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PriNGLeS posted:Is this game serious with it's implementation of 5 man dungeons? I just tried doing Mare Sacro Monastery and it was the most awkward and painful experience I've ever had in an MMO. Maybe I'm just bad and my group was bad, but jesus gently caress that was dumb. I'm definitely not a bad player but I still have no idea how scaling works so I'm not sure if I'm crippling a group or something.
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# ? Sep 6, 2015 19:06 |
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# ? May 31, 2024 23:50 |
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PriNGLeS posted:Is this game serious with it's implementation of 5 man dungeons? I just tried doing Mare Sacro Monastery and it was the most awkward and painful experience I've ever had in an MMO. Maybe I'm just bad and my group was bad, but jesus gently caress that was dumb. Its pretty rough since its your first 5 man and everyone still has no idea what the gently caress they're doing half the time. Doesn't help thats when you really want some specific talents for tanking and can wander in there without them. Not like some other MMO where two people can carry a 5 man.
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# ? Sep 6, 2015 19:09 |
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With scaling, it's more an issue of how many talents/abilities/skills you have available, and whether you know what you're doing.
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# ? Sep 6, 2015 19:10 |
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Liberatore posted:The important rewards from those events, like multi-spec and additional active chapels, are later on purchasable from the marketplace fairly cheaply or obtainable as rewards from normal play. If that's what you're concerned about, don't be. If you care about the mounts/cosmetics though, you will likely still have to whale up.
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# ? Sep 6, 2015 19:22 |
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I've had an ok time pugging MSM and DF as either a tank or support. Then you just really need one other role to know what they're doing and you can carry your dps through by just surviving.
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# ? Sep 6, 2015 19:29 |
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Wee Tinkle Wand posted:Actually, the farmtruck is kind of cool but having to buy it multiple times in increments of an hour to keep using it feels lame. You get a permanent one after you buy 10 of those, though? It's in the goddamn tooltip.
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# ? Sep 6, 2015 19:55 |
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Liberatore posted:The important rewards from those events, like multi-spec and additional active chapels, are later on purchasable from the marketplace fairly cheaply or obtainable as rewards from normal play. If that's what you're concerned about, don't be. If you care about the mounts/cosmetics though, you will likely still have to whale up. That's good to hear, I can easily live with an ugly mount, the regular witch hat and even a single spec but multiple active chapels per province is pretty huge.
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# ? Sep 6, 2015 20:13 |
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Is there a way to adjust keybinds that aren't listed in the menu in-game? For instance, the default bind for "accepting a reward" is F. Doesn't seem to be a way to re-bind the shift-movement key dash function either. I use ESDF instead of WASD, so this is one of those minor quality-of-life things. I can't seem to find a solution from google.
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# ? Sep 6, 2015 20:29 |
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How can I tell who is online in the pantheon. I tried searching for people to message to see if I could get in but everytime I search the names don't pop up.
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# ? Sep 6, 2015 21:26 |
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PriNGLeS posted:Is this game serious with it's implementation of 5 man dungeons? I just tried doing Mare Sacro Monastery and it was the most awkward and painful experience I've ever had in an MMO. Maybe I'm just bad and my group was bad, but jesus gently caress that was dumb. The 5-mans in this game are just too hard for 5 random people to get through their first attempt without communication or coordination. People queue up for them because they don't want to miss an okki tablet, ring, or pommel reward, but the majority of people don't really want to be there and didn't do any research beforehand.
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# ? Sep 6, 2015 21:45 |
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Pug 5 mans aren't worth the time. If you get lucky with an actual group comp and not 4-5 dps, your pubs will still likely suck dragging the instance out for an hour for very little gain. Don't bother gunning for 4 epic amulets either since half the time they are garbage and the viable ones get replaced within a week. I always spot 1-2 dps in a 5man with no talents, especially if it is a class I've already almost maxed.
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# ? Sep 6, 2015 22:07 |
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The main source of difficulty in SF's 5-mans are people's failure to understand a simple fact: No matter what role you queued for, your primary job in the instance is to prevent the whole group from taking damage as much as possible. If you're a tank, you shield and dodge and kite and stun. If you're a support, you shield and make fights shorter through boosted damage. If you're DPS, you stun and debuff and get out of the goddamn telegraphs first, and then worry about doing damage as a secondary concern. You absolutely cannot succeed in a 5-man if all three DPS are focused primarily on putting up big numbers to the detriment of their real job.
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# ? Sep 6, 2015 22:07 |
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Propagandist posted:Is there a way to adjust keybinds that aren't listed in the menu in-game? For instance, the default bind for "accepting a reward" is F. Doesn't seem to be a way to re-bind the shift-movement key dash function either. No. You really don't want to be using ESDF in this game, because your dodge will still be bound to Shift-WASD.
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# ? Sep 6, 2015 22:21 |
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Washout posted:How these events are run infuriates me, this is not an event at all, this is you clicking a button 100 times after spending a bunch for argents, why don't they just sell all this poo poo in the cash shop straight up. russian mmo cash shops are often aimed at whales like, spoiled brat of some oligarch spending tens-to-hundreds of thousands of daddy's roubles kind of a whale and there are awful browser mmos which earn tons of money because a bunch of businessmen are throwing literal millions at each other RottenK fucked around with this message at 23:38 on Sep 6, 2015 |
# ? Sep 6, 2015 23:32 |
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PriNGLeS posted:Is this game serious with it's implementation of 5 man dungeons? I just tried doing Mare Sacro Monastery and it was the most awkward and painful experience I've ever had in an MMO. Maybe I'm just bad and my group was bad, but jesus gently caress that was dumb. There's a lot of problems with the first two 5-mans dungeons that make them really difficult, some of them with the dungeons themselves but most with players. Both Mare Sacro Monastery and Daren Facility open up really early and a lot of players still haven't figured out what class they want or just unlocked the class they want and as a result don't have access to a lot of abilities or talents. More over, they come right smack in the middle of the 3-8k prestige range where it is really easy to pad your prestige without gaining much actual killing power, usually by rushing their order, waffling around in the first three classes and opening up the ascension atlas late, or just equipping gear that gives the most prestige without paying attention to what it does. Problems with the dungeons themselves are that they throw some odd mechanics at people that they aren't really ready for. For the most part players are still in a blindly go forward and kill everything phase. MSM has a shield mob that requires you to pay attention or you get bubbled and die, it also has a section where you need to be sneaky or you end up dealing with strong, respawning krakens that will destroy players suffering from previous mentioned problems. Then DF has you go through two fights where for the first time a tank is pretty much required to kite and abuse LoS for the team to get past, then later on you have another sneaking section where choosing not to be sneaking/failing at sneaking pretty much guarantees a wipe. Aside from all that what Melanion said also holds true. Avoiding damage is everyone's first priority and a lot of people, especially DPS just eat attacks all day. I had a friend playing with me when I started who wouldn't stop complaining about getting one shot even though he would just sit there and take all the I'm going to murder you now so you better move attacks on the chin. He has since ragequit. All these problems go away as you progress through the game as players wise up and the dungeons keep the gimmicks mostly to the bosses. MSM and DF will always be a nightmare to pug due to scaling though. Nothing is more fun than getting a 3200 prestige tank fresh off the line when you are ~20k prestige. Sash23-83 fucked around with this message at 00:44 on Sep 7, 2015 |
# ? Sep 7, 2015 00:40 |
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Liberatore posted:You get a permanent one after you buy 10 of those, though? It's in the goddamn tooltip. I know, but having to buy it over and over for a total of over 2 million credits feels lame, like I said.
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# ? Sep 7, 2015 00:45 |
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Wee Tinkle Wand posted:I know, but having to buy it over and over for a total of over 2 million credits feels lame, like I said. It costs 20 million credits and you're allowed to pay on an installment plan.
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# ? Sep 7, 2015 01:26 |
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That's why I'm saying just spend any amount of money on the game and get the free mount. I mean if you can't or won't that's your thing but it's 3 bucks and the argents help you too.
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# ? Sep 7, 2015 08:40 |
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I found this vid of some sort on the russian skyforge page. I don't remember it being linked but it's a world first of...some sort of 10man content. P.O.V. from an almost 200k alchemist. https://www.youtube.com/watch?v=4O-XNgClv8Q 2 tanks 5 support 3 dps. Seems like you're just dealing with a few different mechanics until it drops a bunch of orbs, one of which gives someone godform and then you break a shield and burn it down.
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# ? Sep 7, 2015 15:35 |
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Getting really sick of people either not bringing Temporal Compensator (Best name for a resurrection item.) to a fight or not backing off and healing up after having their incompetency compensated for, resulting in them getting up, poking the boss, then falling back over dead.
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# ? Sep 9, 2015 00:01 |
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I've never actually been able to get the Temporal Compensator to work in a fight.
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# ? Sep 9, 2015 00:09 |
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Target the player using the relevant F key, walk to them, press and hold H. It took a while for me to figure that out.
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# ? Sep 9, 2015 00:26 |
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Is Slayer actually complicated to play or am I just feeling overwhelmed by all the buttons I don't have unlocked yet?
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# ? Sep 9, 2015 02:27 |
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Slayer is terrible at soloing since you have virtually no AoE damage and a good chunk of your damage is Blood Harvest, the rest comes from stealth only abilities.
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# ? Sep 9, 2015 04:02 |
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Slayer is also terrible at groups because of the same thing. In the Anomaly area it has some redeeming utility - good for pulling mobs and getting back, as well as the 1 hp cloak proc. If the latter happens when everyone else is wiped (which, due to your pathetic damage, it probably will) it resets aggro and you don't lose sparks in the tree thingy. Slayer has been heavily diminished by the dash cancel change. Blood Harvest is good but the people you hear bitching about it are complaining about not doing well 1v1'ing a class built for 1v1.
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# ? Sep 9, 2015 04:26 |
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Slayer is fine solo because you make up lost time by killing bosses very quickly, especially bosses with mechanics that the Slayer happily ignores, like some invuls and melee or ranged unfriendly phases. It's no Archer/Kinetic/Berserker/Witchlock in soloing speed but it's close. And you do need a Blood Harvest-focused build (with amulets and weapon to match), which is getting nerfed eventually. Don't bother with the class for groups unless you're just switching to it for bosses. But even then, classes that benefit significantly from group buffs or pair well with those that do (e.g. Witchlock and Berserker) are going to be plain better in most cases.
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# ? Sep 9, 2015 14:42 |
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The most interesting thing I've seen a slayer do is use their stealth voodoo to get past the last pull or two in the blade-tailed part of MSM allowing us to skip to the last boss because the tank wouldn't stop running into the nearly blind patrols.
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# ? Sep 9, 2015 16:15 |
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http://sf.my.com/us/news/announcements/aelions-call-skyforges-next-major-update-arriving-september-16 Well at least they got a good patch schedule going so far. The patch is finally going to unfuck the glaring issue of locking new players out of the big boys club and never to catch up. Perhaps this might get some of our players back but we are bleeding active people in a big way and our god count loving blows.
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# ? Sep 9, 2015 21:48 |
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Trying this out the last few days up to 2600 prestige and looking to join God Awful. In as Svetlana Gorodetsky.
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# ? Sep 9, 2015 22:44 |
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Drinkfist posted:http://sf.my.com/us/news/announcements/aelions-call-skyforges-next-major-update-arriving-september-16 don't worry that's just the usual part where a goon guild withers and goes on life support
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# ? Sep 9, 2015 23:41 |
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I'm past 30k prestige but burnt out from doing the same poo poo over and over. The Skinner box feels particularly naked because you can solo all the three-mans, allowing you to complete most play sessions without interacting with a single other person.
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# ? Sep 10, 2015 06:52 |
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Joust posted:I found this vid of some sort on the russian skyforge page. I don't remember it being linked but it's a world first of...some sort of 10man content. P.O.V. from an almost 200k alchemist. I skipped through this video a few times and every time I landed the dude was in the same spot casting the same thing Drinkfist posted:http://sf.my.com/us/news/announcements/aelions-call-skyforges-next-major-update-arriving-september-16 They need to add in some stuff that isn't so glaringly "samey". Re: FUN! Kessel posted:The Skinner box feels particularly naked because you can solo all the three-mans, allowing you to complete most play sessions without interacting with a single other person. Same, except at like 5k prestige for me. Game's got a pretty decent feel to it combat wise, but some of the underlying game mechanics coupled with mobs/locations having a very similar feel to them really puts a damper on it for me.
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# ? Sep 10, 2015 16:52 |
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All of this and it really bugs me that we don't get to see much of the world. Got into the game and decided I don't give a poo poo about the story but the city looked really cool so I want to see all that poo poo. But of course as usual all I get are people talking.
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# ? Sep 10, 2015 22:07 |
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Stanley Pain posted:I skipped through this video a few times and every time I landed the dude was in the same spot casting the same thing Yup, it's boring as hell. all that time is basically treading water for burn phases.
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# ? Sep 10, 2015 22:30 |
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All I really got out of that video was that Russians like Monstercat.Joust posted:Yup, it's boring as hell. all that time is basically treading water for burn phases. That pretty much sums up the Sledgehammer Kinetic for me.
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# ? Sep 11, 2015 00:45 |
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Drinkfist posted:http://sf.my.com/us/news/announcements/aelions-call-skyforges-next-major-update-arriving-september-16 The combat part of the game is fun, but grinding class mcguffins/order widgets/class unlocks is very much the exact opposite of a good time. So hopefully the catch up mechanic actually speeds that up substantially.
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# ? Sep 11, 2015 14:00 |
I kind of have acute mmo fatigue at the moment so I'm only in and out of it every so often. The catch up system sounds cool as gently caress and super necessary.
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# ? Sep 11, 2015 14:10 |
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quote:The system allows for faster progression, through promo adventures Am I reading it right though, and it only applies to the solo runs of things where you play as a specific class? As if so, that really sucks.
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# ? Sep 11, 2015 19:31 |
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I don't mind promo adventures and generally do them whenever I can because they give double rewards. I don't really understand how the catch up mechanic will work with them though, just give really really huge rewards that don't count towards the weekly cap if you haven't been playing since week 1 until you've gotten rewards from them that make up the difference?
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# ? Sep 12, 2015 02:34 |
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# ? May 31, 2024 23:50 |
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My issue with them is that you have to solo them and I play duo 95% of the time. So it's irritating to have to pass up the nice chunk of extra stuff or do a bunch of solo runs. Same with the rewards being random per person but that change that let's you select rewards is eventually coming in theory so that's less of a big deal.
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# ? Sep 12, 2015 03:12 |