|
MGSV is an insanely good game
|
# ? Sep 2, 2015 02:52 |
|
|
# ? Jun 3, 2024 16:22 |
|
This is my metal man
|
# ? Sep 2, 2015 02:54 |
|
I just found out that Mother Base will celebrate Big Boss's birthday.
|
# ? Sep 2, 2015 03:04 |
|
its goty for sure i don't think i've played a good rear end triple A game like this in so long.
|
# ? Sep 2, 2015 03:05 |
|
Goddamnit I guess I'm getting MGSV screw you all. It'll take all night to download -- where's the list of poo poo that imports from Ground Zeroes again? I think I beat all the levels on normal once at that's it.
|
# ? Sep 2, 2015 03:14 |
|
Dodoman posted:To all the people playing MGS 5 wh]ile I cannot
|
# ? Sep 2, 2015 03:14 |
|
Brad: "MGSV doesn't make the best first impression"
|
# ? Sep 2, 2015 03:20 |
|
Sometimes I feel like Giantbomb lives in a bizarre jaded bizzaro world and have weird opinions on games. They're still the only videogame website I actually bother to go to though even if I can't really get good buying advice.
|
# ? Sep 2, 2015 03:26 |
|
Hace posted:Brad: "MGSV doesn't make the best first impression" the prologue isn't great, especially since literally every pivotal event but the very end was shown in a trailer already, but it picks up after that
|
# ? Sep 2, 2015 03:26 |
|
Hace posted:Brad: "MGSV doesn't make the best first impression" tbf crawling along the ground very slowly was kind of a lovely first impression
|
# ? Sep 2, 2015 03:27 |
|
abraham linksys posted:the prologue isn't great, especially since literally every pivotal event but the very end was shown in a trailer already, but it picks up after that I disagreeeeeeeeeee But I haven't really binged on mgsv material so eh
|
# ? Sep 2, 2015 03:31 |
|
Hace posted:Brad: "MGSV doesn't make the best first impression" Brad's a fuckwit, are you new here?
|
# ? Sep 2, 2015 03:31 |
|
Scylo posted:tbf crawling along the ground very slowly was kind of a lovely first impression Well really the very first impression is David Bowie, which is good imo
|
# ? Sep 2, 2015 03:32 |
|
abraham linksys posted:the prologue isn't great, especially since literally every pivotal event but the very end was shown in a trailer already, but it picks up after that No it was actually really cool.
|
# ? Sep 2, 2015 03:37 |
|
It's a shame MGSV is an open world game like pretty much every other AAA game in the past two years. Far Cry, Shadow of Mordor, Dying Light, Witcher 3 and with more on the way in the form of Fallout 4 in just two months. I mean, MGS is where I get my tight 15 to 20 hour game with bonkers story.
|
# ? Sep 2, 2015 03:38 |
|
Well don't worry. Persona 5 will be coming out later this year (I hope) so you can have a linear 80+ Hour JRPG.
|
# ? Sep 2, 2015 03:40 |
|
the prologue is super great atmospherically but only the first time you see it, it's terrible to actually play and I thank god I am not trying to S-Rank all this poo poo so I'll never have to touch it again
|
# ? Sep 2, 2015 03:41 |
|
Heroic Yoshimitsu posted:No it was actually really cool. The prologue is cool on its own but as a lead-in to open world stealth gameplay in Afghanistan it feels pretty disjointed.
|
# ? Sep 2, 2015 03:45 |
|
Captain Internet posted:It's a shame MGSV is an open world game like pretty much every other AAA game in the past two years. Far Cry, Shadow of Mordor, Dying Light, Witcher 3 and with more on the way in the form of Fallout 4 in just two months. I mean, MGS is where I get my tight 15 to 20 hour game with bonkers story. On one hand I agree On the other it's insanely good
|
# ? Sep 2, 2015 03:45 |
|
Hace posted:On one hand I agree That's good to hear, I might pick it up because it does look pretty excellent but I really didn't like Ground Zeroes and I am getting exhausted with open world, "like, make your own fun man" gameplay.
|
# ? Sep 2, 2015 03:48 |
|
BARONS CYBER SKULL posted:Brad's a fuckwit, are you new here?
|
# ? Sep 2, 2015 03:49 |
|
Captain Internet posted:That's good to hear, I might pick it up because it does look pretty excellent but I really didn't like Ground Zeroes and I am getting exhausted with open world, "like, make your own fun man" gameplay. Why not just do all the missions and side missions and challenges that MGSV (and most open worlds games) is stuffed with? Like you rarely have to make your own fun if you're the kind of person that doesn't want to do that.
|
# ? Sep 2, 2015 03:53 |
|
^^^^ because I am worn out on the open world structure of those types of games regardless of the mission types.WhiteHowler posted:I wonder why Brad, Jeff, and Dan don't post here anymore. Because the Giant Bomb thread on the Somethingawful.com comedy forums tells it like it is or rather how it is perceived by weird obsessives. It's like the thread is just GBpremiumStats Twitter. Captain Internet fucked around with this message at 03:56 on Sep 2, 2015 |
# ? Sep 2, 2015 03:54 |
I'm micro managing staff assignments to be perfect and I wish I could stop but I need to. Is this what autism is like.
|
|
# ? Sep 2, 2015 03:59 |
|
cheesetriangles posted:I'm micro managing staff assignments to be perfect and I wish I could stop but I need to. Is this what autism is like. I'd be doing this more if there was a faster way to empty out your assignments.
|
# ? Sep 2, 2015 04:02 |
|
|
# ? Sep 2, 2015 04:05 |
|
Rinkles posted:Tell me the worst thing about MGSV You can't fall off cliffs when you're crawling
|
# ? Sep 2, 2015 04:09 |
|
Hace posted:Brad: "MGSV doesn't make the best first impression" When they did the Halo "look up and down" thing, I pushed down just to see if it would automatically invert y-axis and it did. Then I was stuck with an awful camera control designed for sub-humans so I was miserable for the rest of that section. 1/5 stars.
|
# ? Sep 2, 2015 04:15 |
|
WHAT A LOVELY DAY for an ice cold, refreshing, Rockstar energy drink. Taste the energy!
|
# ? Sep 2, 2015 04:18 |
|
So do the giantbomb guys know that a lot of the story is in the mission briefings and the audio tapes? It basically replaces the codec and its super important.
|
# ? Sep 2, 2015 04:28 |
|
Brad specifically mentioned during the QL that most of the dialog is in the tapes and that you should listen to them.
|
# ? Sep 2, 2015 04:30 |
Guess what it's a cover not actually Bowie.
|
|
# ? Sep 2, 2015 04:31 |
|
I'm surprised they all seemed to agree the stealth felt a little off. I feel like everything makes perfect sense and is working just like it did in GZ more or less. It seems like if somebody should be able to see you you're at least going to pique their interest and have them get the flashlight out or go look more closely. It's also been pretty easy for me to know when I am perfectly safe so far. When Drew played GZ he seemed a bit upset that a guy in a tower kept spotting him while he was literally sprinting around in the open.Dr. Video Games 0031 posted:Brad specifically mentioned during the QL that most of the dialog is in the tapes and that you should listen to them. My problem with the tapes is I can never find a good time to listen to them. I don't like listening to them during a mission because they are distracting and also get interrupted by Miller or guard radio chat a lot. I don't like just listening to them while I stare at a wall somewhere.
|
# ? Sep 2, 2015 04:43 |
|
https://www.youtube.com/watch?v=eFtNtcCitlw
|
# ? Sep 2, 2015 04:50 |
|
Nuke korea
|
# ? Sep 2, 2015 04:53 |
|
cheesetriangles posted:Guess what it's a cover not actually Bowie. it's a very good cover I hadn't heard before also as soon as I hit the open world I played it again and took out my first guard post during it and it was perfect
|
# ? Sep 2, 2015 05:08 |
|
gently caress, are the Ground Zeroes prisoners that helpful in Phantom Pain, because trying to do this poo poo is so frustrating it's making me hate the gameplay
CharlieFoxtrot fucked around with this message at 05:21 on Sep 2, 2015 |
# ? Sep 2, 2015 05:17 |
|
CharlieFoxtrot posted:gently caress, are the Ground Zeroes prisoners that helpful in Phantom Pain, because trying to do this poo poo is so frustrating it's making me hate the gameplay This may come as a surprise, but Hideo Kojima has real good stats.
|
# ? Sep 2, 2015 05:30 |
|
i was getting kind of peeved by sutherland's muteness but his performance at the beginning of chapter 2 adequately justifies BB's silence as far as i'm concerned like instead of just blankly staring at Kaz during his rant he makes a few clumsy, hesitant attempts to comfort him but then withdraws them because he's just as hosed up if not more so, he's keeping his words to the absolute minimum and treating this latest operation like the death march it is "Kaz...tell me what to do. Like in the old days."
|
# ? Sep 2, 2015 05:31 |
|
|
# ? Jun 3, 2024 16:22 |
|
Oxxidation posted:i was getting kind of peeved by sutherland's muteness but his performance at the beginning of chapter 2 adequately justifies BB's silence as far as i'm concerned I can't make up my mind on Solid Sutherland. On the one hand, I can't really say that I don't like his performance. In fact, it kind of brings a world-weary sort of rasp to it that I think really fits this Big Boss. On the other hand, I keep finding myself wondering whether Snake's supposed to be this taciturn outside of the tapes or whether they did in fact have to write around how expensive Keifer is. And while, again, I don't think Sutherland's performance is bad in the slightest, he just doesn't sound anywhere near as comfortable with the role as Hayter got, and that's just kind of a shame given that this is the series' send off. Have Drew and Dan said anything about when to expect MGScanlonV? I'd love to see Dan and Drew make their first impressions together after Dan steered Drew through all the previous content, but I can also see why they might not do that.
|
# ? Sep 2, 2015 05:39 |