|
Of course, not every game from 1995 can age as well as Chrono Trigger.
|
# ? Sep 18, 2015 13:19 |
|
|
# ? May 22, 2024 00:33 |
|
Yeah Suikoden 1 is fun but really rough around the edges, 2 is where it really came together.
|
# ? Sep 18, 2015 13:26 |
|
In Training posted:Which, after hearing people talking up Suikoden when that was released, I played about half of Suikoden 1 and boy that game is kind of boring. And a surprising amount of story advancing segments are pure RNG which is awful! The 1 on 1 fights are easy if you use a guide because their quotes tell you what they going to do and you can make the large battles easier when you have scouts to tell you what your opponent is going to do. But yeah, Suikoden 2 improved on pretty much every aspect of the first game. Any talking up of RPG's (or anything really) up to like PS2 generation has to be taken with a pinch of salt because there's always an unspoken 'for the time' in there.
|
# ? Sep 18, 2015 13:30 |
|
Sakurazuka posted:The 1 on 1 fights are easy if you use a guide because their quotes tell you what they going to do and you can make the large battles easier when you have scouts to tell you what your opponent is going to do. But yeah, Suikoden 2 improved on pretty much every aspect of the first game. There's a lot of SNES and PSX JRPGs and hell, tons of games that are great.
|
# ? Sep 18, 2015 13:45 |
|
I should have said 'sometimes' rather than 'always'.
|
# ? Sep 18, 2015 13:56 |
|
I thought Suikoden 1 was not bad and had potential buried under some of its old jank but Suikoden 2 was my second favorite game of that generation behind FFT.
|
# ? Sep 18, 2015 14:18 |
|
Suikoden Tactics is good for any time
|
# ? Sep 18, 2015 14:28 |
|
Sakurazuka posted:I should have said 'sometimes' rather than 'always'.
|
# ? Sep 18, 2015 14:36 |
|
Suikoden I and II are like a package imo. They're both pretty similar, and there's even a save-data carryover that drops Tir McDohl (S1 hero) into your army in S2, you find him doing some fishing in a random town
|
# ? Sep 18, 2015 14:48 |
|
Excels posted:there's even a save-data carryover that drops Tir McDohl (S1 hero) into your army in S2 I think you mean TcDohl or HcDohl or perhaps ScDohl
|
# ? Sep 18, 2015 15:29 |
|
don't hold your breath for a new suikoden http://www.eurogamer.net/articles/2015-09-18-konami-ceases-triple-a-console-production-on-all-but-pes-report
|
# ? Sep 18, 2015 15:29 |
|
Suikoden has been dead far longer than Konami itself has been.
|
# ? Sep 18, 2015 15:33 |
|
Attitude Indicator posted:don't hold your breath for a new suikoden Countdown to all these companies who put all their eggs into Pachinko getting busted after the japanese Government grows wise to their money laundering schemes.
|
# ? Sep 18, 2015 15:34 |
|
Attitude Indicator posted:don't hold your breath for a new suikoden in my heart of hearts, i know that i will never love again i've lost everything everything that matters to me matters in this world
|
# ? Sep 18, 2015 16:04 |
|
The Taint Reaper posted:Countdown to all these companies who put all their eggs into Pachinko getting busted after the japanese Government grows wise to their money laundering schemes. It's likely to be the opposite. There's been a serious push towards legitimizing gambling and attracting tourists towards new services. In this scenario, Konami's strategic advantage is that they have experience in both gambling and mobile gaming. Many casinos are moving towards integrating mobile devices and online accounts into their services. This is to better track the gambling habits of customers and provide easier means of gambling online. As it is, the Pachinko market is bigger than than console gaming market in Japan. I'd be more worried about companies and series that have a significant portion of their business come from consoles in Japan.
|
# ? Sep 18, 2015 17:13 |
|
Attitude Indicator posted:don't hold your breath for a new suikoden I've wanted a hostile take over whatever part of Konami holds Suikoden just to finally reveal what the hell was up with Yuber and Pesmerga and I don't care what kind of disaster or tragedy befalls the Patchinko industry to do it.
|
# ? Sep 18, 2015 17:22 |
|
Wait, why is Pachinko becoming more popular? Has there been major advances in the field of "flick balls into holes" that have people spending more of their money on it? Also where the gently caress is my Final Fantasy Pachinko machine SE, I want to throw my balls into Cloud's hole.
|
# ? Sep 18, 2015 17:49 |
|
I played a lot of pachinko to get the Yakuza platinums and I still have no idea what the rules are You hit a million balls into holes then a video clip will start playing and the clip usually ends with you losing at slots
|
# ? Sep 18, 2015 17:59 |
|
Mega64 posted:Wait, why is Pachinko becoming more popular? Has there been major advances in the field of "flick balls into holes" that have people spending more of their money on it? It's actually stagnated over the years due to demographic shifts in Japan. Pachinko has largely become the domain of older Japanese men. It's mostly been due to a generational gap where older men working long hours come to a Pachinko parlor in order to relax by themselves. Younger generations are more likely to entertain themselves with the internet, mobile devices, or do something more social. Pachinko parlors have struggled to attract younger demographics and women. This will inevitably lead to an industry wide collapse in the domestic market as existing consumers age out (and die). They've tried to make machines and parlors more appealing to a wider audience, such as being more family friendly and banning smoking, but the playerbase continues to center around aging men. Nonetheless, Pachinko players are quite dedicated and it's easy for companies monetize them. It's quite appealing to have consumers that will come day in and day out in order to use your product in unsanitary parlors. More importantly, they'll actually appreciate your erotic violence Pachinko machines.
|
# ? Sep 18, 2015 18:14 |
|
Mega64 posted:Wait, why is Pachinko becoming more popular? Has there been major advances in the field of "flick balls into holes" that have people spending more of their money on it? it is the only form of legal gambling in japan
|
# ? Sep 18, 2015 18:22 |
|
Mega64 posted:Wait, why is Pachinko becoming more popular? Has there been major advances in the field of "flick balls into holes" that have people spending more of their money on it? They need something to do while the energy bars in their mobile games are refilling.
|
# ? Sep 18, 2015 19:38 |
|
corn in the bible posted:tierkreis, kid, don't push it You shut your drat mouth. That is not Suikoden VI. Excels posted:i will settle for any acknowledgement of suikoden not being dead then After Tierkries's abomination the PSP game kinda took a poo poo on what was left of the corpse. If Suikoden: loving Ocean Edition hadn't happened and we'd gone right to the Queendom stuff instead then the series might've survived because Suikoden 5 was probably the 2nd best in the series but it couldn't undo the ocean of damage that had occurred. Though knowing Konami Japan will probably get some god awful farmville-style F2P mobile game one day. Pyroxene Stigma posted:Hey, four good games is a decent run. S3 had a bunch of interesting things but the combat system making you pair up was dumb and travel was a loving nightmare because you had to actually walk through zones instead of an overworld and you didn't get the magic mirror until late in the game. I think I had nearly 40 hours on the clock when I finally got it and IIRC, it's completely missable too whereas the PSX games made drat sure you got them and after not too terribly long either. bloodychill posted:The only major JRPG property I care less about than Kingdom Hearts is Star Ocean, so yeah bring on the Suikoden, Breath of Fire, Dark Cloud, or hell even White Knight. Maybe they'd finally get it right with #3. We need FFT2. Not some more awful Tactics Ogre lite FFTA games, but an actual FFT2 I will also accept more Ogre Battle games directed by Matsuno. brokenknee posted:Suikoden 3 was alright, but it wasn't nearly as as suikoden 1 and especially 2. Suikoden II was just loving goddamn gorgeous in every way and i still fondly remember the fights at the end. The only downside to Suikoden II is that the Luca Blight battle was impossible for the rest of the game to top.
|
# ? Sep 18, 2015 19:53 |
|
Evil Fluffy posted:I will also accept more Ogre Battle games directed by Matsuno. Ogre Battle is like the only Matsuno series I really care for. It plays to his style really well because when you get thirty named recruits in like five chapters, you end up caring more about the overall lore than their individual growth (aside from "ok so how do I turn this guy into a Lich").
|
# ? Sep 18, 2015 20:02 |
|
Evil Fluffy posted:We need FFT2. Not some more awful Tactics Ogre lite FFTA games, but an actual FFT2 You are very much preaching to the choir. If FFT2 was announced, all other game releases would fall off the face of the earth for me. gently caress FF15, it'd be FFT2 forever, all the time. At this point though, it seems like SE has no intention of releasing SRPG's ever again, especially since they officially killed Front Mission.
|
# ? Sep 18, 2015 20:22 |
|
bloodychill posted:You are very much preaching to the choir. If FFT2 was announced, all other game releases would fall off the face of the earth for me. gently caress FF15, it'd be FFT2 forever, all the time. At this point though, it seems like SE has no intention of releasing SRPG's ever again, especially since they officially killed Front Mission. I've easily put over 200 hours into FFT, perhaps more. I had high hopes for the story of FF XII after I found out it was in Ivalice...
|
# ? Sep 18, 2015 20:38 |
|
Pyroxene Stigma posted:I've easily put over 200 hours into FFT, perhaps more. FFXII had a great story.
|
# ? Sep 18, 2015 21:10 |
|
Be careful what you wish for. You could get Final Fantasy Tactics 2, developed by Matrix. Though a new Tactics game would be perfect for mobile so they should do it anyway. Also do Legend of Mana 2 with the same disjointed series of small stories and make crafting even more complicated and bizarre.
|
# ? Sep 18, 2015 21:56 |
|
HD DAD posted:FFXII had a great story. Haha are you retarded
|
# ? Sep 18, 2015 22:11 |
|
FFXII had a pretty decent story. The stuff that got it down were the ending and -- nope, not Vaan, he's just "there" -- Ashe. Every important plot point she was involved in was retarded and just a way to make a Star Wars "join the dark side" reference. Otherwise, all the political stuff going on, Basche, Balthier and Fran, that was all pretty good.
|
# ? Sep 18, 2015 22:13 |
|
Mega64 posted:Be careful what you wish for. You could get Final Fantasy Tactics 2, developed by Matrix. Though a new Tactics game would be perfect for mobile so they should do it anyway. I already got the monkey paw treatment with FFTA, so I'd be well-prepared for FFT2 shenanigans. It is a little odd they haven't released a mobile FFT sequel considering they made bank off the mobile version of FFT, which was a great touch port, all things considered. Also, FF12 had a good FF story. It had issues but for the most part, it was pretty straight-forward and enjoyable. If someone told me it was the best FF story ever, I would be judgmental but not as much as if someone said the same about FF8. bloodychill fucked around with this message at 22:17 on Sep 18, 2015 |
# ? Sep 18, 2015 22:15 |
|
bloodychill posted:You are very much preaching to the choir. If FFT2 was announced, all other game releases would fall off the face of the earth for me. gently caress FF15, it'd be FFT2 forever, all the time. At this point though, it seems like SE has no intention of releasing SRPG's ever again, especially since they officially killed Front Mission. There's always that "Unsung Story" game that was kickstartered! Estimated delivery date: July 2015!... oh....
|
# ? Sep 18, 2015 22:24 |
|
HD DAD posted:FFXII had a great story. hahaha
|
# ? Sep 18, 2015 22:31 |
|
Schwartzcough posted:There's always that "Unsung Story" game that was kickstartered! Estimated delivery date: July 2015!... oh....
|
# ? Sep 18, 2015 22:33 |
|
I donated to that...
|
# ? Sep 18, 2015 22:49 |
|
|
# ? Sep 18, 2015 23:23 |
|
don't back kickstarters, for the most part
|
# ? Sep 18, 2015 23:23 |
|
I get over excited easily
|
# ? Sep 18, 2015 23:28 |
|
To be fair I don't think Unsung Story is officially dead- that's just crappy website formatting for a link to an old article on the Unsung Story site. I think the post-Kickstarter paypal thing happened immediately after the Kickstarter ended. However, there has been basically radio silence for a few months. I also gave money to it.
|
# ? Sep 18, 2015 23:42 |
|
I don't think it made enough for a Vita version which is what I really wanted anyway. Playing games on mobile just makes me depressed.
|
# ? Sep 18, 2015 23:46 |
|
|
# ? May 22, 2024 00:33 |
|
unsung citizen
|
# ? Sep 18, 2015 23:46 |