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Al Cu Ad Solte posted:I want skill check fails. Well, perk check fails? Try and hold someone up with your gun without the right perk: Raise your price or... or... you'll be "chip outta luck."
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# ? Sep 26, 2015 02:24 |
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# ? May 27, 2024 02:32 |
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ymgve posted:The V.A.N.S skill is probably more like the Clairvoyance spell in Skyrim - it shows you an actual path, like a GPS, to your objective. I hope so, as Clairvoyance was my favorite spell design in Skyrim. Not because I even used it a ton, but I just like it when they make RP-friendly mechanisms to explain away some of the player omniscience and heavy hand-holding that seems so popular these days. Luckily the pipboy is already a reasonably believable way to have a lot of info available.
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# ? Sep 26, 2015 04:43 |
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Wow, someone actually used Clairvoyance? It's not like Bethesda's quests are really brainbusters.
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# ? Sep 26, 2015 04:45 |
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I used Clairvoyance because I turned off quest markers and sometimes you need to find a person that is inside of a house
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# ? Sep 26, 2015 04:49 |
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That's weird, but whatever.
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# ? Sep 26, 2015 04:51 |
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I kind of hope that you can repair cars to either run as they were back in the day or in whatever weird retro futuristic robot walker you could turn them into. JOHN/JANE Fallout seems like the kind of person to just dick around fixing poo poo and a car is the quintessential fixer-upper next to power armor and a vertabird.
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# ? Sep 26, 2015 06:10 |
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Moridin920 posted:I know there's people who are going 'doesn't belong in fallout' but imo it fits perfectly and the realtime settler mods for FNV and Skyrim were cool. Why would people say that when it and gun modding are the only changes Bethesda made for FO4 that at all belong in Fallout (thematically at least)
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# ? Sep 26, 2015 07:21 |
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Wondering about running a high-CHA character that looks like Tina Turner. I mean, you can set up caravans, clearly, you run Bartertown.
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# ? Sep 26, 2015 07:25 |
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Rincewind posted:Raise your price or... or... you'll be "chip outta luck." Don't move or I'll kiss your rear end! Wait, poo poo
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# ? Sep 26, 2015 09:57 |
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Crabtree posted:I kind of hope that you can repair cars to either run as they were back in the day or in whatever weird retro futuristic robot walker you could turn them into. JOHN/JANE Fallout seems like the kind of person to just dick around fixing poo poo and a car is the quintessential fixer-upper next to power armor and a vertabird. A good idea on paper, but based on their horses I do not want Beth to even attempt driving.
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# ? Sep 26, 2015 10:04 |
Nasgate posted:A good idea on paper, but based on their horses I do not want Beth to even attempt driving. When it came to Oblivion, one of Bethesda's lead designers literally described horses as "walking motorcycles" and then proceeded to reference those photos of mountain goats standing on incredibly steep surfaces as evidence of horses being able to climb cliff faces.
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# ? Sep 26, 2015 10:18 |
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Crabtree posted:I kind of hope that you can repair cars to either run as they were back in the day or in whatever weird retro futuristic robot walker you could turn them into. JOHN/JANE Fallout seems like the kind of person to just dick around fixing poo poo and a car is the quintessential fixer-upper next to power armor and a vertabird.
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# ? Sep 26, 2015 10:50 |
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FronzelNeekburm posted:I hope I can bolt cars onto my power armor. Not to drive, just... wedge 'em in there somewhere. Like a utility belt, or a Liefeld character. Can we settle on making stupid wasteland armor from car parts like wearing fenders on your shoulders and the bumper/grill across the chest? Speedball posted:Wondering about running a high-CHA character that looks like Tina Turner. I mean, you can set up caravans, clearly, you run Bartertown. I really hope we can name settlements whatever we want. I am the mayor and owner of Penisvile, Dicksilvania, Bartertown and Castle Gray Skull.
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# ? Sep 26, 2015 11:05 |
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Quick, someone repost that guy melting down over "confirmed bachelor" not being a suave pick up artist but a homo thx
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# ? Sep 26, 2015 11:16 |
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Here's a link to a high resolution version of the perk chart for those who want it: http://imgur.com/nUynGUq
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# ? Sep 26, 2015 13:27 |
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Al Cu Ad Solte posted:Don't move or I'll kiss your rear end! Wait, poo poo I actually feel like stuff like this works best with a hidden system where you pick the original dialogue option but it only comes out right if you have the requisite points/perks. In NV the only reason to pick those options is if you intentionally want to gently caress up for a laugh. It's funny that they're there, but it would be funnier to me if you picked the Threaten button and your milquetoast bookworm's voice cracked when he tried to act hard.
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# ? Sep 26, 2015 14:17 |
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Lotish posted:I actually feel like stuff like this works best with a hidden system where you pick the original dialogue option but it only comes out right if you have the requisite points/perks. In NV the only reason to pick those options is if you intentionally want to gently caress up for a laugh. It's funny that they're there, but it would be funnier to me if you picked the Threaten button and your milquetoast bookworm's voice cracked when he tried to act hard. Dunno, I liked playing the functionally retarded character in NV with 1-2 INT who'd scream about ICECREAM, which happened to be every AI's default passcode in the game.
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# ? Sep 26, 2015 17:32 |
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Zombie Boat posted:Now name all the games about idiots on the internet who argue about irrelevant things. I'm only responding because I think the following is a pretty fun game: http://www.forumwarz.com/
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# ? Sep 26, 2015 18:34 |
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Al Cu Ad Solte posted:Don't move or I'll kiss your rear end! Wait, poo poo I'm sure a mod for that command will be available on the first day.
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# ? Sep 26, 2015 20:05 |
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Pretzel Rod Stewart posted:Why would people say that when it and gun modding are the only changes Bethesda made for FO4 that at all belong in Fallout (thematically at least) I remember people back a couple hundred pages being mad about it being in there because it would take dev time away from more real fallout poo poo or something. I remember them specifically being mad about the light sequencing and calling it minecraft in fallout. I think they're mark rear end bustas because that poo poo looks hella cool I can't wait to set up turrets on automatic triggers and poo poo like it's dwarf fortress: nuclear edition
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# ? Sep 26, 2015 20:55 |
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Al Cu Ad Solte posted:Don't move or I'll kiss your rear end! Wait, poo poo https://www.youtube.com/watch?v=5K5O_fjTyh8
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# ? Sep 26, 2015 23:21 |
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ymgve posted:A few pages back, but is your "Skyrim is generic viking themed" argument only backed by two games that were released after Skyrim? That's like hating Lord of the Rings for being generic fantasy. I know this is last page but lol at the irony of you mentioning LotR while criticising someone for not presenting generic Viking fantasy. LotR creation and background lore is pretty literally "what if I combined the Norse mythos with Abraham's war in heaven" Like, you provided the best example of the most generic/uninspired example of viking fantasy. For any LotR fans, I'm not making any statements on the series quality/writing, just it's setting.
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# ? Sep 26, 2015 23:36 |
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On a side note, here is a new fabulous video of Fallout 3 https://www.youtube.com/watch?v=EdEUyUJjQIw
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# ? Sep 27, 2015 04:33 |
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Al Cu Ad Solte posted:I want skill check fails. Well, perk check fails? Try and hold someone up with your gun without the right perk: Both perks and SPECIAL stat points affect skill checks. the result is basically the same, choices just presented differently. Not that its a bad thing at all. I dont like the critical button. it should be as before, dice roll with item and ability modifiers
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# ? Sep 27, 2015 08:22 |
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nimh posted:I dont like the critical button. it should be as before, dice roll with item and ability modifiers
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# ? Sep 27, 2015 08:41 |
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I kinda like it, now it's more of a tactical choice
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# ? Sep 27, 2015 08:50 |
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nimh posted:I dont like the critical button. it should be as before, dice roll with item and ability modifiers I'm curious, what's your reasoning behind this? The dice roll element, specifically. I personally could take it either way, but there's something seductive about it being player controlled. I like the idea of using it when I want to, for example, get out of a tight spot. I could be slightly biased, I think player driven mechanics are A+++ game design so vv
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# ? Sep 27, 2015 14:05 |
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frajaq posted:I kinda like it, now it's more of a tactical choice The description of Gun Fu made it sound like random criticals are still in, but maybe what it does is fill your meter more for every target you select after the first until you have guaranteed crits.
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# ? Sep 27, 2015 15:26 |
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Crits are all about delayed gratification, if you turn them into a triggered power-up it just becomes a boring thing that only happens whenever you want it to, and it removes one of the only satisfying things about the combat in both Skyrim and FO3 which was seeing a shot turn into a crit in slow motion at random.
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# ? Sep 27, 2015 15:37 |
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Then just hit the crit button whenever it fills up, regardless of whether it would be strategic or not.
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# ? Sep 27, 2015 15:56 |
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Ilustforponydeath posted:Quick, someone repost that guy melting down over "confirmed bachelor" not being a suave pick up artist but a homo thx which one
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# ? Sep 27, 2015 16:03 |
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I'll take anything that makes VATS marginally more interesting.
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# ? Sep 27, 2015 16:47 |
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Moridin920 posted:I remember people back a couple hundred pages being mad about it being in there because it would take dev time away from more real fallout poo poo or something. I remember them specifically being mad about the light sequencing and calling it minecraft in fallout. Nah, settlement building is basically the only change I don't think is stupid or was fine before (well that and the supposedly improved shooting) and I'm definitely an rear end in a top hat New-Vegas-above-all NMA sympathizer. Carving out some semblance of an existence and ekeing out something resembling order (or not) in the wasteland has been a Fallout theme for a long time, even in 3, where no other theme is readily identifiable lol
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# ? Sep 27, 2015 16:51 |
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Nasgate posted:I know this is last page but lol at the irony of you mentioning LotR while criticising someone for not presenting generic Viking fantasy. Calling LOTR viking fantasy is like calling Aladdin Chinese fantasy since it's technically set in China.
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# ? Sep 27, 2015 17:08 |
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LotR pretty much invented 'generic' fantasy though. You can't really hold it against Tolkien that everyone's copied his style.
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# ? Sep 27, 2015 17:15 |
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FronzelNeekburm posted:I hope I can bolt cars onto my power armor. Not to drive, just... wedge 'em in there somewhere. Like a utility belt, or a Liefeld character.
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# ? Sep 27, 2015 18:40 |
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computer parts posted:Calling LOTR viking fantasy is like calling Aladdin Chinese fantasy since it's technically set in China. Nasgate posted:
You seem to have failed your perception roll buddy. You also haven't read much Norse mythology if you think a poo poo ton of walking, weird trials against your skill,elves being enigmatic unhelpful fucks, and the group slowly dwindling until one character finishes the quest isn't Viking as hell, you're fooling yourself. On the topic of generic; it's interesting to think about how way back when, elves eating small children and putting on their skin then using the disguise for free food from the parents would be generic. Re; Crit chat. I like the idea because the way crits work in most games now is just a shallow system to easily increase dps. And in most ARPG games, it's the easiest, most broken way to increase your damage.
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# ? Sep 27, 2015 18:47 |
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I don't really care about random criticals from regular combat changing, but I would be very disappointed if stealth auto-criticals were out.
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# ? Sep 27, 2015 18:58 |
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Considering the trigger crit function has only seemed to be a VATS thing from the footage shown so far, I would guess it's just a vats bonus mechanic and not replacing all crits.
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# ? Sep 27, 2015 19:15 |
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# ? May 27, 2024 02:32 |
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RVWinkle posted:I'm only responding because I think the following is a pretty fun game: holy poo poo this still exists
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# ? Sep 27, 2015 19:44 |