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Moridin920 posted:The shockwave from a nuclear blast extends far past the fireball. This is part of why nuclear explosions are so dangerous to a city. Whole blocks are set on fire in an instant even far from the blast. These fires combine together into one giant inferno that is spread around by wind. I watched this a few weeks ago. The relevant part starts around 27:20: https://www.youtube.com/watch?v=3yez_gesztE
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# ? Oct 19, 2015 20:20 |
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# ? Jun 12, 2024 17:35 |
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Inverness posted:The radiation emitted from a nuclear blast will set things on fire far beyond the fireball itself too. Actually, it's not the radiation that sets poo poo on fire, it's the thermal pulse caused by the compression wave.
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# ? Oct 19, 2015 20:34 |
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Inverness posted:The radiation emitted from a nuclear blast will set things on fire far beyond the fireball itself too. I'm at work so I'll watch that later. You're right that heat radiation from the blast extends past the fireball and thus things will get set on fire, but any opaque object will produce a protective shadow that protects from the flash burn. In those cases it is more common for the object to char rather than to actually catch fire. Plus the intensity falls off the farther away you are. A 9 Mt explosion (incidentally the largest warhead yield the USA has on the ICBMs) would cause 3rd burns and gale force winds up to ~20 miles away but you won't actually get incinerated - you'll probably just lie there burnt as gently caress and slowly dying from 3rd degree burns over most of your body! From wiki: quote:Actual ignition of materials depends on how long the thermal pulse lasts and the thickness and moisture content of the target. Near ground zero where the energy flux exceeds 125 J/cm2, what can burn, will. Farther away, only the most easily ignited materials will flame. Incendiary effects are compounded by secondary fires started by the blast wave effects such as from upset stoves and furnaces. Live wood is actually not all that easy to catch on fire. Dead wood sure, but I can easily see how a live tree would just get charred and irradiated rather than actually getting burnt away. Inverness posted:This is part of why nuclear explosions are so dangerous to a city. Whole blocks are set on fire in an instant even far from the blast. These fires combine together into one giant inferno that is spread around by wind. That depends greatly on various factors including weather. The Hiroshima bomb caused a firestorm as you describe but the Nagasaki one didn't. Moridin920 fucked around with this message at 21:28 on Oct 19, 2015 |
# ? Oct 19, 2015 20:37 |
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The radiation also sterilizes everything, there are trees around Chernobyl that have been dead for decades but without insects around to eat them they look almost alive.
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# ? Oct 19, 2015 20:43 |
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Nevets posted:The radiation also sterilizes everything, there are trees around Chernobyl that have been dead for decades but without insects around to eat them they look almost alive. Get out of here Stalker.
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# ? Oct 19, 2015 20:47 |
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It's so cool that they angled the trees like that. NV was a hoot but I got so, so sick of seeing orange desert 24/7. Happy to see a moderate amount of setting diversity. Creeping around and slowly having the grass turn to dirt and then to ash as you approach ground zero would be a little touch that would really sell the gravitas of the setting. Modding FO3 and parts of NV to have more living flora made playing them more realistic and interesting.
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# ? Oct 19, 2015 21:08 |
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Inverness posted:The radiation emitted from a nuclear blast will set things on fire far beyond the fireball itself too. A few years after the bombing some American researchers went into Japan and talked to war orphans who had survived the blast. One that's stuck with me my entire life described seeing whirlwinds of flame stretching into the sky, scorching the landscape, while half-baked people wailed and thrashed in agony in the street. It's horrific to imagine.
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# ? Oct 19, 2015 21:15 |
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sector_corrector posted:A few years after the bombing some American researchers went into Japan and talked to war orphans who had survived the blast. One that's stuck with me my entire life described seeing whirlwinds of flame stretching into the sky, scorching the landscape, while half-baked people wailed and thrashed in agony in the street. It's horrific to imagine. If Todd Howard had balls the opening cinematic would be this but with East Coast townies.
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# ? Oct 19, 2015 21:20 |
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Nevets posted:The radiation also sterilizes everything, there are trees around Chernobyl that have been dead for decades but without insects around to eat them they look almost alive. This sounds like total bullshit to me. There is no way the ambient radiation is enough to kill insects outside of the sarcophagus.
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# ? Oct 19, 2015 21:23 |
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7c Nickel posted:This sounds like total bullshit to me. There is no way the ambient radiation is enough to kill insects outside of the sarcophagus. They just don't want to admit there are giant fire breathing ants around Prypiat.
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# ? Oct 19, 2015 21:29 |
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MariusLecter posted:But will it run 30fps on PC?
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# ? Oct 19, 2015 21:29 |
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7c Nickel posted:This sounds like total bullshit to me. There is no way the ambient radiation is enough to kill insects outside of the sarcophagus. It doesn't kill them outright probably yeah but something is definitely going on: http://www.smithsonianmag.com/science-nature/forests-around-chernobyl-arent-decaying-properly-180950075/?no-ist quote:“The gist of our results was that the radiation inhibited microbial decomposition of the leaf litter on the top layer of the soil,” Mousseau says. This means that nutrients aren’t being efficiently returned to the soil, he adds, which could be one of the causes behind the slower rates of tree growth surrounding Chernobyl. Although I think it's more likely that insects just don't want to eat charred hosed up wood and go somewhere else so you get the burnt tree husks sitting there for a long long time. You can see that effect after a wildfire. Here's a photo that also illustrates the wood itself not actually burning once the smaller branches and leaves are burnt off, to tie back to the earlier point - reminder that Hiroshima went up in flames because it was a town built from dead wood (live wood really doesn't burn all that well): I've seen charred wood/plant husks sitting there for years after the fact here in CA - they'll sit there like that until regrowth happens but if everything is all irradiated and thus not regrowing well then I could definitely see burnt plant remains sitting there for decades. Moridin920 fucked around with this message at 21:36 on Oct 19, 2015 |
# ? Oct 19, 2015 21:33 |
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7c Nickel posted:This sounds like total bullshit to me. There is no way the ambient radiation is enough to kill insects outside of the sarcophagus. Isn't the sarcophagus falling apart and in desperate need of replacing?
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# ? Oct 19, 2015 21:44 |
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SwitchbladeKult posted:Isn't the sarcophagus falling apart and in desperate need of replacing? Yea they've been building a massive new structure that's gonna use rails to slide over the entirety of the reactor building. Calling it "new safe confinement" or something.
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# ? Oct 19, 2015 21:48 |
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SwitchbladeKult posted:Isn't the sarcophagus falling apart and in desperate need of replacing? Those are vicious
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# ? Oct 19, 2015 21:51 |
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Three Dog: You need Three Dog's help, and Three Dog needs your help. Let's get together and make it work. Caesar: The man who makes everything that leads to happiness depend upon himself, and not upon other men, has adopted the very best plan for living happily. This is the man of moderation, the man of manly character and of wisdom.
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# ? Oct 19, 2015 22:02 |
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Pwnstar posted:Three Dog: You need Three Dog's help, and Three Dog needs your help. Let's get together and make it work.
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# ? Oct 19, 2015 22:07 |
You keep quoting Caesar but all I remember was the *byyarmmsssss* of him being vaporized by my laser.
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# ? Oct 19, 2015 22:15 |
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Hihohe posted:You keep quoting Caesar but all I remember was the *byyarmmsssss* of him being vaporized by my laser. "Let us not listen to those who think we ought to be angry with our enemies, and who believe this to be great and manly. Nothing is so praiseworthy, nothing so clearly shows a great and noble soul, as clemency and readiness to forgive." - Caesar, 2281
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# ? Oct 19, 2015 22:22 |
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I don't remember Seizure saying much, either. I just popped into his tent, waved and ran back out with him chasing me. Past three Fat Mines...
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# ? Oct 19, 2015 22:55 |
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Doodles posted:I don't remember Seizure saying much, either. I just popped into his tent, waved and ran back out with him chasing me. If you didn't punch him in the loving mouth with Love and Hate, I feel bad for you son. That's how a real man takes him out.
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# ? Oct 19, 2015 23:01 |
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B.B. Rodriguez posted:If you didn't punch him in the loving mouth with Love and Hate, I feel bad for you son. That's how a real man takes him out. I shot him from the tent flap with a Fat Man. It landed right in his lap at it should have. Had the nice side effect of killing everything in the tent along with him, myself barely excluded. Nothing a few gallons of Sunset Sarsaparilla couldn't cure.
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# ? Oct 19, 2015 23:07 |
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"One who is injured ought not to return the injury, for on no account can it be right to do an injustice; and it is not right to return an injury, or to do evil to any man, however much we have suffered from him." - Caesar, 2281
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# ? Oct 19, 2015 23:32 |
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Turns out that Prima post was a huge fuckup, it's gone now, so apparently something in it was true and it was not supposed to be revealed yet. Here's the archived page. http://webcache.googleusercontent.c...enge-and-create
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# ? Oct 19, 2015 23:48 |
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quote:Anyone can create a basic house, but can you create a house that lights up, with wheels and a steering column so you can drive it around as you travel through the area? what
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# ? Oct 19, 2015 23:52 |
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Given Bethesda's past games I'd be loving amazed if that was true. If it is though then cool. I'm already excited for the wiring/trigger system (gonna make my poo poo all kinds of Dwarf Fortress). If it isn't true I expect that it'll be a mod though. Having the basic framework for building poo poo is huge for modding - just getting to that point burned modders out and resulted in a half finished settlement building thing but if that's already done then I can't wait to see what kinds of poo poo people come up with (especially once there's a script extender out). That's why I'm excited. I'm sure the dialogue will suck, the voiced protagonist will be lame, the story will suck, etc. But the modding potential here looks amazing between the power armor stuff, the vertibird stuff, and the settlement stuff. e: oh and the weapon customization/crafting stuff Moridin920 fucked around with this message at 00:07 on Oct 20, 2015 |
# ? Oct 20, 2015 00:04 |
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So do you think you could create some sort of sandcrawler-esque settlement and simply get up and move to the next area if you've stripped the surrounding areas of all consumables and resources?
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# ? Oct 20, 2015 00:10 |
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on the side I'd paint 'GOLDEN HORDE'
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# ? Oct 20, 2015 00:13 |
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Psychotic Weasel posted:So do you think you could create some sort of sandcrawler-esque settlement and simply get up and move to the next area if you've stripped the surrounding areas of all consumables and resources? I want a Figaro Castle mod where when the East Coast BOS imperialist scum arrive the wntire town just drills underground, later shitlords
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# ? Oct 20, 2015 00:19 |
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It would be cool if they reintroduced driving to the game, and made the game world much bigger to accommodate. Like a Fallout game set in the recent Mad Max games wasteland. Would sort of solve the problem of previous open world Fallout games, where everything is super close together so it all seems kind of theme-parky.
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# ? Oct 20, 2015 00:26 |
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Do we know the total relative size of the play area?
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# ? Oct 20, 2015 00:30 |
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At some point it was mention that it's "similar to Skyrim" but that is pretty vague and it's hard to tell if that's including all the impassible terrain on the mountains and the huge sea to the north.
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# ? Oct 20, 2015 00:36 |
Inzombiac posted:Do we know the total relative size of the play area? Depends. Some people did some calculations based on the areas shown in game relative to a central focal point and a map of Boston and said that's about twice as big as Skyrim, but that's just speculation based off trailers.
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# ? Oct 20, 2015 00:45 |
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Nevets posted:The radiation also sterilizes everything, there are trees around Chernobyl that have been dead for decades but without insects around to eat them they look almost alive. Reactor meltdown and bomb explosions are not the same thing. The radiation from a bomb would disperse in a matter of weeks or months, and would not still be irradiated wasteland years later. But they've addressed that already by basically saying "it's different in fallout"
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# ? Oct 20, 2015 01:33 |
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Hopefully the town attacks are actually good, the stuff in that teaser way back when looked like some lovely tower defense game
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# ? Oct 20, 2015 01:44 |
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RentACop posted:Hopefully the town attacks are actually good, the stuff in that teaser way back when looked like some lovely tower defense game You now have turrets strong enough to repel the instant spawning Albino Radscopions that show up whenever you fast travel to a town. Unfortunately, they run off power supplies that you have to resupply towns with or else penisberg is hosed.
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# ? Oct 20, 2015 01:48 |
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Crabtree posted:You now have turrets strong enough to repel the instant spawning Albino Radscopions that show up whenever you fast travel to a town. Unfortunately, they run off power supplies that you have to resupply towns with or else penisberg is hosed. I picture it more as an elective tower defense kind of game, with increasing difficulty but with various rewards like XP, gear and trophies. But if I'm pillaging an ancient vault and my pipboy says the Eetfuk Fort is under attack, better get back now -screw that. Didn't one of the Assassin's Creed games do that? Ugh.
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# ? Oct 20, 2015 02:29 |
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HATE WINNEBAGO
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# ? Oct 20, 2015 02:47 |
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I cannot wait to make a murder van.
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# ? Oct 20, 2015 02:58 |
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# ? Jun 12, 2024 17:35 |
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Pwnstar posted:Dad: I just wanted to say... I wanted to say that I'm proud of you. You're a good person, and it shows. these are both terrible, in their own special ways
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# ? Oct 20, 2015 02:59 |