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I been watching Dave Fortress on Giant Bomb... Dave Snider FTW.
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# ? Aug 4, 2015 12:17 |
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# ? Jun 3, 2024 23:49 |
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I haven't played in like 5 years now but it's freaking me out how many of the hotkeys I remember off the dome.
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# ? Aug 4, 2015 12:17 |
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Post more stonesense screenshots. It is the only way a normal person could get excited to play this game.
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# ? Aug 4, 2015 14:22 |
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DebonaireD posted:Post more stonesense screenshots. It is the only way a normal person could get excited to play this game. Is that the program that renders the lil isometric views. I wish someone could make a realtime version of that.
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# ? Aug 4, 2015 14:41 |
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Larry Parrish posted:Is that the program that renders the lil isometric views. I wish someone could make a realtime version of that. It is realtime and .34 had a version you could play using but it was clunky. DF modders are nuts
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# ? Aug 4, 2015 15:18 |
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I still have my developer's Dwarf Fortress crayon drawing framed in my office. I always come back to this game, but man I wish I had like a week off to just dig into the game again. My usual strategy is to expedition like 3 or 4 times to a location and dig out and construct as much as I can before winter, then let them die out and resettle it the following year. By the fourth time I usually have enough storage and workshop space to let my dwarves work so that we have food and alcohol for the winter, and so I can trade for everything I'm short on by the time the caravans come.
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# ? Aug 4, 2015 16:01 |
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Average Bear posted:It is realtime and .34 had a version you could play using but it was clunky. DF modders are nuts Call me back when I can play DF through stonesense because I've been spoiled by Rimworld
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# ? Aug 4, 2015 16:11 |
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CountingWizard posted:I still have my developer's Dwarf Fortress crayon drawing framed in my office. I always come back to this game, but man I wish I had like a week off to just dig into the game again. why not just settle it once, and then, not let any dwarves die, instead.
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# ? Aug 4, 2015 16:24 |
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PleasingFungus posted:why not just settle it once, and then, not let any dwarves die, instead. Because I am a death god that demands a steady stream of dwarven corpses. My favorite settlement ever involved a small unassuming fishing village that remained small and peaceful because the immigrants would get drowned in the basement aquifer when they inevitably registered for citizenship at the Immigration Office, where the floor would fall out from under them. Also because gently caress pausing to micromanage every couple of minutes to make sure I'm using my dwarves the most efficiently.
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# ? Aug 4, 2015 16:29 |
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CountingWizard posted:Because I am a death god that demands a steady stream of dwarven corpses. My favorite settlement ever involved a small unassuming fishing village that remained small and peaceful because the immigrants would get drowned in the basement aquifer when they inevitably registered for citizenship at the Immigration Office, where the floor would fall out from under them. b...badass....
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# ? Aug 4, 2015 16:48 |
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do not drown your dwarves
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# ? Aug 4, 2015 16:49 |
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Larry Parrish posted:Call me back when I can play DF through stonesense because I've been spoiled by Rimworld You can, there's even a version for the most recent release. CountingWizard posted:Because I am a death god that demands a steady stream of dwarven corpses. My favorite settlement ever involved a small unassuming fishing village that remained small and peaceful because the immigrants would get drowned in the basement aquifer when they inevitably registered for citizenship at the Immigration Office, where the floor would fall out from under them. Okay, glad I'm not the only one who calls it that. I just use a floor lousy with spike traps. Then, I forbid the corpses, let my dwarves rifle through their clothes/possessions/poo poo, and pull a lever that sends water through the room and out down into the caverns. Squeaky clean.
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# ? Aug 4, 2015 17:00 |
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CountingWizard posted:I still have my developer's Dwarf Fortress crayon drawing framed in my office. I always come back to this game, but man I wish I had like a week off to just dig into the game again. Just use fastdwarf 1 1.
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# ? Aug 4, 2015 17:19 |
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Schnedwob posted:You can, there's even a version for the most recent release. I like to watch the Dwarves I drop in the water panic in horror when they realize they are swimming in flesh soup from all the rotting corpses in the water.
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# ? Aug 4, 2015 17:21 |
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CountingWizard posted:I like to watch the Dwarves I drop in the water panic in horror when they realize they are swimming in flesh soup from all the rotting corpses in the water. Insanely hosed Up Dwarf Fortress Strategies ITT
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# ? Aug 4, 2015 17:28 |
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Average Bear posted:Just use fastdwarf 1 1. Lol at whatever that is. You people sound insane
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# ? Aug 4, 2015 17:47 |
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Average Bear posted:Just use fastdwarf 1 1. Lol
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# ? Aug 4, 2015 18:41 |
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I played Dwarf Fortress in the MOMA once for 15 seconds before I went over to the Street Fighter II Super Turbo cabinet they had to whoop on 13 year old European girls who had probably never seen an arcade stick before.
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# ? Aug 4, 2015 18:43 |
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net cafe scandal posted:Lol at whatever that is. You people sound insane its like a console command to make your dwarves fast and teleport. But with an external memory editor in command prompt form.
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# ? Aug 4, 2015 19:16 |
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*In the Club* its like a console command to make your dwarves fast and teleport. But with an external memory editor in command prompt form.
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# ? Aug 4, 2015 19:17 |
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Fastdwarf 1.1
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# ? Aug 4, 2015 19:17 |
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net cafe scandal posted:Fastdwarf 1.1 I don't like the changes they made past 0.9.
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# ? Aug 4, 2015 19:28 |
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Average Bear posted:*In the Club* its like a console command to make your dwarves fast and teleport. But with an external memory editor in command prompt form.
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# ? Aug 4, 2015 19:31 |
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Average Bear posted:Just use fastdwarf 1 1. if youre going to doxx me i ask that you leave my grindr profile and measurements out of it
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# ? Aug 4, 2015 19:32 |
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In Training posted:I don't like the changes they made past 0.9. To be honest I don't really find adventurer mode to be very fun. The game world is just too large and there isn't enough "AI do this for me" commands to speed things along. I just find there are too many options for combat actions. I wish they would replace Adventure mode with a Classic DF mode where you dig into a mountain and do have a Z-axis. When he did away with that, I feel like it made my games hit or miss whether I would eventually find something interesting while digging. I would also like for a Kingdom management layer to Dwarf Fortress given the state of the game right now, with the ability to move units across roads or underground cavern networks. I'm working with a pal on modifying the original whitebox/little brown book D&D system to meld seamlessly with the mass combat rules of Delta's book of war, and I think it could work for a system like DF too. Basically:
There is a bit more than that, but we are playtesting right now to work out the kinks and speed gameplay. I'm sure you could scale this system up to proper army sizes of 100 creatures in a unit, and disallow stand-alone units. CountingWizard fucked around with this message at 20:00 on Aug 4, 2015 |
# ? Aug 4, 2015 19:46 |
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Oh for sure man
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# ? Aug 4, 2015 19:47 |
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Robot Randy posted:if youre going to doxx me i ask that you leave my grindr profile and measurements out of it Haha.
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# ? Aug 4, 2015 19:49 |
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CountingWizard posted:To be honest I don't really find adventurer mode to be very fun. The game world is just too large and there isn't enough "AI do this for me" commands to speed things along. I just find there are too many options for combat actions. this is some good poo poo my man, make sure to post the rest of your thesis in this thread as well
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# ? Aug 4, 2015 20:09 |
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There is a bit more than that, but
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# ? Aug 4, 2015 20:29 |
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CountingWizard hosed around with this message at Aug 4, 2015 around 13:00
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# ? Aug 4, 2015 20:32 |
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Dworf Fartress
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# ? Aug 4, 2015 20:32 |
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In Training posted:CountingWizard hosed around with this message at Aug 4, 2015 around 13:00
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# ? Aug 4, 2015 20:34 |
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FactsAreUseless posted:There is a bit more than that, but The "bit more than that" part is: what triggers morale checks, and what is the order of operations for resolving a mass combat turn. I'm not entirely sure I've ever posted in the Imp Zone before, so I'm not really sure its the appropriate place to even explain the system. I was just showing that it could be possible for Dwarf Fortress to aggregate it's detailed mechanics into larger scale gameplay. But gently caress if that will ever happen, given that Toady decided to continue simulating the entire population limit of 3,000 dwarves right down to CountingWizard fucked around with this message at 20:39 on Aug 4, 2015 |
# ? Aug 4, 2015 20:37 |
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Imp Zone is for jokes about games and for positively Caring about games. Go with God.
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# ? Aug 4, 2015 20:42 |
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CountingWizard posted:what each of their individual farts smells like. that's the imp zone spirit
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# ? Aug 4, 2015 22:25 |
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Toady's working on a research system where bards and scholars will come to your fortress and talk with each other, inventing unique musical forms and schools of thought. I'm really excited for this.
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# ? Aug 5, 2015 00:55 |
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# ? Aug 5, 2015 01:17 |
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In Training posted:CountingWizard hosed around with this message at Aug 4, 2015 around 13:00
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# ? Aug 5, 2015 01:37 |
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Buschmaki posted:Toady's working on a research system where bards and scholars will come to your fortress and talk with each other, inventing unique musical forms and schools of thought. I'm really excited for this. are you for real
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# ? Aug 5, 2015 01:57 |
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# ? Jun 3, 2024 23:49 |
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I didn't read the huge post.
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# ? Aug 5, 2015 02:07 |