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Lord Lambeth posted:https://www.youtube.com/watch?v=P5q7As-k6Qk If they can mod a new multiplayer for Just Cause 3, a variation of this is what they'll find playing my screen when they find my grinning corpse.
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# ? Jul 13, 2015 19:33 |
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# ? May 9, 2024 07:27 |
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Captain Lavender posted:Is it normal for enemies to die this way? Is it an Elven Armor thing? It's Skyrim, it's a miracle that their bodies aren't flipping out and launching you through the roof into the stratosphere.
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# ? Jul 13, 2015 20:11 |
The skeletons are just bad. Limbs, joints and sections of the torso have really limited arcs where they can twist and flex. The upper body and arms are so relatively light and/or unable to flex that they can't really shift the center of gravity enough to overcome the tension in the locked knees and spread legs. Those happen because every joint goes slack at the exact same moment, so the knees bend first under the weight of the torso and when the angle cap is reached, the path of least resistance is pushing the feet back along the (pretty much frictionless) ground. The symmetry comes from how there's no randomness in the trajectory of the upper body falling on top of the lower extremities, so it always comes down at a perfectly vertical angle unless you kill someone, say, moving at a jogging pace.
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# ? Jul 13, 2015 20:31 |
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scamtank posted:The skeletons are just bad. Limbs, joints and sections of the torso have really limited arcs where they can twist and flex. This post makes for a fantastic no-context quote.
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# ? Jul 13, 2015 21:06 |
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Lord Lambeth posted:https://www.youtube.com/watch?v=P5q7As-k6Qk Wasn't expecting it to start flying, holy poo poo.
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# ? Jul 13, 2015 21:16 |
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scamtank posted:The skeletons are just bad. Limbs, joints and sections of the torso have really limited arcs where they can twist and flex. If you manage to kill a heavy-armor wearing draugr without applying force they almost always wind up in the crab walk position. Knees go forward, everything else goes backward, and their butt winds up floating a foot in the air because of the angle limit on the knee joints.
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# ? Jul 14, 2015 20:29 |
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Lord Lambeth posted:https://www.youtube.com/watch?v=P5q7As-k6Qk http://www.youdubber.com/index.php?video=P5q7As-k6Qk&video_start=35&audio=KF32DRg9opA&audio_start=0
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# ? Jul 14, 2015 22:20 |
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Found some really old WoW screens while digging up a backup. Apparently at one point, there was a bug that would cause players to occasionally use textures from the wrong race.
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# ? Jul 15, 2015 01:38 |
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I see this person every time I go to the beach
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# ? Jul 15, 2015 03:20 |
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I see this person every time I look in the mirror.
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# ? Jul 15, 2015 06:20 |
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Arkham Knight continues to deliver, this time with the ability to magically force pull mooks to you to do takedowns if you happen to land on top of a sentry. So now I will be doing that wherever sentries pop up in the future.
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# ? Jul 15, 2015 09:00 |
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I had a similar thing happen in the exact location except Batman got stuck on the wall. I thought he would flip around and get the mooks but they ended up warping to him.
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# ? Jul 15, 2015 12:52 |
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Crossposting for the tried-and-true ragdolls clipping through the floor glitch:Oblivion4568238 posted:Something so ridiculous happened, I was compelled to link up my PS4 to my basically unused Youtube account.
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# ? Jul 16, 2015 04:20 |
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Been playing some Witcher 3 lately. Good game, but it's not free of strange happenings. https://www.youtube.com/watch?v=EmkU5DQ9jHk https://www.youtube.com/watch?v=D1P7WNJA6sA https://www.youtube.com/watch?v=d9S517xurRQ
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# ? Jul 16, 2015 14:16 |
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OneEightHundred posted:Found some really old WoW screens while digging up a backup. Apparently at one point, there was a bug that would cause players to occasionally use textures from the wrong race. Sometimes it got really weird.
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# ? Jul 16, 2015 15:44 |
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I started playing Dragon Age: Inquisition recently, and flying giants are still a thing: https://www.youtube.com/watch?v=tG0YB99pORM
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# ? Jul 17, 2015 07:03 |
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Oblivion4568238 posted:Crossposting for the tried-and-true ragdolls clipping through the floor glitch: "Unarmed"
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# ? Jul 19, 2015 19:34 |
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# ? Jul 19, 2015 20:05 |
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# ? Jul 22, 2015 23:37 |
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Seems legit.
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# ? Jul 23, 2015 00:32 |
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VinzKlortho posted:Seems legit. At first I was like, Russia? And then I saw Family Mart. Like, I could see China's engineers trying to do this, but Japan? Really?
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# ? Jul 23, 2015 00:54 |
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VinzKlortho posted:Seems legit. This is exactly what a bridge looks like in my nightmares. I should go there some day.
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# ? Jul 23, 2015 00:56 |
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The White Dragon posted:At first I was like, Russia? And then I saw Family Mart. Like, I could see China's engineers trying to do this, but Japan? Really? It's a very steep bridge, but those pics use a huge zoom to make it look even crazier. http://www.amusingplanet.com/2015/03/eshima-ohashi-bridge-in-matsue-japan.html
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# ? Jul 23, 2015 02:14 |
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VinzKlortho posted:Seems legit. When you've built a new interchange in Cities: Skylines and just need to connect it to your existing grid.
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# ? Jul 23, 2015 14:57 |
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There's a mod for Cities: Skylines called Road Anarchy that lets you do all kinds of dumb glitchy poo poo:
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# ? Jul 24, 2015 12:22 |
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Consist posted:There's a mod for Cities: Skylines called Road Anarchy that lets you do all kinds of dumb glitchy poo poo: I think the second one is a sigil that summons some kind of roadworks demon.
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# ? Jul 24, 2015 12:39 |
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Huszsersvn posted:I think the second one is a sigil that summons some kind of roadworks demon. Aka frank gehry decides to dabble in road construction.
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# ? Jul 24, 2015 15:09 |
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Huszsersvn posted:I think the second one is a sigil that summons some kind of roadworks demon. Modedit: table breaking dumb joke removed. Somebody has a new favorite as of 06:17 on Jul 25, 2015 |
# ? Jul 24, 2015 16:00 |
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Non-lethal KO: https://www.youtube.com/watch?v=pZoZUfh5K4M The first one is posted before but I don't remember seeing the second part: https://www.youtube.com/watch?v=AOOT_3U4rZM https://www.youtube.com/watch?v=2X0H709cJkA
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# ? Jul 24, 2015 16:41 |
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You forgot the other two! https://www.youtube.com/watch?v=kZSat_quXwk https://www.youtube.com/watch?v=nMxB9Ve0fbw
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# ? Jul 24, 2015 18:23 |
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Inco posted:You forgot the other two! These have me in tears. I don't play very many games anymore but they really have upped their glitch game from the past.
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# ? Jul 24, 2015 20:20 |
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An oldie that I just remembered. Playing Mass Effect 3 Multiplayer there wasn't a lot of bugs to be had. I, to this day, do not know how I managed to do what I did but I was playing as my favorite character a Batarian soldier, their melee makes heads explode when you punch people, all very dramatic and cool. My friend asks over Mumble if I have disconnected he could not see me, then says. "Oh no you killed someone just now..wait.." I wait, he sends me this screenshot mid round. I spent the rest of the game as... a 2 inch tall batarian, punching peoples heads off.
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# ? Jul 26, 2015 04:28 |
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Maybe it was him that was gigantic?
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# ? Jul 26, 2015 04:58 |
Huszsersvn posted:I think the second one is a sigil that summons some kind of roadworks demon. quote:Many phenomena - wars, plagues, sudden audits - have been advanced as evidence From Good omens, by Terry Pratchett/Neil Gaiman.
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# ? Jul 27, 2015 02:47 |
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Vinesauce N64 corruptions are the best
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# ? Jul 27, 2015 21:18 |
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Cracked_Gear posted:Vinesauce N64 corruptions are the best Yoinks, indeed.
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# ? Jul 27, 2015 22:33 |
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Cracked_Gear posted:Vinesauce N64 corruptions are the best The nightmare version of the chase scene. You run and run, but you never leave your spot...
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# ? Jul 27, 2015 23:40 |
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Cracked_Gear posted:Vinesauce N64 corruptions are the best Quiet scooby hush Velma has just invented this insane new dance move
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# ? Jul 28, 2015 02:25 |
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Shaggy's lifeless, eternal stare of wretched otherworldly horror is incredible.
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# ? Jul 28, 2015 14:09 |
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# ? May 9, 2024 07:27 |
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Angry Diplomat posted:Shaggy's lifeless, eternal stare of wretched otherworldly horror is incredible. Scooby dooby Doo, where you are going, you won't need eyes to see.
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# ? Jul 29, 2015 04:50 |