Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
Ainsley McTree
Feb 19, 2004


I like what I've seen of the post-chapter 9 stuff so far (I really like mgs 5 :shobon:) but I'm going crazy trying to pick my One Character to work through it on. I did kotfe on my jugg, which was satisfying story-wise and it's a fun class to play in solo content but I'm not sure I'm poo poo-hot about playing it in raids or hard modes.

I am physically incapable of not swapping between alts, this is torture for me

Asimo posted:

I still wonder why you can't just buy the fucker outright. Even if you can pay for the legacy unlock, the recruitment quest remains horrible and the expansion probably even made it a little worse.

Yeah, I'd have bought him for sure if it were an option but I just don't care enough to grind through the quest. Especially now that you have a gazillion other powerful companion choices.

Maybe it's a concession to the "why should filthy casuals get access to something I had to work hard to get when it was new content :mad:" crowd

Ainsley McTree fucked around with this message at 13:55 on Oct 23, 2015

Adbot
ADBOT LOVES YOU

Shard
Jul 30, 2005

So KotFE ending spoilers It seems like things end with you taking it to the new Emperor and his sister, then making a new alliance and that's where it ends. Any word on when the story will continue, or is that the next planned expansion?

Ainsley McTree
Feb 19, 2004


Starting in December (or January I forget) the plan is to release a new chapter every month, I believe.

And chapter 10 can't come soon enough because I'm on pins and needles trying to figure out who the character referenced in the description will turn out to be

Proud Christian Mom
Dec 20, 2006
READING COMPREHENSION IS HARD
Since the mod vendors were taken out what should I be doing with all these loving commendations at level 49

Proud Christian Mom fucked around with this message at 14:08 on Oct 23, 2015

Dexo
Aug 15, 2009

A city that was to live by night after the wilderness had passed. A city that was to forge out of steel and blood-red neon its own peculiar wilderness.

Ainsley McTree posted:

Starting in December (or January I forget) the plan is to release a new chapter every month, I believe.

And chapter 10 can't come soon enough because I'm on pins and needles trying to figure out who the character referenced in the description will turn out to be

Isn't there literally a picture of her? Unless :thejoke:

Dexo
Aug 15, 2009

A city that was to live by night after the wilderness had passed. A city that was to forge out of steel and blood-red neon its own peculiar wilderness.

go3 posted:

Since the mod vendors were taken out what should I be doing with all these loving commendations?

at what level 65?

Buying Gear.

Mostly save up as many data crystals as humanly possible

dogboy
Jul 21, 2009

hurr
Grimey Drawer

Ainsley McTree posted:

Starting in December (or January I forget) the plan is to release a new chapter every month, I believe.

And chapter 10 can't come soon enough because I'm on pins and needles trying to figure out who the character referenced in the description will turn out to be

Yesterday a "Play" button popped up for me and when I pressed it a teaser picture came up and the FIREBRAND is totally not Kaliyo.

Proud Christian Mom
Dec 20, 2006
READING COMPREHENSION IS HARD

Dexo posted:

at what level 65?

Buying Gear.

Mostly save up as many data crystals as humanly possible

49 but ok! Its not like I need much more than a monster companion and a few shots of lightning.

Ainsley McTree
Feb 19, 2004


Dexo posted:

Isn't there literally a picture of her? Unless :thejoke:

What's a joke?

Fritz Coldcockin
Nov 7, 2005

go3 posted:

Since the mod vendors were taken out what should I be doing with all these loving commendations at level 49

Actually they weren't taken out--they were just changed to greens instead of blues, and from what I saw, those green mods they sell will actually not gimp you significantly at all. They go all the way up to 190 at 60, which is perfectly respectable.

Shard
Jul 30, 2005

Ainsley McTree posted:

What's a joke?

Great joke/avatar combo.

Eimi
Nov 23, 2013

I will never log offshut up.


dogboy posted:

They kinda put in a nice marketing twist: During the main storyline you get HK-55 who is awesome and funny as hell, and in the end he dies. I bet HK-51 sales will go up.

Sadly HK-55 is heads and shoulders above 51 in every way. 51 just felt so soulless compared to even 47 at the time. He wasn't funny and he didn't have anything to identify himself beyond "Efficiency". 55 was an awesome take on an HK model for good guys and I am sad he is dead. I hope we can save him. :ohdear:

Ainsley McTree
Feb 19, 2004


Eimi posted:

Sadly HK-55 is heads and shoulders above 51 in every way. 51 just felt so soulless compared to even 47 at the time. He wasn't funny and he didn't have anything to identify himself beyond "Efficiency". 55 was an awesome take on an HK model for good guys and I am sad he is dead. I hope we can save him. :ohdear:

Agreed. The part where he talks to you over the radio intermittently as he "cleans the ship" cracked me up. I was hoping for more of that, but alas. Hopefully he comes back in future chapters.

Post-chapter 9 question: Do you ever get to use the gravestone for anything ever again? I was kind of psyched about the idea of having my own capital ship as a hub of sorts, but it looks like that's not happening now, it's just sort of floating off in the distance in Odessen. But I've only just started the post-game content, I haven't even finished the star fort intro yet. Maybe it comes back? I was almost hoping it would replace your personal starship as your...uh...personal starship, but I guess not.

prefect
Sep 11, 2001

No one, Woodhouse.
No one.




Dead Man’s Band
Question about the log mount: can you actually fly around on it like a speeder? I saw a video of it yesterday, and the person who got on it just sat there.

Fritz Coldcockin
Nov 7, 2005

prefect posted:

Question about the log mount: can you actually fly around on it like a speeder? I saw a video of it yesterday, and the person who got on it just sat there.

Sadly I think it's just a regen animation.

A man can dream, though. A man can dream.

Ainsley McTree
Feb 19, 2004


prefect posted:

Question about the log mount: can you actually fly around on it like a speeder? I saw a video of it yesterday, and the person who got on it just sat there.

Naw, it's a OOC recovery item, not a mount, unfortunately.

prefect
Sep 11, 2001

No one, Woodhouse.
No one.




Dead Man’s Band

Alter Ego posted:

Sadly I think it's just a regen animation.

A man can dream, though. A man can dream.

Ainsley McTree posted:

Naw, it's a OOC recovery item, not a mount, unfortunately.

:doom:

I was sure it would be something you flew around on using the Force or some other hokey religion. :(

DrunkenGarbageCan
Nov 4, 2009

Medullah posted:

Is anyone actually going after the post-chapter 9 content with multiple characters? I'm really trying to think of a good reason to bring my alts through, and falling short. It seems like if you've already got all your companions and Treek or HK-51, you've got 6 crafters + 1 active covered. Sure having the other companions would be cool, and eventually maybe I'll go through KOTFE with them, but I can't see doing the influence grind with the large group of other options with more than one.

For right now I plan to run a Pub and Imp char to completion and at least a Dark and Light run of each class through the story content.

My main raiding chars on each side are already full set bonus 224's.

Dexo
Aug 15, 2009

A city that was to live by night after the wilderness had passed. A city that was to forge out of steel and blood-red neon its own peculiar wilderness.

DrunkenGarbageCan posted:

For right now I plan to run a Pub and Imp char to completion and at least a Dark and Light run of each class through the story content.

My main raiding chars on each side are already full set bonus 224's.

Jesus gently caress.

Hulk Smash!
Jul 14, 2004

DrunkenGarbageCan posted:

For right now I plan to run a Pub and Imp char to completion and at least a Dark and Light run of each class through the story content.

My main raiding chars on each side are already full set bonus 224's.

DrunkenGarbageCan
Nov 4, 2009

Dexo posted:

Jesus gently caress.

It's good to be a Tank and get gear priority. Set bonus 198's are plenty for current NiM ops as well so you can run 7 Ops a week.

To be fair some I've got a few pieces of 220 since some drops on NiM are bugged.

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.

Ainsley McTree posted:

Post-chapter 9 question: Do you ever get to use the gravestone for anything ever again? I was kind of psyched about the idea of having my own capital ship as a hub of sorts, but it looks like that's not happening now, it's just sort of floating off in the distance in Odessen. But I've only just started the post-game content, I haven't even finished the star fort intro yet. Maybe it comes back? I was almost hoping it would replace your personal starship as your...uh...personal starship, but I guess not.

No. It's a plot device waiting for the plot to call upon it again.

wtftastic
Jul 24, 2006

"In private, we will be mercifully free from the opinions of imbeciles and fools."

DrunkenGarbageCan posted:

It's good to be a Tank and get gear priority. Set bonus 198's are plenty for current NiM ops as well so you can run 7 Ops a week.

To be fair some I've got a few pieces of 220 since some drops on NiM are bugged.

the rest of us are just sitting here playing dress up, what is up with you.

Hulk Smash!
Jul 14, 2004

wtftastic posted:

the rest of us are just sitting here playing dress up, what is up with you.

No kidding. I spent around 4 hours playing yesterday morning and 3 of those were spent playing dress-up with my companions.

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->

Valkorian is Dr. Doom and Zakuul is Latveria.

Shard
Jul 30, 2005

After you finish the new expansion, can you use that character in the normal game or are they locked out?

Nipponophile
Apr 8, 2009

Medullah posted:

Is anyone actually going after the post-chapter 9 content with multiple characters? I'm really trying to think of a good reason to bring my alts through, and falling short. It seems like if you've already got all your companions and Treek or HK-51, you've got 6 crafters + 1 active covered. Sure having the other companions would be cool, and eventually maybe I'll go through KOTFE with them, but I can't see doing the influence grind with the large group of other options with more than one.

Gonna go armchair game designer for a minute:

I think Bioware made a couple of missteps with KOTFE. The story structure obviously draws on the success of Telltale and similar adventure games (Darth Marr will remember that), but there is an inherent difference between those and an MMO. The single player adventure game is meant to be played multiple times to experience different branches and see what your choices lead to. Recent release Life is Strange even goes a step further by including time rewinding as an in-game mechanic. You're able to rewind and re-do conversations and actions to see the immediate payoff. With the MMO format, it's impossible to reload a saved game, so your only option to experience a different path is to run a new character through. Given that all this content starts at 60, that's a significant investment of either time or money.

They also missed the chance to integrate your legacy characters as part of the alliance. Like you say, there's no incentive to build up the alliance on multiple characters because of all the repetitive work involved. What if instead, all your characters were involved in building the same alliance? Work you do on different characters would still be an incremental contribution to your overall goals, and it would give the sense of your legacy all working together which is kind of the theme of this expansion. There would be some issues with how to handle the pre-KOTFE/KOTFE split, but nothing that couldn't be worked out.

Dunno-Lars
Apr 7, 2011
:norway:

:iiam:



Spikeguy posted:

After you finish the new expansion, can you use that character in the normal game or are they locked out?

You can use that character for everything except class story and main planetary story, both which you should/might have already done. You also loose your companions (you get a pop-up about it the second you start the expansion, it's not a spoiler), so might want to finish whatever with those.

On lost companions:
You get them back afterwards by doing fetch-quests, even companions for other classes. Not all the companions are fetch-able yet, I assume they will come over time.


Nipponophile posted:

They also missed the chance to integrate your legacy characters as part of the alliance. Like you say, there's no incentive to build up the alliance on multiple characters because of all the repetitive work involved. What if instead, all your characters were involved in building the same alliance? Work you do on different characters would still be an incremental contribution to your overall goals, and it would give the sense of your legacy all working together which is kind of the theme of this expansion. There would be some issues with how to handle the pre-KOTFE/KOTFE split, but nothing that couldn't be worked out.

Simple. Working towards the alliance will only count after you have finished chapter X, whichever is the most appropriate. Probably chapter 9.

Dunno-Lars fucked around with this message at 15:28 on Oct 23, 2015

Ainsley McTree
Feb 19, 2004


Nipponophile posted:

Gonna go armchair game designer for a minute:

I think Bioware made a couple of missteps with KOTFE. The story structure obviously draws on the success of Telltale and similar adventure games (Darth Marr will remember that), but there is an inherent difference between those and an MMO. The single player adventure game is meant to be played multiple times to experience different branches and see what your choices lead to. Recent release Life is Strange even goes a step further by including time rewinding as an in-game mechanic. You're able to rewind and re-do conversations and actions to see the immediate payoff. With the MMO format, it's impossible to reload a saved game, so your only option to experience a different path is to run a new character through. Given that all this content starts at 60, that's a significant investment of either time or money.

They also missed the chance to integrate your legacy characters as part of the alliance. Like you say, there's no incentive to build up the alliance on multiple characters because of all the repetitive work involved. What if instead, all your characters were involved in building the same alliance? Work you do on different characters would still be an incremental contribution to your overall goals, and it would give the sense of your legacy all working together which is kind of the theme of this expansion. There would be some issues with how to handle the pre-KOTFE/KOTFE split, but nothing that couldn't be worked out.

Yeah, at a minimum, I feel like companion (or at least advisor) influence should be tied to your legacy rather than your character.

Medullah
Aug 14, 2003

FEAR MY SHARK ROCKET IT REALLY SUCKS AND BLOWS

Nipponophile posted:

Gonna go armchair game designer for a minute:

I think Bioware made a couple of missteps with KOTFE. The story structure obviously draws on the success of Telltale and similar adventure games (Darth Marr will remember that), but there is an inherent difference between those and an MMO. The single player adventure game is meant to be played multiple times to experience different branches and see what your choices lead to. Recent release Life is Strange even goes a step further by including time rewinding as an in-game mechanic. You're able to rewind and re-do conversations and actions to see the immediate payoff. With the MMO format, it's impossible to reload a saved game, so your only option to experience a different path is to run a new character through. Given that all this content starts at 60, that's a significant investment of either time or money.

They also missed the chance to integrate your legacy characters as part of the alliance. Like you say, there's no incentive to build up the alliance on multiple characters because of all the repetitive work involved. What if instead, all your characters were involved in building the same alliance? Work you do on different characters would still be an incremental contribution to your overall goals, and it would give the sense of your legacy all working together which is kind of the theme of this expansion. There would be some issues with how to handle the pre-KOTFE/KOTFE split, but nothing that couldn't be worked out.

See that's what I was thinking. Make it like Reputation. I'd even settle for faction specific - an Imperial alliance and a Republic version.

The only reason I can think they didn't do this is because a) story immersion, there can be only one Outlander! and b) they said that there is a chance you'll lose anyone at any time, and people might want to lose companions on certain characters and not others.

Edit - And I was totally thinking Telltale during the game too, with the "X will remember this" notes. I hope this means GHOST VALKORYIAN AS COMPANION SPOOOOOOOOOOOOKY

Medullah fucked around with this message at 15:36 on Oct 23, 2015

cheesetriangles
Jan 5, 2011





I decided I wanted to go hard into crafting this week while waiting for the expansion so I figured Treek would be my woman. Got her to influence level 29 which is 14.5% crafting crit chance then the 3% from legacy perk and god drat is she an amazing crafter. Just so many crits.

Casyl
Feb 19, 2012
Yeah, after working through some of the alliance stuff on one character, there's no way I'm doing all that again on another character. It makes perfect sense for it to be tied to legacy, but it's not.

DrunkenGarbageCan
Nov 4, 2009

Hulk Smash! posted:

No kidding. I spent around 4 hours playing yesterday morning and 3 of those were spent playing dress-up with my companions.

Except I can't dress up Lana, Senya, or Koth.

I'm on flex time so took the last 3 days off. It only took about 3 hours each night to clear all 7 Ops. It's not like there's anything new to learn.

Minorkos
Feb 20, 2010

I remember playing this game back in early 2012. I was a powertech pyro and I would annihilate everyone in PvP because somehow no one knew that powertech pyro was an insanely powerful build in PvP. Well that's my story see ya in 3 years

SolidSnakesBandana
Jul 1, 2007

Infinite ammo
I laughed so hard when, during a cutscene, Corso walks in from off screen wearing no pants. I really don't like Corso so he'd better get used to cold legs. Now he sits in my cockpit, waiting for me to start a conversation with him but I really don't want to. I'm convinced the pants thing was an intentional 'bug' that someone let slip through.

MikeyLikesIt
Sep 25, 2012
When players and their companions have matching outfits :3:

Ainsley McTree
Feb 19, 2004


SolidSnakesBandana posted:

I laughed so hard when, during a cutscene, Corso walks in from off screen wearing no pants. I really don't like Corso so he'd better get used to cold legs. Now he sits in my cockpit, waiting for me to start a conversation with him but I really don't want to. I'm convinced the pants thing was an intentional 'bug' that someone let slip through.

Bioware must be Witcher 2 fans.

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->

Nipponophile posted:

Gonna go armchair game designer for a minute:

I think Bioware made a couple of missteps with KOTFE. The story structure obviously draws on the success of Telltale and similar adventure games (Darth Marr will remember that), but there is an inherent difference between those and an MMO. The single player adventure game is meant to be played multiple times to experience different branches and see what your choices lead to. Recent release Life is Strange even goes a step further by including time rewinding as an in-game mechanic. You're able to rewind and re-do conversations and actions to see the immediate payoff. With the MMO format, it's impossible to reload a saved game, so your only option to experience a different path is to run a new character through. Given that all this content starts at 60, that's a significant investment of either time or money.

Truth be told I don't think that it will matter all that much. The largest decisions that can be made in the 9 chapters we've played are "Kneel to Valkorian" and "Use Valkorian's Power." I've leveled characters that have taken both alternatives and the chief difference are dialogue alterations. The core narrative remains the same regardless, and this is one of the reasons that I think going forward Valkorian is going to have more influence over the PC regardless of whether or not you used his power.

Honestly, I'm fine with this. As excellent as KOTFE is from a single-player standpoint, it remains an MMO, and so it is constrained by certain rules, such as "The PC must always be playable." I don't think anyone with reasonable expectations was going into this expecting a full single-player Bioware/Telltale experience.

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->

DrunkenGarbageCan posted:

Except I can't dress up Lana, Senya, or Koth.

This is a good thing. We don't need to see Lana or Senya walking around in bikini outfits.

Adbot
ADBOT LOVES YOU

Hulk Smash!
Jul 14, 2004

DrunkenGarbageCan posted:

Except I can't dress up Lana, Senya, or Koth.

I'm on flex time so took the last 3 days off. It only took about 3 hours each night to clear all 7 Ops. It's not like there's anything new to learn.

I hope we at least get some customization tokens soon for them. I was disappointed in that too.

I kind of had to dress up the old comps since I run a tight ship and running around pantsless does not work in my employ :colbert:

  • Locked thread