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I am calling the police as we speak I'll probably root around in the new unstable bits and look at the NPC and probably continue work on my mod. NPC stuff is what had me waiting to begin with.
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# ? Aug 17, 2015 23:55 |
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# ? May 29, 2024 06:12 |
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No double posting in the thread.
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# ? Aug 18, 2015 00:06 |
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It wastes e-resources.
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# ? Aug 18, 2015 00:06 |
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mutata posted:No double posting in the thread. double posting drains your posting energy way too quick, gently caress this new system
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# ? Aug 18, 2015 00:06 |
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gj on the update, btw
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# ? Aug 18, 2015 00:06 |
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Why haven't you unfucked farming, Supernorn? Even the poo poo-sucking yes-man rear end-patters on your forum think it's a bad idea.
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# ? Aug 18, 2015 00:28 |
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Cicadas! posted:Why haven't you unfucked farming, Supernorn? Even the poo poo-sucking yes-man rear end-patters on your forum think it's a bad idea. It's gameplay!!!!
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# ? Aug 18, 2015 00:30 |
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I was told flowing water would ruin the crops. Also that's a lot of work for just 8 crops.
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# ? Aug 18, 2015 00:40 |
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Can't crop-blocks absorb water from underneath the block? I'd assumed they could, and that'd make things really easy if so. Simple irrigation.
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# ? Aug 18, 2015 00:54 |
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victrix posted:
That's goddamn creative
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# ? Aug 18, 2015 01:05 |
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Magmarashi posted:That's goddamn creative Yeah, how many pixels that you'd no doubt need to cheat to get easy is gated behind that? A loving teleport is insanely expensive, so, what's going on here
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# ? Aug 18, 2015 01:31 |
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Fargin Icehole posted:Yeah, how many pixels that you'd no doubt need to cheat to get easy is gated behind that? I don't think you'd need any pixels to make any of that system at all, actually, unless pixel costs got added to the wiring bench stuff
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# ? Aug 18, 2015 02:03 |
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victrix posted:
I enjoy both the creativity and the massive over engineering. Well done.
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# ? Aug 18, 2015 02:09 |
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Yeah I thought they said that flowing water would break the plants, glad to see they realized how dumb that is.
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# ? Aug 18, 2015 02:11 |
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Babe Magnet posted:Yeah I thought they said that flowing water would break the plants, glad to see they realized how dumb that is. It still will if it goes on too long apparently. While even more busywork, I suppose leaving holes in the dirt for drainage would be a good safeguard. I miss old planting though. It was nice to harvest a large crop, put down replacement seeds, and then go back to what you were doing before on another planet knowing you'd have another batch when you got back waiting for you. That and lots of trees to chop down and replant for my obsession with "Log Cabins, IN SPACE".
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# ? Aug 18, 2015 02:32 |
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Section Z posted:It still will if it goes on too long apparently. While even more busywork, I suppose leaving holes in the dirt for drainage would be a good safeguard. Prefabricated place able structure modules would be interesting. Pre-made greenhouses etc which are ready to be "plugged in" to irrigation systems and all, but not very nice to look at. . Just make it cost Pixels. Are they even doable mod-wise? A premade structure rather than an item you pick up. Or even having it convert from a "Deed" to a structure that takes up physical space. Dandywalken fucked around with this message at 02:43 on Aug 18, 2015 |
# ? Aug 18, 2015 02:40 |
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Dandywalken posted:Prefabricated place able structure modules would be interesting. Pre-made greenhouses etc which are ready to be "plugged in" to irrigation systems and all, but not very nice to look at. . Just make it cost Pixels. Yeah, that was an early mod even
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# ? Aug 18, 2015 02:45 |
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starbound is an extremely venomous animal and changelogs are the vibrant colours that make you want to kiss them
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# ? Aug 18, 2015 02:46 |
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well, I do like kissing things...
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# ? Aug 18, 2015 02:48 |
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Remember when they advertised wanderlust adventures while this game was in early access? Well thats out now. I think at this point Witchmarsh will come out before Starbound gets done too
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# ? Aug 18, 2015 03:08 |
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oh boy, they're adding unique monsters to biomes. maybe they're finally learning that hey, maybe cut and pasted body parts that either leap, charge, or fly at someone aren't remotely good or interesting.
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# ? Aug 18, 2015 08:25 |
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victrix posted:
But won't this system stop working as soon as you're not sitting next to it? Or was that fixed.
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# ? Aug 18, 2015 21:15 |
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Agent Kool-Aid posted:oh boy, they're adding unique monsters to biomes. maybe they're finally learning that hey, maybe cut and pasted body parts that either leap, charge, or fly at someone aren't remotely good or interesting. It's a step forward when they let go of bad ideas and simply copy terraria. I remember suggesting that the random generation should be linked to biomes, so they should have biome specific color palettes, could add more movement types to monsters (wall clinger, worm that ignores blocks), more attack types and make them exclusive to certain biomes. This would let you know what to expect of each biome after a bit of experience. Well, they've done the first step of matching the color palette, at least.
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# ? Aug 20, 2015 05:18 |
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I'm still in favor of loosely copying different enemy types from 2d metroid games
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# ? Aug 20, 2015 05:31 |
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secrets of grindea is p. epic btw
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# ? Aug 21, 2015 11:17 |
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Looks ok
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# ? Aug 21, 2015 11:33 |
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We're live with the latest update! https://www.youtube.com/watch?v=f6db4718sRY&feature=youtu.be
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# ? Aug 24, 2015 20:40 |
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Cool I'll be sure to try it out
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# ? Aug 24, 2015 21:11 |
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The update doesn't appear to be on steam yet. But I played unstable and I must say it's a huge improvement. Balance and progression actually feel pretty good now.
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# ? Aug 24, 2015 21:13 |
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That's good to read. It should be up by the time I get home from work tonight.
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# ? Aug 24, 2015 21:18 |
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I wont believe it 'til Afraid of Audio says it. EDIT: Congrats on getting the update out though!
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# ? Aug 24, 2015 21:19 |
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is starbound actually f....fun now?
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# ? Aug 24, 2015 21:49 |
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Curious to play it, as the colony mechanic seems like it may offer the things to do I've been looking for.
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# ? Aug 24, 2015 21:51 |
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https://www.youtube.com/watch?v=98AJUj-qxHI
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# ? Aug 24, 2015 21:52 |
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Volt Catfish posted:is starbound actually f....fun now? Actually, it kind of is. There's probably still a bit of minor tweaking with damage values and such but overall they've streamlined what needed to be. The progression grind is a lot more reasonable now which really helps. And the upcoming monster generation updates will make a big difference too once in. EDIT: \/ No, but they honestly sound worse on paper than they really are. Mokinokaro fucked around with this message at 01:31 on Aug 25, 2015 |
# ? Aug 24, 2015 21:57 |
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Did they fix the terrible farming mechanics?
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# ? Aug 24, 2015 23:13 |
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Patch is never patching, the end.
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# ? Aug 25, 2015 01:09 |
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Starbound may or may not be good but this song sure is!!
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# ? Aug 25, 2015 03:31 |
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so uh was the update supposed to make the game better by stopping it from launching?
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# ? Aug 25, 2015 06:00 |
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# ? May 29, 2024 06:12 |
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Sloppy Milkshake posted:so uh was the update supposed to make the game better by stopping it from launching? Yeah same problem here.
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# ? Aug 25, 2015 06:10 |