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TheScott2K posted:The animations are terrible, the voice acting is terrible, the city levels are all just giant hallways, the only part of the story that ever actually works is when you bust out of the prison and it turns out you're in UNATCO HQ, the "stealth" relies on enemies that are more retarded than the goombas in SMB and man-sized grates acting like transit systems in top-secret facilities, the only projectile weapon that is the least bit satisfying to use is the sniper rifle that is useless until you're halfway through the game and even then you're using it to zoom in on terribly-animated retards you could just as easily walk up to and karate chop, Unreal Engine 1, the main character has nothing resembling an arc, and the multiple endings are basically the same "press X for Ending 1" poo poo everyone bitched about in Human Revolution. All of that made a 7.5/10 game in 2000 and it hasn't gotten better since.
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# ? Aug 19, 2015 18:14 |
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# ? May 26, 2024 13:51 |
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TheScott2K posted:The animations are terrible, the voice acting is terrible, the city levels are all just giant hallways, the only part of the story that ever actually works is when you bust out of the prison and it turns out you're in UNATCO HQ, the "stealth" relies on enemies that are more retarded than the goombas in SMB and man-sized grates acting like transit systems in top-secret facilities, the only projectile weapon that is the least bit satisfying to use is the sniper rifle that is useless until you're halfway through the game and even then you're using it to zoom in on terribly-animated retards you could just as easily walk up to and karate chop, Unreal Engine 1, the main character has nothing resembling an arc, and the multiple endings are basically the same "press X for Ending 1" poo poo everyone bitched about in Human Revolution. All of that made a 7.5/10 game in 2000 and it hasn't gotten better since. Second, when people talk about weapons being satisfying I have no idea what the hell you guys mean, and it's usually different stuff every time, it's just a word you guys use when you can't describe something else, like saying the gameplay is visceral or something like that, but must of the complains about this game is because it tries to implement an RPG mechanic where your character starts shooting inaccurately and you have to level him up to improve his aim. Maybe that's what you're complaining about? I don't know. But the truth is, while you may not like such mechanic, there is nothing wrong with it in and of itself, and I personally like it very much. (the same applies to low accuracy weapons in borderlands 2 by the way). Story, graphics and the other stuff I can't care enough to comment on, it feels beneath me.
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# ? Aug 19, 2015 18:15 |
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The blue glowy sword is also incredibly stupid and perfectly illustrates that Ion Storm themselves didn't really buy into the progression of combat abilities mechanic/lovely combat excuse.
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# ? Aug 19, 2015 18:19 |
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drat I can't believe I extensively used this overpowered weapon that broke the game.
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# ? Aug 19, 2015 18:41 |
My fav part of Deus Ex is hovering my crosshairs for several seconds on a terrist's head and then hitting him with a tranquilizer bolt from my mini-crossbow, then having him proceed to not really be affected by it and instantly knowing where I am. I also like that you get the option to get that, a pistol you already have and a rocket launcher that can kill any human in one hit while having such a tiny sound radius that you can use it without alerting other guards.
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# ? Aug 19, 2015 18:43 |
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TheScott2K posted:The blue glowy sword is also incredibly stupid and perfectly illustrates that Ion Storm themselves didn't really buy into the progression of combat abilities mechanic/lovely combat excuse.
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# ? Aug 19, 2015 18:43 |
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The game basically goes from funneling you into sloppy kill -> hide in a vent -> sloppy kill to giving you license to glowy stab errbody while absorbing bullet fire. But hey, it has lots of dialogue and poo poo to read so it must be really deep.
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# ? Aug 19, 2015 18:45 |
Oh yeah, the dialogue sucks, even for games of the time.
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# ? Aug 19, 2015 18:46 |
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Complaining about JC Denton having a lack of character development is pointless since JC Denton is meant to be a blank player-insert protagonist. The voice acting in Deus Ex in general is awful, but I think the voice actor for JC has specifically said he was told to put zero emotion into his dialog.
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# ? Aug 19, 2015 18:46 |
Really, what I've learned about Deus Ex over the years is that if you take its notions of stealth at all seriously instead of just nuking the odd guy who sees you with a rocket, you're gonna have a bad time.
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# ? Aug 19, 2015 18:46 |
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program666 posted:the dragon tooth breaks the game but saying "Ion Storm themselves didn't really buy into the progression of combat abilities mechanic" just because of that is bizarre. Right, because them giving you a game breaking weapon for no reason at all makes tons of sense.
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# ? Aug 19, 2015 18:47 |
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The Colonel posted:Complaining about JC Denton having a lack of character development is pointless since JC Denton is meant to be a blank player-insert protagonist. Human Revolution managed to give you a character that was a fairly blank slate while still giving him lots of in-world motivation that actually fit into the game's narrative.
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# ? Aug 19, 2015 18:48 |
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TheScott2K posted:Right, because them giving you a game breaking weapon for no reason at all makes tons of sense. What's wrong with that
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# ? Aug 19, 2015 18:48 |
System Shock 2 meanwhile was a much better game with better dialogue and voice acting, despite it all being recorded on a tin can.
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# ? Aug 19, 2015 18:49 |
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System Shock 2 sucks rear end. Deus Ex is good. Glad we can put this all behind us.
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# ? Aug 19, 2015 18:50 |
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System Shock 2's last chunk is way way shittier than the last chunk of Deus Ex 1 and 3 Maybe not as bad as Invisible War, though
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# ? Aug 19, 2015 18:50 |
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counterpoint: ss2 had even worse combat than deus ex, which is saying something
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# ? Aug 19, 2015 18:51 |
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In Training posted:What's wrong with that It makes way less sense than the devs using it to put a bandaid over their game's sucking chest wound of a combat/stealth dichotomy. The combat was terrible and the stealth systems were rudimentary at best, so it was either give the player a glowy sword or risk nobody ever bothering to finish the game.
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# ? Aug 19, 2015 18:51 |
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StashAugustine posted:counterpoint: ss2 had even worse combat than deus ex, which is saying something It's like playing Deus Ex using only melee weapons without ever leveling up your melee skill past 2.
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# ? Aug 19, 2015 18:52 |
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TheScott2K posted:It makes way less sense than the devs using it to put a bandaid over their game's sucking chest wound of a combat/stealth dichotomy. The combat was terrible and the stealth systems were rudimentary at best, so it was either give the player a glowy sword or risk nobody ever bothering to finish the game. You could just not use the sword. Dumbass.
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# ? Aug 19, 2015 18:52 |
Lots of bad opinions itt.
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# ? Aug 19, 2015 18:53 |
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I hated pretty much everything about this game, 7.5/10 lol. I think a paid staff position at IGN is in your future.
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# ? Aug 19, 2015 18:54 |
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Great Joe posted:Really, what I've learned about Deus Ex over the years is that if you take its notions of stealth at all seriously instead of just nuking the odd guy who sees you with a rocket, you're gonna have a bad time. I would usually throw a flare to attract soldiers near me, in a way they would leave their backs open for me to whack them. I had a good time. You could divert soldiers attention with flares all the time like when you throw bottles in Last of Us. If it had good graphics, voice acting and super casual gameplay it could probably win two hunderd awards lolol
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# ? Aug 19, 2015 18:54 |
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At least in SS2 they don't begin the game by telling you you're a badge-carrying augmented badass agent then giving you the choice of a gun with an oscillating barrel or a piece of farm equipment to rescue hostages with.
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# ? Aug 19, 2015 18:54 |
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exquisite tea posted:I hated pretty much everything about this game, 7.5/10 lol. It was still a game released 15 years ago that didn't have a high score list or floating powerups.
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# ? Aug 19, 2015 18:56 |
lmao at complaining about DX1's jank then praising SS2.
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# ? Aug 19, 2015 18:56 |
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https://www.youtube.com/watch?v=uzvw8uSWucM
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# ? Aug 19, 2015 18:56 |
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Iirc the opening f SS2 is walking through a series of branching tunnels for 30 minutes to build your character, which is way better than say. A menu. For some reason.
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# ? Aug 19, 2015 18:56 |
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gently caress yeah.
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# ? Aug 19, 2015 18:56 |
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Deus Ex still has a tiny, active multiplayer community full of people just loving around with admin tools
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# ? Aug 19, 2015 18:57 |
Also how can you not love the borderline racist accents in DX1.
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# ? Aug 19, 2015 18:57 |
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I finished Deus Ex the first time some 3-4 years ago and it's still one of my favorite games of all time. Of course time has taken its toll and not everyone likes the same things, but objectively speaking that game was pretty groundbreaking at its time and became a classic for a reason. I mean I never got into Ocarina of Time myself but I can still recognize why it's considered such an important and beloved game. Trying to claim that in reality it was actually a bad game back in '98 would be real dumb of me, even if I don't personally hold it in such high regard.
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# ? Aug 19, 2015 18:57 |
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I still remember this song. Playing nonstop while I explored Hong Kong, which was basically the size of a shopping mall, like it was the theme to Super Mario Bros.
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# ? Aug 19, 2015 18:58 |
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If you're going to complain about the soundtrack to any Deus Ex game, even Invisible War kind of, then I'm afraid I am just never going to be able to take your silly, foolish arguments seriously.
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# ? Aug 19, 2015 18:59 |
Ekster posted:Also how can you not love the borderline racist accents in DX1. https://www.youtube.com/watch?v=y8SC7z8W134
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# ? Aug 19, 2015 19:03 |
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I hope Mankind Divided is going to be rad. If they can at least match the quality of Human Revolution then I'm gonna be all over that video game.
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# ? Aug 19, 2015 19:03 |
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The Colonel posted:If you're going to complain about the soundtrack to any Deus Ex game, even Invisible War kind of, then I'm afraid I am just never going to be able to take your silly, foolish arguments seriously. I bet you listen to game music in your car
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# ? Aug 19, 2015 19:04 |
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Kanfy posted:I hope Mankind Divided is going to be rad. If they can at least match the quality of Human Revolution then I'm gonna be all over that video game. I heard there's gonna be a NG+ mode which sounds like a godsend for doing the alternate routes and quests for getting 100% cheevos. Also speedrunning
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# ? Aug 19, 2015 19:05 |
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Kanfy posted:I mean I never got into Ocarina of Time myself but I can still recognize why it's considered such an important and beloved game. Trying to claim that in reality it was actually a bad game back in '98 would be real dumb of me, even if I don't personally hold it in such high regard. Deus Ex wasn't that big of a deal until well after its release, iirc. Like what started the discussion in the first place, the stuff that's janky today was janky back then, and there's a reason it took as long as it did to get a (mediocre, underfunded) sequel. Somewhere along the line "cult classic" got distorted into "critical darling and canonical Best Game" because people are easily wowed when older games let you approach levels in different ways.
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# ? Aug 19, 2015 19:08 |
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# ? May 26, 2024 13:51 |
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Halo was realeased like the very next year; so after about a decade of two-weapon-only linear corridor shooting deus ex starts looking pretty good in hindsight.
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# ? Aug 19, 2015 19:17 |