|
Helical Nightmares posted:What is Realms of Cthulhu? Savage Worlds Cthulhu setting.
|
# ? Sep 16, 2015 02:20 |
|
|
# ? May 24, 2024 18:12 |
|
Serf posted:I mean one basement is bad enough but once you start digging lower than that you've basically hit Hell or that place where balrogs come from. Now I'm reminded of something I want to use in a game sometime: basically inverting the DUG TOO GREEDILY AND TOO DEEP trope. Instead of dwarves mining too far and finding hell, the demons/devils expanded too high and found dwarves. Now, the circle of llife/death/afterlife is being disrupted as the dwarves push into Hell and claim its resources for their own. I'd likely have PCs tasked with finding a way to fix the now hosed up cosmic balance.
|
# ? Sep 16, 2015 12:48 |
|
Esser-Z posted:Now I'm reminded of something I want to use in a game sometime: basically inverting the DUG TOO GREEDILY AND TOO DEEP trope. Instead of dwarves mining too far and finding hell, the demons/devils expanded too high and found dwarves. Now, the circle of llife/death/afterlife is being disrupted as the dwarves push into Hell and claim its resources for their own. Fix it? No, see, this is the part where you go on a grand adventure to blow up Asmodeus/Orcus/etc. and retire into the new business of transporting the condemned right back upstairs to the regular world. Sell Hell Insurance to those of low moral character, ensuring that upon finding themselves in Hell, you'll be there to get them back on their feet and on an elevator back to the surface. Exploiting the cosmic cycle of death and rebirth for fun and profit seems like a proper dwarfy thing to do!
|
# ? Sep 16, 2015 13:01 |
|
Hell Police. The Elevator beat.
|
# ? Sep 16, 2015 13:31 |
|
Esser-Z posted:Now I'm reminded of something I want to use in a game sometime: basically inverting the DUG TOO GREEDILY AND TOO DEEP trope. Instead of dwarves mining too far and finding hell, the demons/devils expanded too high and found dwarves. Now, the circle of llife/death/afterlife is being disrupted as the dwarves push into Hell and claim its resources for their own.
|
# ? Sep 16, 2015 15:06 |
|
Len posted:What would be the best system for running a horror themed King of the Hill game? I had a vision yesterday of Hank Hill and pals squaring off against Lovecraftian horrors and I haven't been able to shake it. The people of Arlen are worshipping a false prophet (Donald Trump) who promises to preserve their dying way of life against the inevitable forces of change by wreaking violence against the malignant subhumans (Mexicans) who are crawling out of the river to take the place of townspeople and replace traditional American culture with their own disturbing foreign rituals (tacos, soccer). There you go, a scenario Lovecraft would heartily approve of. No need to thank me.
|
# ? Sep 16, 2015 16:13 |
|
Jimbozig posted:The people of Arlen are worshipping a false prophet (Donald Trump) who promises to preserve their dying way of life against the inevitable forces of change by wreaking violence against the malignant subhumans (Mexicans) who are crawling out of the river to take the place of townspeople and replace traditional American culture with their own disturbing foreign rituals (tacos, soccer). Considering how much of a raging racist and xenophobe Lovecraft was...
|
# ? Sep 16, 2015 16:20 |
|
Serf posted:Fix it? No, see, this is the part where you go on a grand adventure to blow up Asmodeus/Orcus/etc. and retire into the new business of transporting the condemned right back upstairs to the regular world. Sell Hell Insurance to those of low moral character, ensuring that upon finding themselves in Hell, you'll be there to get them back on their feet and on an elevator back to the surface. Exploiting the cosmic cycle of death and rebirth for fun and profit seems like a proper dwarfy thing to do! If you're too virtuous, you go to Heaven. Which is all well and good, but what if you want to keep living? Well, you need to be a SINNER! You need to prepare yourself to BURN IN THE FIRES OF HELL! Of course, the firebrand preacher isn't giving you a warning, he's selling you Hell Insurance, ensuring you're at the top of the queue for reincarnation.
|
# ? Sep 16, 2015 16:31 |
|
Holy poo poo. WotC is closing their forums. http://magic.wizards.com/en/articles/archive/news/wizards-coast-community-forums-be-shut-down-2015-09-16
|
# ? Sep 16, 2015 17:27 |
|
dwarf74 posted:Holy poo poo. WotC is closing their forums.
|
# ? Sep 16, 2015 17:35 |
|
Did the D&D forums live in the same system as the wider WotC stuff? I could swear they had some major turnover before. Was the Magic forum very active? I never visited it.
|
# ? Sep 16, 2015 17:48 |
|
Evil Mastermind posted:Now people can go places where they can have a real discussion! Like their Facebook page! But where will I go to discuss character optimization and whether shrouds disappear before or after the attack that invokes them? God drat, weren't they all uppity during the Next playtest about people not using the appropriate forum for feedback? Now there isn't one. e: Plague of Hats posted:Did the D&D forums live in the same system as the wider WotC stuff? I could swear they had some major turnover before. Was the Magic forum very active? I never visited it.
|
# ? Sep 16, 2015 17:57 |
|
dwarf74 posted:Holy poo poo. WotC is closing their forums. Closing? It's more like nuking it from orbit, they're not even archiving content.
|
# ? Sep 17, 2015 01:32 |
|
Captain Walker posted:But where will I go to discuss character optimization and whether shrouds disappear before or after the attack that invokes them? Easy, play 5e where there's barely any charOp to be had!
|
# ? Sep 17, 2015 01:45 |
|
gradenko_2000 posted:Easy, play 5e where there's barely any charOp to be had! You joke but there's apparently an Unearthed Arcana series for 5e, including such gems as the swashbuckler rogue archetype, which at 3rd level can Sneak Attack enemies that aren't being flanked by an ally, adds Cha-mod to initiative, and doesn't provoke OAs from enemies when moving away after attacking them. Beats the hell out of the lovely thief and assassin archetypes in the PHB, and goes a long ways towards almost making the 5e rogue dangerous in combat!
|
# ? Sep 17, 2015 02:20 |
|
gradenko_2000 posted:Easy, play 5e where there's barely any charOp to be had! D&D Next: Where the everything happens at character creation, and the subsequent choices don't matter!
|
# ? Sep 17, 2015 05:52 |
|
Kwyndig posted:Closing? It's more like nuking it from orbit, they're not even archiving content. Aw man, I really enjoyed all the 4e information and guides that were still on there too.
|
# ? Sep 17, 2015 18:42 |
|
On a vaguely related tangent: Happy Birthday, D&D cartoon, you were kind of terrible and Eric was actually right most of the time.
|
# ? Sep 17, 2015 22:35 |
|
unseenlibrarian posted:On a vaguely related tangent: Happy Birthday, D&D cartoon, you were kind of terrible and Eric was actually right most of the time. Required reading on that very subject. quote:Dungeons & Dragons was a series about six kids who were transported to a dimension filled with wizards and fire-snorting reptiles and cryptic clues and an extremely-evil despot named Venger. The youngsters were trapped in this game-like environment but, fortunately, they were armed with magical skills and weaponry, the better to foil Venger's insidious plans each week.
|
# ? Sep 17, 2015 22:48 |
|
That's pretty hosed up. Conformity as a moral is pretty hosed up.
|
# ? Sep 17, 2015 22:57 |
|
sounds an awful lot like communism to me
|
# ? Sep 18, 2015 00:53 |
|
Covok posted:That's pretty hosed up. Conformity as a moral is pretty hosed up. American public school.txt
|
# ? Sep 18, 2015 00:57 |
|
Oh wow, I thought that kid was supposed to be the embodiment of "that guy" y'know the one who you hang out with but all he ever does is whine and just be generally very contrarian? It's been a long time since I watched the show, but I remember thinking "yeah, I know a couple dudes just like this guy" and thinking it was stunningly accurate.
|
# ? Sep 18, 2015 01:00 |
|
Covok posted:That's pretty hosed up. Conformity as a moral is pretty hosed up. It totally works for a lot of places. Dissenting opinions just give other people a compelling reason to want to gently caress with you, IMO. Bedlamdan fucked around with this message at 01:22 on Sep 18, 2015 |
# ? Sep 18, 2015 01:17 |
|
Conformity is the spice of life.
|
# ? Sep 18, 2015 03:47 |
|
Really though, the idea that Eric the Cavalier can just say whatever he likes without any risk of ostracism, derision, or verbal abuse from the rest of his adventuring party is dangerously right-wing.
|
# ? Sep 18, 2015 04:13 |
|
"Guys, this is super boring, you all can summon fire and magic wolves and all I can do is swing my sword, and half the time I don't even get to do that because you solve all the problems with one spell." "Shut up, Eric, it's called verisimilitude."
|
# ? Sep 18, 2015 07:53 |
|
Bedlamdan posted:Really though, the idea that Eric the Cavalier can just say whatever he likes without any risk of ostracism, derision, or verbal abuse from the rest of his adventuring party is dangerously right-wing. Oh my god, shut up, you're trash.
|
# ? Sep 18, 2015 10:19 |
|
Serf posted:Oh wow, I thought that kid was supposed to be the embodiment of "that guy" y'know the one who you hang out with but all he ever does is whine and just be generally very contrarian? It's been a long time since I watched the show, but I remember thinking "yeah, I know a couple dudes just like this guy" and thinking it was stunningly accurate. Right! I never watched this cartoon, but just reading the second paragraph of that quote you'd think they were describing the stereotypical D&D player that doesn't want to go with the rest of the party because reasons and has to be strongarmed into participating in the quest.
|
# ? Sep 18, 2015 10:43 |
|
Arivia posted:Oh my god, shut up, you're trash. *nods* Yeah, like that!
|
# ? Sep 18, 2015 11:09 |
|
gradenko_2000 posted:Right! I never watched this cartoon, but just reading the second paragraph of that quote you'd think they were describing the stereotypical D&D player that doesn't want to go with the rest of the party because reasons and has to be strongarmed into participating in the quest. Maybe the "parents group" was Gygax himself Seriously, though, that poo poo was all over the place in cartoons back in the day. It's not unique to the D&D cartoon, it just gets remembered a lot because Eric was (as a character) more memorable than the usual batch of "I don't wanna" whiners. Probably because 99% of the time he had a point about not doing whatever stupid thing they were going to do.
|
# ? Sep 18, 2015 11:21 |
|
So is this the right thread to say that I ran a pick-up game today with a goon group and minimum prep, and it was perfect in every way? It's been years since I last did a game, but this was great fun, and it was really rewarding that everyone had a good time.
|
# ? Sep 18, 2015 11:34 |
|
Fuego Fish posted:Maybe the "parents group" was Gygax himself See also Wheeler from Captain Planet, who was probably the second worst offender in that regard after Eric(at least most other cartoons of that era mixed it up a little with who was the designated Wrong Person in each episode)
|
# ? Sep 18, 2015 11:36 |
|
To put it bluntly, conformity is just good social skills. Conformity with what doesn't really matter, just going along with whatever group you roll with believes or says is a safe plan. Whining and moaning constantly over whatever everyone around you agrees with just causes more problems, and it won't convince anyone. If Eric bitches constantly then he should not be surprised if he gets shat on, either by the Dungeon Master or the rest of his friends. Just because Eric can, physically, say whatever he likes doesn't mean that it won't cause problems for him. It's a good lesson to teach kids, because it's true. gradenko_2000 posted:Right! I never watched this cartoon, but just reading the second paragraph of that quote you'd think they were describing the stereotypical D&D player that doesn't want to go with the rest of the party because reasons and has to be strongarmed into participating in the quest. More or less, everyone in the show was whisked off to a fantasy world at random. So being a little pissed off is understandable, but if this were happening in someone's game, Eric's player would be kicked out of the game, and if this was something that happened to actual people, the Eric of the group would've probably been murdered or something.
|
# ? Sep 18, 2015 11:39 |
|
The thing was, the D&D cartoon tended to make Eric -right-. Most of the time, if they'd listened to him, they'd have gotten the gently caress home instead of playing along with their psychotic hobbit kidnapper.
|
# ? Sep 18, 2015 12:15 |
|
unseenlibrarian posted:The thing was, the D&D cartoon tended to make Eric -right-. Most of the time, if they'd listened to him, they'd have gotten the gently caress home instead of playing along with their psychotic hobbit kidnapper. Yeah, but that's because, as was established, the writer resented the message but was forced to write it in regardless. There are plenty of other shows that played that message straight.
|
# ? Sep 18, 2015 12:21 |
|
alternatively perhaps kids should be encouraged to state the relative merits of their proposed course of action so people get why doing what they want would be better
|
# ? Sep 18, 2015 13:32 |
|
The cafeteria at work has a small bookshelf where people leave books they've read. I wandered over to it today and found, to my surprise, a copy of Elminster. Didn't make it past the first paragraph before I felt compelled to put it down. Correct decision?
|
# ? Sep 18, 2015 14:49 |
|
Yes
|
# ? Sep 18, 2015 14:54 |
|
|
# ? May 24, 2024 18:12 |
|
It can't possibly be worse than the last few spellfire novels.
|
# ? Sep 18, 2015 15:00 |