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https://www.youtube.com/watch?v=oVok1UzBQ9g Mouse control! It's finally here! Now we can all live happily ever after and stop clawing at each others' throats when control schemes are brought up.
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# ? May 20, 2015 13:32 |
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# ? Jun 3, 2024 22:09 |
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Dackel posted:The github project for it is here. You can also change anything translatable locally on your client too, at any time, while you're playing. Okay, if nothing else, their real-time updating is super cool and even more advanced that some of the rapid-prototyping technology I've used in some games in the past, which is still leagues ahead of what most of the industry still insists on doing.
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# ? May 20, 2015 14:22 |
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SpaceDrake posted:Okay, if nothing else, their real-time updating is super cool and even more advanced that some of the rapid-prototyping technology I've used in some games in the past, which is still leagues ahead of what most of the industry still insists on doing. That and their move to steam is pretty insane, in a good way. Just staying hopeful that the game itself will be fun long term.
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# ? May 20, 2015 14:51 |
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GlenQuagmire posted:https://www.youtube.com/watch?v=oVok1UzBQ9g Ideally they'll let us have a hybrid mode. I'd love to be able to move with keys and shoot with mouse.
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# ? May 20, 2015 15:02 |
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Truga posted:Ideally they'll let us have a hybrid mode. I'd love to be able to move with keys and shoot with mouse. Seems like aim is tied to the direction you're facing so that won't work, I think.
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# ? May 20, 2015 15:20 |
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Arzachel posted:Seems like aim is tied to the direction you're facing so that won't work, I think. There are skills in the game that allow characters to shoot in one direction while moving in a different direction, so there might be something missing?
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# ? May 20, 2015 15:46 |
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Sidesaddle Cavalry posted:There are skills in the game that allow characters to shoot in one direction while moving in a different direction, so there might be something missing? Some skills use those targeting circles, but unless you can move them manually, they still use your direction as far as I've seen.
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# ? May 20, 2015 16:42 |
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Arzachel posted:Some skills use those targeting circles, but unless you can move them manually, they still use your direction as far as I've seen. Archers lock on to a target and may then move slowly while firing (they stay facing their targets direction).
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# ? May 20, 2015 19:39 |
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The English site is up! https://treeofsavior.com/ They mistakenly opened beta signups for a short amount of time, then took them down. According to the devs, TOS Staff posted:We have fixed it and removed the button. Sorry for the false alarm. But rest assured, we will inform you beforehand when we do have the beta sign ups ready.
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# ? Jun 26, 2015 12:33 |
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Good news.
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# ? Jun 26, 2015 18:14 |
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I was just thinking about this today and how even though I hadn't heard anything lately knew they were (hopefully) still working hard at it. A good sign.
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# ? Jun 27, 2015 09:17 |
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still hype! I'm still a little bit in the dark about how the quests are going to be distributed in this game. I can clearly remember imcgames wanting to avoid the old themepark style, but what ended up happening to the "hidden NPC" idea for things like job change quests? Moreover, what's the point? What's the general feel of the quest system as of now?
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# ? Jun 27, 2015 19:04 |
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Sidesaddle Cavalry posted:still hype! Couldn't tell ya, I haven't played the game (obviously) and they said they've worked on the way quests are given since the last beta. Sorry.
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# ? Jun 27, 2015 20:31 |
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http://tos.nexon.com/events/20150723/index.aspx CBT 3 is happening in 7 days! I don't know about calling this one a closed beta, since the first thing it says is that "anyone who applies will be accepted". I suppose it's "closed" in the sense that they're wiping the server after the test. So, if anyone is curious about the game and happens to have a korean nexon account, now would be a good time to apply! Signups are from now until the 28th. https://www.youtube.com/watch?v=pf52s_kNDiY E: included preview video PVP and card dueling!? GlenQuagmire fucked around with this message at 01:10 on Jul 24, 2015 |
# ? Jul 23, 2015 11:53 |
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GlenQuagmire posted:http://tos.nexon.com/events/20150723/index.aspx Don't you still need a valid Korean ID to register?
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# ? Jul 24, 2015 16:42 |
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IDs arent as much of an issue as valid phone number. Still if you have a single friend in korea he could hook you up really fast.
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# ? Jul 24, 2015 18:10 |
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Yes, as with all korean games you need a korean identity. But if you have that, it's an "open" closed beta so long as you register before tuesday next.
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# ? Jul 24, 2015 18:10 |
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Silento posted:I just want you to know that I'm very, very jealous.
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# ? Jul 24, 2015 18:36 |
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Well, the news we've been waiting for is here. An update that everyone can appreciate. International beta! (taken from https://forum.treeofsavior.com/t/tree-of-savior-eng-ver-beta-test-schedule/3392) TOS Staff posted:Hello. edit: (from github) "If you have contributed at least 100 lines by July 26, you will receive 3 Beta Keys via email regardless of your selection as Tester in the Official Website." GlenQuagmire fucked around with this message at 14:04 on Jul 27, 2015 |
# ? Jul 27, 2015 13:56 |
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The website is already dying.
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# ? Jul 27, 2015 14:19 |
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hype again!!! e: I wonder what kinds of throwaway github lines I could get away with mutilating. Sidesaddle Cavalry fucked around with this message at 16:45 on Jul 27, 2015 |
# ? Jul 27, 2015 16:23 |
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Sidesaddle Cavalry posted:hype again!!! It's not really that hard. You just scan through lines and go "well this sounds like something google translate would say" and you fix it up to sound better.
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# ? Jul 27, 2015 16:51 |
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pertinent posted:It's not really that hard. You just scan through lines and go "well this sounds like something google translate would say" and you fix it up to sound better. Oh. Is there anything that I should be careful about? I have literally never contributed to GitHub outside of grabbing ZIPs and then being confused about them because they're not compiled code. I can follow a guide to create a pull request, but I wanted to know if there was anything that wasn't obvious. vvv genuinely curious, timing be damned Sidesaddle Cavalry fucked around with this message at 17:21 on Jul 27, 2015 |
# ? Jul 27, 2015 16:58 |
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It's already July 27th, if you're trying to get in with that.
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# ? Jul 27, 2015 17:03 |
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Sidesaddle Cavalry posted:Oh. Is there anything that I should be careful about? I have literally never contributed to GitHub outside of grabbing ZIPs and then being confused about them because they're not compiled code. I can follow a guide to create a pull request, but I wanted to know if there was anything that wasn't obvious. Just check the issues and pull requests page and make sure you're not overlapping what someone else has already done. They used to have an open issue where people would write what they're doing but that seems to be gone, so at least just check any open pull requests before you invest a lot of time.
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# ? Jul 27, 2015 17:12 |
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I guess it makes sense on some level, not wanting 50,000 people suddenly mobbing down the github page because beta keys. Oh well.
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# ? Jul 27, 2015 18:18 |
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you can only sign up via google plus or facebook?
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# ? Jul 28, 2015 22:41 |
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Baldbeard posted:you can only sign up via google plus or facebook? Seems to be the case right now. I just signed in using Google. We'll see if the RNG favors me in a few days.
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# ? Jul 29, 2015 01:56 |
I'm amused by all the people on the official forums who are salty about the beta raffle, from the folks who want the selection criteria changed to favor them specifically, to the folks arguing that testing is going to be impeded by people registering multiple accounts. It's like people still believe that beta tests are for actual testing rather than a marketing gimmick.
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# ? Jul 29, 2015 15:16 |
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Initial impressions: Jesus christ, the game is beautiful. Stunning. As for the questing question that was asked a while back, sometimes the npcs will have some sort of questline going with flags on the minimap, but for the most part, you actually have to explore maps (they have fog of war or whatever it's called nowadays, so you really do have to explore) and talk to npcs individually (who are not actually marked until you talk to them), who then may or may not give you quests. Almost to first class change! I'll keep updating this post as things progress.
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# ? Jul 30, 2015 08:48 |
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GlenQuagmire posted:Initial impressions: Jesus christ, the game is beautiful. Stunning. Interesting. That's only one step away from roguelikes (the one step being randomly generated zones).
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# ? Jul 30, 2015 08:53 |
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I hear there's a beta for STEAM happening soon. I wanna get in on that bad.
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# ? Jul 30, 2015 14:13 |
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Pixelslol posted:I hear there's a beta for STEAM happening soon. I wanna get in on that bad. if this is true, i really want to play this beta
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# ? Jul 30, 2015 14:17 |
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Good luck to all who applied
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# ? Jul 30, 2015 15:28 |
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More impressions: Stamina sucks. I don't see the point, really. Okay, so occasionally you have to smack an orb that randomly appears in the battlefield, otherwise you slow to a crawl. Why even bother, really? It's annoying if you run into an area that has a boss fight and then suddenly realize, gee, I'm out of stamina! Guess that's a game over! Jump attacks + normal hit. Yeah, it's still here. Mages especially benefit from this, so basically I've been bunny hopping the entire time (pyromancer). I don't know what the devs want to do about this, but it's too much button mashing for what is a clear advantage. They might as well make it so you can walk and fire a normal shot at the same time. Cooldowns. Yeah, I know it's early in the game. But being only able to effectively use new skills once per minute sucks. It's horrid and makes the game pretty boring if all you can do for the first 10 hours of gameplay is pretty much just normal attacks! The scenery is beautiful. Breathtaking. You can really see how much love and effort they poured into the art and backgrounds, but the combat right now seems a bit lacking. I realize that when I get super high and have multiple class tiers under my belt there will be more skills than I know what to do with, but early game is such a chore.
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# ? Jul 30, 2015 16:55 |
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GlenQuagmire posted:More impressions: Thanks for these, I'm pretty hyped for this game and any new info is appreciated.
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# ? Jul 30, 2015 17:43 |
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I've been pre'ing my pants over this game ever since someone posted that OST soundcloud link. Its in my top 5 soundtracks and I haven't even played the game. Maybe if I break a bunch of gear overupgrading on RO the rng god will spare me. I want in.
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# ? Jul 30, 2015 18:06 |
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Please remember to pay your beta-key dues to the thread OP, thanks in advance!
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# ? Jul 30, 2015 19:26 |
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I hope this game is good.
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# ? Jul 30, 2015 19:37 |
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# ? Jun 3, 2024 22:09 |
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Pretty excited for this, even though it will almost certainly suck and I'll just keep playing PoE and dota instead.
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# ? Jul 30, 2015 21:03 |