barely useful for -anyone- considering how few provinces in the game support a fair number of buildings by default.

Ms Adequate
Oct 30, 2011

Baby even when I'm dead and gone
You will always be my only one, my only one
When the night is calling
No matter who I become
You will always be my only one, my only one, my only one
When the night is calling



I want Toady to work with Steve Walmsley and make Aurora 2. Every spatial body would be modelled with 100% adherence to current scientific understanding, and 95% of the game would be entirely superfluous. Goons love it and acclaim it the greatest work of human art.

The Cheshire Cat
Jun 10, 2008

Fun Shoe

Koramei posted:

Well the arms race between the US and USSR is pretty inseparable from a Cold War game, isn't it? But yes fundamentally all I really want is a game where I play as the US and go around being a dick to banana republics. I think it would be pretty funny if any attempt at WW3 resulted in instant nuclear war that just game over'd you.

That's what Balance of Power did. You had to push against the opposing superpower to get more prestige and win the game, but if you pushed too hard you'd trigger nuclear war and immediately game over.

It occurs to me that there aren't really any games that really do much with political conflicts rooted in ideological differences the way the cold war was. Even Vicky 2 where ideology is a huge part of the game generally only treats it as an internal thing rather than something that you want to spread across the world. Civ V BNW has the Freedom/Order/Autocracy axis but it's very abstracted and tends to end up being incredibly lop-sided towards one of them almost right away (generally whichever one was chosen by either a culture AI or a human player). A hypothetical Victoria 3 extending through the Cold War and building on that aspect would actually be a reasonable direction for the series to go. It's essentially a second colonial era, where instead of literally going around the world and stealing territory from natives, you're going around the world and convincing those natives to embrace socialism or laissez-faire capitalism or communism or fascism or whatever.

Epinephrine
Nov 7, 2008
Given that this announcement came within a couple weeks of Wiz stating they thought they had a good fix for the Random New World functionality in EU4, I think its probably going to be a game that relies on that functionality. A fantasy or 4xSpace game seem likely.

V for Vegas
Sep 1, 2004

THUNDERDOME LOSER

Epinephrine posted:

Given that this announcement came within a couple weeks of Wiz stating they thought they had a good fix for the Random New World functionality in EU4, I think its probably going to be a game that relies on that functionality. A fantasy or 4xSpace game seem likely.

Since it's a brand new IP I'm interested to see what mechanics they come up with that aren't hidebound to design decisions made over a decade ago.

Nckdictator
Sep 8, 2006
Just..someone

Koramei posted:

Well the arms race between the US and USSR is pretty inseparable from a Cold War game, isn't it? But yes fundamentally all I really want is a game where I play as the US and go around being a dick to banana republics. I think it would be pretty funny if any attempt at WW3 resulted in instant nuclear war that just game over'd you.



Related to that, did any related devlopment come out of EvW after it was shut out?

Top Hats Monthly
Jun 22, 2011


People are people so why should it be, that you and I should get along so awfully blink blink recall STOP IT YOU POSH LITTLE SHIT

Oh Jeez, I remember that screen fondly.

Pakled
Aug 6, 2011

WE ARE SMART

Nckdictator posted:



Related to that, did any related devlopment come out of EvW after it was shut out?

Not from the official team, as far as I know, but there is a fan-made patch of the leaked beta. I haven't looked too deeply into it so I don't know if it's just bug fixing or if it adds features that were supposed to be in the final game.

Yaoi Gagarin
Feb 20, 2014

So something interesting just happened. I installed Vicky 2 through Steam on my new Windows 8.1 machine and it prompted me to update the .NET framework. Does the launcher target the CLR or something?

Groogy
Jun 12, 2014

Tanks are kinda wasted on invading the USSR

VostokProgram posted:

So something interesting just happened. I installed Vicky 2 through Steam on my new Windows 8.1 machine and it prompted me to update the .NET framework. Does the launcher target the CLR or something?

The old games launcher was done in C# and was separate from the game, so yeah. Its not until CK2 you get my awesome launcher with integration into the game that can download workshop content for you without you needing to start the game to download the mod, then restart the game to launch with the mod (if you guys remember those pains in CK2 and EU4 when we first added Steam integration)

Star
Jul 15, 2005

Guerilla war struggle is a new entertainment.
Fallen Rib
Paradox have set up a forum for their new game and are dropping hints every day until some kind of conference starts, https://forum.paradoxplaza.com/forum/index.php?forums/project-augustus.900/
Today's hint is

quote:

Seven and Three are important numbers.

vanity slug
Jul 20, 2010

it's been 7 years since the release of Europa Universalis: Rome (a title with 3 words) :beck:

Alchenar
Apr 9, 2008

Jeoh posted:

it's been 7 years since the release of Europa Universalis: Rome (a title with 3 words) :beck:

Dumping the EU bit of Rome would technically make it a new IP.

Phlegmish
Jul 2, 2011



Seven hills of Rome.

Rome II confirmed.

e: three -> triumvirate?? poo poo I don't know

Angry Salami
Jul 27, 2013

Don't trust the skull.
7 x 3 = 21

April 21 - Traditional date of Rome's founding!

OddObserver
Apr 3, 2009
Three Score and Seven?

Darkrenown
Jul 18, 2012
please give me anything to talk about besides the fact that democrats are allowing millions of americans to be evicted from their homes

Star posted:

Paradox have set up a forum for their new game and are dropping hints every day until some kind of conference starts, https://forum.paradoxplaza.com/forum/index.php?forums/project-augustus.900/
Today's hint is

Gamescon isn't just some conference!

Yesterday's hint was:

quote:

This will be our first new major IP released since the original Crusader Kings over 10 years ago.

I honestly have no idea what the 7 and 3 thing means myself :confused:

Groogy
Jun 12, 2014

Tanks are kinda wasted on invading the USSR

Darkrenown posted:

I honestly have no idea what the 7 and 3 thing means myself :confused:

Same here, have been trying to reverse engineer the hint to try and figure out what it actually means :confused:

Adbot
ADBOT LOVES YOU

A Buttery Pastry
Sep 4, 2011

Delicious and Informative!
:3:

Groogy posted:

Same here, have been trying to reverse engineer the hint to try and figure out what it actually means :confused:
Matthew 7:3

And why beholdest thou the mote that is in thy brother's eye,
but considerest not the beam that is in thine own eye?


Paradox will finally make a game that deals with the elephant in the room; the inherent celebration of warfare and imperialism which characterizes most of their games. Finally the player will be forced to confront the hypocrisy of the barbarism carried out in the name of civilization.

  • Locked thread