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Holy loving god, the final boss of Donkey Kong Country Returns. I've beaten super meat boy. And this is STILL tougher than that. Not even sure what it is, but I'm being wrecked five ways from sunday. At best I've gotten one hit on his head. According to guides, I need three. HAHAHA. A final boss should not be tougher than the entire rest of the game combined.
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# ? Aug 4, 2015 11:22 |
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# ? May 29, 2024 14:37 |
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Narcissus1916 posted:Holy loving god, the final boss of Donkey Kong Country Returns. You're doing something wrong, that boss is tricky for sure, but it's 100% pattern recognition, just gotta nail the cycle. Also you know you can buy the extra health, it helps.
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# ? Aug 4, 2015 11:27 |
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Argh. Beat him. Not tougher than meat boy, I'm exagerating on that score. But the final boss of DKCR DOES use a lot of bullshit randomization. Just got lucky - in his second form he gave me two free hits straight up immediately AND I got an extra heart earlier in the level. What was frustrating me is when the two hands "Smash" together in the first section. Courtesy of youtube you can bounce off his hands and stay safe that way. Not intuitive at all. just kinda stands out since the rest of the title is so precise and deliberate with its design, and then the final boss is a bit of a toss up.
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# ? Aug 4, 2015 11:43 |
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I think all the bosses in that game are kinda lame. Even Tropical Freeze, which I think is a vastly superior game, still has bosses that are just annoying to fight. Mainly they take way too loving long.
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# ? Aug 4, 2015 11:45 |
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That's the case for all Nintendo platformers in the past like hundred years
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# ? Aug 4, 2015 11:59 |
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noirstronaut posted:That's the case for all Nintendo platformers in the past like ? Nintendo bosses are awesome. Tropical Freeze bosses are awesome.
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# ? Aug 4, 2015 12:01 |
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Sorry I'm taking lame to mean very easy and pretty systematic
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# ? Aug 4, 2015 12:04 |
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noirstronaut posted:Sorry I'm taking lame to mean very easy and pretty systematic I'd say that's true. I never like bosses where you have to just wait and wait for them to expose their weak spots, they're all like that.
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# ? Aug 4, 2015 12:09 |
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Jarogue posted:But doing a Doomship run with the Frog Suit is great, the Kings even says something different when you have it or the other two suits on. hop hop hop hop hop. Finishing a level with it is fun though since Mario will hop super fast to keep up. Picking up blocks makes the frog stand upright and for some reason it slides around a lot. I found the bosses for Donkey Kong to be tense, but a bit long. You have this rythm and if you miss your chance there's literally nothing to do except wait for the chance to come up again. At least in Mario the bosses are a lot quicker to die.
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# ? Aug 4, 2015 12:23 |
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Jarogue posted:But doing a Doomship run with the Frog Suit is great, the Kings even says something different when you have it or the other two suits on.
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# ? Aug 4, 2015 13:05 |
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Tropical Freeze's bosses just took too drat many hits to kill, with the first few cycles of their pattern becoming continually more tedious every time you had to repeat it. It does keep you on edge, and makes victory that much sweeter, but as a result I have exactly zero desire to ever play any of the boss battles again.
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# ? Aug 4, 2015 14:25 |
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Not a Children posted:Tropical Freeze's bosses just took too drat many hits to kill, with the first few cycles of their pattern becoming continually more tedious every time you had to repeat it. It does keep you on edge, and makes victory that much sweeter, but as a result I have exactly zero desire to ever play any of the boss battles again. agreed, i liked the boss encounters a lot but found myself wondering "jesus christ is this over yet" many times. doing bosses 2-player became almost mandatory near the end because I was kind of tired of the trial and errors
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# ? Aug 4, 2015 14:28 |
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Hakkesshu posted:You're doing something wrong, that boss is tricky for sure, but it's 100% pattern recognition, just gotta nail the cycle. He has set patterns you need to memorize but if I remember right (cause I had a hell of a time on that boss too) he changes the timing on his attacks halfway through and you basically have to relearn everything. Not to mention several of his vulnerable spots are there for like a split second so you gotta be quick. DKCR was overall harder but Tropical Freeze is better, except the boss fights taking an eternity
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# ? Aug 4, 2015 14:30 |
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MinibarMatchman posted:agreed, i liked the boss encounters a lot but found myself wondering "jesus christ is this over yet" many times. At some point I felt this about the game so many times I just stopped playing 10 minute long boss fights where if you miss the window it'll take an extra minute, terrible swimming stages stretched into an entire world, frequent sections where they change up from platforming but decide to fill the entire stage with instant death obstacles everywhere. I do not like DK Tropical Freeze and I'm pretty happy I got it for a Platinum gift instead of paying $60 THE AWESOME GHOST fucked around with this message at 14:35 on Aug 4, 2015 |
# ? Aug 4, 2015 14:33 |
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Narcissus1916 posted:Holy loving god, the final boss of Donkey Kong Country Returns. I beat him, but I still haven't beaten the one Temple level, where you have to climb up as lava fills the tower. You gotta play that poo poo perfectly.
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# ? Aug 4, 2015 14:46 |
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The last boss was annoying, but it's just Wham Bam Rock from Kirby Superstar over again, with way more narrow windows for attack. My biggest problem is that I died on him when I had Diddy, and when I came back it played the cutscene again butt his time I didn't have Diddy, so I had to beat him with half as much health as I came there with. I don't like the idea that loving up once makes it harder the next time. I still equipped every heart upgrade I could so I could tank a hit or two but it wasn't a terribly fun boss fight, and it capped off a pretty frustrating game.
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# ? Aug 4, 2015 15:45 |
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Not a Children posted:Tropical Freeze's bosses just took too drat many hits to kill, with the first few cycles of their pattern becoming continually more tedious every time you had to repeat it. It does keep you on edge, and makes victory that much sweeter, but as a result I have exactly zero desire to ever play any of the boss battles again. I thought they were perfect. Weren't most of them three sets of three hits? The ninja chimps or whatever dragged on a bit too long, but otherwise, I much prefer them to the typical "jump on their head 3 times" 20-second Mario bosses.
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# ? Aug 4, 2015 18:03 |
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It felt like way more than three hits per cycle and three cycles. Especially if you miss a hit and have to wait through an entire attack cycle again. It's boring. I much prefer shorter bosses in a 2d platformer. The best 2d platformer fight bosses genre games is Mega Man, those fuckers certainly didn't take 5-10 minutes to beat per guy.
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# ? Aug 4, 2015 18:09 |
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Is it weird that the Xbone now has more N64 games than the Wii U?
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# ? Aug 4, 2015 19:41 |
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Is that true? I count: Banjo, Banjo 2, Jet Force Gemini, Blast Corps, Conker, and Perfect Dark vs Mario Golf (or maybe it was tennis), Mario 64, Paper Mario, Ocarina of Time, Kirby 64, and Donkey Kong 64, so six on six, not counting all the ones on Wii virtual console.
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# ? Aug 4, 2015 19:47 |
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Spacebump posted:Is it weird that the Xbone now has more N64 games than the Wii U? I'd say yes, but if we're counting stuff they ported to XBLA/360 and re-released in the compilation, we should count N64 games you can buy on the Wii Shop Channel with the Wii's backwards compatibility.
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# ? Aug 4, 2015 19:47 |
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KI Gold is N64
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# ? Aug 4, 2015 19:48 |
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The count seems skeweked. There's like five on the collection. On the other hand, there's like, what, four on the Wii U? So it does seem too equal a number and amusing all things considered. Nintendo really, really dropped the ball completely with VC this gen when compared to all the output on the original Wii.
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# ? Aug 4, 2015 19:51 |
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majormonotone posted:KI Gold is N64 Is that actually in the collection? I read the killer instinct ones were not.
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# ? Aug 4, 2015 19:53 |
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Just KI Gold. They didn't bother trying to make a port of the SNES Killer Instinct or include either of the arcade games.
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# ? Aug 4, 2015 19:54 |
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All the things you don't like about New Donkey Kong Country are the reasons I like it. It's a tough game that's constantly throwing poo poo at you and the level design is top notch. So many times when I died in those games I was amused instead of angry, because I saw how the level was set up to trip me up right after I died or as it was happening and it was often pretty clever. The level designer is almost a character in the game. The boss fights are kinda long but I prefer that to the aforementioned "blink and you miss it" bosses from Mario. It seems like a logical and long overdue change to a genre that no longer needs to be beaten in one sitting. Losing Diddy after your first death is a bad decision though.
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# ? Aug 4, 2015 19:55 |
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Spacebump posted:Is it weird that the Xbone now has more N64 games than the Wii U?
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# ? Aug 4, 2015 20:15 |
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Does the rare replay add features like the save states and button mapping on the Wii U? If it's just a straight port then it's apples and oranges.
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# ? Aug 5, 2015 00:42 |
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enojy posted:I thought they were perfect. Weren't most of them three sets of three hits? The ninja chimps or whatever dragged on a bit too long, but otherwise, I much prefer them to the typical "jump on their head 3 times" 20-second Mario bosses. 3 sets of 3 was the final boss in most DKC games. Your regular boss should not take as many hits as a very comparable game's final boss.
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# ? Aug 5, 2015 00:55 |
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xedo posted:Does the rare replay add features like the save states and button mapping on the Wii U? If it's just a straight port then it's apples and oranges. According to Jim Sterling's review of it there's no button mapping but the game does offer NES Remix-style challenges for the older games. edit: also, there are save-stats for the pre-N64 games apparently. All Frogs fucked around with this message at 01:10 on Aug 5, 2015 |
# ? Aug 5, 2015 00:59 |
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There's up to ten second rewind on the NES and earlier I think which is a neat feature. No button remapping is hosed up though.
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# ? Aug 5, 2015 01:26 |
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The best thing about the Devil's Third streams coming from Japan is that Itagaki seems to be playing the multiplayer mode a lot and just indiscriminately murdering all the new players.
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# ? Aug 5, 2015 01:28 |
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I just beat Bayonetta 2. It was good!
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# ? Aug 5, 2015 01:51 |
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Consider this though: was it?
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# ? Aug 5, 2015 01:59 |
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greatn posted:Consider this though: was it? Yeah it is. It's probably better than the original to all but the most skilled players, who may prefer the vicious difficulty of the first game.
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# ? Aug 5, 2015 02:25 |
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Oh good
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# ? Aug 5, 2015 03:40 |
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PaletteSwappedNinja posted:The best thing about the Devil's Third streams coming from Japan is that Itagaki seems to be playing the multiplayer mode a lot and just indiscriminately murdering all the new players. http://m.neogaf.com/showthread.php?t=1089807&page=1
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# ? Aug 5, 2015 04:55 |
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Itagaki is about to make you his bitch.
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# ? Aug 5, 2015 04:58 |
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fruitpunch posted:Itagaki is about to make you his bitch. Ha, guess I wasn't the only one who said that aloud with this guy's Romero-like looks. Goddamn, Yu Suzuki, go find better people to network with. The only thing Itagaki provides is embarrassment.
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# ? Aug 5, 2015 09:05 |
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# ? May 29, 2024 14:37 |
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edit: new page
PaletteSwappedNinja fucked around with this message at 09:27 on Aug 5, 2015 |
# ? Aug 5, 2015 09:19 |