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Broseph Brostar posted:Almost all of the problems people have with the game, are caused by the larger levels. Almost everything about HM2 is worse than HM1. The level design sucks, melee weapons are worthless thanks to them being slow as gently caress, there's basically no reason to ever execute anyone anymore since they take so long now and grant so many less points. The plot is a half assed attempt at being Pulp Fiction (though I will defend the ending), and even the soundtrack is mediocre. For every banger on there like Sexualizer or Le Perv, there's garbage like The Rumble or Miss Minnie. I have no idea what you mean by "alternate play styles" other than "turning HM into every other twin stick shooter" which playing the first game like that would result in poo poo scores if not outright death.
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# ? Sep 4, 2015 18:28 |
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# ? May 25, 2024 21:40 |
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don't be mean to miss minnie. it's not only great, but also the perfect theme song for the son.
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# ? Sep 4, 2015 18:47 |
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You're right, Miss Minnie is still bad but it's not nearly as bad as The Rumble and doesn't deserve to be mentioned in the same breath. I should have said DETECTION or Chamber of Reflections. If I have to say something nice about HM2 it's that has probably has the best title screen for a game I've ever seen especially once you realize what it's depicting. Pirate Jet fucked around with this message at 18:57 on Sep 4, 2015 |
# ? Sep 4, 2015 18:55 |
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To be fair they did patch out some (all?) of the buggy door behavior and dogs no long chase their own tails forever. Those things were really annoying and bad but they aren't in the game anymore. I think the "generous" hitboxes for bullets are still a thing, though.
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# ? Sep 4, 2015 18:56 |
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Bloodline is pretty great too, sadly it is attached to That map.
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# ? Sep 4, 2015 19:06 |
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Man I know everyone is entitled to their opinion but dear lord Pirate Jet just called HLM2 soundtrack mediocre. Better roll out a patch to fix that poo poo!
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# ? Sep 4, 2015 19:20 |
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turboraton posted:Man I know everyone is entitled to their opinion but dear lord Pirate Jet just called HLM2 soundtrack mediocre. Better roll out a patch to fix that poo poo! Can't fix bad taste, as evidenced by my fervent enjoyment of this game
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# ? Sep 4, 2015 19:32 |
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If you cut out around half of it it'd be the best soundtrack ever but you can't just ignore all the filler when judging it as a whole.
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# ? Sep 4, 2015 19:35 |
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Pirate Jet posted:If you cut out around half of it it'd be the best soundtrack ever but you can't just ignore all the filler when judging it as a whole. So half of the best soundtrack ever is mediocre?
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# ? Sep 4, 2015 19:38 |
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The only crime committed by the soundtrack is being 49 songs instead of 50.
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# ? Sep 4, 2015 19:53 |
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Pirate Jet posted:If I have to say something nice about HM2 it's that has probably has the best title screen for a game I've ever seen especially once you realize what it's depicting. Hotline Miami was a game that had great storytelling rather than a great story. Hotline Miami 2 seems to think that people liked the story itself which is why it feels weaker since it over-explains everything and has way too many , which is a shame because when they shut up and let the game tell the story like with the title screen or the final level it's still awesome.
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# ? Sep 4, 2015 20:25 |
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turboraton posted:So half of the best soundtrack ever is mediocre? I'm being casually hyperbolic, everyone knows the actual best video game soundtrack ever is No More Heroes. Sleeveless posted:Hotline Miami was a game that had great storytelling rather than a great story. Hotline Miami 2 seems to think that people liked the story itself which is why it feels weaker since it over-explains everything and has way too many , which is a shame because when they shut up and let the game tell the story like with the title screen or the final level it's still awesome.
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# ? Sep 4, 2015 20:31 |
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Pirate Jet posted:You're right, Miss Minnie is still bad but it's not nearly as bad as The Rumble and doesn't deserve to be mentioned in the same breath. Not as bad as the Rumble? That means the Rumble is bad, meaning that a great level with a great song is bad, or you just have a comparatively bad taste in music, so lets go with that.
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# ? Sep 4, 2015 20:42 |
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The songs that stick out to me as "bad" are the ones that are more atmospheric like disturbance, chamber of reflections, Java, and so forth. They try a bit too hard to be atmosphere first and songs second. The first game had such great mood setting tracks. Imagine fitting Silver Lights somewhere in Hotline Miami 2. It would blow the rest of the atmospheric tracks away. Black Tar is the one exception, I want more tracks like that. How anyone can call a soundtrack with Voyager, Decade Dance, Remorse, Bloodline, She Swallows Burning Coals, Future Club, Technoir and Fahkeet mediocre is beyond me though. Edit: Holy poo poo how did I forget Dubmoon's Richard, NARC, the Way Home, and Slum Lord. And Divide. And Hotline Theme. I think I just named half the soundtrack. Y'all are crazy. CascadeBeta fucked around with this message at 21:35 on Sep 4, 2015 |
# ? Sep 4, 2015 21:31 |
turboraton posted:I loved Hotline Miami 2 and I think it is a great game and the best purchase I have made in the whole 2015. I do not understand the bitching and/or frustration about a game that is really challenging on Hard. I would 100% the achievements but I do not like to grind kills (missing like 200). You know, it's ok to like a game, but not everything about it.
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# ? Sep 5, 2015 00:05 |
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JAssassin posted:The songs that stick out to me as "bad" are the ones that are more atmospheric like disturbance, chamber of reflections, Java, and so forth. They try a bit too hard to be atmosphere first and songs second. The first game had such great mood setting tracks. Imagine fitting Silver Lights somewhere in Hotline Miami 2. It would blow the rest of the atmospheric tracks away. Black Tar is the one exception, I want more tracks like that. I think that in retrospect Run is one of my favorite tracks precisely because the opening is so dirty and noisy that it's almost the complete opposite of the more forgettable ambient tracks. Having all those dissonant opening notes blasting before it settles into the song is awesome and really sets the stage for how freaky it is to step off of a subway and wind up in the middle of a gang war that has absolutely nothing to do with anything else that's going on in the game and even when it settles down it doesn't quite fit in with anything else on either game's soundtrack. https://www.youtube.com/watch?v=ICjD3f-8SXE
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# ? Sep 5, 2015 00:47 |
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Anatharon posted:You know, it's ok to like a game, but not everything about it. I think it's a great game, I loved it. If the cheevo wasnt 500 kills I would have closure already. I guess that makes space for the editor. The game is a blast when you just let go and get the kills flowing after [PRESS SPACE]. Songs mesh pretty good with that feeling, it reminded me of Super Meat Boy in that aspect. turboraton fucked around with this message at 00:55 on Sep 5, 2015 |
# ? Sep 5, 2015 00:53 |
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Both the first and second game have their respective good, and bad, songs
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# ? Sep 5, 2015 02:29 |
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My alarm clock is still Hydrogen from the first game.
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# ? Sep 5, 2015 04:06 |
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JAssassin posted:How anyone can call a soundtrack with Voyager, Decade Dance, Remorse, Bloodline, She Swallows Burning Coals, Future Club, Technoir and Fahkeet mediocre is beyond me though. You didn't even mention the Carpenter Brut songs. Or Sexualizer.
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# ? Sep 5, 2015 10:19 |
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Coolguye posted:snorkel bob's wants that strawman back yo don't burn it that hard As someone who has tried to work with Game Makers collision I really feel those gifs.
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# ? Sep 5, 2015 11:38 |
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Sleeveless posted:I think that in retrospect Run is one of my favorite tracks precisely because the opening is so dirty and noisy that it's almost the complete opposite of the more forgettable ambient tracks. Totally agree. I wish there was more like that. Stargate posted:You didn't even mention the Carpenter Brut songs. Or Sexualizer. Did I have to?
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# ? Sep 5, 2015 14:46 |
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I'm gonna beat this dumb game. A+ on normal, just got catastrophe and apocalypse on hard to go (unless you need to do abyss as well?) Somehow got genocide just by playing normally and failing forever. I'm also going through HLM1 trying to A+ that, I think I'm about halfway? But the levels are getting harder so, gently caress. Mazerunner fucked around with this message at 20:47 on Sep 6, 2015 |
# ? Sep 6, 2015 20:33 |
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Mazerunner posted:I'm gonna beat this dumb game. Hard news, the entrance to the level, there's a glass bottle on the desk.
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# ? Sep 6, 2015 20:40 |
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Honestly, while I see all the gameplay complaints and agree with them, I still thought HM2 was really drat fun. It's a game where the writing and aesthetics really do carry it; yeah, the soldier levels were a motherfucker, and so was Death Wish, and etc, but it's still really legitimately satisfying to power through the bugs and see all the cool poo poo the game does have. Apocalypse is literally one of my favorite levels in a game ever, and probably my second-favorite ending after Red Dead Redemption.
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# ? Sep 6, 2015 21:08 |
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Sleeveless posted:I think that in retrospect Run is one of my favorite tracks precisely because the opening is so dirty and noisy that it's almost the complete opposite of the more forgettable ambient tracks. Having all those dissonant opening notes blasting before it settles into the song is awesome and really sets the stage for how freaky it is to step off of a subway and wind up in the middle of a gang war that has absolutely nothing to do with anything else that's going on in the game and even when it settles down it doesn't quite fit in with anything else on either game's soundtrack. I love Run for this very reason. Run and Le Perv are the two stand out music tracks in my opinion and are the two songs that I immediately think of when I reminisce about HLM2. Though Le Perv isn't really on par with Run, honestly. With that said, the complete soundtrack is pretty loving solid. AndyElusive fucked around with this message at 21:25 on Sep 6, 2015 |
# ? Sep 6, 2015 21:19 |
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I did it. Trophy Addict yaaa I thought I'd heard that your controls get reversed during hard apocalypse? That didn't happen to me, so I guess not?
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# ? Sep 7, 2015 01:22 |
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Geight posted:The only crime committed by the soundtrack is being 49 songs instead of 50. 49 states, 49 tracks makes sense to me
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# ? Sep 7, 2015 03:31 |
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Mazerunner posted:I did it. Trophy Addict yaaa You may have just heard a distorted version of the fact that Hard maps are mirrored.
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# ? Sep 7, 2015 03:39 |
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Mazerunner posted:I did it. Trophy Addict yaaa It used to but it was removed in a later patch for some stupid reason. The suddenly reversed controls was the single greatest moment in the game.
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# ? Sep 7, 2015 03:43 |
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Mazerunner posted:I did it. Trophy Addict yaaa
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# ? Sep 7, 2015 04:07 |
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Anatharon posted:You know, it's ok to like a game, but not everything about it.
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# ? Sep 7, 2015 04:10 |
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khwarezm posted:Wait, there's an achievement for A+ing hard? gently caress, How did that go for you in the end? Oh no, just A+ normal, and then complete hard, which I've done both. I'm not insane, I'm not going to A+ hard mode (although I did get a few A+ and S's on hard). Just 5 more levels on HLM1 to A+, then all the ground kills and go to car 60 times.
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# ? Sep 7, 2015 04:14 |
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Mazerunner posted:Oh no, just A+ normal, and then complete hard, which I've done both. Oh, I sometimes wonder to myself if should try to A+/S rank Hard, sounds like a challenge and a half, but maybe I just got a skewed perspective when I got some high ranks with the Ash and Alex and its the path to madness with more difficult characters.
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# ? Sep 7, 2015 04:18 |
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khwarezm posted:Oh, I sometimes wonder to myself if should try to A+/S rank Hard, sounds like a challenge and a half, but maybe I just got a skewed perspective when I got some high ranks with the Ash and Alex and its the path to madness with more difficult characters. it's fun if you go for an A-rank, but A+/S is just too radical E: better yet, try to F-rank a level
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# ? Sep 7, 2015 04:24 |
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Studio posted:I know the HLM2 speedrunners and boy oh boy do they have some things to say about the game (we agreed not to go too hostile on it at SGDQ) I'm watching this now, since you clued me into to its existence, and yeah they're trying really hard to not just bitch the whole time and only mostly succeed. It's a really good run though. https://www.youtube.com/watch?v=RCjKTU21V8o Hotline Miami 2: "It's Just Luck" e: Wait you're one of the guys on the couch wow! RBA Starblade fucked around with this message at 04:51 on Sep 7, 2015 |
# ? Sep 7, 2015 04:48 |
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I liked hotline miami 2 a lot; I thought the story, aesthetic and soundtrack were loving awesome. Looking forward to making some things in the editor, when it does come out
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# ? Sep 7, 2015 05:17 |
Beekeeping and You posted:I liked hotline miami 2 a lot; I thought the story, aesthetic and soundtrack were loving awesome. The level editor was what was in the briefcase in Metro.
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# ? Sep 8, 2015 03:01 |
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Anatharon posted:The level editor was what was in the briefcase in Metro. We just need to get it out of the dumpster now!
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# ? Sep 8, 2015 03:07 |
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# ? May 25, 2024 21:40 |
Anyone happen to have a link to the full SGDQ HLM 2 run? The one I could find cut off before Duke Bilgewater talked about what he thought of the game, and I was kinda interested in that.
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# ? Sep 9, 2015 01:33 |