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Jarmak posted:So did Unity ever become a good game? I remember the reviews making it sound like there was a good game buried under a pile of technical issues and thinking that maybe it'd be a good thing to pick up on a steam sale someday after they had time to patch it. Buy it.
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# ? Jun 20, 2015 23:56 |
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# ? May 28, 2024 01:49 |
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ayn rand hand job posted:Buy it. Don't buy it
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# ? Jun 21, 2015 00:01 |
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It's Assassin's Creed. Do you like Assassin's Creed? I have to ask because a lot of people don't and buy them anyway, because they are stupid I guess.
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# ? Jun 21, 2015 00:18 |
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Aphrodite posted:It's Assassin's Creed. Do you like Assassin's Creed? Yeah I do, I was disappointed when it came out that everyone said it was broken crap, I'm just asking if it ever become unbroke
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# ? Jun 21, 2015 00:20 |
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It still has some technical issues, but then so has every Assassin's Creed game. The online stuff has all been dropped, so you can just grab whatever you want that used to be locked.
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# ? Jun 21, 2015 00:27 |
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The biggest laugh is their refusal to discount Rogue as much as Unity. That's clearly telling.
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# ? Jun 21, 2015 01:27 |
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Jarmak posted:Yeah I do, I was disappointed when it came out that everyone said it was broken crap, I'm just asking if it ever become unbroke I played it about a month ago and it ran pretty smoothly on my computer. Paris looks amazing, and it was pretty fun. Of course it still has issues. I hate ubisoft business model and insistence on annual releases as much as anyone else, but it seems to me that (minus the release bugs) this is a loose-loose case: if they change a lot, people complain that they changed too much, but if they keep the formula people claim they are bored.
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# ? Jun 21, 2015 01:36 |
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Jarmak posted:So did Unity ever become a good game? I remember the reviews making it sound like there was a good game buried under a pile of technical issues and thinking that maybe it'd be a good thing to pick up on a steam sale someday after they had time to patch it. Unity didn't become a good game so much as a playable game. The bugs have more or less been patched out at this point, but it's still a painfully mediocre AC title and no amount of patching can cure that.
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# ? Jun 21, 2015 01:48 |
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Outside of the bugs and performance issues, one of Unity's biggest problems is that there is too much to do. I know that sounds like a weird complaint when I've really taken to another game lately, The Witcher 3 which also has an astronomical amount of stuff to do. But Unity... eh. The game feels half-baked to the core. There are tons to do but only a handful of those things are actually interesting or rewarding to do. It feels like the developers stopped giving a poo poo midway through development and just wanted the game done already, probably sick and tired of the yearly Assassin's Creed milking as we are at this point. It really doesn't help that you're gated from doing some of those things until pretty much right at the end of the game because of skills now being gated behind story progression and then requiring skill points on top of that to actually unlock them. So skip it I'd say. It's not a bad game but it's just a very boring and pointless game.
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# ? Jun 21, 2015 01:52 |
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Skoll posted:The biggest laugh is their refusal to discount Rogue as much as Unity. That's clearly telling. Rogue has only been on the PC for a couple of months, Unity has been out for almost 8 months at this point. Most devs, much less Ubisoft won't heavily discount a recent release during the sale.
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# ? Jun 21, 2015 05:40 |
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I got 100% on Unity three weeks ago (I was enough of a madman to get all chests) and I stand by my last post:GUI posted:One of the latest Unity patches unlocked some extra missions shown on the map with blue Assassin icons, where are they from? "Kill this random guy" "Defend this guy" "Rob this guy" they have no storyline at all and can be completed in half a minute. The Paris Stories aren't too good either despite being longer, with the most painfully tedious missions involving having to follow an NPC for 10 minutes while fighting enemies. It's also weird how in some of them Arno has a few lines while most of the time he's completely mute, as if they simply forgot to add dialogue (wouldn't be surprising considering what a mess this game is). The Paris Crimes are pretty simple and mostly have you running from place to place to pad out their length. Co-op is only good if you're interested in seeing the game drop down to 10-20FPS when there's another player on-screen. The Riddles are all right but there's way too many of them and by the time you solve them all the equipment you get is pointless. The quantity of side missions is a complaint I have for the post-AC2 (I didn't play Brotherhood or Revelations) games and Ubigames in general: They cover the map with activities but none of them are interesting enough to add 50 of each, and by the time you get whatever reward you get for doing them your current gear is way better. They also keep putting these chests in all their games that do nothing. Why do I have to wait until Sequence 9 to open Level 3 chests (and why does the tutorial for lock-picking pop up every single time)? By that point I'll have a million Frenchbucks from doing the half dozen missions to renovate the Café (it's amazing they were restrained with the amount of missions for that) and the little amount of money you get from them is useless. If you like the basic AC gameplay of climbing, parkour and (easy) stealth then get it. If you're burned out on the series or never liked them then don't. The new additions are pretty awful and belong in a budget game, and some changes, like the combat, are worse than before.
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# ? Jun 21, 2015 05:41 |
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ayn rand hand job posted:Rogue has only been on the PC for a couple of months, Unity has been out for almost 8 months at this point. I'm sure it has everything to do with that and nothing to do with Unity being a piece of poo poo.
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# ? Jun 21, 2015 06:47 |
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I'm kind of interested in how boring Syndicate looks to me, given that I've played every AC game but Rogue (though I got bored and never got too far in either AC3 or Unity). Like, the gameplay trailers for AC3 and Unity still look good to me and if those were the games that were released I'd be all over them, but every trailer for Syndicate just looks boring and janky. The bit about how the wagons change the gameplay is great: "you can ride them, hide in them, hide on them, the possibilities are endless." If anyone can think of these endless possibilities aside from the 3 he listed I'd love to hear them.
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# ? Jun 21, 2015 18:33 |
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Jump on. Jump off. Jump from one to another. Hide next to them? Ride them while hiding? That's all I've got.
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# ? Jun 23, 2015 13:35 |
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Hide under them. Hide between them. Paint them.
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# ? Jun 23, 2015 18:15 |
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Throw horse poop at your opponents? No wait this is Ubi, that'll be a $20 dlc.
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# ? Jun 23, 2015 18:42 |
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Kuiperdolin posted:Hide under them. Ford the river.
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# ? Jun 23, 2015 18:43 |
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I finally got around to finishing Rogue. That was a good time. Now I'm in the mood for a game with the little enhancements Unity brought. I just rather wait for Syndicate.
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# ? Jul 18, 2015 06:49 |
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So there was a podcast with the lead designer for Syndicate and he fessed up that he was responsible for THAT tank mission in Brotherhood. Are you excited yet?
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# ? Jul 21, 2015 00:19 |
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Kuiperdolin posted:So there was a podcast with the lead designer for Syndicate and he fessed up that he was responsible for THAT tank mission in Brotherhood.
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# ? Jul 21, 2015 00:30 |
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Kuiperdolin posted:So there was a podcast with the lead designer for Syndicate and he fessed up that he was responsible for THAT tank mission in Brotherhood. The mission itself wasn't bad. 100% sync on that mission? That's a punishment reserved for one of the levels of Dante's Hell, I'm sure of it.
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# ? Jul 21, 2015 04:19 |
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Kuiperdolin posted:Hide under them. Just Cause style stunts off them... I think the "hookshot" is just gonna ruin the assassins creed formula
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# ? Jul 21, 2015 05:27 |
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Snuffman posted:The mission itself wasn't bad. Right the mission is pretty enjoyable the first ten times.
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# ? Jul 21, 2015 08:48 |
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It's been a few years since I played Brotherhood, but as I recall, that was the only mission I didn't 100% sync. I'd always get hit at least once.
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# ? Jul 21, 2015 08:57 |
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I got it on the second try because you can move to the very edges of the memory where it warns you you're about to reset and cheese it from there
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# ? Jul 22, 2015 02:18 |
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https://www.yahoo.com/movies/assassins-creed-first-look-heres-michael-127715456582.html quote:Meet Michael Fassbender as Callum Lynch in Assassin’s Creed. I'm cautiously optimistic, as Fassbender and Cotillard are great, it's being co-produced by Fassbender's own production company so he's got more of a stake in its success, and it isn't following any specific already-established storyline. Because we all know they're a mess. I wonder if they will forgo any of the precursor stuff; sticking to the "use your ancestor's memory to train yourself for the present fight" is great as is, the whole "Those Who Came Before" sounds too goofy for the screen though I do enjoy it in the games. I started making my way through AC: Rogue after getting it cheap on Amazon a couple months ago, and with the new assassin enemies I can no longer just rush through some objectives now and have died a few times from being surprised by them, which is a nice change of pace. I have to kinda be sneaky now, in an AC game! Who knew! The new ship stuff is great, but I prefer the more open waters of AC4.
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# ? Aug 27, 2015 17:47 |
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That outfit looks very tight and uncomfortable.
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# ? Aug 27, 2015 17:54 |
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Costume looks good, and Fassbender is a great actor. I have zero interest in an AC movie, but that looks good so far. Given the series' parallels to The Matrix and The Da Vinci Code, this could go really well if done right. Chances are slim, but there's potential.
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# ? Aug 27, 2015 18:33 |
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Creating a new character as well as setting the film in an area largely untouched by the games is a pretty smart decision. Now just avoid the dumb lore that the game has built up and I might actually go see it.
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# ? Aug 27, 2015 18:46 |
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The dumb lore is the best part of these games.
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# ? Aug 27, 2015 19:06 |
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Kuiperdolin posted:The dumb lore is the best part of these games. WHAT? The best parts of these games are the detailed setting areas and architecture, rad poo poo like pirate ships, and never having to play Unity again.
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# ? Aug 27, 2015 19:13 |
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I like both.
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# ? Aug 27, 2015 19:26 |
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Finished Rogue last night, and it was a good Black Flag 1.5. Way too much busywork objective stuff I skipped, many settlements and stuff like the bonus armors except for the one you get from the legendary ship battles, but overall A Good Game. The improvements to ships were fun: being boarded was great, though I don't like how closed off the north atlantic zone is, I much prefer more open waterways. I feel like I cheated at the last legendary ship battle, the Storm Fortress; I got stuck against the ship's bow, and did my burning oil and killed it quick, so had nearly full health and mortars for the rest of the event. It was a nice story touch how they tied it into AC Unity at the end, and reminded me how much they hosed up Unity's story. I punched the pope once, let's get back to that.
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# ? Sep 4, 2015 21:28 |
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PlushCow posted:It was a nice story touch how they tied it into AC Unity at the end, and reminded me how much they hosed up Unity's story. I punched the pope once, let's get back to that. I thought it was a little weird that Arno spends his entire life avenging his girlfriend's dad, but never really even seems to wonder about who killed his own. I played through Rogue first and was hoping some kind of conclusion to Shay's story and was disappointed I never got one.
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# ? Sep 4, 2015 21:38 |
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PlushCow posted:
if its his own company it means he must sorta give a poo poo about the games, so it might be interesting, better then the new hitman movie i am sure. Mr. Fortitude posted:Outside of the bugs and performance issues, one of Unity's biggest problems is that there is too much to do. I know that sounds like a weird complaint when I've really taken to another game lately, The Witcher 3 which also has an astronomical amount of stuff to do. But Unity... eh. plus after the gently caress up that was unity, they seem to at least be taking fan criticism to heart. https://www.youtube.com/watch?v=BB0QPx7nSLc so who knows.
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# ? Sep 4, 2015 21:58 |
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A year after Unity, I am going to Paris tomorrow and while Unity should have made me obsessed with the city, it failed to make the city a character, and subsequently I will see the city like any other tourist. Tl;dr: Ubisoft lied, passion died
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# ? Sep 6, 2015 22:33 |
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Is anyone legit excited for Syndicate at this point? About the most I've heard from anyone is "eh sure I guess I'll get it " I think Ubisoft should've taken a hint from Unity that the franchise really needs to take a year off.
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# ? Sep 6, 2015 22:36 |
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macnbc posted:Is anyone legit excited for Syndicate at this point? About the most I've heard from anyone is "eh sure I guess I'll get it " I'll pick it up on sale I guess, once I know it isn't a broken, technical mess like Unity was. But the gameplay looks more or less the same stuff as Unity and that wasn't overly thrilling either. They probably couldn't let the franchise take a year or two off because Syndicate was probably in development for a few years too and possibly as soon as Assassin's Creed 3 was finished. It's not like you can take a year long break from making a game and then come back to it later.
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# ? Sep 6, 2015 22:46 |
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Mr. Fortitude posted:I'll pick it up on sale I guess, once I know it isn't a broken, technical mess like Unity was. But the gameplay looks more or less the same stuff as Unity and that wasn't overly thrilling either. They probably couldn't let the franchise take a year or two off because Syndicate was probably in development for a few years too and possibly as soon as Assassin's Creed 3 was finished. It's not like you can take a year long break from making a game and then come back to it later. You can however delay it for a year to give it more time in the development oven for playtesting, QA, polish, etc. You know, like they should've done with Unity last year.
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# ? Sep 6, 2015 22:52 |
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# ? May 28, 2024 01:49 |
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I'm legit excited for Syndicate... I think if it properly iterates on Unity and shores up some of that game's weaknesses (opening the game up for some severe owns with the phrasing here) it could be the Black Flag to Unity's AC3. Evie rules and if they don't kill off Henry the cool handsome Indian Assassin in Sequence 9 I'll be surprised but willing to forgive a lot more. Apparently combat's been improved and they've been checking in with fans a lot on gameplay stuff. Maybe I'm just an optimist
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# ? Sep 6, 2015 23:04 |