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Harrower posted:The other advantage earf snake has over dragons and poo poo is that he heals any wounds real quick. It's kind of annoying sending a dragon to go dumpster some province on turn 2 and he barely gets away with half his limbs in tact and the others rotting off. Even if snake gets in a real mess he will just heal that poo poo off and keep on snakin'. Also if you get a fire shield (probably don't do this it isn't really worth it) on him it's really funny watching guys burn to death trying to hit him while he idly bites one every other turn because he is so sleepy. If your snake has a fire shield or fire resistance + immolation, does he not get cold-blooded penalties in cold scale provinces?
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# ? Sep 13, 2015 03:24 |
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# ? May 23, 2024 04:06 |
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One trick you can do as Nazca is to sucide the 40g apus into indies and then when they come back as mummies have them capture tonnes of flying milita each turn. You can end up with hundreds of flying milita every turn by year 2, note I have never managed to turn this into a winning strategy as they flee after 20 of them have died. Perhaps there are some spells that might make them useful though.
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# ? Sep 13, 2015 03:24 |
Applebee123 posted:One trick you can do as Nazca is to sucide the 40g apus into indies and then when they come back as mummies have them capture tonnes of flying milita each turn. You can end up with hundreds of flying milita every turn by year 2, note I have never managed to turn this into a winning strategy as they flee after 20 of them have died. Sun Tzu has some vague but interesting things to say about this.
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# ? Sep 13, 2015 03:26 |
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420 Gank Mid posted:If your snake has a fire shield or fire resistance + immolation, does he not get cold-blooded penalties in cold scale provinces? If you have 5 resistance for the relevant energy damage (Fire for Heat, Frost for Cold) then you are immune to all negative effects of that temperature scale. I'm not sure if Frost Resist will also grant immunity to Cold Blooded penalties, but I assume it would. Fire resist or Fire Shield have no impact however.
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# ? Sep 13, 2015 03:41 |
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Posting to confirm that I won't just forget that I signed up for a dominions game this time tomorrow, and that i've set a daily alarm to remind me to do my loving turns. edit:I forgot there was a seperate thread for this. Pomp fucked around with this message at 05:21 on Sep 13, 2015 |
# ? Sep 13, 2015 04:26 |
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420 Gank Mid posted:If your snake has a fire shield or fire resistance + immolation, does he not get cold-blooded penalties in cold scale provinces? I don't know but you could probably get some fire elementals/fire demons/abyssian body guards to cuddle your snake and keep him warm.
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# ? Sep 13, 2015 04:30 |
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Neruz posted:If you have 5 resistance for the relevant energy damage (Fire for Heat, Frost for Cold) then you are immune to all negative effects of that temperature scale. I'm not sure if Frost Resist will also grant immunity to Cold Blooded penalties, but I assume it would. Fire resist or Fire Shield have no impact however. Cold-blooded penalties can't be avoided by resistance or anything else, as far as I know.
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# ? Sep 13, 2015 04:32 |
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Neruz posted:I'm not sure if Frost Resist will also grant immunity to Cold Blooded penalties, but I assume it would. Nope! Get hosed, Agartha.
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# ? Sep 13, 2015 08:50 |
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Of course it doesn't
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# ? Sep 13, 2015 08:51 |
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Fat Samurai posted:Because I wanted those elephants. Hope you enjoyed the show!
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# ? Sep 13, 2015 21:35 |
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Speleothing posted:Nope! Get hosed, Agartha. Having cold-blooded mages can be inconvenient but at least almost all Agarthan mages that are cold-blooded can cast Summon Earthpower to offset it a bit. The real annoying thing is that Magma Kids get weaker in the cold so generally Heart3 as EA/MA Agartha is probably a given.
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# ? Sep 13, 2015 23:37 |
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Baudin posted:Hope you enjoyed the show! Sure! My doctor said that I'll recover my hearing in no time, too!
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# ? Sep 14, 2015 00:07 |
Cold isn't real. It is not a real thing.
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# ? Sep 14, 2015 04:04 |
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Cold is an absense of heat, this game is garbage
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# ? Sep 14, 2015 04:06 |
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At least Cold doesn't have events tied to it where your loving Abysian fire mages accidentally burn down the lab they are working in because apparently it didn't occur to the people made out of literal lava to build their labs out of nonflammable materials.
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# ? Sep 14, 2015 04:06 |
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Neruz posted:At least Cold doesn't have events tied to it where your loving Abysian fire mages accidentally burn down the lab they are working in because apparently it didn't occur to the people made out of literal lava to build their labs out of nonflammable materials. Look, Abysia is so strong it needed extra bad events.
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# ? Sep 14, 2015 09:54 |
Neruz posted:At least Cold doesn't have events tied to it where your loving Abysian fire mages accidentally burn down the lab they are working in because apparently it didn't occur to the people made out of literal lava to build their labs out of nonflammable materials. Like lava but you microwave it for a minute first and then make stuff out of it (just spitballin here)
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# ? Sep 14, 2015 13:16 |
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Which does not explain why the lab only burns down if it is also warm outside; not even if it has a person that is literally made of lava standing in it, so long as it is not also warm outside everything is fine.
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# ? Sep 14, 2015 13:33 |
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The walls of the lab cool off the interior by irradiating heat outside. If it's already hot outside, this process is slowed down and heat builds up until the lab spontaneously combusts.
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# ? Sep 14, 2015 13:39 |
Neruz posted:Which does not explain why the lab only burns down if it is also warm outside
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# ? Sep 14, 2015 13:41 |
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jBrereton posted:Because that makes it doubly too-hot, retard But. But that's not how heat works.
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# ? Sep 14, 2015 13:48 |
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Look, its just because skellingtons start to burn at high temps, ok? And the giant piles of skellingtons outside of a lab in the 'used' section will burn when the sun gets too hot, ok? Just don't think about it, ok? ok?
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# ? Sep 14, 2015 13:52 |
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"But physics doesn't work that way!" when talking about a game with literal magic. It's just a show. Relax.
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# ? Sep 14, 2015 13:53 |
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Is it really too much to ask that my beings made of literal living fire not build things out of flammable materials? Really?
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# ? Sep 14, 2015 13:55 |
Neruz posted:But.
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# ? Sep 14, 2015 14:19 |
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They don't build the labs, they contract it out. The lab-builders union just refuses to do anything other than the stock model.
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# ? Sep 14, 2015 14:29 |
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Neruz posted:But. I could swear there are more fire incidents in summer, and even more in hotter summers. Same principle?
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# ? Sep 14, 2015 14:34 |
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Neruz posted:Is it really too much to ask that my beings made of literal living fire not build things out of flammable materials? Really? Obviously, yes.
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# ? Sep 14, 2015 15:25 |
goatface posted:They don't build the labs, they contract it out. The lab-builders union just refuses to do anything other than the stock model.
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# ? Sep 14, 2015 16:05 |
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I wonder if the volcano interacts with the geologic skeleton layer in any way.
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# ? Sep 14, 2015 16:38 |
Neruz posted:Is it really too much to ask that my beings made of literal living fire not build things out of flammable materials? Really? Sometimes they use inflammable materials instead.
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# ? Sep 14, 2015 16:44 |
e: lol jk
ChickenWing fucked around with this message at 19:43 on Sep 14, 2015 |
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# ? Sep 14, 2015 18:55 |
The nationgen game of Dom4roguelike is over and the skeleton layer is victorious! I was a nation of Lizards who could reanimate skeletons with strong blood, death and nature along with a touch of Air. The troops were completely forgettable and I never made any past like turn 8. Here is the incredibly dumb awake god I took: He started with like a4e4n4 and no awe. Yes I spent over 100 design points to give a drakon Air magic. He is essentially custom built to counter the things that counter skeletons. He can defeat massed tramplers (including Air elementals with the shockres he could easily get with a4 + resist lightning), battlefield traps and then counter trap with Eq/RoS/wrathful skies or just winning by default as an endurance tank. He can cloud trapeze to rapidly engage things that threaten me. I got him killed by a loving hill wizard who landed T1 paralyze which killed his a4 (necessitating a later empower) but I kept it quiet and no one seemed to notice before I revived him. He did do his job though, and countered these incredibly evil fuckers that Rotekian had: They would have run me right over if it weren't for my god trapping around to break up concentrations that could not be defeated by just grinding 600 skeletons under their wheels. If anyone had helped Rotekian (they should have) I would have lost. After that I managed to convince everyone to attack Hatwer's uber caelum (caelum but with everything except S and blood sac and all the crosspaths and blood etc etc etc) which was the only nation on the map that could hard counter mine. They obligingly did so, allowing me to join in the dogpile and capture massive swathes of territory. After he tapped out it was just a throne round up as I attacked everyone in all directions continuously while dashing for thrones. By the end I had more vampire lords than I care to count and thousands of skeletons going every which way along with a monstrous blood economy.
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# ? Sep 14, 2015 22:26 |
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Ah, too bad. I wanted to see if I could eat AI fast enough to catch up to you guys. Thanks to all my enemies going AI, there were a lot of them And so the African Renaissance was destroyed by filthy Imperialists, as always.
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# ? Sep 14, 2015 22:45 |
Libluini posted:Ah, too bad. I wanted to see if I could eat AI fast enough to catch up to you guys. Thanks to all my enemies going AI, there were a lot of them That last ball of chariots went all the way around the world before attacking you because ??? The AI is good.
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# ? Sep 14, 2015 22:46 |
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Nuclearmonkee posted:That last ball of chariots went all the way around the world before attacking you because ??? And then they retreated to siege another AI-fort close to my cap, giving me enough time to free my second fort and amass enough mages and troops to deal with them. The game practically just ended before I could end them and siege down a third fort for me. Dom4 AI at it's finest.
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# ? Sep 14, 2015 22:59 |
Nuclearmonkee posted:If anyone had helped Rotekian (they should have) I would have lost. Always Attack Nuclearmonkee Strategem
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# ? Sep 15, 2015 17:14 |
ChickenWing posted:New MA game, Geneva Convention (because it's not War Crimes hue hue)
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# ? Sep 16, 2015 14:45 |
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So I just got the game because it was on sale, and I have been playing as Pythium... so far I managed to crush Man/Sceleria/Gath, but now I am getting my poo poo wrecked by Tien Chi who are throwing massive waves of soldiers against me. I want to actually know how to use magic well however and was wondering if there are any actual Pythium guides because right now I am lost.
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# ? Sep 16, 2015 21:15 |
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# ? May 23, 2024 04:06 |
I finally took Luck3 and on turn 2 I got a bugged random event that killed my first mage.
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# ? Sep 16, 2015 21:52 |