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Yes
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# ? Aug 11, 2015 19:19 |
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# ? Jun 3, 2024 17:29 |
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so the card is friendship friendship?
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# ? Aug 11, 2015 19:20 |
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No, it's Yu-Jo Friendship, note the hyphen
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# ? Aug 11, 2015 19:45 |
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A friend just pointed out to me that if Beelze and Red-Eyes Flare Metal are on the field together and Flare Metal's burn effect triggers, then the controller of Beelze instantly loses. I need to find a way to abuse this.
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# ? Aug 11, 2015 20:41 |
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Dexie posted:A friend just pointed out to me that if Beelze and Red-Eyes Flare Metal are on the field together and Flare Metal's burn effect triggers, then the controller of Beelze instantly loses. Wait what How. HOW?
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# ? Aug 11, 2015 20:48 |
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Beelze's effect reads 'If you take damage from an attack or effect, increase it's attack by howevermuch you took.' Flare Metal Dragon reads 'Each time your opponent activates a card or effect, deal 500 damage to them.'
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# ? Aug 11, 2015 21:16 |
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Basically once an effect happens Flare Metal will do the 500. Once the burn damage hits then Beelze will activate and increase its attack points by the 500 damage the player took. Flare Metal will do another 500 and Beelze will increase its attack again. This creates an endless loop where Beelze's user has effectively sentenced themselves to death because both effects continuously trigger the other and there is no limit to how much one can be used per turn.
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# ? Aug 11, 2015 21:19 |
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So, what's a deck that can swiftly get out Beelze and Flare Metal? Then you can use something like Creature Swap or Shien's Spy to pass Beelze to the opponent. As long as they don't have effect negation, they lose.
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# ? Aug 11, 2015 21:24 |
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Dexie posted:So, what's a deck that can swiftly get out Beelze and Flare Metal? I don't know who, but the card you'd want is Mystic Box.
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# ? Aug 11, 2015 21:25 |
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You'd have to make a deck that can not only create Rank 7s, but Level 8 synchros. Your best bet is to make a Red-Eyes Build that brings in Level 1 Tuners to make Beelze. The problem is you need to have enough of a field established for it to be realistic and for the opponent to not shut you down when they realize what you're doing, but that's the entire game basically.
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# ? Aug 11, 2015 21:26 |
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Baal posted:You'd have to make a deck that can not only create Rank 7s, but Level 8 synchros. Your best bet is to make a Red-Eyes Build that brings in Level 1 Tuners to make Beelze. The problem is you need to have enough of a field established for it to be realistic and for the opponent to not shut you down when they realize what you're doing, but that's the entire game basically. Maybe Purple Eyes Chaos Dragons. Can use the Blue Eyes tuners to make Beelze and Red Eyes for Black Flare.
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# ? Aug 11, 2015 21:27 |
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The problem is Beelze needs a dark tuner and I can't think of any dark tuners off the top of my head that would mesh well with a potential deck.
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# ? Aug 11, 2015 21:29 |
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I'm gonna be very surprised if Konami doesn't errata'd one of those effects to avoid the loop. They don't like endless loops at all.
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# ? Aug 11, 2015 21:30 |
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Just run Blackwing Turbo.
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# ? Aug 11, 2015 21:32 |
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The problem is that potential loop is sort of impractical. If the opponent has Beelze and you have Flare Metal, they're not just going to activate a card and kill themselves. They'll at least try to attack and kill Flare Metal since Beelze is stronger than it. At which point if that succeeds then the problem of Beelze is not solved and you just gave up a Rank 7 for nothing. This is of course where insurance policies come in, but if you're in the situation where you could compulsory Beelze, you should've done it when he hit the field.
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# ? Aug 11, 2015 21:34 |
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Opponent swings Beelze into Flare Metal. You activate Beeze-Flare metal Loop activates. GG.
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# ? Aug 11, 2015 21:41 |
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It actually doesn't because the part where Beelze doesn't die is a continuous effect and doesn't actually activate. Also lol, reinforcements.
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# ? Aug 11, 2015 21:45 |
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Baal posted:It actually doesn't because the part where Beelze doesn't die is a continuous effect and doesn't actually activate. Also lol, reinforcements. " When you take damage from an attack involving this card, or from an opponent's card effect: This card gains ATK equal to the damage you took."
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# ? Aug 11, 2015 21:48 |
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I mean you're still relying on a top deck of a card that's still very situational, but if it gets the job done, hey.
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# ? Aug 11, 2015 21:50 |
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Baal posted:I mean you're still relying on a top deck of a card that's still very situational, but if it gets the job done, hey. I'll try to make my jokes more obvious in the future.
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# ? Aug 11, 2015 21:51 |
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Baal posted:The problem is Beelze needs a dark tuner and I can't think of any dark tuners off the top of my head that would mesh well with a potential deck. unknown synchron?
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# ? Aug 11, 2015 21:56 |
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AMooseDoesStuff posted:I'll try to make my jokes more obvious in the future. I'm sorry, I should've realized when I saw reinforcements, my bad. Zoness posted:unknown synchron? Maybe? I dunno how well it'd mesh.
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# ? Aug 11, 2015 22:19 |
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E-Tele and Krebons.
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# ? Aug 11, 2015 22:23 |
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krebons is level 2 tho I figured a level 1 synchron would mesh with a rank 7 engine and be easy to one-for-one for, plus there's that one spell that finds synchrons. and machine typing yeah okay i'm not sure how that part's relevant.
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# ? Aug 11, 2015 22:25 |
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This is impractical and no longer legal due to lack of Lavalval Chain, but it's definitely a thing. https://www.youtube.com/watch?v=R2U_3nZOxEc
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# ? Aug 11, 2015 22:43 |
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BurritoJustice posted:Grysta seems like a weaker Anoyatyllis (except for being able to block synchro summons), Grysta also facefucks pendulum summons, something anoyatyllis does not. Anoyatyllis prevents SSing by a s/t card effect, but pendulum summoning isn't done by a card effect, instead being an inherent summon.
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# ? Aug 12, 2015 01:30 |
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Is Summoned Skull the only normal card with an effect?
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# ? Aug 12, 2015 07:41 |
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BurritoJustice posted:Is there a reason that nobody seems to use Nephe Shaddoll Fusion? It is more niche than the other two fusions, but being able to pick any of the fusions as long as you have at least one shaddoll on the field and one in your hand (which you basically always have), seems pretty useful. A more consistent way of summoning El Shaddoll Anoyatyllis for sure. E: WOOP BEATEN Double Edit: Grysta also wrecks Ritual Beast (inherent contact-fusing) which is super frustrating to play against Koguma fucked around with this message at 08:28 on Aug 12, 2015 |
# ? Aug 12, 2015 07:49 |
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Cabinet posted:Is Summoned Skull the only normal card with an effect? Summoned skull has no effect. Gemini monsters.
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# ? Aug 12, 2015 07:51 |
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Cabinet posted:Is Summoned Skull the only normal card with an effect? Just it, and Beast of Talwar. And the Qualifier technically isn't an Effect.
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# ? Aug 12, 2015 09:12 |
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Oh, those kind of things! For those who haven't caught on, Beast of Talwar and Summoned Skull both count as "Archfiend" monsters. So theoretically, they have a hidden 'effect' that treats them as Archfiends. At least, that's what I got from the YGO wiki. Didn't realise Beast of Talwar counted as well.
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# ? Aug 12, 2015 10:06 |
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Oh, the conditions on them. It's because early on, the TCG had no idea that these would later be part of an archetype. Axe of Despair has the same text on it.
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# ? Aug 12, 2015 12:33 |
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Julias posted:Nephe Shaddoll Fusion is a decent card, but the Regular Fusion and El Fusion work better for the deck, not to mention that Shaddoll Core serves almost the same purpose. (And you can send him with Construct to retrieve your fusion from rave to push for more damage/defense. In a fit of impulse buying, I ended up with both a playset of effect veilers and a playset of the star seraphs stick and chair combo. This is way too much isn't it, or can I use both in some ungodly 1/4 of my deck combination. I am bad with money. I also grabbed Foolish burial, black luster soldier, compulsory, book of moon, vanity and mistake (x2). I'm also considering mind control and soul charge, having watched profiles/games on Ido Marcus' 1st in europe deck. Somehow I am going to compile this ungodly assortment of cards into a workable deck.
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# ? Aug 12, 2015 14:02 |
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Just so you know, Ido Marcus said that he would have cut the Mind Control for Compulsory Evacuation Device, but it isn't a bad card, especially against Nekroz. A lot of card choices just depend on the meta around where you live, and the like. As for lights, You probably could get away with the effect veilers for the side deck if you play Seraphs in the main deck. I won't lie, I don't really like the engine, because it can be quite inconsistent. However, it does give you massive advantage when you pull it off. If you are playing them, you need to pick up Rank 4s that require 3 or more Xyz to summon, the most common being Evilswarm Ouroboros and Stellarknight Delteros, and with delteros you can run Constellar Stellarknight Diamond, which is a good lockdown card in the mirror match and against BA.
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# ? Aug 12, 2015 14:36 |
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Julias posted:Just so you know, Ido Marcus said that he would have cut the Mind Control for Compulsory Evacuation Device, but it isn't a bad card, especially against Nekroz. A lot of card choices just depend on the meta around where you live, and the like. My extra deck is 100% Synchros and fusions right now. If anything, I'll likely play with either the seraphs and XYZs or the veilers and Synchros (veiler being a lvl 1 tuner helps). The seraphs were a bit of a silly buy, I don't really want to lay down the money for XYZs to use with them right now, but it'll be fun when I eventually have a second variation of Shaddolls to play (Shaddolls are just so drat fun). I got an OK price on the set too, $35 USD equivalent for all six shipped, which was a factor in the impulse buy. I know what Ido said about mind control, but I ran it in a few devpro games and while it wasn't helpful too often it was fun stealing a monster for my fusions. I can see it being far more effective in casual play with my friends than against the people Ido played against, ha.
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# ? Aug 12, 2015 14:51 |
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why is it not constellarknight
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# ? Aug 12, 2015 15:12 |
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Dabir posted:why is it not constellarknight Because the TCG is bad with card names. Here is a thread complaining all about it. For Examle, Virgil, Rock Star of the Burning Abyss was tranlated litterally into Spanish and Portuguese as Virgil, Rock(Stone) Star(Sun) of the Burning Abyss And other things, like Thunder King Rai-Oh = Thunder King Thunder King Edit: BurritoJustice, since you are aiming for a Synchro build, I would suggest running all 3 Veilers, and possibly Denko Sekka if you can pick her up real cheap (She's going to get a reprint in the Megatins next month, so I would wait until then to pick her up.) Julias fucked around with this message at 16:04 on Aug 12, 2015 |
# ? Aug 12, 2015 15:37 |
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Julias posted:Because the TCG is bad with card names. "Estrella de Rock" is the correct spanish translation, they did mess up the portuguese trasnaltion though.
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# ? Aug 12, 2015 16:37 |
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http://ygorganization.com/ocg-kr-clash-of-rebellions-world-premieres/ Trap monsters! XYZ that wants trap monsters as materials! They're all level 2! MST, Shrink, Book of Moon, and Destiny draw as the trap effects.
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# ? Aug 13, 2015 19:59 |
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# ? Jun 3, 2024 17:29 |
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If these were L4/R4 they would be incredible. As they are they're pretty neat but nothing earthshattering. They don't work with Statue of Anguish Pattern, so they lose the support that other trap monsters already have. There's potential with these and Aqua Actresses, though. Maybe Frogs, too.
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# ? Aug 13, 2015 20:38 |