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Super Mario Bros. DX, the best Mario game, has a high score table.
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# ? Sep 8, 2015 22:24 |
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# ? May 14, 2024 18:10 |
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Also, while this is probably the in me: I really want Nintendo to release some of the VS arcade series on the Virtual Console, specifically VS Super Mario Bros because it's one of the hardest Mario things to come by (legally) this side of smb2j. On point to the thread, though: having Spike from Wrecking Crew show up as a skin is pretty awesome, but where's Professor Hector or Vector (preferably sleepwalking, but beggars != choosers)? Missed opportunity for R.O.B. throwbacks, Nintendo. Last time those sprites got used was Tetris DS and, as awesome as that game was, .
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# ? Sep 8, 2015 22:59 |
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The score has never had much purpose, but this would have been a good chance to use it. Levels are usually pretty disposable in these sorts of games, but If I find one I really like it can be fun to try to get the highest score or fastest time. I ended up in a fun back and forth with a LBP creator trying to stay at number one on his leaderboard.Wise Fwom Yo Gwave posted:Also, while this is probably the in me: I really want Nintendo to release some of the VS arcade series on the Virtual Console, specifically VS Super Mario Bros because it's one of the hardest Mario things to come by (legally) this side of smb2j. Did that actually have original levels or was it just slightly remixed versions of smb1 with lost levels thrown in make sure you didn't play on a single quarter for long?
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# ? Sep 8, 2015 23:05 |
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J-Spot posted:Did that actually have original levels or was it just slightly remixed versions of smb1 with lost levels thrown in make sure you didn't play on a single quarter for long? Slightly remixed and recompiled, also with drop shadow on text and adjustable coins-to-1UP dip switch. However, completely unique scoreboard music not used elsewhere.
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# ? Sep 8, 2015 23:58 |
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Kelp Plankton posted:Super Mario Maker: Finally, A Good Sonic Game Rocketlex posted:I don't care what the new thread title is as long as it has the tag. Obviously. A Steampunk Gent posted:I think it'd be cool if the OP for this game could keep an running list of goon creators so anyone who wants to take a real swing at it can get at least some exposure here I made a google form like in the Splatoon thread.
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# ? Sep 9, 2015 00:01 |
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Rocketlex posted:I don't care what the new thread title is as long as it has the tag. A second shell has hit the Bowser
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# ? Sep 9, 2015 00:08 |
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Considering you can share levels with a 12-digit code, we can have a little goonmunity of level sharing here so we can play and give stars to each others' work I've been laying awake for hours with level ideas buzzing around my brain for the last few nights. Ughhhhh I need this game.
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# ? Sep 9, 2015 00:08 |
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Hedrigall posted:Considering you can share levels with a 12-digit code, we can have a little goonmunity of level sharing here so we can play and give stars to each others' work I'd think all we'd have to do is follow each other ingame, right? Of course you'll have to post the code in here for goons who aren't following you. Also do like I did and get a graph notebook and start jotting down sketches of your levels!!!
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# ? Sep 9, 2015 00:29 |
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Sade posted:I'd think all we'd have to do is follow each other ingame, right? Of course you'll have to post the code in here for goons who aren't following you. Holy poo poo I may do that... This is gonna be like 3rd grade when I drew Donkey Kong Country levels in the back of my school notebooks.
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# ? Sep 9, 2015 00:37 |
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Hedrigall posted:Considering you can share levels with a 12-digit code, we can have a little goonmunity of level sharing here so we can play and give stars to each others' work
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# ? Sep 9, 2015 00:46 |
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I can't really see that or tell what it's meant to be. Maybe make the image bigger?
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# ? Sep 9, 2015 01:03 |
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It's a joke where everyone's level is going to be a recreation of a mario stage that already exists e: VVV oh whoa, awesome! nftyw fucked around with this message at 01:16 on Sep 9, 2015 |
# ? Sep 9, 2015 01:06 |
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Nah, I'm putting together a website to share levels so we don't have to awkwardly do it in this thread.
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# ? Sep 9, 2015 01:11 |
can you make it so levels can be tagged or categorized like either freeform tags goons can choose or like difficulty levels or something
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# ? Sep 9, 2015 01:15 |
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Eonwe posted:can you make it so levels can be tagged or categorized Yeah, something like that. I just started it tonight, so we'll see what I can get put together in the next few days. If you have some technical chops (know what a URL is and are familiar with the Wii U's online features/miiverse), throw me an email at coldpies@gmail.com and I might ask for your help. I don't even own a Wii U yet.
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# ? Sep 9, 2015 01:19 |
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That's cool. How would we get screenshots up? Categories would be cool, like "Normal platforming" "Interesting layouts" "Kaizo bullshit" "Rube Goldberg as gently caress" "Gimmick where you don't press any buttons and the level plays itself" etc
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# ? Sep 9, 2015 01:25 |
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Hedrigall posted:That's cool. How would we get screenshots up? Post a picture of your level to Miiverse and then save it and reupload it on the site I guess?
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# ? Sep 9, 2015 01:27 |
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ColdPie posted:Yeah, something like that. I just started it tonight, so we'll see what I can get put together in the next few days. Can you scrape the game database directly? I have no idea how you would do that. But if you can it'll be much better than just using a google form. I'll PM you the shares anyway, in case you want to query the sheet instead of creating your own frontend input.
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# ? Sep 9, 2015 01:33 |
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Kelp Plankton posted:Post a picture of your level to Miiverse and then save it and reupload it on the site I guess? I was thinking just copy/paste the miiverse URL and the web app would scrape the picture. DalaranJ posted:Can you scrape the game database directly? I have no idea how you would do that. Nah, you'll have to add levels, type in the sharing codes, etc by hand. It'll be linked back to your SA account.
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# ? Sep 9, 2015 01:40 |
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Do we know what time this unlocks?
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# ? Sep 9, 2015 02:05 |
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thats pretty rad, coldpie. im excited about this
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# ? Sep 9, 2015 02:07 |
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I haven't shut up about mario maker for weeks so my wife made me a couple of marios (out of polymer clay) e: I already know I need to power wash my porch, thanks in advance.
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# ? Sep 9, 2015 04:01 |
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Hedrigall posted:That's cool. How would we get screenshots up? "Environmental Storytelling"
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# ? Sep 9, 2015 04:03 |
those are really cute marios
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# ? Sep 9, 2015 04:03 |
Blazing Zero posted:thats pretty rad, coldpie. im excited about this 12:00 AM 9/11 (on east coast time) If you're cool and on the Pacific timeline it'll be 9 pm this Thursday
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# ? Sep 9, 2015 04:22 |
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I'll always remember September 11th from now on. Some guy did a bowling level where your score at the end was ranked by him using some sign he made
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# ? Sep 9, 2015 07:22 |
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Hedrigall posted:That's cool. How would we get screenshots up? "excessive dongs"
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# ? Sep 9, 2015 07:32 |
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"Too many bowsers"
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# ? Sep 9, 2015 07:46 |
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"not nearly enough bowsers"
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# ? Sep 9, 2015 08:07 |
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"Level with 38 pipes, all but one leading to instant death"
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# ? Sep 9, 2015 09:54 |
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Jumpman, Playing With Power, Play It Loud, Mario Is Missing, Hidden Exits, Touhou, Autoplay, 1-1, Tubular, Kaizo, gently caress You
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# ? Sep 9, 2015 10:36 |
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I want to make a level where you can just go straight for the exit if you want, with very little challenge, but there are 10 hidden "bonus rooms" or something, and the challenge is to find them all. The level's title would say something like "Find all 10 secrets!" so people know to explore. Maybe one's through a pipe at the top of the level and you need to get a racoon tail to fly up there, while another might be through a door behind bricks you need to break with a hard-to-find shell. Each bonus room would just be on a sub-screen with some coins spelling out the number of the room it is. That's the whole challenge: find them all if you want, for the simple reward of knowing you did it. Or just go for the flag. Hedrigall fucked around with this message at 11:38 on Sep 9, 2015 |
# ? Sep 9, 2015 11:36 |
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You're capped at 3 1ups per course, so I imagine a lot of people will design courses with the meta-goal of getting 3UP (and everyone else will just make 1ups spew from every orifice and not give a poo poo).
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# ? Sep 9, 2015 11:41 |
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PaletteSwappedNinja posted:You're capped at 3 1ups per course, so I imagine a lot of people will design courses with the meta-goal of getting 3UP (and everyone else will just make 1ups spew from every orifice and not give a poo poo). I do like the idea of having one hidden, having exactly 100 coins, and having one where you can either bounce on or shell strike eight foes.
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# ? Sep 9, 2015 12:44 |
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What do the 8 bit Mario amiibos do?
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# ? Sep 9, 2015 13:23 |
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Junpei Hyde posted:What do the 8 bit Mario amiibos do? They let you play as "Giant Small Mario".
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# ? Sep 9, 2015 13:26 |
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Junpei Hyde posted:What do the 8 bit Mario amiibos do?
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# ? Sep 9, 2015 13:38 |
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So when it came time to decide what exactly the amiibo did they just shrugged and decided it did five ridiculous and useless things at once. Good.
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# ? Sep 9, 2015 13:50 |
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The Kins posted:They make the Small Mario sprite much larger, apply a CRT filter and reskin all the enemies (for example, Koopa Troopas have little Mario hats and moustaches, Lakitu gets replaced by Luigi...) Game Of The Forever.
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# ? Sep 9, 2015 14:08 |
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# ? May 14, 2024 18:10 |
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The Kins posted:They make the Small Mario sprite much larger, apply a CRT filter and reskin all the enemies (for example, Koopa Troopas have little Mario hats and moustaches, Lakitu gets replaced by Luigi...) So gameplay-wise it replicates the mega mushroom from NSMB? That's pretty sweet,.
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# ? Sep 9, 2015 15:02 |