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Fister Roboto posted:Today I found out (or was reminded) that people get really angry if you "waste" the limit break in dungeons, i.e. using it for anything other than a melee LB on a boss. Gathering everything between Phantom Ray and Minotaur in a single pull to LB it is fun. Then you die anyway because people panic over pulling in a way they aren't used to.
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# ? Oct 21, 2015 23:29 |
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# ? May 30, 2024 14:00 |
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Mr. Nice! posted:If it hasn't been used by 5% I'm tank LBing 100% of the time. I just pop it as soon as the bar fills in dungeons. Unless there's something you NEED to use the LB on (which you don't in dungeons), it's more of a waste to hold on to it rather than popping it and letting it start building up again.
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# ? Oct 21, 2015 23:43 |
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If I'm leveling a tank, like Warrior, can I just dump everything into STR? Will I be super squishy for dungeons?
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# ? Oct 21, 2015 23:59 |
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PaganGoatPants posted:If I'm leveling a tank, like Warrior, can I just dump everything into STR? Will I be super squishy for dungeons? I'm of the opinion that if you don't understand what the various stats do well enough to answer that question for yourself, you should keep on trucking with vit. () vv that too kojei fucked around with this message at 00:07 on Oct 22, 2015 |
# ? Oct 22, 2015 00:03 |
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The trap was thinking WAR/MRD ever stop feeling squishy comparatively.
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# ? Oct 22, 2015 00:05 |
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GET ALL THE STRENGTH
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# ? Oct 22, 2015 00:06 |
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kharaa posted:I'm of the opinion that if you don't understand what the various stats do well enough to answer that question for yourself, you should keep on trucking with vit. As long as you keep your gear up to date, stacking STR should be fine. Remember to use cooldowns, especially on later dungeons.
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# ? Oct 22, 2015 00:08 |
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PaganGoatPants posted:If I'm leveling a tank, like Warrior, can I just dump everything into STR? Will I be super squishy for dungeons? With VIT you actually take more damage because things aren't dying as fast. Suitaru posted:GET ALL THE STRENGTH
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# ? Oct 22, 2015 00:08 |
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yall just jealous of my hyur
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# ? Oct 22, 2015 00:17 |
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PaganGoatPants posted:If I'm leveling a tank, like Warrior, can I just dump everything into STR? Will I be super squishy for dungeons? The stats you get from leveling are about 35/1000 when you are at max lvl which means it is 00.35% important where you place them. Put it in int, say you are smarter than the average tank.
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# ? Oct 22, 2015 00:21 |
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No that's stupid you need piety for more flashing.
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# ? Oct 22, 2015 00:33 |
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Mind for self-heal power. (Even though they're based off of attack power...) No one has done Dex yet (even though PLD is the only tank that actually gets the most out of it.)
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# ? Oct 22, 2015 00:35 |
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Fister Roboto posted:I just pop it as soon as the bar fills in dungeons. Unless there's something you NEED to use the LB on (which you don't in dungeons), it's more of a waste to hold on to it rather than popping it and letting it start building up again. I have the same issue I have with stuff like older Final Fantasies or Dragon Quest, where I never use consumables because I'm worried I might need them later and they just rot there forever.
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# ? Oct 22, 2015 00:35 |
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Fister Roboto posted:No that's stupid you need piety for more flashing. Flashing, you know children play this game! Do you think you are Kane?
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# ? Oct 22, 2015 00:41 |
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Rand Brittain posted:I'm surprised that there's no term for a base unit of aether, given how often gathering large amounts of aether for stuff comes up in the MSQ. Discworld used "thaum" which I always liked
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# ? Oct 22, 2015 00:44 |
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I do like that electricity is called "lightning-aspected aether".
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# ? Oct 22, 2015 00:55 |
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EponymousMrYar posted:Mind for self-heal power. (Even though they're based off of attack power...) ... Paladins get something out of Dex? What, does it impact Blocks?
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# ? Oct 22, 2015 00:56 |
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kafziel posted:... Paladins get something out of Dex? What, does it impact Blocks? 0.000001% bonus of 10% block chance.
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# ? Oct 22, 2015 01:07 |
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Maybe one day we'll get an evasion tank class and DEX will be useful for that.
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# ? Oct 22, 2015 01:16 |
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I'm sure healers would love a tank that either takes no damage or half its health.
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# ? Oct 22, 2015 01:25 |
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seiferguy posted:Maybe one day we'll get an evasion tank class and DEX will be useful for that. Quoting because this is hilarious. If the development team have learned anything from working around the FFXI guys it would be evasion tanks are bad for encounter design. All the existing tanks are mitigation and tend to do roughly the same numbers there, an evasion tank would be nightmare on healers, since if they were pure evasion with no mitigation they would be fine until they actually got hit, where they would drop instantly if it was a tank buster.
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# ? Oct 22, 2015 01:27 |
Fister Roboto posted:I'm sure healers would love a tank that either takes no damage or half its health. Did you ever play FF11 post Ninja tanking? If not it was more or less that only no damage or 1% health remaining most the time.
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# ? Oct 22, 2015 01:30 |
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I really want Dancer to be added as a tank class and have all of its skills and their descriptions ostensibly be about dodging and evasion, but function within the same confines as the other tanks. So, not an evasion tank at all, but dressed up like one.
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# ? Oct 22, 2015 01:31 |
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Potato Jones posted:I really want Dancer to be added as a tank class and have all of its skills and their descriptions ostensibly be about dodging and evasion, but function within the same confines as the other tanks. So, not an evasion tank at all, but dressed up like one. Then people would complain about them not functionally dodging anything and wah wah wah mah blink tanks. I would settle for another tank that uses Block.
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# ? Oct 22, 2015 01:38 |
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Kwyndig posted:Quoting because this is hilarious. If the development team have learned anything from working around the FFXI guys it would be evasion tanks are bad for encounter design. All the existing tanks are mitigation and tend to do roughly the same numbers there, an evasion tank would be nightmare on healers, since if they were pure evasion with no mitigation they would be fine until they actually got hit, where they would drop instantly if it was a tank buster. Yeah my post was mostly sarcastic. I never played 11, and the way that game was designed would never really fly with how classes were built for 14. See also why Red Mage will never be a class.
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# ? Oct 22, 2015 01:44 |
EponymousMrYar posted:Then people would complain about them not functionally dodging anything and wah wah wah mah blink tanks. What about Dodging that works like Blocking in having a set chance to reduce damage and allowing you to use off GCD abilities for a short window after you Dodge. That way you'd a least have some of that dodge into counter into tempo kind of constant movement feel a Dancer needs.
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# ? Oct 22, 2015 01:44 |
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seiferguy posted:See also why Red Mage will never be a class. Red Mage absolutely can be a class, it just wouldn't resemble how it works in single player games at all. Kind of like how black mages don't do double damage with fire spells on Shiva.
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# ? Oct 22, 2015 01:45 |
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EponymousMrYar posted:I would settle for another tank that uses Block. Tank that uses a tower shield in either hand.
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# ? Oct 22, 2015 01:49 |
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The next tank class's invulnerability move should be a mega featherfoot that makes you practically guaranteed to dodge everything.
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# ? Oct 22, 2015 01:50 |
I want a dancer tank just to see those slick dance moves done in full tincan plate armor
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# ? Oct 22, 2015 02:00 |
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Prop Wash posted:
I actually legit want that shirt. Fister Roboto posted:Red Mage absolutely can be a class, it just wouldn't resemble how it works in single player games at all. Kind of like how black mages don't do double damage with fire spells on Shiva. The hat has been co-opted by Bard. That's the real reason Red Mage will never be a class.
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# ? Oct 22, 2015 02:01 |
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Fister Roboto posted:Red Mage absolutely can be a class, it just wouldn't resemble how it works in single player games at all. Kind of like how black mages don't do double damage with fire spells on Shiva. Fire spells not doing more damage to shiva makes sense from a balance standpoint. Black mages still have the FF staple of black magic spells, fires, blizzards, thunders and flares. White mage has cure, regen and holy. Red mage is a healer / caster hybrid so right off the bat you have to get rid of one of those, and even then I'm not sure what the focus becomes that significantly differentiates it from SMN / BLM if it's DPS or WHM / SCH / AST for healer. Support caster would really be the only route I think they could go, and I just don't see that without significant balance issues. Edit: Red Mages were bad classes in almost every FF anyways so they shouldn't be a class in 14 to begin with.
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# ? Oct 22, 2015 02:02 |
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I can't be bothered to do Alexander or grind tomestones, so back to leveling now that I've played BLM at 60 for a while. Thinking Machinist is next, I left that at 42. I think I have a problem
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# ? Oct 22, 2015 02:02 |
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Get a load of this casual, thinks he's got a problem because he has ONE 60.
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# ? Oct 22, 2015 02:04 |
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Either four or five actually, I forget, but fair do. I forgot it's been many months, there's bound to be plenty of omni-60s by now
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# ? Oct 22, 2015 02:09 |
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Jeez I don't even have one thing at 60 yet. Guess I've been taking it way too easy.
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# ? Oct 22, 2015 02:16 |
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No source for these other than "twitter" and "maybe Famitsu"
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# ? Oct 22, 2015 02:17 |
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seiferguy posted:Fire spells not doing more damage to shiva makes sense from a balance standpoint. Black mages still have the FF staple of black magic spells, fires, blizzards, thunders and flares. White mage has cure, regen and holy. I agree with the last sentence the most. That said, making red mage a support caster wouldn't be that hard. Same dps as brd and mch or slightly higher if you intend for them to be in melee. Same tp and mp regen auras. Give them a couple heal spells for ~*flavor reasons*~ but give them cooldowns so they don't function as a primary healer. Something along the lines of Clemency. Then just fill out their skillset as a dps. Hell, give them blm's phase gameplay but in melee range with elemental sword strikes. I dunno, the concept is workable but like hell should they add a class primarily known for it's hat over samurai or dancer.
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# ? Oct 22, 2015 02:19 |
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Flying loving everything Flying passenger mounts is going to change exploration though if you don't have to unlock flying to ride along.
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# ? Oct 22, 2015 02:19 |
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# ? May 30, 2024 14:00 |
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a kitten posted:No source for these other than "twitter" and "maybe Famitsu" Never using anything but the Magitek Armor mount again.
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# ? Oct 22, 2015 02:26 |