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ImpAtom posted:I wonder how many donations they lost from people tuning out over that guy. Probably not a significant number, but there's I suspect a few people who checked out this "games done quick" thing only to get hit in the face with that and turned it off fast.
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# ? Jul 27, 2015 03:55 |
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# ? Jun 7, 2024 20:47 |
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Does anyone have a link to the hosed up sonic run, I'm sick of crash
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# ? Jul 27, 2015 03:55 |
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Velocity Raptor posted:Here's a link to the VODs. Only the first run is timestamped, but they usually update every few hours. http://www.twitch.tv/gamesdonequick/v/8647104 5h26min 6h13min for meltdown
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# ? Jul 27, 2015 03:55 |
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I'm disappointed I was out being social and productive all day while missing what may have been a *GDQ's best meltdown ever
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# ? Jul 27, 2015 03:55 |
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Alteisen posted:https://twitter.com/witwix/status/625484952977567745 To be fair if you scroll down he pretty much went back and was like wow nevermind.
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# ? Jul 27, 2015 03:55 |
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disjoe posted:http://forums.ubi.com/archive/index.php/t-183432.html Holy gently caress.
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# ? Jul 27, 2015 03:55 |
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Alteisen posted:https://twitter.com/witwix/status/625484952977567745 https://twitter.com/witwix/status/625499308419198976 so yeah
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# ? Jul 27, 2015 03:56 |
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1-800-DOCTORB posted:Wait was ultrajman really banned from GDQ?
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# ? Jul 27, 2015 03:56 |
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CardTech posted:I haven't been paying attention, did they at least change out the mic after that dude? I sure hope so. Modern microphone technology hasn't been developed enough to withstand the intensity of GDQ-force cringe.
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# ? Jul 27, 2015 03:56 |
Oh ok. Now time for a good speedrun with hopefully good speedrunners.
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# ? Jul 27, 2015 03:56 |
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Dork457 posted:"This level/game is domestic abuse." That's really tame.
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# ? Jul 27, 2015 03:57 |
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disjoe posted:http://forums.ubi.com/archive/index.php/t-183432.html lol I really wanna watch the replay.
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# ? Jul 27, 2015 03:57 |
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wodin posted:Taking that out of context isn't very cool, as he mentioned a little later that was posted before all of the domestic violence/suicide jokes/etc and was just trying to shore up a guy who was being somewhat awkward, not the sad-panda-esque performance it turned into. Yea it just popped up on my feed.
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# ? Jul 27, 2015 03:57 |
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Yay! Finally a new run to talk about instead of be horrified by!
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# ? Jul 27, 2015 03:57 |
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ImpAtom posted:I wonder how many donations they lost from people tuning out over that guy. Apparently donations nearly stopped dead. Dude earned only $2,000 over the course of that.
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# ? Jul 27, 2015 03:58 |
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symbolic posted:He was slapped on-stream by his mom a few years ago. It's loving hilarious: https://www.youtube.com/watch?v=7S8Y5vRreGU Yes and he has appeared at a GDQ after that.
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# ? Jul 27, 2015 03:58 |
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GNU Order posted:It must really suck to be a 20something, tune into this randomly for the first time, start to get nostalgic over Crash 2, and then this dude starts squealing at you yes it does. Also, turning off the sound fx to save that much time, drat. Crash 3 is a great game though, not really hard, so the gimmicks don't overstay their welcome. e: the 100% speedrun is a pain though.
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# ? Jul 27, 2015 03:59 |
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Hmm, I picked either the very best or the very worst time to go get some pho and sleep.
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# ? Jul 27, 2015 03:59 |
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I just tuned in, what the gently caress did I just miss?
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# ? Jul 27, 2015 04:00 |
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funmanguy posted:I just tuned in, what the gently caress did I just miss? Future serial killer
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# ? Jul 27, 2015 04:00 |
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funmanguy posted:I just tuned in, what the gently caress did I just miss? Some nerd likened a video game to domestic abuse, clutch your pearls.
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# ? Jul 27, 2015 04:01 |
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How do these games look so drat good on a ps1
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# ? Jul 27, 2015 04:01 |
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funmanguy posted:I just tuned in, what the gently caress did I just miss? A Youtuber lets player dropping nearly all the audience.
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# ? Jul 27, 2015 04:01 |
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funmanguy posted:I just tuned in, what the gently caress did I just miss?
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# ? Jul 27, 2015 04:01 |
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UIApplication posted:How do these games look so drat good on a ps1 Naughty Dog are gods at programming.,
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# ? Jul 27, 2015 04:02 |
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I thought that guy was a little arrogant / unfunny during his SADX run but he played the game decently enough and it had a good enough vibe to it thanks to his couch crew backing him up. Shame he had to go and ruin it with...that.
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# ? Jul 27, 2015 04:03 |
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UIApplication posted:How do these games look so drat good on a ps1 There's an article about how they made the levels for crash 1, and it basically says "when we made a level, we'd get everything ready, then have our best computers compile it overnight, so making final tweaks was a slog." Also, they didn't have a lot of stuff from sony for reasons, so they had to guess about some stuff for the playstation. e: theultimo posted:http://all-things-andy-gavin.com/2011/02/02/making-crash-bandicoot-part-1/
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# ? Jul 27, 2015 04:04 |
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And now Klaige who helps a lot with the event tweeted we'll take care of it. Wonder if they'll kick him out. To be honest, I had a lot of trouble following the run because of the runners antics, I don't know really what he did because he took so much away from his own run.
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# ? Jul 27, 2015 04:05 |
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So glad I caught the stream on twitch today. I love SGDQ!
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# ? Jul 27, 2015 04:06 |
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Well the Crash 2 run is over so let's talk about this decent race of Warped. It is enjoyable and fun.
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# ? Jul 27, 2015 04:06 |
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Alteisen posted:To be honest, I had a lot of trouble following the run because of the runners antics, I don't know really what he did because he took so much away from his own run.
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# ? Jul 27, 2015 04:07 |
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argondamn posted:Some nerd likened a video game to domestic abuse, clutch your pearls. Doing so on a charity stream which is trying to reach the widest audience possible seems like a poor idea regardless
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# ? Jul 27, 2015 04:07 |
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Sometidbits for ya:quote:The Playstation had this oddball 512×240 video mode that everyone else ignored, it wasn’t standard (320×240) and ate up video memory others wanted for textures. But it looked SHARP and we found the machine was really good at rendering shaded, but un-textured, triangles. In fact, just as fast in the 512 mode as 320. Jason pointed out — he’s always been the master of seeing the intersection between art and tech — that since polygons on 3D characters our size were just a few pixels, shaded characters actually looked better than textured ones. So we went with more polys on the characters, less texture. This was a highly usual approach, but had lots of advantages. The characters popped, like cartoons are supposed to, we had lots more polygons to work with, and it worked around the Playstation’s lack of texture correction or polygon clipping. quote:The idea was that the camera would follow along next to, behind, or in front of the character, generally looking at him, moving on a “track” through the world. Dave and I experimented with pre-calculating the visibility and sort (the Playstation had no z-buffer, and hence no easy way to sort polygons) ahead of time on the SGI workstations the artists used. Although painful and expensive, this worked really well. As long as you could never SEE more than a set number of polygons (800 for Crash 1, 1300 for Crash 2 or 3) from any given position we could have perfect occlusion and sort, with no runtime cost. We conceived of using trees, cliffs, walls, and twists and turns in the environment to hide a lot of the landscape from view – but it would be there, just around the corner. quote:I also concocted a crazy algorithmic texture packer that would deal with the fact that our gorgeous 512×240 mode left us with too little texture memory. And the even crazier – way crazier – virtual memory system required to shoehorn the 8-16 meg levels the artists created into the Playstation’s little 2megs of RAM. Dave meanwhile had to invent insane bidirectional 10x compressors to help get the 128meg levels down into 12, and figure out some tool for managing the construction of our gigantic 3D worlds. Crash was literally magic.
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# ? Jul 27, 2015 04:09 |
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theultimo posted:http://all-things-andy-gavin.com/2011/02/02/making-crash-bandicoot-part-1/ Yeah I read this a while back. Still, I write software for a living now and the stuff in that article makes me want to run and hide, they were drat good engineers
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# ? Jul 27, 2015 04:09 |
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argondamn posted:Some nerd likened a video game to domestic abuse, clutch your pearls. "KILL THEM ALL!!!! SLIT THEIR THROATS AND HANG THEM BY THE NECK HAHAHAHAH" "were getting off subject. so Altair can just throw someone off a building or just kill anyone he wants?"
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# ? Jul 27, 2015 04:10 |
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I remember liking crash as a kid but man these games look like they've been dated.
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# ? Jul 27, 2015 04:10 |
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ThisIsACoolGuy posted:I remember liking crash as a kid but man these games look like they've been dated. I'm refraining from snarky comments because I know a lot of people have fond nostalgia for these games, but yeah, not a fan. Audio is too low to hear this easily on my laptop
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# ? Jul 27, 2015 04:14 |
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It's a 3D platformer from the PSX era. If anything it's miraculous that it looks this good.
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# ? Jul 27, 2015 04:15 |
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Wait, did he say there are no masks in the PAL version?
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# ? Jul 27, 2015 04:15 |
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# ? Jun 7, 2024 20:47 |
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victrix posted:I'm refraining from snarky comments because I know a lot of people have fond nostalgia for these games, but yeah, not a fan. I never had a Playstation, so I've never played any of the Crash Bandicoot games before. For all the people who were saying this was an amazing platformer, what do you like so much about it? Seems like a pretty linear race to the finish to me.
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# ? Jul 27, 2015 04:16 |