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DreamShipWrecked posted:Wait, are people really slagging him for making these games? Yeah I poke fun but they are actually well designed and creative. It's mostly that he keeps cranking them out (ahead of schedule, in the most recent case). But hell, I can't blame him, people buy them and he has been tweaking the mechanics with each game so it's not like they're just lazy reskins.
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# ? Jul 31, 2015 21:49 |
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# ? May 8, 2024 21:10 |
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TVs Ian posted:It's mostly that he keeps cranking them out (ahead of schedule, in the most recent case). But hell, I can't blame him, people buy them and he has been tweaking the mechanics with each game so it's not like they're just lazy reskins. You also have people who get super upset when someone achieves massive success, as if selling people something they want to buy makes the creator undeserving of their fame. Criticize the product, not the creator unless they're an rear end in a top hat then go nuts.
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# ? Jul 31, 2015 23:59 |
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Why do I read everything Scott Cawthon says outside of the game in George Bailey's voice?
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# ? Aug 1, 2015 03:42 |
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al-azad posted:You also have people who get super upset when someone achieves massive success, as if selling people something they want to buy makes the creator undeserving of their fame. Criticize the product, not the creator unless they're an rear end in a top hat then go nuts. I'm pretty sure this is what he meant about "not sipping on martinis", he's just a guy who hit rock bottom and now leads a normal dude's life because he made a game a lot of people like. With that said, I think a lot of people conflate the absolutely loving terrible FNAF fanbase with Scott himself or the games, and then kinda knee-jerk react with that. As much as I like the relatively subtle way Scott portrays the story, as simple as it is, people get loving weird and toxic about it. On the other side, people dig kind of deep to find reasons to hate him. His game "The Desolate Hope" involves a robot trying to save a human fetus from being experimented on by the station, and everyone took that to assume it's a pro-life message, and therefore he's a religious nut and must be an rear end in a top hat. This is despite Scott saying very specifically that the game is not about being anti-abortion. People get really polarized about the guy and his works. It's kind of bizarre.
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# ? Aug 1, 2015 04:09 |
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Danaru posted:His game "The Desolate Hope" involves a robot trying to save a human fetus from being experimented on by the station, and everyone took that to assume it's a pro-life message, and therefore he's a religious nut and must be an rear end in a top hat. This is despite Scott saying very specifically that the game is not about being anti-abortion. Oh gently caress, I'm just imagining people unironically arguing if the Three Laws Of Robotics apply or not in that situation
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# ? Aug 1, 2015 04:40 |
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Huh, I had absolutely no idea that Scott Cawthon was a 44-year-old father of two, I just kind of assumed (like you might) that he was in his 30's at the oldest. Doesn't really change my opinion of him. I figured he was an alright dude before and now I still do but with a little bit of evidence that he is, in fact, an alright dude.
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# ? Aug 1, 2015 04:56 |
King Vidiot posted:Huh, I had absolutely no idea that Scott Cawthon was a 44-year-old father of two, I just kind of assumed (like you might) that he was in his 30's at the oldest. I like it, the idea he's funding a college fund for his kids or other Dad Stuff rather than buying cocaine and speedboats makes it much better.
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# ? Aug 1, 2015 05:17 |
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Danaru posted:His game "The Desolate Hope" involves a robot trying to save a human fetus from being experimented on by the station, and everyone took that to assume it's a pro-life message, and therefore he's a religious nut and must be an rear end in a top hat. This is despite Scott saying very specifically that the game is not about being anti-abortion. what the gently caress people are loving weird
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# ? Aug 1, 2015 08:51 |
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Funnily enough Scot's one of the few indie developers I've seen the Steam thread almost universally support when he gets attacked, lol. Couple of times someone's linked to an interview of his trying to do the whole "look at this religious weirdo " and everyone else has just gone wtf no, dumbass, he's just super chill and super into Jesus.
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# ? Aug 1, 2015 08:53 |
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TVs Ian posted:It's mostly that he keeps cranking them out (ahead of schedule, in the most recent case). But hell, I can't blame him, people buy them and he has been tweaking the mechanics with each game so it's not like they're just lazy reskins. 4 was massively ahead of schedule, but he also dropped 3 like a month ahead of schedule too. Dude's bad with release dates. In a good way.
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# ? Aug 1, 2015 10:34 |
Shadowlyger posted:4 was massively ahead of schedule, but he also dropped 3 like a month ahead of schedule too. Dude's bad with release dates. In a good way. >Valve makes good games >Valve games take forever to release, way past schedule >Good games should be released past schedule
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# ? Aug 1, 2015 16:26 |
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DreamShipWrecked posted:>Valve makes good games Counterpoint: a game getting delayed is not a good sign, it's probably because it's so broken or troubled that it's unplayable on the scheduled release date. Valve and Blizzard don't go beyond schedule because they rarely schedule anything to begin with. Same with Rockstar, the only time you get a concrete release date is when they're ready to print the discs.
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# ? Aug 1, 2015 16:36 |
al-azad posted:Counterpoint: a game getting delayed is not a good sign, it's probably because it's so broken or troubled that it's unplayable on the scheduled release date. Valve and Blizzard don't go beyond schedule because they rarely schedule anything to begin with. Same with Rockstar, the only time you get a concrete release date is when they're ready to print the discs. It helps that a lot of companies hype the hell out of games with ads while it's barely playable, so getting pushed back has a huge impact on the sales as well. Although I guess the Big Name in pushing back games like that is now CD Projekt RED, who pushed back the Witcher 3 and when it finally came out it was absolutely amazing. Versus Valve, who doesn't make games anymore.
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# ? Aug 1, 2015 17:07 |
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al-azad posted:Counterpoint: a game getting delayed is not a good sign, it's probably because it's so broken or troubled that it's unplayable on the scheduled release date. Valve and Blizzard don't go beyond schedule because they rarely schedule anything to begin with. Same with Rockstar, the only time you get a concrete release date is when they're ready to print the discs. rockstar delayed their pc release of gta v several times. tbf it made the port way more solid than some of their competitor's efforts e.g. mortal kombat x and assassin's creed unity
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# ? Aug 1, 2015 17:14 |
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The Saddest Rhino posted:rockstar delayed their pc release of gta v several times. tbf it made the port way more solid than some of their competitor's efforts e.g. mortal kombat x and assassin's creed unity Unity was bad, but it was no Arkham Knight. Which was delayed for almost a year because of QA concerns.
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# ? Aug 1, 2015 17:23 |
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The Saddest Rhino posted:rockstar delayed their pc release of gta v several times. tbf it made the port way more solid than some of their competitor's efforts e.g. mortal kombat x and assassin's creed unity After GTA4's PC port I don't blame them.
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# ? Aug 1, 2015 18:18 |
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40 posts not discussing horror games in a row
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# ? Aug 1, 2015 18:27 |
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Amnesia is overrated.
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# ? Aug 1, 2015 18:35 |
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lol @ using the phrase "overrated" in tyool 2015
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# ? Aug 1, 2015 18:50 |
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Normie Slayer posted:lol @ using the phrase "overrated" in tyool 2015 Overrated = "I don't know why other people like this game so i'm going to be grumpy and tell others that I don't". It's the "pretentious" of games.
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# ? Aug 1, 2015 19:04 |
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I feel like the FNAF thing is people being so used to big gaming publisher release dates and promise bullshit that a single guy's project who is managed normally and finishes a bit earlier than expected is the most unusual thing.
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# ? Aug 1, 2015 20:00 |
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No it's because he's made a couple million dollars and is now a class enemy.
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# ? Aug 1, 2015 20:05 |
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You can't really get mad at him though. If you were in the same position, being the horror game teat that millions of Pewdiepies suckled on, you'd keep pumping out the same cheap-rear end, easy to make games for a few hundred thousand bucks profit each.
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# ? Aug 1, 2015 20:12 |
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Black Baby Goku posted:40 posts not discussing horror games in a row Look at all these horror games that came out in the past 8 months, I'm totally swimming in horror games! Soma is out in two months and Until Dawn went gold yesterday, there will be horror chat. And my daily October project is Japanese horror VNs. Get ready for hyper detailed pixel art and gore porn.
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# ? Aug 1, 2015 20:14 |
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al-azad posted:And my daily October project is Japanese horror VNs. Get ready for hyper detailed pixel art and gore porn. Sounds fun, there's a decent amount of those that we've never heard of.
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# ? Aug 1, 2015 20:21 |
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What was the foreign game that got a fan translation a few months ago? Tourists at a pyramid full of monsters and traps or some poo poo
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# ? Aug 1, 2015 20:40 |
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This thing? I've had the tab open since it was linked, totally going to get around to it soon.
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# ? Aug 1, 2015 20:42 |
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Just discovered HarshlyCritical's videos and they are surprisingly good. Even his Life is Strange play-through is quite watchable which is surprising considering a lot of the game is slow-burning exposition, dialogue, and exploration. But man, he really needs to ignore youtube comments. Someone will say something really dumb and he goes to defend himself. If someone comments on your video that they think you are an rear end in a top hat IRL based on pre-determined choices made throughout a game then that's someone you don't bother responding to. If someone vomits up an opinion on YT you don't have to eat it every time. I can't fully blame him though, I imagine that after awhile it starts burning you out reading through lovely YT comments.
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# ? Aug 1, 2015 22:55 |
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Red Mundus posted:Just discovered HarshlyCritical's videos and they are surprisingly good. Even his Life is Strange play-through is quite watchable which is surprising considering a lot of the game is slow-burning exposition, dialogue, and exploration. I'm sure he enjoys it. I'm sure every Youtube personality enjoys the attention and discussion, otherwise they'd just turn the comments off. And at the end of the day, that rear end in a top hat who keeps coming back to troll you is +1 view. They may even be a subscriber.
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# ? Aug 1, 2015 23:04 |
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Anyone just feeling kinda iffy about Until Dawn? It's a cool idea but I feel like it will basically be a more horror version of Heavy Rain and the stuff Telltale has been doing.
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# ? Aug 2, 2015 00:50 |
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Bulkiest Toaster posted:Anyone just feeling kinda iffy about Until Dawn? It's a cool idea but I feel like it will basically be a more horror version of Heavy Rain and the stuff Telltale has been doing. I love slasher films, but I've yet to see anything about Until Dawn that interests me. It should, I'm not really into multiplayer games, but I'm far more interested in seeing any of those, what, three multiplayer ones? I'm also excited for Power Drill Massacre, but I am terrible with tank controls and fixed camera angles, I hope the full version has more camera options like Babysitter Bloodbath did.
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# ? Aug 2, 2015 01:00 |
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al-azad posted:And my daily October project is Japanese horror VNs. Get ready for hyper detailed pixel art and gore porn. Are there websites that focus on horror VNs that don't focus on kid loving? I know about places like vndb.com, but some write ups about this genre would be neat.
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# ? Aug 2, 2015 02:47 |
FNAF confirmed still horribly well designed and best constipation aid of this generation. The fact that the loving thing make you -really- listen right before it jumpscares you is cruel.Sad Mammal posted:Are there websites that focus on horror VNs that don't focus on kid loving? I know about places like vndb.com, but some write ups about this genre would be neat. Depends on what you are looking for. At the risk of sounding like a massive sperg, TvTropes?
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# ? Aug 2, 2015 02:55 |
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Len posted:What was the foreign game that got a fan translation a few months ago? Tourists at a pyramid full of monsters and traps or some poo poo Irony.or.Death posted:This thing? I've had the tab open since it was linked, totally going to get around to it soon. Maybe others will have a better experience than me but this was poo poo. Started out promising but after 20 minutes I was literally cheering when people died. Also one dude tried to rape a woman and the main character completely does not understand what happened even when the rapist was saying things like, "I never did it in a tomb before!" right in front of him. Also it has early JRPG levels of enemy encounters. I actually got caught by an enemy without even moving. I was just standing still and got 2 enemy encounters in a row without even touching the arrow keys. That's gotta be a record.
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# ? Aug 2, 2015 03:24 |
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al-azad posted:Look at all these horror games that came out in the past 8 months, I'm totally swimming in horror games! "Dead of the brain" is a great name. "He's not just dead - he's dead OF THE BRAIN."
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# ? Aug 2, 2015 04:02 |
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Sad Mammal posted:Are there websites that focus on horror VNs that don't focus on kid loving? I know about places like vndb.com, but some write ups about this genre would be neat. Can't help you on that one. You should head to PC98D8 which lets you search games by criteria including "non-erotic." From there you can cross search them on Google and see if anyone has posted anything. I end up finding a lot of Japanese resources, particularly youtube videos, weird blogs, and the occasional English page. I can assure you that, at least in the horror games, the sexuality is relatively tame. Most games have nudity, that was pretty much expected, but unless you're playing an actual porn game it's just tits. I don't know what changed in the aughts, I'm not super into anime or otaku culture, but lolicon torture porn like Corpse Party is pretty nonexistent. The Cheshire Cat posted:"Dead of the brain" is a great name. So the game is like someone watched Reanimator and Return of the Living Dead back to back. The movie-like opening is Doc Brown telling you to come down to a cemetery because he invented a resurrection serum which he tests on a cat. Well, a police officer is like "wtf is going on here" and gets murdered by the reanimated cat so loving Doc Brown injects it in the police officer. So yeah, the zombie officer chases you down at which point you slip and the resurrection serum spills into the graveyard (apparently soaking through the coffins and 6 feet of earth, of course). Lots of bloody hijinks and fantastic pixel art ensues.
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# ? Aug 2, 2015 06:24 |
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al-azad posted:So the game is like someone watched Reanimator and Return of the Living Dead back to back. The movie-like opening is Doc Brown telling you to come down to a cemetery because he invented a resurrection serum which he tests on a cat. Well, a police officer is like "wtf is going on here" and gets murdered by the reanimated cat so loving Doc Brown injects it in the police officer. So yeah, the zombie officer chases you down at which point you slip and the resurrection serum spills into the graveyard (apparently soaking through the coffins and 6 feet of earth, of course). Lots of bloody hijinks and fantastic pixel art ensues. Well that sounds like a lot of fun, I can't wait.
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# ? Aug 2, 2015 06:36 |
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In case anyone in here doesn't happen to frequent the Steam thread I'd just thought I'd cross post this from there. Seems like it would be interesting to at least someone.Vlad the Retailer posted:Cosmology of Kyoto is great and someone packaged it with DOSBox so it takes all of 2 minutes to set up. In case you're don't remember or haven't heard, Cosmology of Kyoto is an old Win 3.1 point and click adventure game with elements of Japanese ghost stories in it. I highly recommend checking out the Hardcoregaming101 link because it explains it better than I would and then getting the download for it. Instruction Manuel fucked around with this message at 08:27 on Aug 2, 2015 |
# ? Aug 2, 2015 08:23 |
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Cosmotology of Kyoto is like the only videogame Robert Ebert himself enjoyed.
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# ? Aug 2, 2015 13:53 |
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# ? May 8, 2024 21:10 |
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The Consuming Shadow has been released (see the trailer here). It's a 2D, procedurally generated... adventure-y thing with some action elements. In this game, the horror is relegated more to aesthetics than anything--I have not once encountered a jumpscare, and any tension I experienced came from managing resources poorly rather than being forced into a tight situation by the plot. Still, I think it's immersive in its own way. I successfully completed one playthrough of it, and what struck me after doing so is I actually had a fair bit of fun with it, even though the gameplay is pretty light. The game draws inspiration from roguelikes in the sense that maps and events are randomly generated, death is permanent, and most of the gameplay involves dying enough times to learn what you should expect from the different enemies and how you should approach certain situations. Once you gain this background knowledge, the game isn't too difficult. It requires a little bit of logic, a little bit of reflexes, and a little bit of patience, and as long as you have those things you'll be able to get through and have it feel fairly rewarding. It's made by Ben "Yahtzee" Croshaw, creator of the Chzo Mythos, otherwise known as the "X Days an X" series. I've noticed a few nods to that series as I've played, but I don't think it's really intended to be a sequel or anything. It's just some fanservice, it's not necessary to play those other games to understand or enjoy this one (but the namedrops are fun for those of us who have played the series). It looks like Yahtzee has an actual playthrough with commentary on his Youtube channel, although I haven't watched the video myself to say whether I think it's worth watching all the way through.
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# ? Aug 2, 2015 15:26 |