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Covok posted:It's by John Harper and I know he is a trusted name in game design. Unless I'm mistaking him for someone else. You're not, he's the Lady Blackbird guy.
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# ? Sep 2, 2015 01:18 |
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# ? May 16, 2024 17:08 |
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malkav11 posted:Note that Cartel isn't the final game but an "ashcan" edition. That said, I suspect that's not the primary thing most people will be buying this bundle for. It's playable if you know the general system. It's also excellent -- the addiction rules are very good in particular.
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# ? Sep 2, 2015 04:14 |
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What're the classes of Cartel? I'd like to buy it, but I have everything else in the bundle and it sounds like the final will be out in 4 months.
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# ? Sep 2, 2015 04:19 |
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Golden Bee posted:What're the classes of Cartel? I cannot legitimately recommend it in that case since you can pick up the ashcan separately for $10. Classes: El Cocinero (the drug cook, think exactly who you're thinking of) El Halcón (the hawk, errand runner) El Narco (the boss) La Esposa (the spouse, innocent caught in the criminal underworld) La Polizeta (the cop) La Sicaria (the hit woman) You can grab the playbooks and basic moves here.
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# ? Sep 2, 2015 05:45 |
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Thanlis posted:I cannot legitimately recommend it in that case since you can pick up the ashcan separately for $10. Annoying how some moves are "roll +Something, aim for a miss". One of the joys of Apoc is its unerring simplicity. Golden Bee fucked around with this message at 08:41 on Sep 2, 2015 |
# ? Sep 2, 2015 08:37 |
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So I was checking out this goon-made list: https://docs.google.com/document/d/11UXb_aVhbh2R9uVt6MVqTFFp-9yk1r5HDzZ9_ILj604/edit Now I agree that not all the Skins for the Skinless are good, but I'd argue that at least the Minotaur and the Unchained are interesting enough.
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# ? Sep 3, 2015 16:13 |
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paradoxGentleman posted:So I was checking out this goon-made list: I always thought the fury was interesting enough, and that's from an actual (albiet brief) game.
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# ? Sep 3, 2015 16:39 |
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The Fury is "Carrie", and Carrie is a movie, not a TV series. Once the Fury flips her lid, that's pretty much it for the character's arc.
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# ? Sep 4, 2015 06:50 |
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Golden Bee posted:The Fury is "Carrie", and Carrie is a movie, not a TV series. Once the Fury flips her lid, that's pretty much it for the character's arc. Possibly; I suppose you could explore the consequences of her actions or how people see her differently after her freak out, or maybe it could be about someone with an appreciation for the sort of mayhem she can command trying to make contact with her.
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# ? Sep 4, 2015 07:52 |
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paradoxGentleman posted:So I was checking out this goon-made list: The Unchained was a pretty wild time in the game I ran with it. That Mummy is just a lump of nothing though.
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# ? Sep 4, 2015 07:57 |
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The Gargoyle is absolutely half-assed, in that it only makes vague sense from a monster perspective and not from a teen perspective.
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# ? Sep 4, 2015 08:11 |
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Someone did a F&F writeup of Skins for the Skinless and I think the general verdict was that they lean a lot towards the monstrous aspect of Monsterhearts while not doing a lot to tie them into the teenage drama part of the game. Like, one of the skins is basically the creature from the black lagoon, and the way it goes about tying it into teenage drama is like "Uh, I guess they're that kid who's really into environmentalism?"
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# ? Sep 4, 2015 09:13 |
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I just saw the parent. That skin's hilarious.
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# ? Sep 4, 2015 12:35 |
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Covok posted:It's by John Harper and I know he is a trusted name in game design. Unless I'm mistaking him for someone else. So I went all in on the bundle and got it and...honestly, Bootleggers feels like an early prototype of what became Blades in the Dark. There's the whole 'build a gang' thing going on, with a focus on being a specialist in different sorts of crime. It's smuggling runs instead of heists, but you can see it in DNA. The 1920s cocktail recipes look pretty great.
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# ? Sep 5, 2015 00:52 |
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Hello, PbtA friends. I've just launched a kickstarter for my pbta-like game, Fellowship, and I've also made an SA thread for it. I say pbta-like because Fellowship changes the core structure and assumptions of *World games in a lot of big ways. The GM-player has less narrative power but they also get a playbook to themselves, and the other players have significantly more narrative power than usual. To use the lingo from earlier in the thread, I feel like Fellowship is an honest attempt at a Third Circle hack, one that takes the *World framework and does something new with it. Have a look - backers have access to a downloadable rules preview that contains 90% of the final book. I don't want to derail any more threads so please post about it in the Fellowship thread, not in here. gnome7 fucked around with this message at 16:12 on Sep 5, 2015 |
# ? Sep 5, 2015 16:10 |
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spectralent posted:I just saw the parent. That skin's hilarious. Oh my god that's amazing.
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# ? Sep 5, 2015 17:12 |
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Luminous Obscurity posted:Oh my god that's amazing. "When you have sex with someone who isn't your spouse, that's wrong, don't do that."
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# ? Sep 5, 2015 17:22 |
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Luminous Obscurity posted:Oh my god that's amazing. I've never seen this skin before, I need to fix that.
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# ? Sep 5, 2015 17:48 |
I finally got around to reading World Wide Wrestling and it is awesome. Have there been many PbPs of it? I'm curious how the timing works in the PbP format.
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# ? Sep 5, 2015 18:18 |
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Meinberg posted:I finally got around to reading World Wide Wrestling and it is awesome. Have there been many PbPs of it? I'm curious how the timing works in the PbP format. It's one of those things that works much, much better live. Because then you can say things like "No, focus on my leg, I have a great idea" or "WHERE in the ring is the TV-Tron 5000?" spectralent posted:"When you have sex with someone who isn't your spouse, that's wrong, don't do that." Luminous Obscurity posted:Oh my god that's amazing. I contend The Parent is more playable than 80% of custom skins for this game. Golden Bee fucked around with this message at 18:45 on Sep 5, 2015 |
# ? Sep 5, 2015 18:30 |
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Meinberg posted:I finally got around to reading World Wide Wrestling and it is awesome. Have there been many PbPs of it? I'm curious how the timing works in the PbP format. I'm in one now, and it's been working pretty well. http://forums.somethingawful.com/showthread.php?threadid=3719524
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# ? Sep 5, 2015 18:48 |
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Golden Bee posted:I contend The Parent is more playable than 80% of custom skins for this game. Thank you for posting this.
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# ? Sep 5, 2015 19:01 |
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Golden Bee posted:I contend The Parent is more playable than 80% of custom skins for this game.
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# ? Sep 5, 2015 19:17 |
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I would play Monsterhearts again if I could play the Parent. Holy poo poo.
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# ? Sep 5, 2015 20:25 |
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It's hilarious, but it's really badly constructed, mechanically.
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# ? Sep 5, 2015 21:03 |
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It also raises the prospect of a game which is just the Mortal, the Neighbour, and the Parent.
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# ? Sep 5, 2015 21:14 |
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Neopie posted:It's hilarious, but it's really badly constructed, mechanically. Was my joke, not true
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# ? Sep 5, 2015 21:27 |
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Golden Bee posted:Was my joke, not true I dunno. If you're comparing it to the beast and the proxie...
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# ? Sep 5, 2015 21:33 |
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Does anyone know if Rogue Trader: Apocalypse ever got finished?
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# ? Sep 5, 2015 22:19 |
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Meinberg posted:I finally got around to reading World Wide Wrestling and it is awesome. Have there been many PbPs of it? I'm curious how the timing works in the PbP format. I've been running the game that Evil Mastermind linked to and it's been great fun! With PbP you do indeed lose the table banter, and you also have this phenomenon where people will play very conservatively, taking few risks. But these are common to every PbP game, to be honest. On the other hand, WWW has a very structured flow of play (matches separated by segments), and by nature the game tends to shift the spotlight between characters, so not everyone is posting at 100% effort all the time. These things help reduce burnout in a PbP game. If you want to read the game, keep in mind that the entirety of my experience with wrestling is watching a match here and there during 2 months of "research" for the game, and most of those weren't modern WWE So our game is definitely an example of how things can turn out when the GM is not a card-carrying Wrestling Fan.
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# ? Sep 5, 2015 23:58 |
Cyphoderus posted:
That's about my level of experience with wrestling too! It sounds like something worth checking out.
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# ? Sep 6, 2015 00:37 |
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Evil Mastermind posted:"Lydia, did you touch the thermostat?" is the greatest move with the greatest name in the history of Monsterhearts. In the history of PbtA, and I'm including several moves I've written whose names I'm smugly proud of.
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# ? Sep 6, 2015 00:46 |
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Really Pants posted:Does anyone know if Rogue Trader: Apocalypse ever got finished? It's playable now, and someone just did some new ship stuff. Go for it, run a PBP game.
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# ? Sep 6, 2015 00:47 |
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mllaneza posted:It's playable now, and someone just did some new ship stuff. Go for it, run a PBP game. Where can I find that ship stuff?
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# ? Sep 6, 2015 01:12 |
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Cyphoderus posted:If you want to read the game, keep in mind that the entirety of my experience with wrestling is watching a match here and there during 2 months of "research" for the game, and most of those weren't modern WWE So our game is definitely an example of how things can turn out when the GM is not a card-carrying Wrestling Fan.
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# ? Sep 6, 2015 01:25 |
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Here's the official-unofficial list of Wrestlin' Clips for newbies: https://docs.google.com/document/d/1g0lP-xSmGVhI0vaSpmbXOWGoZaLKi8f53vQ8E_B548g/edit mllaneza posted:In the history of PbtA, and I'm including several moves I've written whose names I'm smugly proud of. Missing in the formatting is the joke "Add 0 to the following stats".
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# ? Sep 6, 2015 02:28 |
I love everything about Walton's Planarch Codex, except that it's based on Dungeon World. That's not to say I dislike Dungeon World, but that having a system that robustly supports violence pushes players towards styles of play that make many of the stories you can tell in a cosmopolitan and wondrous city nonviable. It's really hard to have a resurrectionist subplot when the average adventuring party produces enough corpses to crash the market. It's really hard to make extortionists from a neighboring burough scary when the characters are used to throwing down with mythological monsters. Is there a PbtA system that'll let me run the immigrant experience if the city was new crobuzon meets fallen london meets sigil that doesn't produce bloodbaths, or should I try and bash something together from Simple World?
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# ? Sep 7, 2015 19:39 |
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Anyone has play experience with Worlds in Peril? I like how it reads but I'd also like to hear from others how it works out in practice!
Mitama fucked around with this message at 14:16 on Sep 8, 2015 |
# ? Sep 8, 2015 14:12 |
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TurninTrix posted:Anyone has play experience with Worlds in Peril? I like how it reads but I'd also like to hear from others how it works out in practice! Edit 2k16: Masks is a lot better. Golden Bee fucked around with this message at 01:48 on Feb 28, 2016 |
# ? Sep 8, 2015 16:43 |
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# ? May 16, 2024 17:08 |
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GladRagKraken posted:I love everything about Walton's Planarch Codex, except that it's based on Dungeon World. That's not to say I dislike Dungeon World, but that having a system that robustly supports violence pushes players towards styles of play that make many of the stories you can tell in a cosmopolitan and wondrous city nonviable. It's really hard to have a resurrectionist subplot when the average adventuring party produces enough corpses to crash the market. It's really hard to make extortionists from a neighboring burough scary when the characters are used to throwing down with mythological monsters. I think Walton actually favors John Harper's stripped-down "1970s version" of Dungeon World called World of Dungeons for the Planarch Codex. It might be worth checking out the game and, especially, the character sheet Walton uses when running Planarch WoD.
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# ? Sep 8, 2015 16:48 |