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Telarra
Oct 9, 2012

Davethulhu posted:

Also unrelated but does anyone know what triggers the ethereal reflect ability? Is it just a random chance for any incoming attack?

Stephen9001 posted:

I think it is a random chance for any incoming attack from a gun, as in, it can't trigger on rockets, flamethrowers or Kinetic Strike Modules. Or grenades.

Reflect triggers whenever an incoming attack misses, and the reflected attack does 1/3 the original damage. So 100% shots are perfectly safe, as is anything without a miss chance.

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FraudulentEconomics
Oct 14, 2007

Pst...

Captain Foo posted:

can you re-link it or just specify the change to be made?

I'll do both!

Link

And the change is to the Assault Perk tree. Where it says "ePerk_ShockAbsorbantArmor" it should read "ePerk_ShockAbsorbentArmor" and allow it to work properly.

Also not sure if I mentioned it but this current iteration has the starting scientists and engineers jumped up to 10 a piece. Still debating if this is too generous or not, I'm leaning toward too generous personally.

NuttO
Oct 22, 2001

sold fifty gold sixty platinum

Cathair
Jan 7, 2008

:woop:

So good.

Coolguye
Jul 6, 2011

Required by his programming!
oh thank loving god.

amuayse
Jul 20, 2013

by exmarx
How does the XCOM 2 world map work? Do we conquer countries like it's Risk?

Deuce
Jun 18, 2004
Mile High Club

amuayse posted:

How does the XCOM 2 world map work? Do we conquer countries like it's Risk?

Randomized strategic layer inevitably results in AI holding Indonesia/Australia.

Koskinator
Nov 4, 2009

MOURNFUL: ALAS,
POOR YORICK

I'm dumb and don't understand what this means; can anyone clarify?

Coolguye
Jul 6, 2011

Required by his programming!
One of the biggest annoyances with EU is devising some elaborate plan that you're sure is going to work, and then making the first move of that master plan...only to find that for whatever stupid reason, your critical point man doesn't have LOS on the alien you thought he'd totally have LOS on, which prevents you from firing.

Enemies highlighting as you choose your movement position gets rid of this ambiguity. If the enemy lights up, you have LOS and will be able to fire.

Control Volume
Dec 31, 2008

Koskinator posted:

I'm dumb and don't understand what this means; can anyone clarify?

It'll let you know if you can shoot a dude when you move to a place before you move to that place.

Alkydere
Jun 7, 2010
Capitol: A building or complex of buildings in which any legislature meets.
Capital: A city designated as a legislative seat by the government or some other authority, often the city in which the government is located; otherwise the most important city within a country or a subdivision of it.



Deuce posted:

Randomized strategic layer inevitably results in AI holding Indonesia/Australia Madagascar.

Honestly, I doubt XCOM will be doing all the work. They'll probably be hoping their campaign of resistance goes viral instead. :v:

CrazyLoon
Aug 10, 2015

"..."

Coolguye posted:

oh thank loving god.

This a hundred times over. It's literally the only thing, that still occasionally makes me rage inwardly with XCOM right now. So glad I won't have to keep reminding myself that nono, see that little step downwards? That means the soldier model can't step over on that side and that means he's effectively blind to most of that entire angle.

idonotlikepeas
May 29, 2010

This reasoning is possible for forums user idonotlikepeas!

Alkydere posted:

Honestly, I doubt XCOM will be doing all the work. They'll probably be hoping their campaign of resistance goes viral instead. :v:

Aliens hole up in Madagascar, human reconquest of Earth stalled forever.

Vib Rib
Jul 23, 2007

God damn this shit is
fuckin' re-dic-a-liss

🍖🍖😛🍖🍖
It still presents a problem in that it highlights enemies, not tiles, so if you're planning on covering a specific spot you'll only know line of sight if there's [b]already[/b[ an enemy there. But honestly, that's pretty much an edge case, and doesn't compare to the number of times I've moved someone up in desperation to get a final shot only to find they somehow can't see an alien two feet away.

Ernie Muppari
Aug 4, 2012

Keep this up G'Bert, and soon you won't have a pigeon to protect!

Coolguye posted:

One of the biggest annoyances with EU is devising some elaborate plan that you're sure is going to work, and then making the first move of that master plan...only to find that for whatever stupid reason, your critical point man doesn't have LOS on the alien you thought he'd totally have LOS on, which prevents you from firing.

Enemies highlighting as you choose your movement position gets rid of this ambiguity. If the enemy lights up, you have LOS and will be able to fire.

let's just hope it's more reliable than the aoe highlight

IM LOOKING AT YOU SMOKE GRENADE THAT ALWAYS SEEMS TO MISS AT LEAST ONE OF THE PEOPLE YOU WERE SUPPOSED TO COVER

Jabor
Jul 16, 2010

#1 Loser at SpaceChem
At least in EU you can remember the bits of the maps that have screwy line-of-sight. I imagine the randomised maps would be incredibly frustrating without this feature if they had similar screwiness.

FraudulentEconomics
Oct 14, 2007

Pst...
Another amendment to my mod, in the MEC perk trees "ePerk_XenobiologyOverlay" should be "ePerk_XenobiologyOverlays"

Amazing what small mistakes will do :(

Edit: I accidentally a letter

FraudulentEconomics fucked around with this message at 16:57 on Sep 9, 2015

Coolguye
Jul 6, 2011

Required by his programming!

FraudulentEconomics posted:


Amazine what small mistakes will do :(
yeah

FraudulentEconomics
Oct 14, 2007

Pst...

:golfclap: :downs:

Captain Foo
May 11, 2004

we vibin'
we slidin'
we breathin'
we dyin'

FraudulentEconomics posted:

I'll do both!

Link

And the change is to the Assault Perk tree. Where it says "ePerk_ShockAbsorbantArmor" it should read "ePerk_ShockAbsorbentArmor" and allow it to work properly.

Also not sure if I mentioned it but this current iteration has the starting scientists and engineers jumped up to 10 a piece. Still debating if this is too generous or not, I'm leaning toward too generous personally.

Cool thank you (I never got this to work on OSX) e- almost certainly unrelated to your mod

Keiya
Aug 22, 2009

Come with me if you want to not die.
God damnit in TFTD stuff I keep reading 'biodrone' as 'bitcoin' somehow and getting really really confused about why people are shoving bitcoins into classic games.

Wiggly Wayne DDS
Sep 11, 2010



XCOM: Enemy Unknown is free to play all weekend

XCOM 2 is up for preorder in the store (launches February 5 2016) £39.99/$59.99 and has some dumb preorder customisation dlc

Coolguye
Jul 6, 2011

Required by his programming!
The pre-order DLC says it unlocks a survivor of the old war in your barracks, which is stereotypically Firaxis Vague.

Also lol that loving skull facepaint

Miftan
Mar 31, 2012

Terry knows what he can do with his bloody chocolate orange...

Coolguye posted:

The pre-order DLC says it unlocks a survivor of the old war in your barracks, which is stereotypically Firaxis Vague.

Also lol that loving skull facepaint

Considering getting it just for the skull facepaint. Are you telling me you don't want your stealthy sword person to have skull facepaints and the nickname Wraith so you can live out your 7th grade fantasies? (the other ones)

Ravenfood
Nov 4, 2011

Coolguye posted:

The pre-order DLC says it unlocks a survivor of the old war in your barracks, which is stereotypically Firaxis Vague.
DORNE WHEN

Coolguye
Jul 6, 2011

Required by his programming!
God drat well better be, since the other options as I see it are the static soldiers from Portent and Slingshot.

Or it could be a save game import thingy which would be awesome but I seriously doubt.

AirborneNinja
Jul 27, 2009

It will be Zhang

Inexplicable Humblebrag
Sep 20, 2003

it will be vahlen, in a snake costume

Slashrat
Jun 6, 2011

YOSPOS
It will be the argentinian heavy

Darkrenown
Jul 18, 2012
please give me anything to talk about besides the fact that democrats are allowing millions of americans to be evicted from their homes
Oh wow, I thought it was going to be this November. Was that ever said or did I just imagine it?

marshmallow creep
Dec 10, 2008

I've been sitting here for 5 mins trying to think of a joke to make but I just realised the animators of Mass Effect already did it for me

Darkrenown posted:

Oh wow, I thought it was going to be this November. Was that ever said or did I just imagine it?

It was and they changed it a few weeks ago.

PoontifexMacksimus
Feb 14, 2012

Coolguye posted:

The pre-order DLC says it unlocks a survivor of the old war in your barracks, which is stereotypically Firaxis Vague.

Segmentation Fault
Jun 7, 2012

Miftan posted:

Considering getting it just for the skull facepaint. Are you telling me you don't want your stealthy sword person to have skull facepaints and the nickname Wraith so you can live out your 7th grade fantasies? (the other ones)

wraith getting snake bound is a crossover of my 7th grade fantasies that I never knew I wanted

Miftan
Mar 31, 2012

Terry knows what he can do with his bloody chocolate orange...

Segmentation Fault posted:

wraith getting snake bound is a crossover of my 7th grade fantasies that I never knew I wanted

Porn when

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->
So in EW does it read your steam info to determine your location something? Because every time I pick North America to start the first mission is in my home city.

Coolguye
Jul 6, 2011

Required by his programming!
no that's luck

Mr.Pibbleton
Feb 3, 2006

Aleuts rock, chummer.

That'd be a pretty neat feature though.

AnonSpore
Jan 19, 2012

"I didn't see the part where he develops as a character so I guess he never developed as a character"
XCOM 2, featuring facebook and google integration. Takes the hassle out of naming your squaddies after your loved ones by doing it for you automatically!

Excelsiortothemax
Sep 9, 2006

AnonSpore posted:

XCOM 2, featuring facebook and google integration. Takes the hassle out of naming your squaddies after your loved ones by doing it for you automatically!

That would be glorious.

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Nix Panicus
Feb 25, 2007

FraudulentEconomics posted:

Another amendment to my mod, in the MEC perk trees "ePerk_XenobiologyOverlay" should be "ePerk_XenobiologyOverlays"

Amazing what small mistakes will do :(

Edit: I accidentally a letter

Do what I do, edit in Notepad++ and as you type it'll bring up options for the thing you're typing. At least your mistakes will be consistent!

Also, been busy for the past week or so but Medium War is still chugging. I say this every time but major coding work should now be done (unless I find a way to label armor aim bonuses in the UI. Or decide to hardcode 5 defense to absorption fields to incentivize aliens to *not* shoot at them. Or find an unused perk to make seekers take additional damage from grenades, or any of my other projects). I'm also about 1/3rd of the way through the text file changes so that all the in game text matches up to the dozens upon dozens of changes I've made, such as the complete tech tree overhaul.

Also, any thoughts on the following changes for seeker pods? I'm nerfing the poo poo out of seeker aim and removing seeker suppression because I want them to see strangle as the only viable attack option. I lowered base seeker movement a bit and gave them a 50% chance to get sprinter so the pod naturally staggers itself as it moves. Base seekers don't get HP or defense upgrades but do get DR as the game goes on (4 DR in the first year, 7 max if you decide to just never finish the game). So an end of year 1 basic seeker has 4 hp and 4 DR (no defense, no regen). Seeker pod leaders though get more hp, enough aim back to be a problem, suppression, and overwatch perks. The idea is the pod leader tries to pin down your troops while the rest of the pack sneaks up and tries to strangle. Does this mean if you bring an all SHIV/MEC/respirator implant unit that seekers are basically worthless? Yes. I think I'm ok with that.

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