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canada jezus posted:neat! whats the replay value like? If its any good i'll pick it up after i finish mgs5. It really depends on how much you dig the game, honestly. Potentially there's a lot, as you can start as any clan in any of the 10+ scenarios. It's just a matter of if you want to play the game enough to do that kind of stuff.
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# ? Oct 4, 2015 00:06 |
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# ? Jun 5, 2024 08:51 |
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There are already hackers in the leaderboards for SW 4-II on Steam. I got ~23k gold in the Chamber of Riches and placed 39th. 1st place had over 1 billion gold. With a five minute time limit. Suuuuuure that's legit.
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# ? Oct 4, 2015 01:28 |
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Up to floor 50 in standard survival, I hope I start seeing some 5 star weapons soon because I've pretty much maxed out Naotora in every other way.
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# ? Oct 4, 2015 02:35 |
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Chocobo posted:I feel like Nobunaga's Ambition peaked at Rise to Power. Sphere of Influence does a nice job of comining the new real-time gameplay of Iron Triangle with the earlier planning-phase turn based games. I remember Rise to Power feeling a lot less tedious though, I think thats just because they've added so many bases per province that it is unbearably tedious to micromanage things without delegating or just using the auto-council within just a few years of starting. Wait, wait, what's this about real-time gameplay? I had Nobunaga's Ambition wishlisted because I loved one of the PS2 games, but if they turned it into Total War please let me know because I get completely wrecked every time things go real-time in those games.
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# ? Oct 4, 2015 03:13 |
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The real time stuff is optional, at least at lower difficulties.
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# ? Oct 4, 2015 04:06 |
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Tae posted:Going back to One Piece Warriors (quit last time because my save file got deleted), I think my immediate problem with SW-4 is ultimately the camera. It's too close to the player model, and those player models are usually bulkier than the One Piece ones. Yeah, I feel the same way about Hyper Attacks. They're fun for a little but I got bored of them super quick.
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# ? Oct 4, 2015 04:09 |
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Samurai 4's one big positive is the dual character system. Being able to tell your partner to cover one area, then immediately switch to that area, then the AI auto-pilots to the next objective is a great progression and lessens monotony because you can play as a 2nd moveset. I just wish they carried over One Piece's system where you can recover NPC life by just going near them instead of relying on gimmicky health skills that only a small percentage of characters carry. Also, I don't know how they hosed up the Horse AI because that's unreliable as poo poo when I call it up. The horse AI was perfectly fine in DW8: XL, I don't know what happened.
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# ? Oct 4, 2015 04:22 |
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Hisahide is fun but the dude who chills out with him is even cooler. :c0al: I love that his basic combos more or less just have him bashing the poo poo out of dudes with a field sword that's still sheathed.
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# ? Oct 4, 2015 04:24 |
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Son Ryo posted:Wait, wait, what's this about real-time gameplay? I had Nobunaga's Ambition wishlisted because I loved one of the PS2 games, but if they turned it into Total War please let me know because I get completely wrecked every time things go real-time in those games. I wouldn't be remotely afraid of that. The battle system isn't as complex as anything from Total War and you can easily fight on the strategic map most of the time.
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# ? Oct 4, 2015 04:47 |
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ImpAtom posted:Yeah, I feel the same way about Hyper Attacks. They're fun for a little but I got bored of them super quick. Not gonna lie, sometimes I fail missions because I just run around hyper attacking everything that moves. I love how I can destroy like 1500 enemies in 2 or 3 minutes flat if I get a good route worked out.
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# ? Oct 4, 2015 04:47 |
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Nostalgia4Ass posted:Not gonna lie, sometimes I fail missions because I just run around hyper attacking everything that moves. I love how I can destroy like 1500 enemies in 2 or 3 minutes flat if I get a good route worked out. Put on the "Enemies drop xp" skill before you do it and watch the magic happen. Me and another goon both ran the XP skill without each other knowing, and somehow I got magoichi from 1-42 in a single stage. Maybe I stole his xp or something. Also did anyone else find it weird that Kojuro feels real bad about stabbing out Masamune's eye (even though he asked him to) but when Masamune accidentally shoots his dad he's like "haha nbd lets keep fighting"?
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# ? Oct 4, 2015 05:51 |
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I like how "broke tea kettle", when run through the musou filter, becomes "filled tea kettle with dynamite and threw it at Oda's face".
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# ? Oct 4, 2015 06:40 |
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Hisahide: The man trolled to death Also awesome and a good addition though.
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# ? Oct 4, 2015 07:30 |
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Son Ryo posted:Wait, wait, what's this about real-time gameplay? I had Nobunaga's Ambition wishlisted because I loved one of the PS2 games, but if they turned it into Total War please let me know because I get completely wrecked every time things go real-time in those games. I think its a pretty solid evolution of the game. I did my first playthrough on easy just to learn the ins and outs and was able to ignore diplomacy even as a weak clan. I'm cranking up the difficulty for my next playthrough and I'm hoping I will have to rely heavily on alliances and coalitions.
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# ? Oct 4, 2015 10:50 |
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What do you unlock from Survival Mode? I made it to like 60-something and got Yoshimoto and Kenshin, but now I'm just getting my rear end kicked.
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# ? Oct 4, 2015 17:49 |
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I think you unlock characters you haven't unlocked through story mode, but I haven't seen anything exclusive. The leaderboard challenges seem to unlock exclusive characters though. I got Goemon from the Chamber of RIches.
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# ? Oct 4, 2015 17:59 |
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Completing each Survival Challenge mode thing gets you a character, you don't need an A/S or anything. Getting an S on Chamber of Death gets you Matzukaze which owns and also makes half the item drops useless unless you're really into min/maxing. There isn't a point to the Survival tower other than cheevos and item farming. Higher up in the tower you can get rarer items that you can combine into a "perfect" rare if you're inclined. That's mostly only useful if the characters 5-star weapon has really bad itemization like Koshosho's.
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# ? Oct 5, 2015 19:33 |
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What's S rank on chamber of Death? My last run was 1399, was I close?
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# ? Oct 5, 2015 20:52 |
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A Fancy 400 lbs posted:What's S rank on chamber of Death? My last run was 1399, was I close? 1800+ I think. Some gamefaqs user said 1800 so that's what I aimed for it's probably 1500 going off of their other marks. Online rankings are really sweet because either I'm really good or no one is playing this game. Probably the second one. The real question is: how much longer can Koei keep this up? SW4 and SW4-ii sold like garbage, what will it take for koei to make a not-warriors game? edit: let's make this post massive: I can't get my DS4 to work with DW8:CE on steam (win10). The controls are all fucky and when I go into options to change them the game freezes. Does anyone know what is going on mbt fucked around with this message at 21:08 on Oct 5, 2015 |
# ? Oct 5, 2015 21:02 |
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Mortimer posted:The real question is: how much longer can Koei keep this up? SW4 and SW4-ii sold like garbage, what will it take for koei to make a not-warriors game? They make one every time Kou Shibusawa claws his way out of the basement with a crazed look in his eye, holding between his teeth a flash drive that contains a completed game.
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# ? Oct 5, 2015 21:09 |
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Mortimer posted:The real question is: how much longer can Koei keep this up? SW4 and SW4-ii sold like garbage, what will it take for koei to make a not-warriors game? Tecmo-Koei releases a lot of not-warriors games though? I mean they're not all good but recently they've done: Yoru no Nai Kuni, Ninja Gaiden Z, various Atelier games, Nobunaga's Ambition, Tokiden, Fatal Frame, ect. Also they have a ton of different Warriors franchises and at least some of them do quite well.
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# ? Oct 5, 2015 21:13 |
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Mortimer posted:
did they? i mean im not an expert here, but it seems to me that the fact that they have the money to bring everything here instead of it staying in japan is a sign that koei is doing well
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# ? Oct 5, 2015 21:13 |
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And they are successful enough that Nintendo and Square Enix agreed to make Hyrule Warriors and Dragon Quest Heroes with them.
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# ? Oct 5, 2015 21:22 |
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Mortimer posted:The real question is: how much longer can Koei keep this up? SW4 and SW4-ii sold like garbage, what will it take for koei to make a not-warriors game? You're falling into the same cliche trap of assuming a company is dead because one series isn't doing well. Samurai sells like poo poo because it's probably the least popular of their franchise, especially outside of Japan. As far as we know, Hyrule Warriors did incredible for being a Warriors exclusive on the least popular home console (Something like 1+ million which no one expected).
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# ? Oct 5, 2015 21:22 |
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We didn't even get SW3XL or SW3E. They might not have enough to dub every expansion anymore, but at least they're localizing it.
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# ? Oct 5, 2015 21:22 |
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Sorry, I meant Omega Force, not Koei specifically. Koei makes a lot of stuff, Omega Force has one engine they keep updating occasionally.Davincie posted:did they? They don't have the money to re-dub the games anymore, you be the judge
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# ? Oct 5, 2015 21:33 |
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Mortimer posted:They don't have the money to re-dub the games anymore, you be the judge Maybe they made the smart financial decision and crunched the numbers that a dub wouldn't be worth getting the small number of people outside of the niche group they're in. A dub is a poo poo ton of money for a game studio like Tecmo. Also Chicken Little of you to say when they're literally bringing over a dubbed Warriors game in less than a month.
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# ? Oct 5, 2015 21:41 |
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Tecmo Koei just dubbed a Nobunaga's Ambition game, arguably the most niche possible series of the games they put out in the West.
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# ? Oct 5, 2015 21:43 |
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Mortimer posted:Sorry, I meant Omega Force, not Koei specifically. Koei makes a lot of stuff, Omega Force has one engine they keep updating occasionally. Omega Force also worked on Toukiden and are working on Attack on Titan as we speak.
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# ? Oct 5, 2015 21:43 |
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From all of the different games being made by them I'd say they're probably doing the best they've ever done. At least, that's what'd I assume just by seeing how many games they're coming out with.
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# ? Oct 5, 2015 21:45 |
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Ah yeah AoT nevermind Getting neat licenses has probably saved them/given them a butt-ton of money
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# ? Oct 5, 2015 21:46 |
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I'm normally fine with dubs, but the Musou games really don't need them. They're popcorn action flick versions of the Three Kingdoms period and the Warring States period. The actual dialogue doesn't matter as long as people are yelling and over acting excitedly.
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# ? Oct 5, 2015 21:46 |
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PureRok posted:From all of the different games being made by them I'd say they're probably doing the best they've ever done. At least, that's what'd I assume just by seeing how many games they're coming out with. It's really worth noting how absurdly big their IPs are these days. They've had Gundam, One PIece, Fist of the North Star, Zelda, Dragon Warrior and now Attack on Titan. They're being given some really high-profile stuff to work with. They're probably turning a profit just off their licensed games alone.
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# ? Oct 5, 2015 21:48 |
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Whoever designed the Thriller Bark level in PW3 is one of history's greatest monsters. First the fog, then everything about fighting Oars and Moria.
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# ? Oct 5, 2015 21:48 |
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ImpAtom posted:It's really worth noting how absurdly big their IPs are these days. I can't find the interview right now, but Tecmo Koei has admitted that the main Warriors franchises are on a downturn and that's why they're focusing so hard on these licensed games. I imagine DQ Heroes is going to be a big new franchise for them in the future if they're already announcing sequels to the original before said original even comes Stateside.
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# ? Oct 5, 2015 21:50 |
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While I probably still wouldn't use it, Warriors games are one of the few that genuinely benefit from having a dub since I'm often too busy doing stuff to read the dialogue boxes at the bottom of the screen then end up failing a stage because someone retreating was a defeat condition but not part of an active mission and I wasn't paying attention.
Sakurazuka fucked around with this message at 23:35 on Oct 5, 2015 |
# ? Oct 5, 2015 23:32 |
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Sakurazuka posted:While I probably still wouldn't use it, Warriors games are one of the few that genuinely benefit from having a dub since I'm often too busy doing stuff to read the dialogue boxes at the bottom of the screen then end up failing a stage because someone retreating was a defeat condition but not part of an active mission and I wasn't paying attention. I'm assuming that's why Samurai 4-2 by default pauses the screen whenever a new objective pops up.
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# ? Oct 5, 2015 23:36 |
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Policenaut posted:Tecmo Koei just dubbed a Nobunaga's Ambition game, arguably the most niche possible series of the games they put out in the West.
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# ? Oct 5, 2015 23:48 |
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Sindai posted:Whoever designed the Thriller Bark level in PW3 is one of history's greatest monsters. First the fog, then everything about fighting Oars and Moria. They wanted the player to really understand the effect of Negative Hollow on a personal level
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# ? Oct 5, 2015 23:53 |
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# ? Jun 5, 2024 08:51 |
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Is there any other character that uses Tashigi tokens, because I have constant 99 and running low on everything else.
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# ? Oct 5, 2015 23:55 |