I was already making dog sweaters and kitten mittens, now I can make ones the animals can wear to!
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# ? Oct 10, 2015 18:40 |
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# ? Jun 10, 2024 11:46 |
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So I just started playing this again after a long while of putting it off. Getting used to the new updates. I still can't really figure out military that well, so there's that. Another issue I'm having is the game doesn't seem to want to pause for certain events that I think would be pretty significant, like one of my dudes turning into a werewombat. In the time it took me to read that message and find him I think he went through like 4 dwarves. Is there any way to force the game to pause on certain announcements?
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# ? Oct 10, 2015 18:53 |
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Wardogs in goblin leather with goblin teeth helmets
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# ? Oct 10, 2015 19:07 |
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Soho Joe posted:I was already making dog sweaters and kitten mittens, now I can make ones the animals can wear to! pl...please don't make your dogs wear dog leather sweaters
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# ? Oct 10, 2015 19:49 |
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Excelzior posted:pl...please don't make your dogs wear dog leather sweaters Bad news: your parents are dead. Good news: We made you a present.
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# ? Oct 10, 2015 20:11 |
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An old shepherds trick was to skin stillborn lambs and put the skin on lambs rejected by their own mothers, and then the stillborn's mother would accept the rejected lamb.
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# ? Oct 10, 2015 20:22 |
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I think for my next playthrough I will go full Necron Flayer. Nothing but fist fighting and wrestling for my dwarves, and they also wear the skin of their enemies. Just turned into nice sweaters and pants.
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# ? Oct 10, 2015 20:37 |
VerdantSquire posted:
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# ? Oct 10, 2015 20:41 |
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Michaellaneous posted:I think for my next playthrough I will go full Necron Flayer. Nothing but fist fighting and wrestling for my dwarves, and they also wear the skin of their enemies. Necron Flayer-Knitter. Her Necron kids never call her anymore.
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# ? Oct 10, 2015 21:12 |
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Michaellaneous posted:I think for my next playthrough I will go full Necron Flayer. Nothing but fist fighting and wrestling for my dwarves, and they also wear the skin of their enemies. For the full effect, your wrestlers should spill out of strategic trap-doors into the fracas above. Unfortunately, I don't think katars/push-knives/sword-breakers/claws are available in the base game to REALLY go full Flayer, but that should be trivial to mod in.
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# ? Oct 10, 2015 21:51 |
CrazySalamander posted:An old shepherds trick was to skin stillborn lambs and put the skin on lambs rejected by their own mothers, and then the stillborn's mother would accept the rejected lamb. What.
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# ? Oct 11, 2015 03:00 |
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It's a bit out of left field, but I think what they're saying is that if there is a sheep that was rejected by its mother, you can have it be accepted by another sheep that just had a stillborn baby. You take the skin of the stillborn and put it on the rejected sheep, and the mother will think it was her baby.
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# ? Oct 11, 2015 03:08 |
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^^ Exactly- I learned about this trick from the James Herriot books.
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# ? Oct 11, 2015 03:36 |
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DarkAvenger211 posted:So I just started playing this again after a long while of putting it off. Getting used to the new updates. I still can't really figure out military that well, so there's that. Another issue I'm having is the game doesn't seem to want to pause for certain events that I think would be pretty significant, like one of my dudes turning into a werewombat. In the time it took me to read that message and find him I think he went through like 4 dwarves. Is there any way to force the game to pause on certain announcements? Yeah there's an option in data/init.announcements.txt that changes that; add 'P' to the BODY_TRANSFORMATION line and it'll pause when anything transforms (ie turns into a were creature).
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# ? Oct 11, 2015 05:39 |
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Hihohe posted:What. It's a real life thing (maybe) not a DF thing.
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# ? Oct 11, 2015 11:49 |
my dad posted:It's a real life thing (maybe) not a DF thing. I am not a son of a shepard so i wouldnt know. Weird. how do you even figure that out? Seems pretty brutal.
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# ? Oct 11, 2015 16:31 |
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I'd never heard of this either, but if true, well, I imagine the progression goes 'oh man, this one didn't make it, well waste not want not,' 'wait, apparently the mother still thinks of this as her kid based on the scent, huh,' and then mad farm science happens.
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# ? Oct 11, 2015 16:40 |
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That's definitely a real thing that happens, yes. Duno if it's done so much these days, they might just rear the lamb artificially, but there are significant benefits to the ewe who lost her lamb as well as the orphan/reject. Any creature who had a rotten baby pop out of them is going to feel like poo poo and giving them something to focus on is half way to curing them. Get those mother hormones flowing.
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# ? Oct 11, 2015 16:57 |
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Hand-raising a baby animal is a huge annoying pain in the rear end, much better to let a momma sheep do it.
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# ? Oct 11, 2015 16:58 |
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GenericOverusedName posted:Hand-raising a baby animal is a huge annoying pain in the rear end, much better to let a momma sheep do it. Yeah, and our bottle-raised orphans always seemed dumber than the ones we managed to put on another ewe. They always seemed to be the one the coyotes got.
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# ? Oct 11, 2015 17:07 |
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Holy poo poo, there's a way to make sheep even stupider than they might be otherwise?
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# ? Oct 11, 2015 18:49 |
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I think my speardwarves are phasing through the wall and into the moat during training where they drown, is this something that can happen? Or is it some kinda MALIGNANT SPIRIT whisking my dwarves into the moat?
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# ? Oct 11, 2015 18:52 |
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CrazySalamander posted:^^ Exactly- I learned about this trick from the James Herriot books. Man I remember those books. For such a nice old country veterinarian James Herriot was surprisingly hardcore.
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# ? Oct 11, 2015 18:54 |
Dongattack posted:I think my speardwarves are phasing through the wall and into the moat during training where they drown, is this something that can happen? Or is it some kinda MALIGNANT SPIRIT whisking my dwarves into the moat? Yep. Glad it's not just mine. I had to make a little walkway around their barracks so they'd stop it.
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# ? Oct 11, 2015 19:10 |
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Will they still do that if you have a 2 thickness wall? I believe you can also use a layer of statues, since dwarfs will dodge into statues but won't otherwise path into them.
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# ? Oct 11, 2015 19:13 |
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Nettle Soup posted:Yep. Glad it's not just mine. I had to make a little walkway around their barracks so they'd stop it. Doing the same. Initially i thought it were these buzzards i had around the castle picking them up and dropping them in the moat like the giant flying dicks they are.
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# ? Oct 11, 2015 19:25 |
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Mzbundifund posted:Man I remember those books. For such a nice old country veterinarian James Herriot was surprisingly hardcore. People with livelihood dependent on livestock do some pretty hardcore poo poo, tbh. My neighbour growing up owned a bunch of cows and I've seen some poo poo.
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# ? Oct 11, 2015 22:05 |
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Dongattack posted:Doing the same. Initially i thought it were these buzzards i had around the castle picking them up and dropping them in the moat like the giant flying dicks they are. Great post/name combo.
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# ? Oct 11, 2015 23:55 |
Are there any current LPs going? I see that Fogwall is done but I can't bookmark archived threads and there's no easy way to read a thread on mobile unless it is bookmarked.
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# ? Oct 12, 2015 01:20 |
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Are there any good tools to view legends with? Its hard to kind of figure out what the world state is.
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# ? Oct 12, 2015 18:28 |
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DarkAvenger211 posted:Are there any good tools to view legends with? Its hard to kind of figure out what the world state is. Legends viewer.
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# ? Oct 12, 2015 18:58 |
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Legends Viewer is good and there's also a tool called World Viewer that offers much of the same functionality but with some added benefits of its own.
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# ? Oct 12, 2015 19:21 |
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Back to this game after a long long hiatus. Masterwork 40.24 -- a weremongoose invades! Dwarves panic and run in fear, but thankfully he was stunned for just a moment, just a fleeting moment, by a single glass serrated disk trap One single dwarf turns around and looks, and sees the weremongoose has tripped and fallen. "OH poo poo, LOOK GUYS, HE FELL DOWN! LITERALLY RIP HIM TO -PIECES-" And so they did. He was swarmed by 20 or more dwarves, who proceeded to rip him to pieces with their bare hands and teeth. They pinched his teeth out one by one. They ripped his fingers and toes off. One dwarf lady headbutted the weremongoose so hard that she hurt her neck, and had to go rest in the hospital. The refuse pile was stacked with dozens of fingers and teeth and toes of a weremongoose when it was all over. Fuckin' dwarves rule. https://www.youtube.com/watch?v=JJpaDTQujMg
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# ? Oct 12, 2015 20:00 |
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Got a question for you guys, Is it possible to bury dead dwarves from a reclaimed fort? I can't seem to find a way to do it, and I'm getting haunted EDIT: Actually I found his tomb. His body isn't in it, but it says he's the owner. Is this bugged or is this intentional? How to I bury this guy? DarkAvenger211 fucked around with this message at 02:15 on Oct 13, 2015 |
# ? Oct 13, 2015 01:40 |
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If you are unable to find a body, you could engrave a memorial slab for him, which also works to make things right.
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# ? Oct 13, 2015 02:17 |
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DarkAvenger211 posted:Got a question for you guys, Is it possible to bury dead dwarves from a reclaimed fort? I can't seem to find a way to do it, and I'm getting haunted He's the 'owner' so that's the tomb dwarves will haul the body parts to if they ever find them. You can go to the stocks menu through Z and find the corpses section and hit x (I think) to look at the whole list of corpses anywhere on the map. His body should be somewhere on that list then you can zoom to it from that menu. Alternatively just engrave a memorial slab.
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# ? Oct 13, 2015 06:08 |
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Ah ok, thanks! I haven't set up a memorial before so we'll see how this works.
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# ? Oct 13, 2015 13:36 |
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Just bear in mind I'm pretty sure you actually have to PLACE the slab somewhere (it's a building), and the haunting should stop pretty much immediately with a message to that effect as soon as its erected.
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# ? Oct 13, 2015 14:13 |
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I really wish there was a way in vanilla dwarf fortress to just say "Hey engrave every dead guy not buried with a slab" so I could just pump em out thirty at a time. Whose got two thumbs and has a ton of industrial accidents? This guy.
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# ? Oct 14, 2015 16:15 |
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# ? Jun 10, 2024 11:46 |
wait what's this between my toesToady One posted:More stuffs done. Tested out a dwarf reading a necromancer's book in a fort mode library. Fun was had. Some more prompts for adv mode dancers. Allowed invading soldier/monster caps to be set in the init. Old bug fixed with occupancy for units pushed by flows. Etc. Should clarify that we haven't done animal barding-type armor yet -- just the clothing and armor for non-dwarves that can potentially join the fort or be traded with. Oh.
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# ? Oct 14, 2015 17:30 |