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Moral_Hazard
Aug 21, 2012

Rich Kid of Insurancegram

Velius posted:

Some people will blow free xp to skip to the top of new trees. It's not hard, I have 80k saved up for either the Ibuki or Izumi just from the 5% accrual rate.

My plan is to use it to skip the Tier IX ships. WG usually makes the Tier IX stuff painful compared to 8 and 10. Exceptung Iowa, of course.

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TSBX
Apr 24, 2010
Got the client update, but can't connect to the NA servers... Anybody else having luck?

PirateBob
Jun 14, 2003

TSBX posted:

Got the client update, but can't connect to the NA servers... Anybody else having luck?

It's down for the update/maintenance. You can check the server status on the site.

Tahirovic
Feb 25, 2009
Fun Shoe

Sperglord Actual posted:

Getting to the fun part of Shattered Sword.

And by 'fun' I mean the part where three Japanese carriers turned into Japanese funeral pyres in the span of a few minutes. :stonk:

I really like how it highlighted that one goddamn scout plane from a cruiser that wasn't ready (catapult problems I think) and thus was late, and it would have been the one spotting the US fleet. Imagine being an engineer on that cruiser and realizing what happened after the battle.



What's the point of Ranked battles? I've never bothered with them, it seems pointless next to random battles, especially with the already lovely MM for me as euro goon.

MrKatharsis
Nov 29, 2003

feel the bern
Just played a game each of the new tier 1 cruisers. AP is amazing in both. Or maybe armor is just awful at tier 1.

Edit: the German tier 2 cruiser with commander upgrades is basically a faster St Louis.

MrKatharsis fucked around with this message at 16:51 on Oct 19, 2015

wdarkk
Oct 26, 2007

Friends: Protected
World: Saved
Crablettes: Eaten
Looking at the tech tree, it looks like the Hindenburg got buffed. Its AP broadside is now higher than the Zao's and its fire rate is even higher.

ZombieLenin
Sep 6, 2009

"Democracy for the insignificant minority, democracy for the rich--that is the democracy of capitalist society." VI Lenin


[/quote]

Adventure Pigeon posted:

Chill.

Now, in response to your comments, even a handful of WW1 era battleships probably would've likely beat the Yamato modern fire control. First, we know exactly how the Yamato would've performed in a daylight battle because it was in one. In the battle off Samar it engaged at 31km against escort carriers. It did manage to score a few hits on the Gambier Bay, though this is somewhat unclear. On the other hand, during Guadalcanal, the Washington was able to achieve a hit rate of 12% on the Hiei, and, once again, hits were scored by dreadnaughts using fire control superior to what was available at Guadalcanal on the first shot at Surigao. Part of this difference is due to training. The Yamato rarely did gunnery training because running the 18.1s required massive amounts of oil be constantly poured over them to keep the machinery running, making it extremely resource intensive. Second, the Japanese had grossly inferior fire control for two reasons. First, radar fire control not only reduces human error, but is capable of producing accurate information even under adverse conditions Japanese fire control was entirely optical throughout the war. Second, American fire control had much more stable vertical elements, which allows a solution to be maintained even when a ship was performing high speed maneuvers.

Now, would a fight between the Yamato and, lets say, West Virginia been a sure bet? No, the Yamato could always have gotten a lucky hit, or the West Virginia could've failed to disable the Yamato sufficiently before it closed range, but all it takes is a few good hits and suddenly the Yamato has lost turrets, fire control, speed, or bridge function, any of which is effectively a lost battle.

The head to head Iowa vs Yamato comparisons tend to focus on a lot of engineering details while ignoring information from actual battles regarding how ships performed.

The USS West Virginia was armed with
8 × 16 in (410 mm)/45 cal guns with a maximum range of 37km. Her top speed was 21 knots.

Yamamoto was armed with 9 × 46 cm Type 94 guns (3x3) guns with a maximum firing range of 43km. Her top speed was 27 knots

In your imaginary 1v1 during the day, West Virginia never could "close range" to use "modern fire control," and while she might not "lose," in the sense Yamamoto might not sink her before running out of shells, she certainly could have never "won."

Unless you're now wanting to specify conditions at which the ranges by necessity would be closer than maximum ranges, which would sort of be dishonest.

I also think you are under estimating the effectiveness of optical + mechanical fire control systems--this involved very complex machine calculations. It was not just some guys with binoculars "eyeballing" shell fall.

Just look at the German pre-radar gunnery at Jutland if you don't believe me. That's a perfect example of both how accurate good optical systems could be and how better optics led to better German accuracy over the Brits.

I will also point out that during the Channel Dash Britain's big radar controlled coastal guns scored exactly 0 hits on Scharnhorst, Gneisneau, or Prinz Eugan.

book
Nov 29, 2014
So, if you want to get your torp missions done, get the tier 3 Russian DD. Only 4km range, but 5x2 launchers and 15 sec reload time on torps.

Edit: Oh, it's only 3km. Still, can try to ambush a bunch of ships and hope for 10 hits at once.

book fucked around with this message at 18:04 on Oct 19, 2015

jownzy
Apr 20, 2012

I love Rainbow Moon.

It is the deepest game ever. Nothing compares to its epic story.
Awesome, so I was using my grem captain on the russian DD yesterday, apparently it got wiped out, or placed in reserve or something, so when I sold my tier one ship, basically it deleted the guy.

Pacra
Aug 5, 2004

Trip report : going from Kawachi to Myogi is like receiving glowing amber sunlight after enduring hours of inky blackness

Humbaba
Aug 4, 2006

Pacra posted:

Trip report : going from Kawachi to Myogi is like receiving glowing amber sunlight after enduring hours of inky blackness

Yes, this so much. The Myogi still faces plenty of ships that can outrange it, but it's nowhere near as bad as the Kawachi.

Coming into this after playing War Thunder for a few months, I really miss how in WT you can play any vehicle in that country's tech tree and have the research apply wherever you want. I would have so much rather driven cruisers or destroyers than spent another minute in the Kawachi.

Adventure Pigeon
Nov 8, 2005

I am a master storyteller.

ZombieLenin posted:

The USS West Virginia was armed with
8 × 16 in (410 mm)/45 cal guns with a maximum range of 37km. Her top speed was 21 knots.

Yamamoto was armed with 9 × 46 cm Type 94 guns (3x3) guns with a maximum firing range of 43km. Her top speed was 27 knots

In your imaginary 1v1 during the day, West Virginia never could "close range" to use "modern fire control," and while she might not "lose," in the sense Yamamoto might not sink her before running out of shells, she certainly could have never "won."

Unless you're now wanting to specify conditions at which the ranges by necessity would be closer than maximum ranges, which would sort of be dishonest.

I also think you are under estimating the effectiveness of optical + mechanical fire control systems--this involved very complex machine calculations. It was not just some guys with binoculars "eyeballing" shell fall.

Just look at the German pre-radar gunnery at Jutland if you don't believe me. That's a perfect example of both how accurate good optical systems could be and how better optics led to better German accuracy over the Brits.

I will also point out that during the Channel Dash Britain's big radar controlled coastal guns scored exactly 0 hits on Scharnhorst, Gneisneau, or Prinz Eugan.

The Yamamoto?

Also, I already gave the official estimates on range. The Yamato had a technical range of about 42km, but estimated they could get a firing solution based on the optical control at 27km. At Samar, it opened fire at a range of 31km, but did not score any hits at this range. It reported later hits on carriers (though these are ambiguous), and it was confirmed to have hit a destroyer at 19km.

The West Virginia was able to get a firing solution on the Yamashiro at 30km (maximum range was 37km). So while yes, the Yamato had longer range on its guns, it couldn't really make use of that range.

In any case, RCF, and specifically US RCF, was consistently superior to Japanese fire control after 1942.

Second the lack of stable vertical elements in Japanese fire control (and presence in American) meant that the West Virginia would be able to take evasive maneuvers while firing, whereas the Yamato would have to keep a steady course to maintain its solution.

A battle between the Yamato and West Virginia would've probably come down to which ship would score the first "crippling" hit, which means luck is involved. The Yamato's shells would have had a better chance of penetrating the West Virginia's citadel and damaging something essential, whereas the West Virginia would be landing more hits. The Yamato's big advantage is that it could penetrate the belt and deck of the West Virginia at any range, whereas the West Virginia would be unable to penetrate the deck and could only penetrate the belt at 20,000 yards or less. That being said, a 16", and even a smaller shell can cause problems without penetrating the citadel. Directors, turret rings, the superstructure, the shafts/propellers, the rudder, and other essential components are vulnerable. Hits outside the citadel can still cause fires and flooding, reducing accuracy.


Anyways, a note on British vs German weapons:

There're several factors in British vs German gun directors during WW1 and WW2. I won't go into WW1, suffice to say that much of the German advantage was due to the fact that British fire control was vastly inferior rather than their optics. Also, much of the engagement at Jutland was at ranges significantly below 20km.

Second, the British fire control in WW2 was poor due to two factors. First, they did not really implement radar fire control until late in the war, well after the channel dash. Second, the primary fire control on their modern battleships was located in the turrets themselves rather than the main director that US ships. In the Duke of York vs the Scharnhorst, the Duke of York was not able to score hits until it was 16,000 yards away and had turned to give a broadside, because sea spray was blinding the optics on the turrets. The performance of British fire control in WW2 is not comparable to US. It is not worth using British fire control as a reason to argue US fire control was inferior for this reason, especially since we know exactly how well US fire control could perform from multiple battles (hint: it was good).

Velius
Feb 27, 2001
Is the German gimmicky known yet? Japanese CAs have higher shell velocity, US have higher rates of fire, what about Hindenberg?

wdarkk
Oct 26, 2007

Friends: Protected
World: Saved
Crablettes: Eaten

Velius posted:

Is the German gimmicky known yet? Japanese CAs have higher shell velocity, US have higher rates of fire, what about Hindenberg?

Apparently it's massively powerful AP. 5900 per shell.

Kuntz
Feb 17, 2011
The German tier 3 is literally worse than the tier 2, tier for tier and absolutely. The tier 4 is looking like a real piece of poo poo too, with by far the slowest top speed and shortest gun range in tier, with a whole 2 torpedoes per side.

Aesis
Oct 9, 2012
Filthy J4G
God drat Iowa, was shooting Atlanta 7 km off and perpendicular to me, all the shots kept on splashing left/right :argh: Also I swear RNG is loving with me today, been shooting ships showing full broadside and never got a single citadel.

Velius posted:

Is the German gimmicky known yet? Japanese CAs have higher shell velocity, US have higher rates of fire, what about Hindenberg?
Somewhat of a middle ground between Japan and US cruisers. 6 RPM, got torps, alright AA, poop armor (max 110 mm compared to 152 mm of Zao/DM). Oh and extremely lovely concealment (16 km) for a cruiser.

Reztes
Jun 20, 2003

So although I said I was getting the hang of the Furutaka, I'm still really not enjoying it, and I might just blow 15k free xp to skip the rest of it as the later tier Japanese cruisers look like a lot more fun. Even just looking at Aoba, it seems like that ship solves the main issues with Furutaka (excessive reload time, mediocre range, poo poo AA).

Now I was saving that free XP for the Colorado, but I heard it's not as much of a piece of poo poo anymore. Help my justify blowing my grindy points, or where tell me what greater horrors await.

Speaking of horrors, the new port decor is kinda awesome.



E: Also, I knew it. That "free port slot" for the Sea Trials boats just turned into the same free port slot everybody gets for the tier 1 German and Russian boats, so if you didn't unlock them, you didn't miss anything besides accumulating a bunch of convertable free xp on the tier 1 ships of each line, and a head start on commander xp.

Reztes fucked around with this message at 19:29 on Oct 19, 2015

Aesis
Oct 9, 2012
Filthy J4G

Holy poo poo Halloween skin costs 30g per battle :stare:

Moral_Hazard
Aug 21, 2012

Rich Kid of Insurancegram
My Tirpitz guy is, I think, 2 or 3 points into unlocking his Tier 4 skill. Can I use him for cruisers, or is it going to be silly, trying to train and re-train for all the low-tier cruisers?

Aesis
Oct 9, 2012
Filthy J4G

MoraleHazard posted:

My Tirpitz guy is, I think, 2 or 3 points into unlocking his Tier 4 skill. Can I use him for cruisers, or is it going to be silly, trying to train and re-train for all the low-tier cruisers?
It's going to be silly.

jownzy
Apr 20, 2012

I love Rainbow Moon.

It is the deepest game ever. Nothing compares to its epic story.

Aesis posted:


Holy poo poo Halloween skin costs 30g per battle :stare:

I thought you meant 30k as I was reading this in the parking lot on my way to my car... I scurried home and was like, drat, I'll worry about the cash later... then I was like holy poo poo halloween skin costs 30 GOLD per battle.

Better value on signal flags if you really wanna go that route.... eeks definitely scary event. Also, scary that I saw so many low tier new destroyers/cruisers using them.

Pidgin Englishman
Apr 30, 2007

If you shoot
you better hit your mark

Reztes posted:

So although I said I was getting the hang of the Furutaka, I'm still really not enjoying it, and I might just blow 15k free xp to skip the rest of it as the later tier Japanese cruisers look like a lot more fun. Even just looking at Aoba, it seems like that ship solves the main issues with Furutaka (excessive reload time, mediocre range, poo poo AA).

Now I was saving that free XP for the Colorado, but I heard it's not as much of a piece of poo poo anymore. Help my justify blowing my grindy points, or where tell me what greater horrors await.

Speaking of horrors, the new port decor is kinda awesome.



E: Also, I knew it. That "free port slot" for the Sea Trials boats just turned into the same free port slot everybody gets for the tier 1 German and Russian boats, so if you didn't unlock them, you didn't miss anything besides accumulating a bunch of convertable free xp on the tier 1 ships of each line, and a head start on commander xp.

I'd say stick it out, have you got the long lances?

Because it's so easy to citadel the ijn CAs the taco rewards you for the right play. Staying back a bit and sticking with (or at least don't be in front of) the team is important, and as far as I can tell that gets even more important on the aoba. It just feels more fragile.

If you're super hating, though, skip it. But the besides the MUCH better AA the Aoba just feels a bit softer. For the first 10k co at least.

Reztes
Jun 20, 2003

Sanguine posted:

I'd say stick it out, have you got the long lances?

Because it's so easy to citadel the ijn CAs the taco rewards you for the right play. Staying back a bit and sticking with (or at least don't be in front of) the team is important, and as far as I can tell that gets even more important on the aoba. It just feels more fragile.

If you're super hating, though, skip it. But the besides the MUCH better AA the Aoba just feels a bit softer. For the first 10k co at least.

Yeah, I really don't dig the 10km torps*. They are quite slow, on top of which tiers 5-6 seem to be where people start to understand how not to drive in a straight line. I basically just fire them incidentally or to force a turn, and if I wind up with 1 or 2 hits in a battle, it's a pleasant surprise.

I know what you mean about positioning though- almost more than US BBs, angling and proper positioning do seem to be king.

Really I think a lot of the problem is the Cleveland is so popular, I'm up against at least 2-3 of them in an average game and I want something that's going to fare better against the most common ship on the server.

*long lance torpedoes are the Type 93s on the Ibuki, Kagero and Shimekaze though :spergin:

Reztes fucked around with this message at 22:27 on Oct 19, 2015

kaesarsosei
Nov 7, 2012


Never thought I would post a screen but had the game of my life in my Yamato. Base XP was 3.3k. With Premium Account and the +20% credit flags I'm finding playing Yamato decent for credits unless I get blown up early by a DD or CV. Obviously minus those two perks its not going to be profitable but I think its possible to sustain TX games in a Yamato.

Aesis
Oct 9, 2012
Filthy J4G
Yamato totally wrecks things. I really envy everything about Yamato tbh. Shooting with USA's 16 inch is painful because of high arc, low projectile speed and insane dispersion :smith:

DurosKlav
Jun 13, 2003

Enter your name pilot!

I dont get it. I've had more citadels in one game with the t1 Soviet Orlan firing HE than I have had in all games I've played with the first 3 tiers of German cruisers firing AP. These drat cruisers are not working out for me for some reason. Guessing its the floaty shells on the Dresden and Kolberg, although Kolbergs seem to have pretty high velocity so theres not as much hang time. I guess they just keep floating into the superstructure instead of the hull.

EDIT: 1 citadel out of 8 games in the German cruisers and 3 citadels in 1 game with the Orlan and firing HE.

DurosKlav fucked around with this message at 00:30 on Oct 20, 2015

wdarkk
Oct 26, 2007

Friends: Protected
World: Saved
Crablettes: Eaten
Sorry if I'm not online tonight, I'm feeling like total poo poo right now.

Reztes
Jun 20, 2003

DurosKlav posted:

I dont get it. I've had more citadels in one game with the t1 Soviet Orlan firing HE than I have had in all games I've played with the first 3 tiers of German cruisers firing AP. These drat cruisers are not working out for me for some reason. Guessing its the floaty shells on the Dresden and Kolberg, although Kolbergs seem to have pretty high velocity so theres not as much hang time. I guess they just keep floating into the superstructure instead of the hull.

EDIT: 1 citadel out of 8 games in the German cruisers and 3 citadels in 1 game with the Orlan and firing HE.

Funny I was just having a few hilarious games in the German T1 and T2 ships getting a boatload of citadels with HE. The games have been like 100% T1-3 Russian and German boats, I think the German low tier cruisers must have hilariously thin armor.


This seems like an amazing time to go seal clubbing with the St. Louis. :getin:

Hazdoc
Nov 8, 2012

Muscovy Ducks are a large tropical breed, famous for their lean and extremely flavorful meat.

Hazduck!

~SMcD
I guess there's going to be a new IJN DD premium in the shop tomorrow, too. Looks to be a premium Minekaze (with a lower top speed and slightly more HP), and some cool camo. Might buy it. I'd like to abuse my Kagero captain on the Minekaze :D

Velius
Feb 27, 2001
The low tier German cruisers have 105mm guns. As in smaller calibre than destroyers. It isn't surprising they don't get many citadels.

Minenfeld!
Aug 21, 2012



So what's the deal with the Russian destroyers? They have such short torpedo range. How I Russia?

Vadoc
Dec 31, 2007

Guess who made waffles...


Minenfeld! posted:

So what's the deal with the Russian destroyers? They have such short torpedo range. How I Russia?

Primarily use guns and use islands if possible to sneak up or ambush people with torpedos, only use torps if you can can get close enough to spam.

Moral_Hazard
Aug 21, 2012

Rich Kid of Insurancegram
Using AP on the Tier I Orlan produced some hilarious results in an all-Tier I match.



4 Citadels.

I also noticed the complete lack of citadels with the Dresden. I guess HE it is for that thing.

Lord Koth
Jan 8, 2012

Huh, Orlan is lethal as hell if you know what you're doing. Fast flying, low angle shells and plenty of people who don't know what a broadside is.





^^ edit: Yeah, just got out of my first game with it and ended up with 7 citadels.


Double edit: That said, I've had no luck trying to citadel Dresdens with the guns, so it might just be a T1 thing.

Lord Koth fucked around with this message at 03:59 on Oct 20, 2015

MREBoy
Mar 14, 2005

MREs - They're whats for breakfast, lunch AND dinner !
I've been using a tech tree mod that shows "invisible" ships, and its showing the USS Saipan (tier 6) along with the USS Hornet (tier 5) and USS Salem (tier 4). The modules for the Saipan aren't all there, but it appears from the model to be a variant of the Independence.

If any of you happen to get into a match with either the Hornet or Salem, pray to whatever god you favor the most it's on your team. The Hornet is literally (stats wise) a copy/paste of an Essex with stock planes, the second hull, the 2/1/1 aircraft loadout, but with a max top speed of 17 kts. Oh and they re-modeled all the planes using some really whack mid 40s-50s prototype only airplanes, such as the Vought XF5U as the dive bombers:


:suspense:

That airplane was nicknamed the Flying Pancake. Other two are the Vultee XP-54 as fighters and McDonnell XP-67 as the torpedo bomber.

XP-54:


XP-67

LOL "Moonbat" during a Halloween event! :hurr:

Oh yeah, the Tier 4 USS Salem is the same routine - its a slow, repainted Des Moines :wtf: Yes, that means 9x 10 RPM 203s supported by 50k HP vs the likes of the St Louis, Phoenix and Omaha :drat:

tl,dr Special event WG driven Tier 4/5 ships are actually speed capped Tier 9/10s. Have anal lube handy if you go up against them

Elmnt80
Dec 30, 2012
Probation
Can't post for 19 hours!




I free xp'd my way directly into the Konigsberg since I didn't feel like grinding up a bunch of low tier cruisers. This was a good choice, since the Konigsberg is stupidly strong at its tier. 9 150mm guns (that reload faster, turn faster and shoot farther than the cleveland's) just shred through small things and dumb battleships just can't wait to chase you while your rear guns roast them alive with HE spam and you dodge all their shells. I've played maybe 10-15 games in the last month, sat in this ship and can still just wreck face. Its only real weakness is that it has no armor and seems to be highly prone to being bismark'd.

Jazzy Jones
May 25, 2008
Wonder if they bring Tripnitz back to premium shop, I've missed a window to buy it but it looks so good.

Hammerstein
May 6, 2005
Probation
Can't post for 2 hours!

Elmnt80 posted:





I free xp'd my way directly into the Konigsberg since I didn't feel like grinding up a bunch of low tier cruisers. This was a good choice, since the Konigsberg is stupidly strong at its tier. 9 150mm guns (that reload faster, turn faster and shoot farther than the cleveland's) just shred through small things and dumb battleships just can't wait to chase you while your rear guns roast them alive with HE spam and you dodge all their shells. I've played maybe 10-15 games in the last month, sat in this ship and can still just wreck face. Its only real weakness is that it has no armor and seems to be highly prone to being bismark'd.

Only played a few rounds in it and it feels as vulnerable as a DD. But if you can avoid taking fire you can dish out a lot of damage with the high rof.

Orgytron
Aug 11, 2007

Jazzy Jones posted:

Wonder if they bring Tripnitz back to premium shop, I've missed a window to buy it but it looks so good.

It's a shitload of fun and prints money if you know what you're doing. Put two shells through an NC's citadel in one salvo last night.

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Aesis
Oct 9, 2012
Filthy J4G
Was playing Iowa in 8v8, got High Caliber but only got 1,800 base xp compared to Fubuki who got 1,900 shooting destroyers and cruisers only. Life sucks :smith:

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